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Topic | Show me your Monster Hunter Rise Characters.. |
Dynalo 03/28/21 10:51:06 PM #65 | Metalsonic66 posted... They completely overhauled the Hunting Horn this time That makes me feel better about spending hundreds of hours in MH World and never using it. I don't know what changes they made, but gosh darn is this a fun weapon to use. --- Assassins do it from behind. |
Topic | Show me your Monster Hunter Rise Characters.. |
Dynalo 03/28/21 10:24:09 PM #61 | Too lazy to post a screenshot. In World I only really used the Bow and Charge Blade. For Rise I started out using the Bow and I liked it, but recently switched over to Hunting Horn. Holy hell, has the hunting horn always been this good? I'm absolutely decimating everything in sight. --- Assassins do it from behind. |
Topic | I forgot how hard these old Ys games are. |
Dynalo 03/13/21 11:23:31 PM #6 | ReggieTheReckless posted... I thought you meant like the OG games The ol Bump 'n Grind battle system in that game was bizarre. I'm not sure if the Turbografx version is different than the Steam/PSP version, but the leveling/stat system was wonky in that game. Gain one level and go from getting wrecked to wrecking house. --- Assassins do it from behind. |
Topic | I forgot how hard these old Ys games are. |
Dynalo 03/13/21 8:05:20 PM #3 | It's like a decade old Lok. More if you count the Japanese windows release date. It's still an incredibly good game though. --- Assassins do it from behind. |
Topic | I forgot how hard these old Ys games are. |
Dynalo 03/13/21 8:00:25 PM #1 | Recently been playing Ys VIII and IX and got an itch to go back to some of the old ones. Playing Oath in Felghana on Hard right now and I'm dying to basically every boss half a dozen or more times. Just got the 4th statue though, so I'm nearing the end. I am not cut out for Nightmare difficulty, that's for sure. --- Assassins do it from behind. |
Topic | Magic: The Gathering topic, because there have been some news. |
Dynalo 02/27/21 7:57:54 PM #27 | Revelation34 posted... Sounds like they have severely inflated egos if they think art is worth 10k per card. There isn't really much information out there on what they get paid per art piece since they aren't allowed to disclose it per an NDA. I imagine 10k is probably high on average, but I wouldn't be surprised to hear a few of the bigger name artists get that or more for the important pieces. --- Assassins do it from behind. |
Topic | Magic: The Gathering topic, because there have been some news. |
Dynalo 02/27/21 5:21:06 PM #25 | shadowsword87 posted... Assuming a rate between 50k and 70k per person per year, that's between 30mil and 40mil for the people. Probably double this number, but that doesn't come close to changing the point - all of their expenses are a drop in the bucket compared to how much money they make. And I say double it because the last Great Designer Search from a couple years ago had a posted salary of $8000/month for an intern. Now not all 600 of their staff are designers, but if interns are being offered the equivalent of 96k/year I imagine the average salary in the building is above that. --- Assassins do it from behind. |
Topic | Magic: The Gathering topic, because there have been some news. |
Dynalo 02/27/21 12:36:08 PM #23 | shadowsword87 posted... I mean, by the end of the brothers war, there was fucking power armor and shit. Plus we were just on a plane that had literal actual cars, it just looked indian and had blue glowey things to make it work. Yeah, basically the only thing they've said is they don't want guns in their game. And outside of a few old cards that's held pretty true. No clue how that philosophy will interact with the 40k stuff, but I assume they'll stay true to the source and have guns when it makes sense. Kaladesh had a literal Inventors Fair, they're fine with adding technology. --- Assassins do it from behind. |
Topic | Magic: The Gathering topic, because there have been some news. |
Dynalo 02/27/21 12:32:58 PM #22 | shadowsword87 posted... Bro, they tried to argue that The Walking Dead was magic-related because there were zombies. There's almost no incentive for them not to, which is part of the problem. The backlash against that Secret Lair was larger than anything I can recall since I started playing like 5 years ago... And it still ended up being the best selling Secret Lair ever. So of course they're going to continue down that route. Zeus posted... shadowsword87 posted... Yeah, he already posted the link to show it, but the profit margins on Magic product is insane. The rest of Hasbro brings in like 4x the revenue or something like that, but WotC brings in more profit than the rest combined. --- Assassins do it from behind. |
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