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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/21/21 3:16:00 PM
#118
I don't think you quite get it.

Rem having more damage over time isn't entirely relevant here

Wodin fights take a lot longer than a labyrinth auto. I'm not saying Minwu competes with Rem on a tier list. I'm saying that for a labyrinth auto team he can make for more efficient clears depending on what your team is, particularly if you're working with rank 8 AASB Minwu vs rank 1 Sync Rem. Having stronger Wodin or other peripherals doesn't change that fact as much as you're thinking.

Like here's the math, ignoring the ability boost vs infuse (which I think Minwu has the edge in btw)

Minwu average damage per turn in awakening mode is
19999x12 (239988)
+0.5x19999x6 (59997)
+0.25x19999x6 (29998.5)

329983.5 per turn

Rem average damage per turn in sync mode is
19999x12 (239988)
+0.35x19999x6 (41997.9)

281985.9 per turn

Minwu beats her damage by on average 50k every turn he gets. Now the question becomes two things

  1. Is the fight lasting long enough for Rem's ATB hax to get her an extra turn on Minwu.
  2. And if so, is Minwu's frontloaded damage causing the fight to end before that turn.
In the case of a Wodin, Rem will get her extra turns. And particularly because of infusions mattering more there for damage calculations, having her best move be a sync is helpful.

But for rushing a labyrinth? They just don't have the tankiness to survive long enough for Rem to layer on extra turns. I haven't had Rem get an extra turn when it actually mattered yet, and I don't think layering on a bit more quick cast changes that. Minwu gets his two blasts and the fight is basically over. Rem gets her two blasts and the fight is basically over. Rem doesn't get a fourth before Minwu gets a third because she's either not fast enough or the boss doesn't have enough HP.

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Topic5 > 4 > 3 > 8 > 7 > 6 > 1 > 2 >> 9
Lopen
09/21/21 2:40:24 PM
#58
CasanovaZelos posted...
Like, all I have said is that The Last Jedi stands out among other blockbusters due to its visual details. Stop acting like I'm saying it's high art or something when I'm not.

So it sounds a lot like you agree with my take on it, with the caveat that the visual effects alone actually make it really worth seeing.

Which I mean, if you just said it that way to begin with, wouldn't feel like you're trying to present your opinion on what makes film worth watching as superior. But yeah keep telling yourself that I'm the only one being insulting here.

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Topic5 > 4 > 3 > 8 > 7 > 6 > 1 > 2 >> 9
Lopen
09/21/21 2:35:08 PM
#56
CasanovaZelos posted...
Star Wars in general is based around a rather generic premise

Reductionist

CasanovaZelos posted...
I don't get why people act like the plot has ever been the selling point.

Insulting (indirect, form of being condescending)

And if you need me to explain why post #43 is insulting and reductionist we may have a real communication breakdown here

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Topic5 > 4 > 3 > 8 > 7 > 6 > 1 > 2 >> 9
Lopen
09/21/21 2:25:34 PM
#53
No but I want to now.

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Topic5 > 4 > 3 > 8 > 7 > 6 > 1 > 2 >> 9
Lopen
09/21/21 2:23:07 PM
#51
CasanovaZelos posted...
insulting and reductionist

This effectively summarizes every post I've seen from you in this topic

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Topic5 > 4 > 3 > 8 > 7 > 6 > 1 > 2 >> 9
Lopen
09/21/21 2:19:38 PM
#48
CasanovaZelos posted...
cinematography is the backbone.

Like you described it yourself

Imagine a backbone that is supporting literally nothing of value.

If you throw a backbone into a pile of trash, all you have is a pile of trash with a good walking stick in it.

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Topic5 > 4 > 3 > 8 > 7 > 6 > 1 > 2 >> 9
Lopen
09/21/21 2:13:44 PM
#47
A movie that has exceptional cinematography can be taken to another level.

I'm not saying cinematography is meaningless-- that's you, either intentionally or unintentionally, missing my point. My point is that cinematography alone doesn't make a film worth watching as a consumer. It is in fact probably the most expendable part of what makes a movie good. If the only thing you can say as praise for a movie is that it has good cinematography, then the movie is no better than popcorn tripe.

So if you're saying "well The Last Jedi has a generic narrative but OH MAN THE CINEMATOGRAPHY" that just feels like you're a film school student who has nothing better to do with their training than be pretentious on an Internet forum. And if you're trying to say that The Last Jedi and Star Wars are similar in any way, then that explains why I'm calling you a film school student and not a graduate and why you have nothing better to do currently.

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Topic5 > 4 > 3 > 8 > 7 > 6 > 1 > 2 >> 9
Lopen
09/21/21 2:03:55 PM
#44
So you're comparing The Last Jedi to Citizen Kane while pretending I'm the dumbass?

Okay.

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TopicHow good of a cook are you?
Lopen
09/21/21 2:00:28 PM
#3
Voted the third option

I am sort of in the same boat as you

I have good fundamentals and cooking instincts, but living alone I never strove to be better because it wasn't worth the effort to make anything more complex than simple dishes.

And now I'm living with someone who both enjoys cooking more than me and is better at it than me so there is again no point or drive to be better.

If I was living with someone who was a bad cook or didn't want to cook that I wanted to cook for, I could probably become better, but that hasn't happened and probably never will.

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Topic5 > 4 > 3 > 8 > 7 > 6 > 1 > 2 >> 9
Lopen
09/21/21 1:38:05 PM
#41
And if you want something new that actually succeeds at feeling like something out of Star Wars watch The Mandalorian

I think that's the only Star Wars thing since Revenge of the Sith that feels like proper care was taken with it to feel at home in the lore. I really appreciate that it exists because it makes me realize that no this isn't all nostalgia goggles-- there's something fundamentally missing from all the movies since, but that with the right writing you can definitely touch on it without making it painful to watch like the PT trilogy was at times.

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Topic5 > 4 > 3 > 8 > 7 > 6 > 1 > 2 >> 9
Lopen
09/21/21 1:16:24 PM
#39
"Cinematography" is just a way to say popcorn tripe while trying to give off the impression that what you're saying is important.

I don't deny it looks nice, but what is an empty shell that looks nice? You can glitz up a turd all you want but it's not a turd. There's no charm to the writing or characters or setting to really latch onto and care about, so the cinematography is wasted. Maybe it's a great film to watch if you're in film school and you want to learn, but it's not a great movie to watch as a consumer. It's a passable filler movie, maybe-- if someone wants to say it's good, fine, I respect that. I like a lot of movies that I'm sure people think are hot garbage, but my standards for "great" are higher than that. I can't imagine why you'd ever think that movie is great.

Star Wars as a franchise isn't generic-- it's a trend setter that became generic over time due to imitators galore. Yes the plot on paper is simple, but simple doesn't mean generic. The attention to the richness and consistency of the setting and lore and a focus on character interactions and development, that is the primary thing that makes Star Wars Star Wars.

The prequel trilogy was a mess on a technical level, but manages to keep the "soul" of what made Star Wars Star Wars to begin with. The settings all have their unique flair, and at its core you're following the development of the major characters and their place in the history of the world.

The sequel trilogy is completely fine even good at times on a technical level, but comes off as an imitation to what Star Wars is. It's a bunch of retreads, and what is new just doesn't really feel quirky enough. At its core it's not a movie about the characters or the locations/lore-- those are just props to tell a story that isn't really that interesting to begin with, and it shows.

To put it in an extra nerdy way, if Star Wars were used as a basis for a tabletop RPG setting I'd be excited to see concepts from the prequel trilogy used to help tell the story they wanted to tell. The sequel trilogy I can't think of a single thing-- it would just have me thinking "okay, but why not just make something new up, or use something from the original trilogy instead"?

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Topic5 > 4 > 3 > 8 > 7 > 6 > 1 > 2 >> 9
Lopen
09/21/21 12:42:36 PM
#35
masterplum posted...
The one really good criticism of 8 is acknowledging that while it is a great movie, it doesn't remotely feel like a star wars movie.

I feel like this is how I feel about Rogue One, though great feels a little strong.

Episode 8 I honestly can't imagine what makes it "great." Even if the problems it has don't bother you, it's generic blockbuster popcorn tripe at best. There's nothing deep or compelling about it.

I feel like anyone who thinks it's great has a fundamental problem with the Star Wars franchise and is just cheering for anything that tries to do something different with it, which I mean, fine, but why not just watch any number of other movies out there if you don't want Star Wars. Other movies that aren't Star Wars movies are much better at not being Star Wars than Star Wars is.

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TopicOne Step ...
Lopen
09/21/21 12:32:05 PM
#16
pjbasis posted...
I dont know why, it doesn't even matter how hard you try

So the funny thing is that this line starts with "one thing" not "one step" and I KNEW THIS

BUT I also thought the "one step closer to the edge and I'm about to break" was part of a later part of In The End and not a completely different song. It's only after I went over the lyrics in my head that I realized they are two separate songs.

Linkin Park man. I still love them, but man.

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TopicHelp identifying a movie
Lopen
09/21/21 12:06:44 PM
#12
Seriously RaidenGarai is right.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/21/21 12:04:17 PM
#116
Interestingly after paying attention to Alexander clears a bit better I'm not sure he's actually more tanky. He is hard to cap on due to his damage reduction, but he has less HP. He just seems more RNG based on when you cross his damage reduction HP thresholds, and he wastes more time buffing so his animations eat more of your time.

But yeah the RNG is probably a big part of why your clear time was so drastically higher at first.

I actually seem to kill him on the For The Calm cast more often than not.

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TopicSomeone greets you as they walk past. Do you respond?
Lopen
09/21/21 10:53:33 AM
#8
So if it's a greeting I might use at the moment I will often repeat.
If it's not, which is the usual, I'll just pick what I feel like-- often I'll just say "morning" (even if it's not morning)

Sometimes I just nod to them, option 6.

Whether I just nod or whatever mostly depends on my mood at the time.

2 > 6 > 1 >> 3 > 7 I'd say. I don't think I've ever done any of the others.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/21/21 10:24:22 AM
#115
SSJSephirothGokuX123 posted...
should be obvious it's Rem since she's still ranked higher in Altema despite Minwu having a Dual Awakening.

Not necessarily for this use case no. I've already explained why.

Use your brain and not a tier list. The reason you clear faster is because you manually input some turns (which to me isn't worth it) and your peripherals are better.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/21/21 1:56:11 AM
#111
*shrug

Like I said I'm not really here to big dick energy clear times just theorycrafting Rem vs Minwu DPS

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/21/21 1:19:31 AM
#109
For the record I timed a few and Yuna AASB comes out between 1:20 and 1:30 depending on enemy animations and how many twincasts I do so yeah my team isn't really taking as long as you're implying since I usually finish +/- 1 turn from that. Probably looks longer than you think because of my initial Alexander cast coming out super fast due to haste RM, so the follow ups and such come sooner too. Also Fusoya Dyad2 gives party IC1 and I'm using Lightning IC3 LMR and Hope Fast Cast 3 LMR so I don't completely lack fast cast for the record.

Also I beat Alexander at around 1:50 so against tankier targets my team is probably faster even losing a turn on sentinel.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/20/21 10:47:17 PM
#104
Also my fights only last long enough that I refresh magicite if I use Rem which was the whole point-- with my resources and team composition Minwu is better. My point was not to claim my team was faster than yours as I don't care about that-- I just think you're crazy to think skipping sentinel is worth the several times more attention you need to pay. It probably saves you like 5 seconds in the fight tops.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/20/21 10:31:54 PM
#103
I meant Marilith not Chaos. Had my FF1 bads mixed up

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/20/21 9:10:48 PM
#101
His Awakening is one of the strongest damage awakenings in the game really. Auto dualcast with an additional 50% to cast a third time is really good.

Like his sync is just your garden variety sync and I think that's why a lot of people don't get how strong he is. His sync vs Rem's sync, Rem stomps him. But if you just use the sync as a source of infusion and use the awakening as your main damage that's where his real potential comes out. I do think Rem will win out overall assuming equal resources for each but it's closer than people will claim, and there are situations like labyrinth autobattling where Minwu is better because his damage is more frontloaded since on a per turn basis he's going to do more damage and she needs to "catch up" with her ATB hacks.

But I mean a lot of it is I just have more stuff for him too. Rank 8 AASB vs Rank 1 Sync has some fundamental advantages.

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TopicSave My Favorite Final Fantasy Characters XXIII: Day 74 [smfffc]
Lopen
09/20/21 7:12:28 PM
#244
tennisboy213 posted...
Ignis please

OK

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TopicSave My Favorite Final Fantasy Characters XXIII: Day 74 [smfffc]
Lopen
09/20/21 7:05:36 PM
#216
NR Algus

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TopicSave My Favorite Final Fantasy Characters XXIII: Day 74 [smfffc]
Lopen
09/20/21 6:30:15 PM
#164
Algus

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/20/21 6:27:01 PM
#98
Tried subbing Rem in again for a run since admittedly I haven't tried her since I got Fusoya's toys. Wanted to give her a fair shake. Did one run with her and one run with Minwu on the bottom max difficulty dungeon, Corridor of the Tower, actually paid attention to both

I guess the big thing here that you guys aren't really realizing due to having loved and appreciated her for magicite battles and the like is that that fast CT doesn't really matter for auto battle labyrinth if your team is optimized well as what happens is Rem gets at most two sync actions and the enemy is dead. If you had her sync at rank 5 I could see maybe getting three with my setup but I'm just saying ATB hacks don't matter as much if your party is all dumping out damage rapidly because there are less ATBs to shorten.

So here is how the fights go with Rem and with Minwu generally. Sap ticks can screw up the turn order but this is what I see every time they don't (and really saps just swap some turns overall turn count ends up being the same)

Lightning - Fabula Guardian
Yuna - Alexander (VI)
Hope - Future Hope
Fusoya - Engage Arcane Dyad
Lightning - Blaze Rush
Minwu - Seal of Mysidia
Yuna - Final Wall (because she lightning and hope start with haste this only ends up losing a tiny bit off Fusoya's CT speed. Rem/Minwu are still casting AASB/Sync here)
Rem - Saintly Huntcraft
Hope - Enchanted Boomerang
Lightning - Blaze Rush
Alexander - Holy Luster
Fusoya - Apex W-Meteo
Yuna - Yearning Prayer
Lightning - Blaze Rush
Rem - Dagger Dia / Minwu - Holy VIII
Hope - Sacred Mist
Fusoya - Bless (with Minwu the fight is often over by now if fatigue is low)
Yuna - For the Calm
Rem - Dagger Dia / Minwu - Holy VIII (95% of the time the fight is over by this turn with Minwu)
Alexander - Holy Luster
Lightning - Blaze Rush (I actually haven't seen past this turn using Minwu aside from the boss, to my knowledge)
Yuna - Alexander (VI) (with Rem the fight is usually over here at fatigue 10)
Rem - Dagger Dia
Hope - Sacred Mist (I've never seen any turns after this aside from the boss with Rem)
Fusoya - Bless
Lightning - Blaze Rush
Rem - Dagger Dia

So the big difference is with Rem the fight sees For The Calm and later turns a lot more often. The reason is Minwu casts Holy VIII 3+ times 62% of the time whereas Rem will only double cast Dagger Dia 35% of the time. Minwu's AASB entry damage is much higher than Rem's Sync entry damage (8500x15 vs 4000x15 for most enemies) and activates faster than her sync (his AASB is rank 8 currently due to a few dupes and one honing scroll, Rem is still at rank 1). The base damage on his actions is also substantially higher, I suspect due to ability boost mattering more than empowered enholy but he's also just got stronger bases due to more use as I only have around 140 magia on Rem to Minwu's 400+-- I've seen Rem fail to cap on tankier enemies like Marilith, Ramza, and Alexander on her first turn due to lower chain count. The only thing Minwu won't cap on is Alexander, but on second turn+ comes really close, like 17k range.

While it's true with some more resources into Rem (honing her Sync and getting her more Magia) this would be a closer call, right now Minwu clearly is more effective for me and given how quick the fights go I actually think he has the edge in general due to a significantly higher tri/quad cast rate. Minwu quad casts 12% of the time and tri-casts 50% of the time making his turns more efficient than Rem's. A quad cast Minwu turn is almost as good as two Rem turns, even if he gets less of them in theory-- and in practice ATB tricks don't matter all that much when fights are only going a few turns.

Whether the team is fatigued matters a bit. At lower than fatigue 10 Lightning contributes significant damage and even Rem setup can often outpace For the Calm. At fatigue 10 Lightning has trouble capping and ends up doing like 1/2 her non-fatigued damage.

I do wonder if there are better optimizations to be made though ignoring the Rem vs Minwu thing. Swapping Lightning for someone else or maybe just having Yuna use The Sending after her wall rather than meter glint + AASB. I feel like some enemies might have lethal damage threat using only the Sending AOE at healing though. Also a historia crystal seems like it might be decent for better entry damage considering I'm getting two summons off and am easily capping with most-- but not sure how much losing the empower holys will matter for hitting damage caps

Also just for the record Minwu team finishes the boss with Hope's Sacred Mist, 3 turns before, with Minwu casting Alexander for some reason but Yuna doing good damage with twincast Sending.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/20/21 10:28:29 AM
#96
SSJSephirothGokuX123 posted...
It's more of a time issue because I want to clear them ASAP. More soul break animations mean more time acuminated, and consider you have to go through 15-20 floors those soul break animations add up and consume more time

Like I said real time is less important than real time spent clicking to me. I just want to click once and do something else. 15-20 floors of watching the first 4 turns adds up too. Taking 30 seconds of attention per encounter vs 5 is a huge difference-- like if I had to watch the first few turns I couldn't do productive stuff cause I couldn't focus. Because not only do you need to watch those turns you also watch loading screens (or listen for sounds-- I don't want to hear game sounds while I'm watching a TV show either).

Like I've actually done that amount of attention to Brave Exvius in the past and the amount of time that feels lost is incredible.

You really should tool your team around just autoing the wall and see how it feels to you in terms of what you're investing. Just ignore the extra bit of real time and consider how much time it FEELS like you're putting in. You may be surprised.

SSJSephirothGokuX123 posted...
Everyone caps or near caps on my team, even Rosa who has gathering storm. And more Rem turns aren't better?

Uh, no? If everyone is capping it actually doesn't matter all that much. Her extra turn edge is more relevant when all the characters on your team aren't contributing 4-6x damage cap every turn.

I've tried her on my team. Minwu makes more rapid clears. More casts and more damage per hit generally (some enemies aren't auto cap for 19999 like Chaos and Alexander). Keep in mind my Minwu has a large Magia edge too which probably matters there.

Really I should consider using her instead of Lightning though. Once I get Fusoya's equipment set it seems like a good idea since he'd have IC1 then.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/20/21 1:03:21 AM
#90
But like I think you're missing the real point

In labyrinth the least time looking at the screen is best. If you gotta manually not do something your team isn't optimized. You gotta optimize the ability to do it While not playing the game. That's how you preserve sanity. More important than stamina to be sure.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/20/21 12:56:33 AM
#89
Minwu always caps and so does my whole team so ideally you're reducing total atb bar charges anyway

I see the appeal to Rem but yeah it's not as cut and dry as you think unless she's solo dps really. More rem turns aren't necessarily better if most of your dudes can match that sync damage

Think if I had Rem Dyad it'd be different but yeah

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TopicDo you like this character? Day 1339: E.T. (E.T. the Extra-Terrestrial)
Lopen
09/19/21 11:47:03 PM
#14
Barely yeah

Mostly for "ouch"

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/19/21 11:31:33 PM
#87
Glints have super fast animations and Minwu DPS is higher than Rem actually on a per turn basis in this particular use case. 50% dualcast and ability boost matters.

But the point is I pay 0% attention to the screen and win. If I have to look at the screen for 20 seconds while the first few soul breaks go off that's wasted time imo. Just go full auto and work. If my fight takes 10 seconds longer but I pay attention for 20 seconds less each rep that's a win I think.

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TopicMost Favourite/Despised - #2 - Street Fighter II Stage/Enemy
Lopen
09/19/21 9:19:41 PM
#6
Series

Favorite Vega
Despised Blanka

Game

Favorite Ken
Despised Cammy

Vega is my boy in general but I don't think the gameplay was quite there in SF2. Ken is more fun here with the 3 hit flaming shoryuken.

Meanwhile Blanka is generally irritating with his turtle ball crap across the board but in SF2 Cammy's Cannon Drill felt really unfun to fight.

So I dunno take it how you want

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/19/21 7:26:02 PM
#80
Also for the record that team is pretty fast even without Fisoya Dyad10. I actually had the same team with Agrias with Stasis Sword and Lightning with the start Meter (using AASB1) instead of Fusoya and it was almost as fast. The hastes on the summon/rw and quick chain + start meter on a DPS are what's important

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TopicSave My Favorite Final Fantasy Characters XXIII: Day 73 [smfffc]
Lopen
09/19/21 7:19:30 PM
#228
Trivia is Galuf

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/19/21 7:15:50 PM
#79
My full setup is

Minwu (Start Meter + AASB + Holy VIII)
Lightning (IC3 Haste + Wall + Hero Artes)
Yuna (Haste RM + Alexander + Proshellga Glint + Meter Glint + AASB1 + Sending)
Fusoya (Start Meter + Dyad + Dyad2 (I have it level 10 due to drawing 5 lol) + Bless)
Hope (Future Hope -> Chain -> Radiant Dragon)

Generally wins pretty fast. I almost never see Yuna actually use any Sending casts.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/19/21 7:10:40 PM
#78
SSJSephirothGokuX123 posted...
I just do the first few turns manually then leave it on auto with soul breaks off

Not worth. I'd rather lose a turn or two in efficiency and have expendable people with haste RM on.

Or actually I have Lightning in my auto team use her IC3 haste lmr and have her eat the elarra wall.

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TopicSave My Favorite Final Fantasy Characters XXIII: Day 73 [smfffc]
Lopen
09/19/21 7:08:03 PM
#224
Free moonroof

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/19/21 4:06:03 PM
#75
SSJSephirothGokuX123 posted...
I don't bother with wall in labyrinth, the enemies don't do enough damage and if they do it's piercing anyway. Also that's why I use Mog is that he's faster than Rem so he gets the first turn.

Is there a way to not take the Elarra Wall RW

Like I wouldn't bother with it but I don't wanna take auto off

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TopicSave My Favorite Final Fantasy Characters XXIII: Day 73 [smfffc]
Lopen
09/19/21 3:51:40 PM
#75
algus

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TopicSave My Favorite Final Fantasy Characters XXIII: Day 72 [smfffc]
Lopen
09/18/21 5:12:24 PM
#88
Algus

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TopicSave My Favorite Final Fantasy Characters XXIII: Day 71 (RULE CHANGE) [smfffc]
Lopen
09/17/21 3:53:16 PM
#60
algus

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/17/21 2:25:07 PM
#58
Wanted pretty much every relic from it is all it boils down to. Helped a lot of problem areas. Also like Cecil and Fusoya a lot

Also frustration out of getting like 7 of Ursula's glints

Probably some impatience too almost all of those pulls were mythril (8). Haven't drawn in a really long time

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/17/21 10:48:58 AM
#56
So I did 9 (NINE) draws on the FFIV banner

My haul was

Fusoya Dyadx5
Ursula Syncx2
Yang Syncx2
1+ of every other item aside from Dark Cecil Limit and Fusoya Sync

I'm probably gonna draw once on banner 2 to get a selection A pick. Kinda wish I got that Fusoya sync.

Suffice to say my FFIV team is going to be unorthodox with this monk action I got going on here. Should make my earth physical team usable too.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/16/21 2:20:30 PM
#44
Real talk do you think this game shuts down any time remotely soon or is that just a "there was almost 15 years between KH2 and KH3 so who knows" kinda thing

Seems like the operating costs would probably be pretty small so it could probably keep going a good long while.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/16/21 1:39:34 PM
#42
Well there have been two KH events in the past so if they ever do another they could come back.

I feel like it's pretty unlikely they want to bother again though unless the buzz was more lucrative than I'm guessing. (c) Disney seems like a pain to work with.

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TopicFinal Fantasy Record Keeper Topic 53: lolbio... is actually good now?!
Lopen
09/15/21 9:36:27 PM
#37
I may go for him. I'm going to put a couple of draws on the banner and may give him a shot if I draw well.

My team would be

Dark Cecil - Sync + Awakening + Next Banner
Rydia - Sync + Awakening
Edge - Sync + Awakening + LBO
FuSoYa - Chain + Awakening + Next Banner
Mog/Yuna - Have full break counter for both. Been finding Yuna surprisingly useful for realm content even though it's an unpopular choice.

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TopicBest SNES Square RPG?
Lopen
09/15/21 9:07:48 PM
#6
LeonhartFour posted...
Lufia II


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TopicSave My Favorite Final Fantasy Characters XXIII: Day 70 [smfffc]
Lopen
09/13/21 8:49:22 PM
#256
Yeah I mean I don't know anything about what Omnia does in terms of Gameplay I just know the tens of Mobile RPGs I've played have been very much about party composition and timing certain abilities for certain phases, managing ability supply, and not much else (aside from getting the overpowered units and gear). It's fine if you want to play an RPG and feel accomplished, but it's not rocket science either in terms of design. Like I feel like in terms of getting it right or wrong there's a lot more room for error, and bosses/mechanics will be broken just at a glance much more often there.

Which I mean, Record Keeper at a very dumbed down level boils down to that too but there are so many mechanics to juggle it's crazy. Managing the actual pace at which you get through bosses is very important too-- take too long on any given phase and you're going to run into much stronger attacks in weaker phases (or total party wipe attacks) if you dawdle. But too quickly and you just don't have the output to smash through the next phase quickly enough. So the bosses need to be designed with all these tools in mind, made in such a way where they have a path to be beaten but don't just get steamrolled if you have a ton of skills. The soul breaks also need to be carefully power crept to not totally obsolete the previous stuff, so you can have a mix of old and new (and honestly a lot of the new stuff is strong for working well with older stuff rather than just being super good in a vacuum) and still be able to complete challenging content.

Like record keeper has several bosses where I'm spending literal hours figuring them out, this is with the proper gear and characters for the job and with a guide that maps out the AI's attacks.

And this isn't even necessarily an endorsement of the game. Frankly the level of Record Keeper's complexity has me taking way too long to bother to beat a lot of the high end content-- I just don't have time for it and this is as someone who likes the game.

But like, effort needed to design this crap? I absolutely acknowledge and respect it-- generally more than some hyper jokey mobile script writing that I've seen enough of at this point.

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TopicSave My Favorite Final Fantasy Characters XXIII: Day 70 [smfffc]
Lopen
09/13/21 8:24:06 PM
#253
FFRK has a lot of sprite work for soul breaks and stuff. Pretty complex AI writing and probably a ton of playtesting for new mechanics and content. Not much in the way of script writing as it's about the gameplay at its core with any meager story being tacked on, but that's a small part of the grand scheme of things

No idea how Omnia's battle system is but FFRK seems more complicated by any RPG Mobile I've played by a fairly large margin, so I wouldn't assume it's less work just because it looks "more basic"

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TopicSave My Favorite Final Fantasy Characters XXIII: Day 69 [smfffc]
Lopen
09/12/21 5:51:07 PM
#131
Agrias

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