Current Events > What's your unpopular opinion?

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Dark_Arbron
11/10/23 4:30:52 AM
#151:


MartavisBryant posted...
I don't know if this qualifies as an opinion, but I can't tell any difference in the quality of acting among professional actors.

I get this too. I only notice the quality of acting when its bad acting. Otherwise people talk about, say, Sean Connery as James Bond being some kind of enigmatic screen presence and I just dont see it. I think he was good, but the magic just doesnt click with me. Not just with him, but any actor.

Maybe I just dont get immersed enough.

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Gurifisu
11/10/23 4:47:31 AM
#152:


Korean food is pretty mid... Or at least Korean food in Korea is. Korean food in California tastes better than Korean food from Korea

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Ricemills
11/10/23 6:50:25 AM
#153:


Gurifisu posted...
Korean food is pretty mid... Or at least Korean food in Korea is. Korean food in California tastes better than Korean food from Korea

And Japanese food too.
The localized versions are better than the authentic version. Tho it might even apply to most food, where the localized versions obviously suits the local's palate more.

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Zwijn
11/10/23 7:35:33 AM
#154:


Ricemills posted...
And Japanese food too.
The localized versions are better than the authentic version. Tho it might even apply to most food, where the localized versions obviously suits the local's palate more.
Some localized Dutch-Indonesian even made it back to Indonesia as its own thing. Weird full circle.
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mazingetter
11/10/23 10:27:36 AM
#155:


NES Ninja Gaiden trilogy >>>>> 2nd Ninja Gaiden trilogy.
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Hayame_Zero
11/10/23 10:41:07 AM
#156:


Occasionally, I'll see people complain about western studios turning away from hand-drawn animated films in favor of CGI.

The reason they shifted towards CGI is because nobody gave a shit about hand-drawn starting in the late 90s. 2D animated films started bombing, and it wasn't for lack of promotion either. The Iron Giant had ads on nearly every commercial break on CN and Nickelodeon, and still flopped.

It's just like when 3D started blowing up in video games. Even if it looked jankier and more primitive compared to 2D, it didn't matter to matter to consumers because it was new.

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MartavisBryant
11/10/23 1:50:10 PM
#157:


Dark_Arbron posted...
I get this too. I only notice the quality of acting when its bad acting. Otherwise people talk about, say, Sean Connery as James Bond being some kind of enigmatic screen presence and I just dont see it. I think he was good, but the magic just doesnt click with me. Not just with him, but any actor.

Maybe I just dont get immersed enough.
But I can't notice bad acting either, unless it is something egregious like The Room

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#158
Post #158 was unavailable or deleted.
Ricemills
11/10/23 3:56:09 PM
#159:


Zwijn posted...
Some localized Dutch-Indonesian even made it back to Indonesia as its own thing. Weird full circle.

As they should.
They invaded us for spices, and they better use it.
British on the other hand..

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Gurifisu
11/10/23 10:21:54 PM
#160:


Ricemills posted...
And Japanese food too.
The localized versions are better than the authentic version. Tho it might even apply to most food, where the localized versions obviously suits the local's palate more.
What's interesting about Korean food, is that in some cases it's not only localized but also sometimes it's preserved. Like if you go to Korea town in LA, it's still authentic in some restaurants. Not some modern fusion. However it's cooked and prepared by 1st generation immigrants that came over in like the 70s, 80s, 90s. And Korea has advanced and developed so quickly with short spurts of time, the food, methods, and tastes also grow along with it.

I've been in Korea for like a year now and every now tand then I'll speak to a local who's been to LA and they'll also remark that the food is the same but also somehow different and that LAs Koreatown is almost like a little time capsule for Korean culture because it's so isolated from the motherland.

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Cemith
11/11/23 1:12:55 AM
#161:


hereforemnant posted...
That's the thing too, Legends was definitely the last game they actually changed up the formula for & tried something new with. AFAIK it was developed by a third party & not Game freak or Creatures inc, which is why it actually had a lot of good qualities to it.

If I was going to recommend a pokemon game from the last 5+ years, I'd say Legends Arceus hands down. Skip sword & bored & scarlet rot & violet diarrhea.

GameFreak developed Legends alongside a partner studio developing BDSP iirc.

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Dark_Arbron
11/11/23 4:54:59 AM
#162:


MartavisBryant posted...
But I can't notice bad acting either, unless it is something egregious like The Room

Thats pretty much what I meant. The kind of bad acting seen in movies like The Room and Troll 2, and also with plenty of Youtube amateurs.

People say George Lazenby was wooden as Bond but I just see his acting as functional. I just dont have a trained eye for the subtlety of acting.

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pretzelcoatl
11/12/23 7:02:25 PM
#163:


Hayame_Zero posted...
Not sure if it's unpopular, but the Wii U had fantastic menus and apps, and possibly the best web browser not on a computer or phone. I get that Switch is going for minimalism with its UI, but it loses a lot of personality that Wii/Wii U/3DS had.

That said, the Wii U as a whole was still trash, though.
The Wii U was not trash :V
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DrizztLink
11/12/23 7:03:42 PM
#164:


Sufferedphoenix posted...
It shouldn't be deemed offensive in the first place as it came about cause idiot was considered offensive. Funny how language evolves like that.
That really isn't how it works.

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boxoto
11/12/23 7:05:53 PM
#165:


JRPGs are generally bad, and their main, positive achievement is how some of them influenced some western games to be better.

trash, like Pokemon, is the worst.

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Shishiwakamaru
11/12/23 7:09:38 PM
#166:


boxoto posted...
JRPGs are generally bad, and their main, positive achievement is how some of them influenced some western games to be better.

trash, like Pokemon, is the worst.

Saying JRPGs are bad and using Pokemon as an example is like saying you should never draft a QB #1 overall and using Jamarcus Russell as an example

I guess thats an unpopular opinion because Pokemon is really really popular

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boxoto
11/12/23 7:11:29 PM
#167:


it's kind of like a two pointed opinion - it also applies to stuff like Final Fantasy, Persona, Tales of..., etc., but I just think Pokemon is a really shitty franchise, and thought it would make sense to add it to it post.

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Shishiwakamaru
11/12/23 7:15:45 PM
#168:


I dont play JRPGs a lot but I just think Pokemon should be criticized on its own merits.

Story is never interesting, gamers have to create their own challenge because the actual games have none, and the one thing that Pokemon games did have (iconic characters) becomes less and less true with each new generation.

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ChainsawFerret
11/12/23 10:17:32 PM
#169:


Chick-Fil-A's bigot chicken loses to supermarket chicken. Their bigot chicken sucks, and their waffle fries do too.

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Dark_Arbron
11/12/23 10:39:04 PM
#170:


Shishiwakamaru posted...
I dont play JRPGs a lot but I just think Pokemon should be criticized on its own merits.

Story is never interesting, gamers have to create their own challenge because the actual games have none, and the one thing that Pokemon games did have (iconic characters) becomes less and less true with each new generation.

Someone recently correctly pointed out that Digimon Cyber Sleuth has more depth to its story than any Pokmon game, and that the franchise in general is unfairly overlooked.

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Villain_S_Fiend
11/12/23 10:45:42 PM
#171:


Blake's 7 > Doctor Who

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BLooD_WoLf
11/12/23 11:47:54 PM
#172:


GTA IV is the best in the series.

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TripleDouble
11/13/23 12:00:57 AM
#173:


Voice acting isn't acting

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Dark_Arbron
11/13/23 12:02:44 AM
#174:


TripleDouble posted...
Voice acting isn't acting

This isnt an opinion, its just false.

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Ricemills
11/13/23 1:05:36 AM
#175:


Dark_Arbron posted...
the franchise in general is unfairly overlooked.

No, it's fair.
Especially when the company behind Digimon is Bandai, the biggest toy maker in Japan.
They just lost the competition fairly in video games.

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Sufferedphoenix
11/13/23 3:03:43 AM
#176:


DrizztLink posted...
That really isn't how it works.

I know but I don't particularly agree with all the ways language evolves.

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Sufferedphoenix
11/13/23 3:04:37 AM
#177:


TripleDouble posted...
Voice acting isn't acting
.it's not full on acting. It's exactly what it claims to be.

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Fluttershy
11/13/23 3:11:14 AM
#178:


random encounters aren't inherently bad

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Sufferedphoenix
11/13/23 3:19:08 AM
#179:


Fluttershy posted...
random encounters aren't inherently bad

I don't hate them but I do appreciate it when a game doesn't have them.

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Daremo
11/13/23 3:21:20 AM
#180:


Catherine Wheel was better than Ride in every way.

All basses should be tuned B E A D as standard.

Neville should have been WWE Champion.

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Fluttershy
11/13/23 3:28:38 AM
#181:


I don't hate them but I do appreciate it when a game doesn't have them.

i have some takes on it. i think if you have way fewer random encounters in a game that is just random encounters you have the opportunity to make each of them really matter, and actually pose a threat to the player. ideally, you don't force the player to grind on them either.

as just a rule, i think every individual room in a game with random encounters should give you enough average steps to consistently get through the room without a fight if you take the fastest path.

(and i think this type of setup basically lets you create step-count puzzles out of rooms without ever telling anyone)

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Sufferedphoenix
11/13/23 3:33:12 AM
#182:


Fluttershy posted...
I don't hate them but I do appreciate it when a game doesn't have them.

i have some takes on it. i think if you have way fewer random encounters in a game that is just random encounters you have the opportunity to make each of them really matter, and actually pose a threat to the player. ideally, you don't force the player to grind on them either.

as just a rule, i think every individual room in a game with random encounters should give you enough average steps to consistently get through the room without a fight if you take the fastest path.

(and i think this type of setup basically lets you create step-count puzzles out of rooms without ever telling anyone)

That and add to that. I dislike getting into a random encounter and the battle takes place in a spot that doesn't look like where you where at when it triggered. I.e. you where climbing stairs or in a hallway but boom now your in the middle of a open room.

Encounter rate only bothered me when it seemed like you couldn't take more than 5-10 steps without a battle

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Fluttershy
11/13/23 3:40:04 AM
#183:


That and add to that. I dislike getting into a random encounter and the battle takes place in a spot that doesn't look like where you where at when it triggered.

i was thinking about this the other day and how if a fight is fully-scripted you really have no excuse not to give it a relevant backdrop.

i've been messing around with some of my ideas in an rpg maker thing and one of them is that the fight backdrops can be used to inform the player of things in lieu of a menu -- like turn order.

Encounter rate only bothered me when it seemed like you couldn't take more than 5-10 steps without a battle

i think there's a time and a place for high encounter rates too, but by and large i think if it's low enough where it might be in the back of the player's head that they can get through rooms without fights, it's exactly where it needs to be. like, that's the perfect spot. you have to have the player anxious up until the last panel.

but also, alternative unpopular opinion, i think mlp:fim was actually very, very good, and i say that having grown up on vintage simpsons. i'm willing to say that fim hit higher highs.

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Sufferedphoenix
11/13/23 3:45:02 AM
#184:


Fluttershy posted...
That and add to that. I dislike getting into a random encounter and the battle takes place in a spot that doesn't look like where you where at when it triggered.

i was thinking about this the other day and how if a fight is fully-scripted you really have no excuse not to give it a relevant backdrop.

i've been messing around with some of my ideas in an rpg maker thing and one of them is that the fight backdrops can be used to inform the player of things in lieu of a menu -- like turn order.

Encounter rate only bothered me when it seemed like you couldn't take more than 5-10 steps without a battle

i think there's a time and a place for high encounter rates too, but by and large i think if it's low enough where it might be in the back of the player's head that they can get through rooms without fights, it's exactly where it needs to be. like, that's the perfect spot. you have to have the player anxious up until the last panel.

but also, alternative unpopular opinion, i think mlp:fim was actually very, very good, and i say that having grown up on vintage simpsons. i'm willing to say that fim hit higher highs.

I'm fine if encounter rate is turned up for a dungeon or area that's meant to be tougher than normal.

But like at least one version of ff 6 iirc had a insane encounter rate period.

Now final fantasy 1 I recall had a dungeon that had a little stretch where it was a battle every step. Idk how I feel about that. Was designed to make it tougher but also seemed excessive.

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Fluttershy
11/13/23 3:56:38 AM
#185:


I'm fine if encounter rate is turned up for a dungeon or area that's meant to be tougher than normal.

i'm not, i think you can accomplish the same thing by having the player shit bricks when the encounter screen comes up -- by having each of them pose legitimate threat.

player time is a consideration here. it isn't about bogging them down; difficulty should not come as a result of tedium or resource-checking. games should test your understanding of their rules, not your patience.

the items in my game are all infinite-use. why should you have to go and jump through a hoop of buying potions.

But like at least one version of ff 6 iirc had a insane encounter rate period.

not anything i know about but it wouldn't surprise me.

Now final fantasy 1 I recall had a dungeon that had a little stretch where it was a battle every step. Idk how I feel about that.

framing it: there was nothing down that tunnel and every encounter along that tunnel was the same, giants and iguanas. it's a unique case.

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[deleted]
11/13/23 4:01:42 AM
#190:


[deleted]
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008Zulu
11/13/23 4:38:48 AM
#186:


I liked many aspects of the Cowboy Beebop live action.

I liked how much Amazon were able to do with Lord of the Rings, with what little they were given.

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Zwijn
11/13/23 4:47:09 AM
#187:


I think the current crusade against Marvel is mostly bandwagoning and nostalgia goggles. Most recent projects are fine, the issue is mostly theyre connected to a less interesting overarching plot. Many of the installments in older phases werent great either. I also think they squandered certain plotlines. I would rather watch something like Ms. Marvel, She-Hulk and Moon Knight than fucking Civil War, imagine if they didnt use that plot for that one-off bullshit movie but kept it in a drawer for when X-Men were around too. Also Endgame sucked, I couldnt care about that Thanos whatsoever, there being another one was just as nonsense as all the Kangs and variants now.
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_____Cait
11/13/23 4:58:28 AM
#188:


I really hate the trend in games where characters stand there and talk at you with like 50 lines of dialogue. And nothing they say is interesting. Im looking at every western game in the last ten years, and also modern Pokemon and Persona 5.

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Ricemills
11/13/23 5:21:24 AM
#189:


_____Cait posted...
I really hate the trend in games where characters stand there and talk at you with like 50 lines of dialogue. And nothing they say is interesting. Im looking at every western game in the last ten years, and also modern Pokemon and Persona 5.

This isn't unpopular

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tankboy
11/13/23 6:05:23 AM
#191:


Games should be played with music off (not counting music games, of course). By extension, videogame music is valueless.

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pretzelcoatl
11/13/23 8:36:50 AM
#192:


Fluttershy posted...
random encounters aren't inherently bad
I think it really depends on how much free time you have. My opinion on some games and mechanics changed quite a bit as I got older, and a lot of it has to do with how much I feel the developer is respecting my time.
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leafsRULE
11/13/23 8:38:34 AM
#193:


vehement trump haters are more insufferable than trump stans. its way different than 2016

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pretzelcoatl
11/13/23 8:40:27 AM
#194:


Zwijn posted...
I think the current crusade against Marvel is mostly bandwagoning and nostalgia goggles. Most recent projects are fine, the issue is mostly theyre connected to a less interesting overarching plot. Many of the installments in older phases werent great either. I also think they squandered certain plotlines. I would rather watch something like Ms. Marvel, She-Hulk and Moon Knight than fucking Civil War, imagine if they didnt use that plot for that one-off bullshit movie but kept it in a drawer for when X-Men were around too. Also Endgame sucked, I couldnt care about that Thanos whatsoever, there being another one was just as nonsense as all the Kangs and variants now.
I think it is bandwagoning to a certain to degree, to the point where it is no worse than any of the other Marvel movies in this phase.

Its bad, but so are most Marvel movies now. It definitely all feels extremely forced now. Clearly the universe was curated before that, but it feels like they are out of their minds desperate for another 10 year saga that everyone loves, and that kind of oozes into everything they've made lately.
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Cemith
11/13/23 8:42:55 AM
#195:


tankboy posted...
Games should be played with music off (not counting music games, of course). By extension, videogame music is valueless.
You and I have just become sworn enemies.

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pretzelcoatl
11/13/23 8:45:16 AM
#196:


leafsRULE posted...
vehement trump haters are more insufferable than trump stans. its way different than 2016
I agree, but I find trump haters and trump stans to be two sides of the same coin. I find it annoying to be around anyone who made politics their entire identity, it's really unnerving and hard to be around. There are no politicians that are your friend, at the end of the day they often don't act in your best interests, no matter which side they are on.
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boomgetchopped3
11/13/23 8:48:02 AM
#197:


I dont usually hate people that the internet hates. And I dont usually obsess over people the internet obsesses over. For example I like Chris Pratt. And Keanu Reeves is just ok. Bad actor, but in some great projects.

Oh and Viola Davis is just fine. Shes not amazing. Shes just fine.
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Fluttershy
11/13/23 8:48:36 AM
#198:


I think it really depends on how much free time you have. My opinion on some games and mechanics changed quite a bit as I got older, and a lot of it has to do with how much I feel the developer is respecting my time.

i talked about that already.

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pretzelcoatl
11/13/23 8:52:17 AM
#199:


Fluttershy posted...
I think it really depends on how much free time you have. My opinion on some games and mechanics changed quite a bit as I got older, and a lot of it has to do with how much I feel the developer is respecting my time.

i talked about that already.
I didn't read the 3 pages of posts, just your first one. I've just been skimming this thread, apologies.
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Ricemills
11/13/23 9:01:16 AM
#200:


Random battles is good if it's adjustable with in game non consumables.

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