Current Events > Yu-Gi-Oh! OCG/TCG & Master Duel General, Turn 18: Banish a Light and a Dark

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ToadallyAwesome
10/22/23 10:24:38 PM
#451:


Prismsblade posted...
I dont have much time to play sadly but Ive been winning a lot with Purrely after finally learning the deck. Which took me a good while tbh Since they arent as easy to auto pilot. Had some issues bricking initially until I modded my deck a little.

The nice thing about Purrely is that you can potentially unbrick yourself too. Takes a smidge of luck but if you build the deck right you have a high chance of hitting of Purrely itself since its not once per turn. Which is absolutely bonkers

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tremain07
10/23/23 7:39:00 PM
#452:


The sky striker manga ended.
https://gamefaqs.gamespot.com/a/user_image/0/0/8/AAPa_qAAE934.jpg '
https://gamefaqs.gamespot.com/a/user_image/0/0/9/AAPa_qAAE935.png
Is there any other archetype whose story you want to see in manga form?

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DocileOrangeCup
10/23/23 8:04:06 PM
#453:


Mokey Mokey unironically

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Calwings
10/23/23 8:14:32 PM
#454:


tremain07 posted...
Is there any other archetype whose story you want to see in manga form?

Serious answer = Albaz lore
Meme answer = Sangan's trip to (and return from) the Forbidden Realms

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Tennousu
10/23/23 8:34:49 PM
#455:


Eldlich.

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ToadallyAwesome
10/24/23 2:04:42 AM
#456:


Calwings posted...
Serious answer = Albaz lore
Meme answer = Sangan's trip to (and return from) the Forbidden Realms

Dude, the Albaz lore is so ripe for some adaptation.

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Tennousu
10/24/23 10:10:09 AM
#457:


Ah, I forgot to get yesterday's daily missions rip 140 gems.

Eh, turns out I missed two days this month lol.

edit: reached 15. Fought two Purrely who Impermed my PUNKS and I lost, then fought a Kashtira who, even though they saw me fetching Ze Amin with Ogre Dance, still Impermed my bait Fenrir AND banished it face down.

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ToadallyAwesome
10/24/23 1:48:27 PM
#458:


Tennousu posted...
Ah, I forgot to get yesterday's daily missions rip 140 gems.

Eh, turns out I missed two days this month lol.

edit: reached 15. Fought two Purrely who Impermed my PUNKS and I lost, then fought a Kashtira who, even though they saw me fetching Ze Amin with Ogre Dance, still Impermed my bait Fenrir AND banished it face down.

Just wondering since I caved and built Kash as well, what would you Imperm in this situation? I know so little about PunkI should fix that.

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Tennousu
10/24/23 5:55:40 PM
#459:


Ze Amin is always a safe choice.

Can also Imperm Fenrir, but the banish face down should be saved for the Ze Amin.

Ash the Rising Carp almost always a game ender.

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legendarylemur
10/24/23 6:25:06 PM
#460:


The probability of an extender in a full PUNK package in a deck is too big to negate Ze Amin at any point tbh. Ash is better for Carp, Imperm is better for Sharakusai or Carp. PUNK board isn't that scary if they can't get Carp off.

It gets trickier if they started off with a Kash though. Imperming Carp affects him even if he tributes himself for cost as the effect is considered to resolve on field, so actually save Imperm for Carp as well. It's much better that they start with Kash, summon Sharakusai, let Sharakusai fuse into a Carp, then Imperm Carp. This prevents them from summoning a lvl 10 synchro. They can still get off a Kash play if they drew well or started Unicorn. If you have Ash and Imperm, it's good to Imperm Unicorn and then Ash the Carp effect. Only if you could be so lucky, but a Riseheart will still ruin your day (unless you have book of moon or a Kaiju or a Change of Heart)

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Tennousu
10/25/23 10:10:00 AM
#461:


Aaahhh, winning against Runick feels nice.
I don't care if it's the 'based' version, fuck Runicks.

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legendarylemur
10/25/23 1:07:24 PM
#462:


https://ygoprodeck.com/deck/kashtira-scareclaw-mannadium-378327

The funniest thing about this list is that it runs 7 field spells, all of which are mostly used like a normal spell searcher

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KobeSystem
10/26/23 12:48:49 AM
#463:


Royal Thrust and royal Planet

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ToadallyAwesome
10/26/23 5:34:46 PM
#464:


KobeSystem posted...
Royal Thrust and royal Planet

Bro! Thats fucking awesome.

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Tennousu
10/26/23 8:32:17 PM
#465:


Ah, forgot to get the daily yesterday.

Work do made me tired.

I'm lacking 20+ duels for the mission. I'm not sure I can reach DL 19 for the remaining gems.

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legendarylemur
10/26/23 10:25:35 PM
#466:


Ever felt true despair? It's seeing Gateway of the Six activated turn 1 from hand and having 0 handtraps

I love Six Sams but seeing it in MD is miserable

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Tennousu
10/27/23 11:44:34 AM
#467:


Got to 17 with pure PUNK (feat 2 Fenrir).

Had to get to 19 at least for the gems.

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legendarylemur
10/27/23 1:15:54 PM
#468:


1 Riseheart 2 Fenrir 3 Unicorn with Theosis and Birth is working out really well for me in my current PUNK build. It IS possible to ruin the PUNK path of it cuz you have to start cutting Sharakusai and Deer Note to 1, etc. And you also have to be careful of running into being limited to Xyz. But it's great cuz sometimes you can just start Unicorn and do an entire Kashtira line instead, and they always use Ash and Imperm on Unicorn, which is terrific for your PUNKs

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DocileOrangeCup
10/27/23 4:07:55 PM
#469:


I regret getting to 20

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legendarylemur
10/27/23 4:15:36 PM
#470:


You do it only if you really desperately want the gems. There's no glory unless you no-life it. I refuse to believe anybody with a job (at least one that doesn't let you play MD mid job lul) has enough time to get even 10k points, let alone a ranking good enough to get a title

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Calwings
10/27/23 5:44:11 PM
#471:


There is nothing funnier in this game for me than watching an opponent immediately shotgun Maxx C in the draw phase, then watching them immediately surrender after they see me normal summon Robina.

https://iili.io/JfJ0K12.gif

Anyways, I accomplished my usual goal of DLv16 in the Duelist Cup on both of my accounts, using Floowandereeze on my main account and Labrynth on my side account. Sadly, I didn't pull anything good with the free DC packs, but whatever.

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legendarylemur
10/27/23 5:48:44 PM
#472:


I've just been doing 2-3 games a day, only got to DL 13, went about 12-4 or so, even against actual meta decks, lost 70% coin toss, not that it matters since the deck does have go 2nd plays, but still

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Tennousu
10/27/23 6:04:05 PM
#473:


legendarylemur posted...
1 Riseheart 2 Fenrir 3 Unicorn with Theosis and Birth is working out really well for me in my current PUNK build. It IS possible to ruin the PUNK path of it cuz you have to start cutting Sharakusai and Deer Note to 1, etc. And you also have to be careful of running into being limited to Xyz. But it's great cuz sometimes you can just start Unicorn and do an entire Kashtira line instead, and they always use Ash and Imperm on Unicorn, which is terrific for your PUNKs

Planned to but I'm a good guy who never try to mess my opponent's deck or hands.

....or maybe I can just not use the 'deck/hand messing' effect. I really need to be more assertive.

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legendarylemur
10/27/23 6:28:15 PM
#474:


Limited Kash doesn't mess with the opp deck enough imo. Most of the times you only really get Unicorn effect long after you've already won. Ariseheart pass with a single book of moon can sometimes be scary and enough for a lot of decks.

Putting more Kash than I did in my Kash PUNK is too much imo. It's already not that consistent. The board power level varies so much that sometimes I'm nervous to go first lul. Other times it commits unoutable board crimes

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Tennousu
10/27/23 8:38:03 PM
#475:


Feel like Dangerous Gabu is much better search than Nashiwari Surprise; Gabu is always active while Nashiwari needs a PUNK to target a face up.

And feeling like cutting up the Joruri-PUNK cards overall for more hand traps, but then if you didn't hard draw Extreme Session you only have 1 chance to draw off its effect.

legendarylemur posted...
Limited Kash doesn't mess with the opp deck enough imo. Most of the times you only really get Unicorn effect long after you've already won. Ariseheart pass with a single book of moon can sometimes be scary and enough for a lot of decks.

I'll just put 2 Fenrirs, 2 Unicorns, Wraithsoth, Birth, and Theosis at most in main deck, but I don't really have Rank 7 worth putting on board at 1st turn except Flare Metal Dragon.

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ToadallyAwesome
10/28/23 1:55:45 AM
#476:


Im so close to DC Max Level. Its just been rough getting the momentum at that level. Going to try again tomorrow. Maybe I have to switch off of Kash? I hate that I like playing it so much. I find it really fun though. I have Purrely too.

Kurikara is absolutely devastating if used right. Won me games. So has thrust.

I need to get back to Diamond. My deck is way overtuned for Gold right now.

But then again Ive ran into like 3-4 people playing Dark Magician in high level DC. Its wild these days.

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KobeSystem
10/28/23 2:32:33 AM
#477:


ToadallyAwesome posted...
Im so close to DC Max Level. Its just been rough getting the momentum at that level. Going to try again tomorrow. Maybe I have to switch off of Kash? I hate that I like playing it so much. I find it really fun though. I have Purrely too.

Kurikara is absolutely devastating if used right. Won me games. So has thrust.

I need to get back to Diamond. My deck is way overtuned for Gold right now.

But then again Ive ran into like 3-4 people playing Dark Magician in high level DC. Its wild these days.
Lol I managed to get to like Lvl 18 with DM before I went on Vacation on Tuesday I'm thinking about using Thrust to cheese out Eye of Timaeous. Using Maxx C BS and Skill Drain is getting old >_>

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ToadallyAwesome
10/28/23 5:04:32 AM
#478:


KobeSystem posted...
Lol I managed to get to like Lvl 18 with DM before I went on Vacation on Tuesday I'm thinking about using Thrust to cheese out Eye of Timaeous. Using Maxx C BS and Skill Drain is getting old >_>

Wow! Thats pretty impressive and have more patience than I do!

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legendarylemur
10/28/23 5:35:01 AM
#479:


Tennousu posted...
Feel like Dangerous Gabu is much better search than Nashiwari Surprise; Gabu is always active while Nashiwari needs a PUNK to target a face up.

And feeling like cutting up the Joruri-PUNK cards overall for more hand traps, but then if you didn't hard draw Extreme Session you only have 1 chance to draw off its effect.

I'll just put 2 Fenrirs, 2 Unicorns, Wraithsoth, Birth, and Theosis at most in main deck, but I don't really have Rank 7 worth putting on board at 1st turn except Flare Metal Dragon.
1 Big Eye, 1 Kshatri, 1 Ariseheart, 1 Zeus is more than enough. Kash shines at the grind game. I don't think you need to put in Wraithsoth. It's hard to manage the 2 field spells, and PUNK field is better to have cuz you gain a lot from the 2-3 draws in the 2 turns.

Also yes, you don't always end on PUNK. Def go for Gabu

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CTrunks
10/28/23 5:45:41 AM
#480:


Hey, so I just accidentally thought of something utterly disgusting that would never actually work.

Umi Control, but with the Light Barrier Statue teched in to counter Kashtira.

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Tennousu
10/28/23 7:47:16 AM
#481:


legendarylemur posted...
1 Kshatri

Shangri-Ira? GFaqs weird censoring.

Edit: need to think a new topic title.
Something involving Face Down.

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Tennousu
10/28/23 10:07:07 AM
#482:


Ranked up to Plat V.
Master Duel crashes and closes right after.

Well, shit.

The rank up match was against Dragon Link and I got reminded that PUNK has no way to out a Borrelend, so I was prepared to leave Borrelend alone and use Nashiwari Surprise next turn.
That is, until Extreme Session gave me Droplet off the draw 1.

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ToadallyAwesome
10/28/23 4:01:46 PM
#483:


I just cant crack Max level

I have good decks and good set ups but my opponent always has the ash or breaker card magically. I can get one win then 1-2 loses. Repeat.


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legendarylemur
10/28/23 8:26:13 PM
#484:


Tennousu posted...
Shangri-Ira? GFaqs weird censoring.

Edit: need to think a new topic title.
Something involving Face Down.
Yeah sry, I was confusing Shangri with the old translated name for Kash lul

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DocileOrangeCup
10/28/23 11:45:17 PM
#485:


yusss i was actually able to place in this DC lol. like 18k but woop i got it with gaia

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Tennousu
10/29/23 2:52:43 AM
#486:


Ah, I got all the gems from the ranks with PUNK all the way.

No time for DL 20, sadly, but I'm still missing 4 more duels as mission so maybe? lol

https://gamefaqs.gamespot.com/a/user_image/5/9/7/AAaBuVAAE-_l.jpg

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DocileOrangeCup
10/29/23 4:26:20 PM
#487:


How the fuck is telefon legal?? Legitimately somebody explain this to me, this thing is ridiculous. Just got FTK'd because of this fucker.

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legendarylemur
10/29/23 8:14:30 PM
#488:


Ended at DL 15, don't care to do so many duels for a couple more gems

https://gamefaqs.gamespot.com/a/user_image/1/6/5/AAT8UhAAE_Id.jpg
But one of the DC packs gave me.... this man beast

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Calwings
10/29/23 8:39:55 PM
#489:


legendarylemur posted...
https://gamefaqs.gamespot.com/a/user_image/1/6/5/AAT8UhAAE_Id.jpg
But one of the DC packs gave me.... this man beast

https://iili.io/Jf7hHYX.jpg

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SydnieStarlight
10/29/23 9:57:12 PM
#490:


I'm posting in this topic for the first time because I deserve some recognition for this stroke of genius.

I built a deck that uses the Chaos Ruler -> Zombie Vampire P.U.N.K. combo for mills to facilitate a small amount of Witchcrafter stuff. Then I rounded it out with some Kashtira, as one does in the current format.

I call it PUNKash Witch~

(No, I don't think it works, but I haven't even used it yet. I built the deck just so I could make that joke~)

((You better not tell me someone in this topic beat me to it. If you do, I'm gonna cry.))

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legendarylemur
10/29/23 10:37:48 PM
#491:


As long as Chaos Ruler is still in the game, PUNKs will always be a viable mill solution for graveyard decks. I don't think anybody thought to use it on Witchcrafters but I don't see why it wouldn't work

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Calwings
10/29/23 10:39:24 PM
#492:


Since we're 10 posts away from 500 now... anyone want to make the next topic? Tennousu made this one and CTrunks made the last one, so if someone besides those two (gotta keep up the variety) wants to volunteer to make the next one, then go ahead. If no one says anything, I'll just make it myself since I haven't made one in a few.

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legendarylemur
10/30/23 2:09:40 AM
#493:


Upon looking things up and else, Mokey Mokey is sadly hot doo-doo. Lvl 1 support is too archetype centric or hard draw or die. Personally I think One for One can come to 3, but I know why it's there

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SydnieStarlight
10/30/23 7:19:55 AM
#494:


legendarylemur posted...
As long as Chaos Ruler is still in the game, PUNKs will always be a viable mill solution for graveyard decks. I don't think anybody thought to use it on Witchcrafters but I don't see why it wouldn't work
The main thing making me feel like this is just a meme is that I need some very specific draws/mills to use both the P.U.N.K. stuff and the Witchcrafter stuff in the same turn. If I don't open with E-Teleport or Unveiling and Schmietta, I have to choose which set to use my normal summon on. I could hope to mill Madame Verre or Schmietta with Holiday in hand, but that's kind of a long shot. And of course, whatever the case, it hinges on opening with at least two specific cards out of my deck. And none of this is even getting into what I may or may not be able to do with Kash plays.

I'm gonna try it out today anyway, see if it actually does anything, but I'm not getting my hopes up. It just made me giggle that I could call it "PUNKash Witch"~

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Tennousu
10/30/23 9:50:02 AM
#495:


legendarylemur posted...
Personally I think One for One can come to 3, but I know why it's there

Another copy of Black Metal Dragon, the true one card combo for Dragon Link is very nice.

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legendarylemur
10/30/23 3:35:10 PM
#496:


Extrav is ok to exist and Prosp can't. I dunno how much limiting Extrav outright does for the economy, but it was almost always used in no ED reliant decks, or at least ones that can run 3 of of all of their boss mons. Hopefully this isn't a sign they're not limiting or banning Ariseheart

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ToadallyAwesome
10/30/23 3:46:28 PM
#497:


legendarylemur posted...
Extrav is ok to exist and Prosp can't. I dunno how much limiting Extrav outright does for the economy, but it was almost always used in no ED reliant decks, or at least ones that can run 3 of of all of their boss mons. Hopefully this isn't a sign they're not limiting or banning Ariseheart

Im seeing people say the Extrav hit is for Lab decks. That seems a bit thin though.

Ariseheart will run rampant for a while. The selection pack hasnt even been out a month yet. But I do think at some point they will either limit or ban it. The card is just too good otherwise

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Calwings
10/30/23 3:47:42 PM
#498:


No one else volunteered, so I just put up the next topic. Finish this one and then move over:

https://gamefaqs.gamespot.com/boards/400-current-events/80606978

Tennousu posted...
Ah, they hit Pot of Extrav to 1. Well, now my Ancient Warriors depends on hard draw even more.

Oh look, another Floowandereeze hit.

legendarylemur posted...
Hopefully this isn't a sign they're not limiting or banning Ariseheart

ToadallyAwesome posted...
Ariseheart will run rampant for a while. The selection pack hasnt even been out a month yet. But I do think at some point they will either limit or ban it. The card is just too good otherwise

Maybe they'll take the OCG route and hit the main deck cards (Fenrir is banned in the OCG and Unicorn is limited along with the field spell, but Arise-Heart was never hit) instead of just banning Arise-Heart like the TCG did.

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CTrunks
10/30/23 6:09:21 PM
#499:


Well, if nobody else is gonna do it.

*loads rifle and takes the thread out back, behind the shed*

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CTrunks
10/30/23 6:10:18 PM
#500:


And 500.

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