Current Events > 74% of Women feel underrepresented in Video Games XD

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DuneMan
05/21/23 12:50:42 PM
#108:


[LFAQs-redacted-quote]

Then get a group together to make a game like that? But if that game fails don't rush to blame all the men in the world for perceived sexism. It's fine to cater a game to a specific audience, but best to do so with a budget and project timeline that matches said audience.

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#109
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PerseusRad
05/21/23 12:54:01 PM
#110:


Atelier Ryza 3 is another game with an FL this year. Doesnt really go against your point, it just came to mind.

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#111
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refmon
05/21/23 12:58:49 PM
#113:


Kloe_Rinz posted...
Why do fat people need representation? Its not a healthy lifestyle


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The_Popo
05/21/23 1:12:01 PM
#114:


CyricZ posted...
This implies that there's little more to being a woman than being a sexual being.

For example, the one time Nintendo of Japan decided to make a more deep examination of her character, they dropped the ball hard.

There exists such a concept as a female character who is distinct from her male contemporaries in similar games without being A) the exact same as a man no changes or B) "This is what women are like, right guys?"

Samus is an icon, but she's been poorly utilized for the concept of "woman character".

But it is in the same sense that Link could be replaced as a woman and it wouldnt make a difference.

I guess I just dont see this as a bad thing. Their characteristics are their courage, bravery, and a will to get the job done. They are both heroes who are driven by their determination to stop evil.

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s0nicfan
05/21/23 1:12:28 PM
#115:


[LFAQs-redacted-quote]


To be fair, if you're just looking at the biggest AAA releases of the year you'll find this, but go look up the "female protagonist" tag on steam and look at all the indie titles that have come out in the last few years and it paints a very different picture. This is where wanting "representation" starts to turn into "by representation I meant specifically only within the biggest budget titles of the year and not overall".

According to steam there are ~150 female protagonist games released every month:
https://steamdb.info/stats/releases/?tagid=7208


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hockeybub89
05/21/23 1:22:34 PM
#116:


s0nicfan posted...
To be fair, if you're just looking at the biggest AAA releases of the year you'll find this, but go look up the "female protagonist" tag on steam and look at all the indie titles that have come out in the last few years and it paints a very different picture. This is where wanting "representation" starts to turn into "by representation I meant specifically only within the biggest budget titles of the year and not overall".
If women were only getting starring roles in small arthouse films, they would be right to say they are being underrepresented in cinema. Visibility is part of representation. Citing "but there are hundreds of shovelware Steam games coming a month" is obviously a silly move.

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s0nicfan
05/21/23 1:31:47 PM
#117:


hockeybub89 posted...
If women were only getting starring roles in small arthouse films, they would be right to say they are being underrepresented in cinema. Visibility is part of representation. Citing "but there are hundreds of shovelware Steam games coming a month" is obviously a silly move.

Over 95% of games on Steam are indie games:
https://vginsights.com/insights/article/video-game-insights-2021-market-report

If the argument is that significant representation in the overwhelmingly majority of titles isn't sufficient than the issue isn't about representation. Indie isn't just shovelware, either, and that's a disingenuous depiction of it. Undertale. Cuphead. Hades. Binding of Isaac. Hollow Knight. Rocket League. The Telltale games. Celeste. Limbo. Cave Story. Journey. Minecraft! Many of the most beloved games in the last decade have been indie titles, and they've been incredibly successful.

These are titles that people will praise and talk about for years. Nobody is sitting back and reminiscing about Gears 4 or AC 5 or Madden 21, even if those are AAA titles.

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#118
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s0nicfan
05/21/23 1:39:24 PM
#119:


[LFAQs-redacted-quote]


I'm not the one claiming women are underrepresented. You are, so you provide the statistic to back up that claim, rather than just saying shit that makes you feel good about yourself without backing it up.

I provided evidence that in the overwhelming majority of the market representation is fine. You want to claim that's not true. Go ahead and show your homework.

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#120
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s0nicfan
05/21/23 1:42:30 PM
#121:


[LFAQs-redacted-quote]


Cool. When you come back with any evidence at all we can talk more.

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CyricZ
05/21/23 1:49:34 PM
#123:


s0nicfan posted...
According to steam there are ~150 female protagonist games released every month:
https://steamdb.info/stats/releases/?tagid=7208
Dude you know how many of those are porn games?

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hockeybub89
05/21/23 1:59:32 PM
#124:


s0nicfan posted...
Over 95% of games on Steam are indie games:
https://vginsights.com/insights/article/video-game-insights-2021-market-report

If the argument is that significant representation in the overwhelmingly majority of titles isn't sufficient than the issue isn't about representation. Indie isn't just shovelware, either, and that's a disingenuous depiction of it. Undertale. Cuphead. Hades. Binding of Isaac. Hollow Knight. Rocket League. The Telltale games. Celeste. Limbo. Cave Story. Journey. Minecraft! Many of the most beloved games in the last decade have been indie titles, and they've been incredibly successful.

These are titles that people will praise and talk about for years. Nobody is sitting back and reminiscing about Gears 4 or AC 5 or Madden 21, even if those are AAA titles.
You said there are 150 female-protagonist games released every month. I'm not calling all indie games shovelware. I'm calling shovelware shovelware. I imagine over half of them are also porn .

There aren't even 10 Celestes coming out every month, let alone 150.

Framing all indie games as culturally impactful and all big-budget games as yearly sports titles is a clearly dishonest argument. You're mad that people think women aren't starring in enough games and looking to shut down the conversation. Women are underrepresented in games and you are wrong.

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s0nicfan
05/21/23 2:03:43 PM
#125:


hockeybub89 posted...
You said there are 150 female-protagonist games released every month. I'm not calling all indie games shovelware. I'm calling shovelware shovelware. I imagine over half of them are also porn .

There aren't even 10 Celestes coming out every month, let alone 150.

Framing all indie games as culturally impactful and all big-budget games as yearly sports titles is a clearly dishonest argument. You're mad that people think women aren't starring in enough games and looking to shut down the conversation

I'm not saying all indie games are culturally impactful, but I'm saying enough ARE above the usual AAA shit like FIFA that it's not so black and white as saying representation in indie "doesn't count" when talking about representation. You wanted to argue that games like Celeste don't count towards representation because they're not some big budget flop like Forsaken. Take away the endless churn of AAA sequels, sports games, shooters, etc that come and go and people forget about them the next year and ask yourself which is better: representation in places where people will fondly remember those games for decades, or representation in a wet fart that cost $100M to make that everyone forgets a week after release.

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#126
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hockeybub89
05/21/23 2:38:22 PM
#127:


s0nicfan posted...
I'm not saying all indie games are culturally impactful, but I'm saying enough ARE above the usual AAA shit like FIFA that it's not so black and white as saying representation in indie "doesn't count" when talking about representation. You wanted to argue that games like Celeste don't count towards representation because they're not some big budget flop like Forsaken. Take away the endless churn of AAA sequels, sports games, shooters, etc that come and go and people forget about them the next year and ask yourself which is better: representation in places where people will fondly remember those games for decades, or representation in a wet fart that cost $100M to make that everyone forgets a week after release.
I didn't say Celeste didn't count. I said there aren't 150 Celestes coming out every month. It's mostly $9 porn shovelware.

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#128
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deoxxys
05/21/23 5:24:29 PM
#129:


Damn this topic took off, Glad y'all are getting in some good discussion

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s0nicfan
05/21/23 5:31:22 PM
#130:


FWIW I looked for actual, hard data on the subject, and this is the breakdown from 2022:
https://diamondlobby.com/geeky-stuff/female-representation-in-games/
Summary:
  • In 2022, games where the only option was female made up 45% of games without player choice.
  • In terms of all playable characters, 39% were female for multi-choice games
  • In terms of "more or less", only 28% of multi-choice games had more female choices than male, with an additional 26% having an equal amount


Here is their methodology:
We studied every game released in 2022, according to Game Informers game release schedule, between January 1st and May 18th (the date we published our research). This does not include every tiny indie game released into the world, but includes the vast majority of major titles and a large number of indie games too, across PC and consoles, and includes games developed all over the world.
There were 152 games released within the timeframe of our study.
We started by eliminating every game that was a re-release, remaster, or had previously been released on a different console. We didnt think it was fair to include these as examples of a 2022 release if they actually werent first released in 2022 at all. Sound good? We think so. 83 of the games were defined as re-releases, leaving us with 68 games to analyze.
We then determined which games had only preset playable characters, which games allowed users to customize their playable character (e.g. they had character creation functionality that allows players to change their gender, appearance and more), and which games had no known playable character (e.g. theyre never mentioned, or youre an inanimate object such as a car). 46 games had only preset playable characters, 12 games had fully customizable characters, 7 had no known character, and we eliminated 3 games due to being based on non-fictional sporting rosters (Rugby 22, MLB The Show 22 and WWE 2K22).*
Our study focused on the 46 games that only allow you to play with preset characters, meaning their gender and appearance were predefined by game developers, rather than chosen by individual gamers via freewill.
*Both Rugby 22 and MLB The Show 22 include no female teams or players, though these games were excluded from our findings.


Now, I guess you can argue that 45% of major games released in 2022 isn't parity, but given that estimates put women at 48% of gamers, that seems pretty damn close. Some will note that they did a different study last year only looking at "main character" breakdown in the 10 highest selling games from each year, but they removed any games that let you customize a character. That study put the number at 27.7% female representation among main characters.

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VFalcone
05/21/23 6:04:34 PM
#131:


s0nicfan posted...
FWIW I looked for actual, hard data on the subject, and this is the breakdown from 2022:
https://diamondlobby.com/geeky-stuff/female-representation-in-games/
Summary:
* In 2022, games where the only option was female made up 45% of games without player choice.
* In terms of all playable characters, 39% were female for multi-choice games
* In terms of "more or less", only 28% of multi-choice games had more female choices than male, with an additional 26% having an equal amount

Here is their methodology:

Now, I guess you can argue that 45% of major games released in 2022 isn't parity, but given that estimates put women at 48% of gamers, that seems pretty damn close. Some will note that they did a different study last year only looking at "main character" breakdown in the 10 highest selling games from each year, but they removed any games that let you customize a character. That study put the number at 27.7% female representation among main characters.
If you think about it though, the ad in the OP is NOT saying their aren't enough playable female protagonists. In fact, the whole debate everyone is having about there not being enough female characters isn't even the point of the ad.

In the ad, the woman is literally already playing what would be considered a "badass female hero". However, they went out of their way to show that the real woman was fat and wanted to be represented that way. So what the ad was REALLY saying wasn't that there aren't enough female representation, it was saying women don't feel represented by the female representation. "74% of women" apparently want the female characters of games to look exactly like their real life selves.

The ad is actually ridiculous when you look at it for what it is. Are they saying 74% of women are actually fat and don't feel represented by female heroes? Are they expecting developers to make all the female characters fat? What are they even saying? Seems to me women will never be happy. No developer can cater to every woman's exact image of themselves.

Game developers of today are absolutely going out of their way to make playable female protagonists like with Forspoken, Last of Us II, Apex, etc... but it's still not enough
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cuttin_in_farm
05/21/23 6:06:01 PM
#132:


I have a question.

Does a character have to be the main character and playable to be classified as representation?

I feel like the issue here in the video is that it focuses on appearance. Which is stupid. But can the claim be made that women are represented, just not as the playable character?

Thinking about it, I also think women feeling underrepresented being 74% seems really high. What games are they playing?

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VFalcone
05/21/23 6:08:46 PM
#133:


cuttin_in_farm posted...
Thinking about it, I also think women feeling underrepresented being 74% seems really high. What games are they playing?
According to this ad, games with playable badass female heroes.
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#134
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cuttin_in_farm
05/21/23 6:16:48 PM
#135:


VFalcone posted...
According to this ad, games with playable badass female heroes.

Even with that, when I think about action games theres plenty of supporting female characters that have good representation imo.

Like, Resident Evil games have plenty of good female characters. Playable and otherwise. Silent hill does as well as other horror games.

Battle Royale games have plenty like Fortnight, Overwatch, Apex etc.

JRpgs have a massive arsenal of women characters.

Fighting games have good women characters. Often times being the most popular ones.

A lot of AAA games may not have playable female characters, but still have female characters present.

Like, I just assumed women being underrepresented is right. But thinking about, I dunno how accurate that is.

This just seems like white women feel underserved tbh. Because I would buy it of women of color felt this way. They have what? Sheva and Clementine? Forsaken unfortunately will deter more women of color.

I am not really convinced this is a legitimate concern tbh. Unless I am selectively playing the wrong games.

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#136
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Background_Guy
05/21/23 6:26:07 PM
#137:


Another incel thread?
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Background_Guy
05/21/23 6:27:35 PM
#138:


Kloe_Rinz posted...
Why do fat people need representation? Its not a healthy lifestyle
I mean being a mass murderer isn't a healthy lifestyle either but they have plenty of representation in video games lmao
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deoxxys
05/21/23 6:34:28 PM
#139:


VFalcone posted...
Are they saying 74% of women are actually fat and don't feel represented by female heroes? Are they expecting developers to make all the female characters fat? What are they even saying? Seems to me women will never be happy, according to this ad. No developer can cater to delivering every woman's exact image of themselves in a video game. If we went by that logic, 90% of male gamers probably aren't represented either because the average male gamer damn sure doesn't look like the average video game character.
Dove just shouldnt have any say in what is in video games because they dont know what they are talking about and they are owned by Unilever.

They are promoting unhealthy lifestyle because they want more people to eat more of their Ben and Jerry's Ice Cream and a bigger body means they need to buy more Dove soap. Going off the rails with this one but kind of makes sense.

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deoxxys
05/21/23 6:36:59 PM
#140:


Background_Guy posted...
I mean being a mass murderer isn't a healthy lifestyle either but they have plenty of representation in video games lmao
Its more so unless you are a cartoony character like Mario, people expect someone like an action hero who runs around all the time, vaulting things and climbing stuff to be at least not be overweight. No expectations to be ripped or in peak human form, just not obese.

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DuneMan
05/21/23 6:37:35 PM
#141:


cuttin_in_farm posted...
I have a question.

Does a character have to be the main character and playable to be classified as representation?

I feel like the issue here in the video is that it focuses on appearance. Which is stupid. But can the claim be made that women are represented, just not as the playable character?

Thinking about it, I also think women feeling underrepresented being 74% seems really high. What games are they playing?
I'd say look at a game where you can create your character, like Fallout 4, and see what women create. You can certainly be fat in that if you want, and add all sorts of cosmetic scarring and tissue damage to your character. Does anyone do that though? You'll be lucky to find a few fringe cases. Most people accept the 'fantasy' part of a game and don't do their utmost to create themselves or their real life circumstances in a game.

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VFalcone
05/21/23 6:45:43 PM
#142:


DuneMan posted...
I'd say look at a game where you can create your character, like Fallout 4, and see what women create. You can certainly be fat in that if you want, and add all sorts of cosmetic scarring and tissue damage to your character. Does anyone do that though? You'll be lucky to find a few fringe cases. Most people accept the 'fantasy' part of a game and don't do their utmost to create themselves or their real life circumstances in a game.
Right. I guarantee that, when given the opportunity to actually create a custom overweight female character in character creation, the vast majority of overweight women create the exact opposite kind of female character to play with
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#143
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YugiNoob
05/21/23 6:51:36 PM
#144:


Are stories going to be different depending on whether or not a character is fat?

also, I wouldnt want to play as a realistic fat woman. Give me my sexy witch in BlazBlue, sexy succubus in UMvC3, sexy ninja and the same sexy witch in BBTAG, etc.

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Background_Guy
05/21/23 6:52:14 PM
#145:


deoxxys posted...
Its more so unless you are a cartoony character like Mario, people expect someone like an action hero who runs around all the time, vaulting things and climbing stuff to be at least not be overweight. No expectations to be ripped or in peak human form, just not obese.
I get that, it's just dumb to act all morally indignant about games promoting "unhealthy lifestyles" just because there's an overweight character in it. Very Jack Thompson-like. It's especially silly when there are games like Genshin Impact that actually promote unhealthy lifestyles through their game mechanics and monetization.
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dave_is_slick
05/21/23 6:52:36 PM
#146:


[LFAQs-redacted-quote]

Then make that argument.

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DuneMan
05/21/23 6:59:57 PM
#147:


Yeah, but if you're limiting yourself to action adventure games because indie games somehow "don't count" then that's what you're going to get, action adventure characters. Hence the Fallout 4 example where you can create a character, including those that are gnarled by the Wasteland.

It's also why that video is getting ratio'ed to death(EDIT: Updated, the Dislikes for that video are now 'Temporarily Unavailable', so expect them to quietly get erased). It's a corporation trying to cash in on a perceived "social issue" that doesn't even make sense. Notice it's also running a sci-fi action adventure motif... It's easy to put up a random statistic and say, "Blah, blah, make beauty real," while foisting responsibility off for that statement to a group that receives a donation as a tax write off for the company.

So it's going to be on you to suggest what exactly you mean when you say you want "games to play and develop in a way that represents a specific subset of women". Otherwise, if you're just looking at games, at the end of the day the characters doing the action are largely interchangable from a gameplay standpoint. "Generic white guy with brown hair" might be the default for a lot of games, but that's because "generic white guy with brown hair" is forgettable and doesn't get in the way.

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#148
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dave_is_slick
05/21/23 8:02:02 PM
#149:


[LFAQs-redacted-quote]

I personally have never seen your second point brought up, by men or women. Hence, why I said what I said. If that's what anybody actually means, they need to actually say that.

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#150
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BeantownHero
05/21/23 8:11:38 PM
#151:


It does seem like the body type for women in video games is limited while males, leads or not, are allowed to explore non conventional looks

I play a game where a fat guy with a pig tattooed on his stomach throws a hook at people. I feel youd be hard pressed to find a female equivalent

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