Current Events > ps5/non ps5 owners: does 60 fps really make that much of a difference?

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saspa
11/21/22 12:47:37 PM
#1:


For open world games and action games. Also rpgs

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Cocytus
11/21/22 12:48:47 PM
#2:


To me honestly no.
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SSJKirby
11/21/22 12:49:18 PM
#3:


100%

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DarthAragorn
11/21/22 12:51:15 PM
#4:


Absolutely, unquestionably yes

Hell 120 vs 60 is a big difference

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Cobra1010
11/21/22 12:52:15 PM
#5:


Depends what games you play. If you play story games where the camera is still/fixed then it should be fine.

But if you play action games where you have to turn the camera around a lot, in 30fps, the background becomes blurry when you turn the camera. It stays clearer at higher fps.


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NoxObscuras
11/21/22 12:53:53 PM
#6:


Big difference once you're used to 60. I remember I switched to the resolution focused setting on a game, lowers to 30 fps in exchange for better graphics. Watching the character run looked so weird. Like stuttery movements compared to 60 fps.

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samsungsalt
11/21/22 12:54:42 PM
#7:


I dont notice a difference.

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Flockaveli
11/21/22 12:55:10 PM
#8:


Noticeable difference but 30FPS doesn't mean something is unplayable.
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DipDipDiver
11/21/22 12:58:31 PM
#9:


If you're used to 30 then it isn't a big deal, 60 feels luxurious but it isn't a game changer. If you're used to 60 then 30 looks choppy and practically unplayable.
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saspa
11/21/22 12:58:52 PM
#10:


Cobra1010 posted...
But if you play action games where you have to turn the camera around a lot, in 30fps, the background becomes blurry when you turn the camera. It stays clearer at higher fps.


So that's how I can tell if something is 60 fps. That blurriness when I quickly turn the camera to view my surroundings?

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EmbraceOfDeath
11/21/22 12:59:27 PM
#11:


This was settled like 15 years ago. Of course it does.

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MC_BatCommander
11/21/22 12:59:56 PM
#12:


Absolutely 100% yes

I replayed Horizon and God of War 2018 on PS5 and the smooth frame rate significantly improved both games. It's not even close, 30 fps is so bad

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Questionmarktarius
11/21/22 1:00:54 PM
#13:


Ocarina of Time ran at about 12 fps, and we liked it!
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Mad-Dogg
11/21/22 1:02:47 PM
#14:


All depends on the genre for me. Its not really that big a deal for a good turn based rpg, and even more so if the turn based rpg was designed/created around 30fps in the first place. (This is basically persona 5. All the fancy UI animations, the loading screens, the battle animations, all that was made with 30fps so it still looks really good).

For action games like say from software stuff, devil may cry (luckily all of these is 60fps by default. I wouldn't mess with a 30fps devil may cry/the reason I skipped out on reboot DmC's initial 360/PS3 release) or monster hunter world? Yes, it does make a difference.

Final fantasy 7 remake's native PS5 version in performance mode feels vastly better to play in comparison to the PS4 original.

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Mike_Xtreme
11/21/22 1:06:56 PM
#15:


I can tell the difference and prefer 60 fps but it's not a deal breaker if a game doesn't have it

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Cobra1010
11/21/22 1:07:47 PM
#16:


saspa posted...
So that's how I can tell if something is 60 fps. That blurriness when I quickly turn the camera to view my surroundings?

General gameplay feels smoother too. Once you give 60 fps a try and you go back to 30, you'll feel the difference immediately.

Like I just can't play spiderman and uncharted 4 on ps4 anymore. The blur when turning the camera and the sluggishness of the game kinda made me nauseous after playing 60fps on pc for so long. Though, it could be the low field of view as well.

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Lost_All_Senses
11/21/22 1:18:29 PM
#17:


It's one those things that doesn't matter until you get use to it. And it doesn't make you a more sophisticated gamer, it makes you a more nitpicky and easily distracted gamer lol. When I was accustom to 30fps, I hypothesized this. And now that Im use to 60fps myself, Im just validating it personally. I prefer not being nitpicky, but it's something you can't really control.

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Damn_Underscore
11/21/22 1:20:09 PM
#18:


The human eye cant see beyond 60fps, in a lab it can see 30fps vs. 60fps

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K181
11/21/22 1:20:30 PM
#19:


Yes. A stable 60 is objectively better from both a visual and gameplay fashion than a stable 30.

But a stable 30 > a choppy 60.

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DarthAragorn
11/21/22 1:21:02 PM
#20:


saspa posted...
So that's how I can tell if something is 60 fps. That blurriness when I quickly turn the camera to view my surroundings?
You're most likely seeing motion blur which is an entirely separate thing to framerate.

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Bumjuice001
11/21/22 1:36:52 PM
#21:


30FPS is not bad by any means but you can tell the difference.
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saspa
11/23/22 9:29:29 AM
#22:


DarthAragorn posted...

You're most likely seeing motion blur which is an entirely separate thing to framerate.

How is that a setting in some naughty dog games though

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MacadamianNut3
11/23/22 9:30:37 AM
#23:


DarthAragorn posted...
Absolutely, unquestionably yes

Hell 120 vs 60 is a big difference


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_BlueMonk
11/23/22 9:31:17 AM
#24:


lmao yall still debating about 60fps?

i play games at 120fps on my PS5.

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party_animal07
11/23/22 9:31:54 AM
#25:


There's definitely a difference, but a stable 30 is fine.

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Aridi
11/23/22 9:35:48 AM
#26:


I play a lot of racing games and 60fps makes a massive difference for those. Open world games are fine at a stable 30fps, but once you get used to the buttery smooth camera movement of 60fps, dropping back to 30fps is very noticeable.

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MabusIncarnate
11/23/22 9:37:43 AM
#27:


I'm fine playing 30 FPS still, except racing.

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CableZL
11/23/22 9:38:23 AM
#28:


60 FPS is noticeably smoother for me than 30 FPS. I'm ok with 30 FPS, but I like the improved smoothness of 60 FPS.

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Irony
11/23/22 9:39:37 AM
#29:


Literally night and day

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radical_rhino
11/23/22 9:43:49 AM
#30:


Ive never noticed any difference between 30 and 60 fps. It looks identical. The human eye only takes in data at like 48 fps anyway.

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Aridi
11/23/22 9:48:58 AM
#31:


radical_rhino posted...
Ive never noticed any difference between 30 and 60 fps. It looks identical. The human eye only takes in data at like 48 fps anyway.
Ah shit, we're dustin off an oldie.

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saspa
11/26/22 2:02:45 AM
#32:


CableZL posted...
60 FPS is noticeably smoother for me than 30 FPS. I'm ok with 30 FPS, but I like the improved smoothness of 60 FPS.

So basically anything high speed with a lot going on at once? Is it the choppiness?

Gotta say I've been looking at some videos but they're not doing a good job showing the difference of side by side comparison

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VampireCoyote
11/26/22 2:12:58 AM
#33:


Absolutely it does

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NoxObscuras
11/26/22 2:14:52 AM
#34:


saspa posted...
So basically anything high speed with a lot going on at once? Is it the choppiness?

Gotta say I've been looking at some videos but they're not doing a good job showing the difference of side by side comparison
I think gifs looks this one do a good job of illustrating the difference. There's a difference in the "smoothness" of the movements. It's less pronounced in actual gameplay, but there is a difference.

https://imgur.com/Erm0LJZ

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TetsuoS2
11/26/22 2:18:31 AM
#35:


saspa posted...
So that's how I can tell if something is 60 fps. That blurriness when I quickly turn the camera to view my surroundings?

less about blurriness and more about judder/stutter.

it's kinda similar to slight lag in an online game.

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ssjevot
11/26/22 2:20:58 AM
#36:


For something like Devil May Cry or a fighting game (do those ever not release at 60 fps)? It absolutely matters. For a JRPG or something like that? Not at all.

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ssjevot
11/26/22 2:24:32 AM
#37:


radical_rhino posted...
Ive never noticed any difference between 30 and 60 fps. It looks identical. The human eye only takes in data at like 48 fps anyway.

https://frames-per-second.appspot.com/

There are actually a lot of factors that influence your ability to see different framerates, but the human eye can definitely see a difference between 48 fps and 60 or even 100 fps under a variety of situations which you can easily demonstrate for yourself on that site.

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VampireCoyote
11/26/22 2:27:48 AM
#38:


Damn_Underscore posted...
The human eye cant see beyond 60fps, in a lab it can see 30fps vs. 60fps

please be joking

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SuperVegitoFAN
11/26/22 2:38:31 AM
#39:


Absolutely.

Going directly from uncharted 3 to 4 on ps4 is EXTREMELY jarring for that reason.

Takes a good chunk of time to adjust.

120fps isnt as necessary as 60, its more of a bonus, but still noticeable, espicially at faster movements like mouse camera in an fps.

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