Poll of the Day > Kazuo Takahashi, Creator Of Yu-Gi-Oh, Found Dead In The Ocean

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GameReviews
07/07/22 8:06:44 AM
#1:


https://soranews24.com/2022/07/07/yu-gi-oh-creators-dead-body-found-floating-in-ocean-off-coast-of-okinawa/amp/

It seems like they believe he likely drowned while snorkeling.

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keyblader1985
07/07/22 8:20:51 AM
#2:


This was, like, the very last thing I was expecting to see when I woke up.

RIP, man. Your series changed the world.

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papercup
07/07/22 10:45:56 AM
#3:


Wow and he wasn't that old either.

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ParanoidObsessive
07/07/22 11:47:38 AM
#4:


keyblader1985 posted...
Your series changed the world.

Did it, though?

I mean, I'm not going to dispute whether or not it was popular or whether or not you enjoyed it personally, but did it really change anything? Was it really a huge influence on tons of things that came afterward?

Because it feels to me like everything it did was already done before by something else. Card games? Magic was a thing first, and the Pokemon CCG predates it as well (and both likely inspired it in the first place). Anime tied in with a card game? Again, Pokemon.

Yu-Gi-Oh made tons of money, sure - but I'm not sure the world would look any different right now if he'd never invented it. I don't even think it spawned a wave of direct imitators the way Magic and Pokemon did. Or radically changed any facet of pop culture that I'm aware of.

Maybe I'm wrong - maybe it had a huge impact in a way I'm completely unaware of. But it doesn't seem all that influential overall.

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The_tall_midget
07/07/22 11:52:02 AM
#5:


The ocean continues to be a nest filled of Eldritch creatures, causing strife to everyone who ventures in its unfathomable depths.

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ReturnOfFa
07/07/22 12:56:08 PM
#6:


ParanoidObsessive posted...
Did it, though?

I mean, I'm not going to dispute whether or not it was popular or whether or not you enjoyed it personally, but did it really change anything? Was it really a huge influence on tons of things that came afterward?

Because it feels to me like everything it did was already done before by something else. Card games? Magic was a thing first, and the Pokemon CCG predates it as well (and both likely inspired it in the first place). Anime tied in with a card game? Again, Pokemon.

Yu-Gi-Oh made tons of money, sure - but I'm not sure the world would look any different right now if he'd never invented it. I don't even think it spawned a wave of direct imitators the way Magic and Pokemon did. Or radically changed any facet of pop culture that I'm aware of.

Maybe I'm wrong - maybe it had a huge impact in a way I'm completely unaware of. But it doesn't seem all that influential overall.
*walks into room with Yu-Gi-Oh haircut*

IT CHANGED MY WORLD, OK?!?

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Lokarin
07/07/22 3:50:39 PM
#7:


James Caan went to rescue him

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Metalsonic66
07/07/22 4:27:37 PM
#8:


Probably too soon
https://gamefaqs.gamespot.com/a/user_image/0/7/4/AAFUswAADbQa.jpg

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Kyuubi4269
07/07/22 4:45:37 PM
#9:


Man was found hanging brain in the ocean

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aHappySacka
07/07/22 4:53:19 PM
#10:


Sad, he went the way of Yugi's five pieces of Exodia.

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KodyKeir
07/07/22 4:53:22 PM
#11:


Lokarin posted...
James Caan went to rescue him

Metalsonic66 posted...
Probably too soon
https://gamefaqs.gamespot.com/a/user_image/0/7/4/AAFUswAADbQa.jpg


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Metalsonic66
07/07/22 4:59:48 PM
#12:


ParanoidObsessive posted...
Because it feels to me like everything it did was already done before by something else. Card games? Magic was a thing first, and the Pokemon CCG predates it as well (and both likely inspired it in the first place). Anime tied in with a card game? Again, Pokemon.
Most kids my age who collected Pokemon cards never bothered actually playing the card game. It was more about "getting them all".

Yugioh was a pretty big deal among the nerds when I was in High school. People played Magic as well, but not nearly as much. It was probably intimidating for some of us

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Bligh_with_no_T
07/07/22 5:02:54 PM
#13:


Yugioh was a big gateway from child to teenage anime, and was important in that respect. It was also major meme fodder, possibly more than any other anime before or since.
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KodyKeir
07/07/22 5:11:48 PM
#14:


Metalsonic66 posted...
Yugioh was a pretty big deal among the nerds when I was in High school. People played Magic as well, but not nearly as much. It was probably intimidating for some of us

Shonen Jump just kept sending me Exodia cards, so no one played with me. With Magic we would play commander three on three and I had a full size Urza card to boost my deck, that forced your opponent to mana burn themself into oblivion; then they changed the rules and mana burn was no longer considered a thing. Bullies were dealt with harshly, but fairly; we were quite intimidating.

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keyblader1985
07/07/22 6:56:53 PM
#15:


ParanoidObsessive posted...
...
Dude; for one offhand line in response to a death? ;>_>

Anyway, I didn't say it was innovative, but it was big in a lot of ways. The manga spawned several anime series. That spawned the card game which was big in ways that Pokemon never was; while many Pokemon fans never got into the cards (or at least never actually played the game), it's almost unheard of to be into Yu-Gi-Oh without the game, thanks in part to the dozens of official video games (while Pokemon TCG got, like, two). Pokemon, Magic the Gathering, and many others existed before YGO, but it still brought card games to the mainstream worldwide in a way that nothing else did.

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ArvTheGreat
07/07/22 9:52:35 PM
#16:


He went to the shadow realm

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Dmess85
07/07/22 10:47:30 PM
#17:


Sounds bizarre.

I'm amazed it was on person to bring Yugioh to the masses


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Count_Drachma
07/07/22 11:30:27 PM
#18:


tbh, when I read the headline, I was trying to remember whether one of his characters died in the ocean like that... but then the topic mentioned the snorkeling, which makes the death a lot less mysterious.

ParanoidObsessive posted...
Did it, though?

I mean, I'm not going to dispute whether or not it was popular or whether or not you enjoyed it personally, but did it really change anything? Was it really a huge influence on tons of things that came afterward?

Not really, no. It helped a few cash-ins jump on the bandwagon and it had an impact on CCGs for a few years, but nothing really lasting.

ParanoidObsessive posted...
Anime tied in with a card game? Again, Pokemon.

No? YGO was a series about a CCG (eventually), Pokemon was a series with a CCG.

YGO wasn't the first show built around a game iirc, but it kinda pushed that craze for a while. Not as much as Pokemon had a craze going, but it had some traction.

Metalsonic66 posted...
Most kids my age who collected Pokemon cards never bothered actually playing the card game. It was more about "getting them all".

Yugioh was a pretty big deal among the nerds when I was in High school. People played Magic as well, but not nearly as much. It was probably intimidating for some of us

In high school? Seems unlikely.

keyblader1985 posted...
Anyway, I didn't say it was innovative, but it was big in a lot of ways.

You said it changed the world. It did not.

keyblader1985 posted...
Pokemon, Magic the Gathering, and many others existed before YGO, but it still brought card games to the mainstream worldwide in a way that nothing else did.

Uh, no. In fact, if not for MtG and to a far lesser extent Pokemon, YGO wouldn't have been anything as a CCG. You have it the other way around.

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Metalsonic66
07/07/22 11:35:51 PM
#19:


Count_Drachma posted...
In high school? Seems unlikely.
How so?

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ReturnOfFa
07/07/22 11:44:14 PM
#20:


Yu-Gi-Oh was at its most popular when I entered middle school, grade 6, 2002.

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Lokarin
07/07/22 11:45:55 PM
#21:


ReturnOfFa posted...
Yu-Gi-Oh was at its most popular when I entered middle school, grade 6, 2002.

I think 2004 was its peak, but we're a tad slower here in Canada

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ReturnOfFa
07/07/22 11:49:03 PM
#22:


Lokarin posted...
I think 2004 was its peak, but we're a tad slower here in Canada
I'm Canadian (West Coast) too...you're probably right about it peaking around then - 2002 was just the big sudden appearance of it as far as I recall. I do really remember the cards being most popular grades 6 through 8, so that would line up.

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Metalsonic66
07/07/22 11:51:24 PM
#23:


2006 was my Senior year and around when I got out of the game the first time, so that sounds about right

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