Current Events > Modern games interrupt the gameplay far too often

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Cheese_Crackers
06/27/21 7:56:29 PM
#1:


There are certain genres that have traditionally been heavily story-focused, mainly JRPGs, and I think this is fine. It's a style of storytelling.

But not every game can and should be like this.

I think one reason that Dark Souls was so groundbreaking (difficulty complaints incoming) is that there are almost no cutscenes, and all except a few are boss introductions which don't play on repeat attempts. The player becomes immersed in the world due to the uninterrupted gameplay. And this isn't to say that Dark Souls has no storytelling - the dialogue is minimalistic and the developers utilize visual storytelling to the fullest extent. And of course, there's plenty of worldbuilding for those that want to read item descriptions and finish every NPC quest. Speaking of, it's also nice that the NPCs don't treat you as the center of their world. You might as well be an NPC in their story, as they make decisions without your input very often.

In short, Dark Souls does an excellent job of creating an immersive world without interrupting the player's gameplay all the time.

Of course there are other games that do this. That's just the example I'm most familiar with.

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YoungMutual
06/27/21 7:57:34 PM
#2:


Modern *western games.

Which are mostly crap anyways, play better games

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YoungMutual
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Squall28
06/27/21 7:57:51 PM
#3:


I agree. Sometimes you just want to play. No cutscenes. No dialogue. No menus.

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Cheese_Crackers
06/27/21 7:58:19 PM
#4:


YoungMutual posted...
Modern *western games.

Which are mostly crap anyways, play better games
Or developers can make better games.

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AsucaHayashi
06/27/21 8:07:44 PM
#5:


Cheese_Crackers posted...
Dark Souls does an excellent job of creating an immersive world

it really doesn't imo.

jprgs and souls games are like two stupid extremes with no middle ground.

souls is all about the imagination without having to go through the effort of realizing its grand tales while jprgs go into way too much detail when realizing said grand tales including every type of filler imaginable for developing its characters.

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Cheese_Crackers
06/27/21 8:12:23 PM
#6:


AsucaHayashi posted...
it really doesn't imo.

jprgs and souls games are like two stupid extremes with no middle ground.

souls is all about the imagination without having to go through the effort of realizing its grand tales while jprgs go into way too much detail when realizing said grand tales including every type of filler imaginable for developing its characters.
I don't agree at all, well, for Dark Souls 1 anyway. DS2 and 3 leave something to be desired with their world. Haven't played Bloodborne. It's hard to compare Sekiro with them since it's a historical setting.

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pikachupwnage
06/27/21 8:13:57 PM
#7:


YoungMutual posted...
Modern *western games.

Which are mostly crap anyways, play better games

Bruh Metal Gear Solid can be more cutscene then game.

Not to mention how wordy and cutscene heavy JRPGs are...

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tremain07
06/27/21 8:26:29 PM
#8:




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Cheese_Crackers
06/27/21 8:32:39 PM
#9:


tremain07 posted...
I'm perfectly calm. Since when does bringing up a discussion, albeit one based on a negative opinion, mean that someone is mad?

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Lairen
06/27/21 8:34:50 PM
#10:


Souls games doesnt have to tell me im running through mud: i feel it.

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YoungMutual
06/27/21 8:48:54 PM
#11:


pikachupwnage posted...
Bruh Metal Gear Solid can be more cutscene then game.

Not to mention how wordy and cutscene heavy JRPGs are...
Well yeah but that's because that's the in the nature of JRPGs, but other genres are fine

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YoungMutual
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#12
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Cheese_Crackers
06/27/21 8:52:28 PM
#13:


YoungMutual posted...
Well yeah but that's because that's the in the nature of JRPGs, but other genres are fine
RE Village is another example that comes to mind. Way too many cutscenes for an overall very weak story anyway.

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YoungMutual
06/27/21 9:18:53 PM
#14:


Cheese_Crackers posted...
RE Village is another example that comes to mind. Way too many cutscenes for an overall very weak story anyway.
Well yeah, but that's a game that was made with western audiences in mind.

Look, I was talking more about indies or developers like From Software, Platinum Games, Nintendo, Capcom when designing with the retro or japanese mind

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YoungMutual
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