Current Events > The Zelda timelines were a mistake

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Blue_Inigo
11/28/20 5:33:03 PM
#1:


They were a stupid idea that constrains the series and was never thought out

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TomNook20
11/28/20 5:34:50 PM
#2:


Yeah, and it seems to be something that started as a meme in the fanbase but then the devs picked it up amd took it seriously.

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Tyranthraxus
11/28/20 5:35:50 PM
#3:


TomNook20 posted...
Yeah, and it seems to be something that started as a meme in the fanbase but then the devs picked it up amd took it seriously.

The devs didn't really pick it up. It was written by a 3rd party and approved with all the scrutiny of the entire EU Legends under Lucas.


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IMNOTRAGED
11/28/20 5:38:35 PM
#4:


How does it constrain the series, it's literally just extra universe building on top of what's already in the games. If anything laying out a broad framework of events gives good starting points for brainstorming new ideas.

TomNook20 posted...
Yeah, and it seems to be something that started as a meme in the fanbase but then the devs picked it up amd took it seriously.

Miyamoto and Aonuma mentioned the existence of the timeline split before anyone could have known it was a thing.

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Phantom36
11/28/20 5:38:41 PM
#5:


It was better before there was an official timeline, because the speculation was fun. Nintendo says there had always been an official timeline in mind, but I feel like they threw it together to appease the fans.

When it came to fan theories before the official timeline was revealed, one of my favorite theories was the campfire story. These games were all the same story but retold by a different generation from a different perspective. As always, details change when stories are passed down through the generations.

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CM_Ponch
11/28/20 5:38:54 PM
#6:


I'm still mad at the way the time lines were handled. When they announced the third timeline it made perfect sense to me that we get Child timeline, Adult timeline, and a Child Link is missing timeline(original timeline Link technically never returns to), instead we get a random Link got his cheeks clapped by Ganon and died ending.

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CyricZ
11/28/20 5:40:27 PM
#7:


Spoken like someone who didn't live through the pre-timeline days where EVERYONE was banging on Nintendo's door demanding it.

It's fine and quite frankly what has come out since then hasn't really seemed to care too much about it anyway.

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IMNOTRAGED
11/28/20 5:40:58 PM
#8:


Phantom36 posted...
When it came to fan theories before the official timeline was revealed, one of my favorite theories was the campfire story. These games were all the same story but retold by a different generation from a different perspective. As always, details change when stories are passed down through the generations.

I can see the appeal of this but it makes no sense, most of the games clearly reference one or another.

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LordMarshal
11/28/20 5:42:35 PM
#9:


The idea of generations of Links, silent protagonists and zeldas, princesses all named zelda?, gets really stupid....

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Tyranthraxus
11/28/20 5:44:27 PM
#10:


LordMarshal posted...
The idea of generations of Links, silent protagonists and zeldas, princesses all named zelda?, gets really stupid....

It's a destiny thing. Link is named link because destiny said the one who will inherit the triforce of courage is named link.

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CM_Ponch
11/28/20 5:44:33 PM
#11:


LordMarshal posted...
The idea of generations of Links, silent protagonists and zeldas, princesses all named zelda?, gets really stupid....


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TheLiarParadox
11/28/20 5:46:01 PM
#12:


I love it but I'm the kind of person who always wonders "what if" about things. Alternate history is really appealing to me for this reason.

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Tyranthraxus
11/28/20 5:46:23 PM
#13:


CM_Ponch posted...



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CM_Ponch
11/28/20 5:48:02 PM
#14:


Tyranthraxus posted...
You forgot his most important son, Grill

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Phantom_Nook
11/28/20 5:52:15 PM
#15:


The only one I dislike is the Downfall timeline. The other two make sense.
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gafemaqs
11/28/20 5:59:38 PM
#16:


The end product of the Zelda timeline mess is Hyrule Warriors. Anime ruins everything.

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Smashingpmkns
11/28/20 6:00:46 PM
#17:


It's something that can be completely ignored and your enjoyment of the games wouldn't change one bit.
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DarkChozoGhost
11/28/20 6:37:10 PM
#18:


Lol, it doesn't constrain them at all. They can rewrite it and retcon anything, anytime. Look at ALBW, the first game that came out after the timeline was released. Ganon was dead at the end of ALttP, and ALBW only takes place around 200 years later. But Ganon is sealed instead of dead, because the story they came up with works better that way.

It's something they can lean on and reference when making the story, which happens as they create the gameplay. It has

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cjsdowg
11/28/20 6:44:41 PM
#19:


The 3rd time line throws everything out of wack that isn't. That is like a different dimension.

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Hambo the Hog
11/28/20 6:49:33 PM
#20:


The downfall timeline always struck me as out of place. Child and adult split occurs due to actual time travel and changing the past, but downfall is the result of a what-if at an arbitrary point in time. They might as well just make each new entry part of its own new timeline and then they'd only have to fit them in with existing titles.

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KeeperOfShadows
11/28/20 7:10:34 PM
#21:


I never got what was supposed to be so convoluted about it. Seems pretty basic, as far as series timelines go.

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Tyranthraxus
11/28/20 7:12:08 PM
#22:


Hambo the Hog posted...
The downfall timeline always struck me as out of place. Child and adult split occurs due to actual time travel and changing the past, but downfall is the result of a what-if at an arbitrary point in time. They might as well just make each new entry part of its own new timeline and then they'd only have to fit them in with existing titles.
Yeah. It's stupid that apparently only the hero of time can fail and not any others.

Also dumber is the Hero's shade apparently is in the timeline where he didn't fail so IDK how the fuck that's supposed to work.

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FortuneCookie
11/28/20 7:16:01 PM
#23:


It stinks because Ocarina of Time becomes a lose-lose situation and it had the brightest ending of any in the series.

Link dies without an heir and his ghost wanders the afterlife in bitterness. And that's if he doesn't get killed by Gannon in the tower battle.
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mehmeh1
11/28/20 7:17:49 PM
#24:


Tyranthraxus posted...
Also dumber is the Hero's shade apparently is in the timeline where he didn't fail so IDK how the fuck that's supposed to work.
He died of old age before Ganondorf returned

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M-Watcher
11/28/20 7:25:14 PM
#25:


The Zelda timeline is simple and literally only the Downfall Timeline is even slightly questionable. It does not constrain anything.

I really don't understand why people are so vehemently against its existence.

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ChrisTaka
11/28/20 7:29:18 PM
#26:


Phantom36 posted...
It was better before there was an official timeline

This honestly, my problem wasn't that Link was some title that a person inherited, but rather it was when they started putting dates on stuff like "event X was after event Y but also happen during event Z in a different timeline" like wtf lol

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AlisLandale
11/28/20 7:32:39 PM
#27:


The timeline made sense up to a certain point.

Zelda 1 -> Zelda 2 was a direct sequel

LttP was a prequel to 1, and LA was a direct sequel to that

Then OoT was a Ganon origin story, with, again, its own direct sequel. And then WindWaker was easy enough to follow, because it spelled out explicitly how the previous game played into the story.

So up to this point everything made sense. It was

OoT (MM) -> LttP (LA) -> Zelda 1, Zelda 2
or
OoT (MM) -> WW
It was fucking Twilight Princess that fucked everything up because instead of just letting the child timeline lead to the imprisoning war, it made up its own story that was largely incompatible with the continuity that had been established. >_____>

That said, the franchise is best enjoyed as a loosely connecting mythology than a strict timeline, because Nintendo refuses to actually do any world building, and just makes up new stuff for each game anyway <_<

Seriously, they need to abandon Ganon altogether at this point. The franchise doesn't need him, and constantly finding excuses to justify his existence in each game after he's been killed/sealed more times than fucking Naraku strains the enjoyability of the stories. (RIP Zant)

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M-Watcher
11/28/20 7:58:22 PM
#28:


AlisLandale posted...
It was fucking Twilight Princess that fucked everything up because instead of just letting the child timeline lead to the imprisoning war, it made up its own story that was largely incompatible with the continuity that had been established. >_____>
An often ignored game, Four Swords Adventures, is quite nearly the Imprisoning War, and takes place after Twilight Princess in the timeline, being the last game in the Child Timeline.

My gripe with the timeline is that the entire Downfall Timeline could easily come after Four Swords Adventures. FSA even uses the same basic Hyrule design as A Link to the Past. They could simply have the Imprisoning War be some off-screen thing that took place between FSA and ALttP and it would be just fine.

The Downfall Timeline basically only exists because Ocarina of Time was supposed to be the Imprisoning War, and they didn't want to let that go. The problem, of course, is the Imprisoning War did not have a hero... so they killed the Hero of Time to explain why it ended up the way it did.

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MarcyWarcy
11/28/20 8:03:46 PM
#29:


it was pretty funny that people were desperate for one for ages and then when nintendo gave in they provided something completely stupid and nonsensical as punishment
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cjsdowg
11/29/20 12:14:34 AM
#30:


MarcyWarcy posted...
it was pretty funny that people were desperate for one for ages and then when nintendo gave in they provided something completely stupid and nonsensical as punishment

That's Nintendo.

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SquirtleSkwad
11/29/20 12:16:43 AM
#31:


BotW was a mistake.

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Ziggyshack
11/29/20 12:18:16 AM
#32:


cjsdowg posted...
That's Nintendo.


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