Poll of the Day > What are the best non-roguelikes that feature a randomizer

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Lokarin
04/09/20 12:10:53 AM
#1:


For example, F-Zero X (random track generator in X Cup) and the random progression mode in Resident Evil 2 (N64)

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darcandkharg31
04/09/20 12:15:06 AM
#2:


Siralim but it sucks

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Bulbasaur
04/09/20 12:19:30 AM
#3:


bloodstained

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Lokarin
04/09/20 1:02:54 AM
#4:


darcandkharg31 posted...
Siralim but it sucks

that's kinda a roguelike, but ya - it's just the map

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Sahuagin
04/09/20 1:03:36 AM
#5:


not 100% sure I understand the question right but:

Darkstone (so really, Diablo and some of its clones)
Minecraft
Factorio
Worms
most 4x games
some RTS and TBS games
(maybe just most strategy games?)

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Mead
04/09/20 1:04:12 AM
#6:


Diablo II

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Lemonheads
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Lokarin
04/09/20 1:05:49 AM
#7:


Mead posted...
Diablo II

How is diablo 2 NOT a roguelike?

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Sahuagin
04/09/20 1:08:27 AM
#8:


Lokarin posted...
How is diablo 2 NOT a roguelike?
don't you respawn? you die over and over and over in the same playthrough, always progressing the same character. also, just random dungeons and loot, not randomized mechanics.

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Mead
04/09/20 1:08:40 AM
#9:


Lokarin posted...
How is diablo 2 NOT a roguelike?

how is it one?

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funkyfritter
04/09/20 1:20:36 AM
#10:


Mead posted...
Diablo II


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Bulbasaur
04/09/20 1:32:35 AM
#11:


someone said darkstone

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Sahuagin
04/09/20 1:58:33 AM
#12:


Bulbasaur posted...
someone said darkstone
an excellent game that's better than it seems at first, though I haven't played it much in a very very long time.

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Lokarin
04/09/20 2:24:51 AM
#13:


Wasn't Diablo 1 outright an Angband clone?

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Zareth
04/09/20 2:25:37 AM
#14:


Bulbasaur posted...
bloodstained
Maybe in 3 years when they finally release that feature.

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Lokarin
04/09/20 2:29:15 AM
#15:


While minecraft isn't exactly what I was going for... it kinda technically does fit the bill, as does any other game with fiat wordgen such as Terraria.

So I guess I think I'm thinking more like, umm...

Has anyone here played Corridor 7? It has a difficulty setting called 'president' which randomizes the enemy and item placement.

There's also hardmode for the NES Die Hard which does the same.

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Sahuagin
04/09/20 2:46:47 AM
#16:


it sounds like you're looking for a game that has a randomized *mode*, rather than having randomization as part of the main game?

I feel like I know of a game or two like that but can't think of anything atm.

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Lokarin
04/09/20 2:47:35 AM
#17:


Sahuagin posted...
it sounds like you're looking for a game that has a randomized *mode*

Ya, this is more of like what I meant

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Sahuagin
04/09/20 3:05:24 AM
#18:


I guess what was confusing is you excluded rogue-likes, which are games that are randomized normally.

here's something that may or may not count. my nephew showed me this recently in Minecraft. there are public servers you can join, and they have various pvp events and things like that. one of the pvp events on this particular server randomized the blocks. so you'd mine grass and get a pink cloth block. then you'd mine pink cloth block and get gravel, etc.etc. (and then throw in Battle Royale stuff on top of that.)

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Kyuubi4269
04/09/20 4:49:18 AM
#19:


Mario Kart randomised items.
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Unit7
04/09/20 6:14:41 AM
#20:


Bloodborne.

Part way through each Chalice Dungeon, you are rewarded with a Root Chalice version. With this you can generate a random version. Loot, enemies, the layout, its all randomized. At least if I understood the concept right.

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Wanded
04/09/20 8:21:43 AM
#21:


Father of indies, Spelunkey

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AnnoyedCops
04/09/20 9:02:34 AM
#22:


Dark souls 1 and Ocarina of Time both have good third party randomizers

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Alpha218
04/09/20 9:11:56 AM
#23:


Unless youre talking about games with actual full-blown, community made randomizers (which Im fond of watching)...

Left4Dead series has a director that feels out how youre progressing and changes item and weapon spawns, zombie/horde placements etc based on how well youre doing. In a very few situations in 2 it even changes the path you have to take (this is much less ambitious than they wanted to do it I think, since it was only 1 year between the 2 games).

It even does this in versus. Its why the team that is losing gets to play infected first that round; the initial special infected spawns and all of the other spawns (including tanks and witches) in the level are the same for both teams. So they can learn whats ahead before they play survivors.

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