Current Events > Somehow the Pokemon Sword board has gotten worse.

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Duncanwii
11/04/19 10:00:18 PM
#1:


For a few glorious days everyone came together to join in the harmony of the dex leaks. Then everything changed when the dexit nation attacked.
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MacadamianNut3
11/04/19 10:02:07 PM
#2:


Nintendo boards are always bad before and shortly after the release of major games

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7989046
11/04/19 10:03:23 PM
#3:


Duncan SPOILERS

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Duncanwii
11/04/19 10:03:31 PM
#4:


MacadamianNut3 posted...
Nintendo boards are always bad before and shortly after the release of major games

Do they usually say things that come dangerously close to death threats to the people working because their favorite monster didnt get in the game?
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Phantom_Nook
11/04/19 10:03:38 PM
#5:


r/pokemon is going insane, too.
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PowerOats
11/04/19 10:05:35 PM
#6:


Literally 4 starter Pokemon out of 24
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HiddenRoar
11/04/19 10:05:36 PM
#7:


Turner's designs and approval/twerks for other artists' designs are terrible.
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Duncanwii
11/04/19 10:07:46 PM
#8:


PowerOats posted...
Literally 4 starter Pokemon out of 24

We were never getting starters outside of the Galar 3. Charizard is an outliar due to his popularity l, but the others were pretty much doomed from the start.
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#9
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AlisLandale
11/04/19 10:10:39 PM
#10:


What upsets me about Dexit is that there are TONS of issues with the Pokmon games that deserve criticism, but most of these people seemed fine with all of it until their obsessive completionism got in the way >_>

Its like old school Trekkies who bought every toy until suddenly limited run exclusives made it impossible for most people to have a complete set
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PiOverlord
11/04/19 10:11:46 PM
#11:


AlisLandale posted...
What upsets me about Dexit is that there are TONS of issues with the Pokmon games that deserve criticism, but most of these people seemed fine with all of it until their obsessive completionism got in the way >_>

Its like old school Trekkies who bought every toy until suddenly limited run exclusives made it impossible for most people to have a complete set
I mean, the catching aspect is a core part of the series.

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AlisLandale
11/04/19 10:17:30 PM
#12:


PiOverlord posted...
AlisLandale posted...
What upsets me about Dexit is that there are TONS of issues with the Pokmon games that deserve criticism, but most of these people seemed fine with all of it until their obsessive completionism got in the way >_>

Its like old school Trekkies who bought every toy until suddenly limited run exclusives made it impossible for most people to have a complete set
I mean, the catching aspect is a core part of the series.


Having literally every Pokmon is small potatoes compared to crummy map design, bloated and slow UIs, vapid writing that interrupts you every two seconds, worthless features youre forced to tutorial and youll never use again, and the actual good features being ditched every new generation

And the piss easy campaigns that make Red/Blue look like Dark Souls.

And the implicit inferiority complex because the devs are worried about Yokai Watch and iPads

And so much other stuff

But sure, you cant catch Bidoof on Route xx1. Thats the real tragedy. >_>

As much as I am not hyped for SwSh, so far the Wild Area alone sounds much better than a lot of the past few gens. Dexit is Youngster Joey energy
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PatrickMahomes
11/04/19 10:18:49 PM
#13:


It was leaked that over HALF the pokemon aren't going to be in the game... I think they have a right to bitch a bit
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inloveanddeath0
11/04/19 10:18:58 PM
#14:


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Duncanwii
11/04/19 10:20:29 PM
#15:


PatrickMahomes posted...
It was leaked that over HALF the pokemon aren't going to be in the game... I think they have a right to bitch a bit

They had 8 months to bitch (and they did)
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PiOverlord
11/04/19 10:21:41 PM
#16:


AlisLandale posted...
Having literally every Pokmon is small potatoes compared to crummy map design, bloated and slow UIs, vapid writing that interrupts you every two seconds, worthless features youre forced to tutorial and youll never use again, and the actual good features being ditched every new generation

And the piss easy campaigns that make Red/Blue look like Dark Souls.

And the implicit inferiority complex because the devs are worried about Yokai Watch and iPads

And so much other stuff

But sure, you cant catch Bidoof on Route xx1. Thats the real tragedy. >_>

As much as I am not hyped for SwSh, so far the Wild Area alone sounds much better than a lot of the past few gens. Dexit is Youngster Joey energy
You sound like the type of guy who thinks open worlds are the solution to everything.

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Doe
11/04/19 10:22:11 PM
#17:


the weirdest part is that Gen V seems to be the most "complete" gen in the national dex and includes basically all the designs that people bitch and moan about from that gen
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AlisLandale
11/04/19 10:24:03 PM
#18:


PiOverlord posted...
AlisLandale posted...
Having literally every Pokmon is small potatoes compared to crummy map design, bloated and slow UIs, vapid writing that interrupts you every two seconds, worthless features youre forced to tutorial and youll never use again, and the actual good features being ditched every new generation

And the piss easy campaigns that make Red/Blue look like Dark Souls.

And the implicit inferiority complex because the devs are worried about Yokai Watch and iPads

And so much other stuff

But sure, you cant catch Bidoof on Route xx1. Thats the real tragedy. >_>

As much as I am not hyped for SwSh, so far the Wild Area alone sounds much better than a lot of the past few gens. Dexit is Youngster Joey energy
You sound like the type of guy who thinks open worlds are the solution to everything.


Open World lmao

Literally anything would be better than the hand-guided Disney Land tour the last few games took you on.

It doesnt sound perfect, but its a hell of a lot better than what weve been getting.
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PiOverlord
11/04/19 10:25:34 PM
#19:


AlisLandale posted...
Open World lmao

Literally anything would be better than the hand-guided Disney Land tour the last few games took you on.

It doesnt sound perfect, but its a hell of a lot better than what weve been getting
I think you are really overestimating the level of freedom the original Pokmon games gave you.


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Hop103
11/04/19 10:25:44 PM
#20:


Masuda is to blame, if he kept his trap shut, things would've been better until release.
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ChocoboMogALT
11/04/19 10:26:03 PM
#21:


The Ultimate board never recovered from new comer fever. Hopefully the Sw board recovers when the game is released and there's gameplay to talk about.

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Kajagogo
11/04/19 10:29:14 PM
#22:


Give a week, or two, they'll be gone shortly after the games drop.
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Doe
11/04/19 10:29:23 PM
#23:


ChocoboMogALT posted...
The Ultimate board never recovered from new comer fever. Hopefully the Sw board recovers when the game is released and there's gameplay to talk about.

I remember Smash 4 pre release being so much fun and then when Ultimate pre release happened it was drudgery. I'm not sure if I just got older or if the quality of the posters actually changed.
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AlisLandale
11/04/19 10:38:28 PM
#24:


PiOverlord posted...
AlisLandale posted...
Open World lmao

Literally anything would be better than the hand-guided Disney Land tour the last few games took you on.

It doesnt sound perfect, but its a hell of a lot better than what weve been getting
I think you are really overestimating the level of freedom the original Pokmon games gave you.



Youre doing that thing where you try to make my argument for me.

Did I praise the original games? Did I say they were exceptional examples of player freedom and discovery?

Please tell me how I am overestimating the original games, lol.
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GATTJT
11/04/19 10:38:58 PM
#25:


AlisLandale posted...
And the piss easy campaigns that make Red/Blue look like Dark Souls.
RBY has garbage difficulty, it was only "hard" because we were stupid little kids when it first came out. I played the digital version of Red recently and I cleared the game with high 40s low 50s when the Elite 4 start at mid 50s and end at low 60s.

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Duncanwii
11/04/19 10:43:10 PM
#26:


GATTJT posted...
AlisLandale posted...
And the piss easy campaigns that make Red/Blue look like Dark Souls.
RBY has garbage difficulty, it was only "hard" because we were stupid little kids when it first came out. I played the digital version of Red recently and I cleared the game with high 40s low 50s when the Elite 4 start at mid 50s and end at low 60s.

Remember 4 fire move Charizard, with the occasional Cut?
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PiOverlord
11/04/19 10:45:32 PM
#27:


AlisLandale posted...
Youre doing that thing where you try to make my argument for me.

Did I praise the original games? Did I say they were exceptional examples of player freedom and discovery?

Please tell me how I am overestimating the original games, lol.
You literally just said the last few games which implies that the first few games were much more free than what they were actually.

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Rikiaz
11/04/19 10:47:08 PM
#28:


GATTJT posted...
AlisLandale posted...
And the piss easy campaigns that make Red/Blue look like Dark Souls.
RBY has garbage difficulty, it was only "hard" because we were stupid little kids when it first came out. I played the digital version of Red recently and I cleared the game with high 40s low 50s when the Elite 4 start at mid 50s and end at low 60s.

Yeah the games were never hard but Gen 6 and Gen 7 are a whole new level of easy.
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AlisLandale
11/04/19 11:00:44 PM
#29:


PiOverlord posted...
AlisLandale posted...
Youre doing that thing where you try to make my argument for me.

Did I praise the original games? Did I say they were exceptional examples of player freedom and discovery?

Please tell me how I am overestimating the original games, lol.
You literally just said the last few games which implies that the first few games were much more free than what they were actually.


It doesnt imply they were much more free than they actually were. It implies they were more free than their contemporaries, which they were.

Pokmon is a stagnant and regressive series outside of its battle system. They are actively dumbing down the games because theyre afraid modern kids dont have the attention span to sick with them.

Whether those fears are well founded or not, this has lead to the continued stagnation and objectively crappy design choices in the modern games.

Rikiaz posted...
GATTJT posted...
AlisLandale posted...
And the piss easy campaigns that make Red/Blue look like Dark Souls.
RBY has garbage difficulty, it was only "hard" because we were stupid little kids when it first came out. I played the digital version of Red recently and I cleared the game with high 40s low 50s when the Elite 4 start at mid 50s and end at low 60s.

Yeah the games were never hard but Gen 6 and Gen 7 are a whole new level of easy.


Basically this. Saying the modern games are especially easy isnt a praise of the originals. The easiness of the originals is what highlights why the current difficulty is so frustratingly brain dead.
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Kajagogo
11/04/19 11:13:47 PM
#30:


AlisLandale posted...
PiOverlord posted...
AlisLandale posted...
Youre doing that thing where you try to make my argument for me.

Did I praise the original games? Did I say they were exceptional examples of player freedom and discovery?

Please tell me how I am overestimating the original games, lol.
You literally just said the last few games which implies that the first few games were much more free than what they were actually.


It doesnt imply they were much more free than they actually were. It implies they were more free than their contemporaries, which they were.

Pokmon is a stagnant and regressive series outside of its battle system. They are actively dumbing down the games because theyre afraid modern kids dont have the attention span to sick with them.

Whether those fears are well founded or not, this has lead to the continued stagnation and objectively crappy design choices in the modern games.

Rikiaz posted...
GATTJT posted...
AlisLandale posted...
And the piss easy campaigns that make Red/Blue look like Dark Souls.
RBY has garbage difficulty, it was only "hard" because we were stupid little kids when it first came out. I played the digital version of Red recently and I cleared the game with high 40s low 50s when the Elite 4 start at mid 50s and end at low 60s.

Yeah the games were never hard but Gen 6 and Gen 7 are a whole new level of easy.


Basically this. Saying the modern games are especially easy isnt a praise of the originals. The easiness of the originals is what highlights that the current difficulty is so frustratingly brain dead.

Most of the older games difficulty came from getting blindsided by things like Mistys Starmie or Whitneys Miltank. Either that, or the sheer grind of going through long areas like Mt Moon with limited healing options and an aversion to backtracking to the nearest mart for potions. It wasnt difficult if you knew what you were doing, and a lot of players werent even originally aware of how infamous some of these roadblocks were to others

And in 25 years the difficulty has only gotten less intense.


And even there are still some surprises, like I was unprepared for Grant's Tyrunt on my very first run-through of X/Y. And of course Ultra Necrozma gave a lot of people trouble.
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HerpToTheDerp
11/04/19 11:15:31 PM
#31:


Gamefaqs communities are garbage no matter which board you go to tbh
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PowerOats
11/04/19 11:16:32 PM
#32:


Pokemon Black had a hard mode right?

Was it any good?
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Feline_Heart
11/04/19 11:17:14 PM
#33:


HerpToTheDerp posted...
Gamefaqs communities are garbage no matter which board you go to tbh

No Fun Allowed is good
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