Poll of the Day > Those of you that play table top wargames

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hypnox
07/24/19 2:25:22 AM
#1:


What is the major factor in your decision to play a certain race/army/faction? Style of figure, lore, play styles, or something else?
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ParanoidObsessive
07/28/19 5:26:44 PM
#2:


Which faction has the most females with the biggest cans.


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LinkPizza
07/28/19 5:30:55 PM
#3:


ParanoidObsessive posted...
Which faction has the most females with the biggest cans.


Don't forget about the bikini armor...
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ParanoidObsessive
07/28/19 6:05:32 PM
#4:


LinkPizza posted...
Don't forget about the bikini armor...

Why wear armor?

http://i.pinimg.com/originals/a2/0c/a9/a20ca907d8737668af8bcc55ba8ca298.jpg
http://images.dakkadakka.com/s/i/gallery/img/2008/11/29/6448_md.jpg


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Taily_Po
07/28/19 7:20:09 PM
#5:


Aesthetics are what gets me interested in these things and I imagine I'd play whatever faction had the design that most appealed to me... and then likely switch to whatever faction has a playstyle I like more, since that's how it's often happened with CCGs, etc.
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Lokarin
07/28/19 7:34:52 PM
#6:


I'm the Green Team
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ParanoidObsessive
07/28/19 9:09:26 PM
#7:


Lokarin posted...
I'm the Green Team

https://www.youtube.com/watch?v=R2Sh2K7WBSg" data-time="

https://www.youtube.com/watch?v=GwD7P7Yg_qg" data-time="



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streamofthesky
07/29/19 2:26:34 AM
#8:


I really wanted to play Warhammer Fantasy, and Wood Elves were my favorites based on lore and types of units.

But my friends all wanted to play Warhammer 40K.

So... my first interest was Eldar because of all the specialized elite units, but one of my friends (the one who got us into it and was the only veteran player) already mained an Eldar army. So...next idea was Chaos, since at least maybe I could use some of the Daemon units for both 40K and Fantasy, if the latter ever became an option.

But aforementioned friend w/ the Eldar army had a bunch of Space Marines he was willing to sell me for like half the market price. And...that's how I ended up playing Space Marines and plunking a couple hundred bucks into an army I never was even that interested in playing, in the rules system / setting that wasn't even my preference.

lol
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Blighboy
07/29/19 2:28:36 AM
#9:


How well supported it is, aesthetics, and lore.

Not buying models that might get dumped at any moment.
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hypnox
07/29/19 2:30:56 AM
#10:


My biggest problem with Gameswork shop, is they don't really give you that much info about the various armies. I mean the core handbook will tell you about the lore, but nothing of the units or tactics. I knew a guy that loved gundams and so he got into Tau thinking it would be cool mech style fighting and melee...Boy was he wrong... He stayed because he liked the models, but he didn't like the gameplay that much.
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streamofthesky
07/29/19 2:36:20 AM
#11:


I thought the armies' codexes were considered essential if you actually wanted to play as them? Like, the actual unit stats were in those codexes, not the core rule book. Though back then, you could go to a store and actually flip through a codex to see what an army was all about, too.

Haven't played since I think 4th edition, though. Maybe things changed.
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Lokarin
07/29/19 2:41:57 AM
#12:


streamofthesky posted...
I thought the armies' codexes were considered essential if you actually wanted to play as them? Like, the actual unit stats were in those codexes, not the core rule book. Though back then, you could go to a store and actually flip through a codex to see what an army was all about, too.

Haven't played since I think 4th edition, though. Maybe things changed.


Nah, it's the same... but now you have to buy multiple codexes, indexes and chapter approved updates!
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darkknight109
07/29/19 2:46:41 AM
#13:


I don't have a single "thing" that decides it for me. It's a mix of lore, aesthetics, and tactics, usually.

On the tactics side, I like armies that are a) Defensively very solid and b) Preferably good at range. My ideal army is a small group of elite units that are a bitch and a half to take out and can blow you to shreds from a time zone away. It's why I like Space Marines and armored company IG in Warhammer 40k (and I loved Necrons before the 5th ed revision that simultaneously wrecked their lore and screwed up everything that made them fun to play on the battlefield), Chaos Dwarves in WFB/9th Age, ace-custom squads centred around TIE Defenders and/or TIE Phantoms in X-Wing, and why my favourite ship in Armada is the Imperial Star Destroyer (preferably either the ISD2 or Cymoon variants, with their absolutely beautiful long-range front arcs).

hypnox posted...
so he got into Tau thinking it would be cool mech style fighting

I mean it is, so I don't see what the problem i-

hypnox posted...
and melee...

...oh.

Oh.

Yeah, Tau is definitely not the army if you want to get up close and beat people to death.
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Blighboy
07/29/19 3:14:36 AM
#14:


hypnox posted...
My biggest problem with Gameswork shop, is they don't really give you that much info about the various armies. I mean the core handbook will tell you about the lore, but nothing of the units or tactics. I knew a guy that loved gundams and so he got into Tau thinking it would be cool mech style fighting and melee...Boy was he wrong... He stayed because he liked the models, but he didn't like the gameplay that much.

1d4 chan gives you a quick rundown of basic army tactics and some questionable tactical advice
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Blighboy
07/29/19 3:25:06 AM
#15:


Also I know this is unwarranted but I just want to post some of the miniatures I've painted since I started painting back in February

https://m.imgur.com/a/GuGa8e3

I'm very slow and not that good but I really enjoy the finished result

I've been following Warhammer shit online for years but have never actually played a game
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hypnox
07/29/19 3:31:45 AM
#16:


Blighboy posted...
Also I know this is unwarranted but I just want to post some of the miniatures I've painted since I started painting back in February

https://m.imgur.com/a/GuGa8e3

I'm very slow and not that good but I really enjoy the finished result

I've been following Warhammer shit online for years but have never actually played a game


looks really good for starting out.
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Blighboy
07/29/19 3:43:11 AM
#17:


Well at this point I dont really expect to get any better, just faster

Probably just gonna slather that shit in contrast once I build up a collection
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hypnox
07/29/19 4:04:17 AM
#18:


Blighboy posted...
Well at this point I dont really expect to get any better, just faster

Probably just gonna slather that shit in contrast once I build up a collection


Why I would recommend it the smallest brush you can find, and learn how to create layers with shades.
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Blighboy
07/29/19 4:21:12 AM
#19:


While I appreciate the advice, I'm instead going to buy some extremely expensive resin miniatures and paint them badly.
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darkknight109
07/29/19 4:25:37 AM
#20:


Blighboy posted...
While I appreciate the advice, I'm instead going to buy some extremely expensive resin miniatures and paint them badly.

Congratulations, you are every new GW model buyer ever!
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Blighboy
07/29/19 4:26:59 AM
#21:


These are kickstarter miniatures, please dont lump me in with those mainstream plebs
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Kungfu Kenobi
07/29/19 6:42:01 AM
#22:


ParanoidObsessive posted...
Which faction has the most females with the biggest cans.

Unironically this. Which is not to say that PO is necessarily being sarcastic.

The fact that they managed to produce 28mm figures while preserving a degree of (usually lacking) sex appeal on the female models is what drew my attention to InfiNity.
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KeijiMaedaTiger
07/29/19 7:41:15 AM
#23:


I bought some 40k books at a garage sale and my friend and I played with tokens representing units. Just as fun in my opinion.

So yeah, most of our choices were purely strategy based. We played every faction quite a bit though. One of us would mention what we were going to use in the next match and the other would choose a suitable counter. Though I did kind of prefer orks due to lore.
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hypnox
07/29/19 9:02:10 AM
#24:


KeijiMaedaTiger posted...
I bought some 40k books at a garage sale and my friend and I played with tokens representing units. Just as fun in my opinion.

So yeah, most of our choices were purely strategy based. We played every faction quite a bit though. One of us would mention what we were going to use in the next match and the other would choose a suitable counter. Though I did kind of prefer orks due to lore.

Not sure if that would work nowadays due to line of sight being a HUGE part of everything now.
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KeijiMaedaTiger
07/29/19 9:36:56 AM
#25:


hypnox posted...
KeijiMaedaTiger posted...
I bought some 40k books at a garage sale and my friend and I played with tokens representing units. Just as fun in my opinion.

So yeah, most of our choices were purely strategy based. We played every faction quite a bit though. One of us would mention what we were going to use in the next match and the other would choose a suitable counter. Though I did kind of prefer orks due to lore.

Not sure if that would work nowadays due to line of sight being a HUGE part of everything now.


Eh maybe, but los is kind of a gimmick anyways. It all goes out the window once the dice roll. You remove dead units at your will not based on los so it defeats the purpose most of the time.
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hypnox
07/29/19 11:22:52 AM
#26:


KeijiMaedaTiger posted...
hypnox posted...
KeijiMaedaTiger posted...
I bought some 40k books at a garage sale and my friend and I played with tokens representing units. Just as fun in my opinion.

So yeah, most of our choices were purely strategy based. We played every faction quite a bit though. One of us would mention what we were going to use in the next match and the other would choose a suitable counter. Though I did kind of prefer orks due to lore.

Not sure if that would work nowadays due to line of sight being a HUGE part of everything now.


Eh maybe, but los is kind of a gimmick anyways. It all goes out the window once the dice roll. You remove dead units at your will not based on los so it defeats the purpose most of the time.


Not when it comes to terrain, how tall a unit is and the various kinds of terrain. That's one reason I dont understand why theres not set poses for units.
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KeijiMaedaTiger
07/29/19 12:28:24 PM
#27:


hypnox posted...
KeijiMaedaTiger posted...
hypnox posted...
KeijiMaedaTiger posted...
I bought some 40k books at a garage sale and my friend and I played with tokens representing units. Just as fun in my opinion.

So yeah, most of our choices were purely strategy based. We played every faction quite a bit though. One of us would mention what we were going to use in the next match and the other would choose a suitable counter. Though I did kind of prefer orks due to lore.

Not sure if that would work nowadays due to line of sight being a HUGE part of everything now.


Eh maybe, but los is kind of a gimmick anyways. It all goes out the window once the dice roll. You remove dead units at your will not based on los so it defeats the purpose most of the time.


Not when it comes to terrain, how tall a unit is and the various kinds of terrain. That's one reason I dont understand why theres not set poses for units.


Yeah I can see the terrain and height argument, but it's pretty easy to designate terrain type and height on a paper representation. It might be bit more cumbersometo measure height as opposed to having a figure, but it is doable. And as for set poses we had that with tokens for sure. I feel that poses are only an issue with frontline skirmishes and is easily fixed by openung up your formations a bit.

I mean, sure it is always nicer with figures, but i didn't have the money. Course nowadays I just watch other people play on youtube since my friend moved.
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Blighboy
07/30/19 12:32:38 AM
#28:


Age of Sigmar seems to be moving towards terrain pieces, units and spells that have set rules regarding cover and los, rather than relying on more subjective assessments of height.
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hypnox
07/30/19 1:02:35 AM
#29:


Blighboy posted...
Age of Sigmar seems to be moving towards terrain pieces, units and spells that have set rules regarding cover and los, rather than relying on more subjective assessments of height.


I think height plays a huge role, if you look at almost all of the armies big bad, almost all of them are super tall. I mean you have a goddess(?) standing on a huge beetle, a few that are hovering high about magic, and a few others. I think they did this so that they are harder to hide behind cover compared to the battlelines.
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hypnox
07/30/19 1:03:52 AM
#30:


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Blighboy
07/30/19 1:31:20 AM
#31:


What I meant is you have certain units or pieces of terrain that have rules to block los regardless of height. Things like the wyldwoods and certain spells are supposed to be infinitely tall and block los absolutely. Similarly certain things always provide cover, but behemoths cannot be affected by cover.

You still have regular los as well but things are so big that it often doesnt matter.
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InfestedAdam
07/30/19 3:53:36 PM
#32:


hypnox posted...
What is the major factor in your decision to play a certain race/army/faction? Style of figure, lore, play styles, or something else?

I apologize for comparing the two but I use to play as Tyranid simply because they're the closest faction to the Zerg and I kinda like a mindless hoard-like army. That said, it was a pain in the arse to assemble all those models so part of me regrets not going for an army with fewer but more expensive models. Despite this, if I ever get back into Warhammer 40k, I am interested in the Orks just because of how bizarre they are. Tau is a close second if I want a more shooty army.

Speaking of which, any folks here have a recommended YouTube channel to follow Apocalypse games? That is probably way more points than I am willing to spend money on but I find the concepts really interesting and curious how titan-tier models function in-game.
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Zareth
07/30/19 4:18:14 PM
#33:


I have to like the models, and I have to like painting them.
Except for Warhammer Underworlds, which is much more competitive, and I'm only painting a few models, in which case they have to have good rules.

Blighboy posted...
https://m.imgur.com/a/GuGa8e3

This is fantastic for just starting out actually. I know a lot of the guys at the local shop who've been painting for years and they wish they could do this well.
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darkknight109
07/30/19 10:47:53 PM
#34:


InfestedAdam posted...
Speaking of which, any folks here have a recommended YouTube channel to follow Apocalypse games? That is probably way more points than I am willing to spend money on but I find the concepts really interesting and curious how titan-tier models function in-game.

Titan-tier models function by blasting the shit out of anything else on the board. If you are faced with a titan, your options are "bring a Titan of your own" or "give up". They're seriously some of the most ridiculously OP models GW has ever put out, even acknowledging their sky-high points value - they (especially the Warlord and the old-rules Emperor Class) can take down far more than their points cost and have almost no hard-counters.

I don't personally find Apocalypse all that interesting to watch - only to play and even then only with the right people. It's such an inherently unbalanced game mode, you have to be playing with a bunch of guys who are there to have fun, because anyone trying to powergame even a little bit will easily snap what little semblance of balance exists in two and will completely sap any fun from what is already a slog of a game (an Apocalypse game of any appreciable size can easily take a weekend to run from start to finish).
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