Poll of the Day > $30 clicker game that's.... Get this....

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Krow_Incarnate
07/17/18 9:59:20 AM
#1:


in Early Access

https://store.steampowered.com/app/629910/Clicker_Heroes_2/

LMFAO, jfc
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Krow_Incarnate
07/17/18 9:59:47 AM
#2:


It's infuriating that at least 144 people have bought and played this shit.
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#3
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TheWorstPoster
07/17/18 10:03:05 AM
#4:


Then why don't you make a $60 clicker game instead?
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unknownhombre
07/17/18 10:05:46 AM
#5:


I fail to see why this is a bad idea.
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Krow_Incarnate
07/17/18 10:09:00 AM
#6:


unknownhombre posted...
I fail to see why this is a bad idea.

For the developer who's siphoning every fool with access to their parents' checkbook? You're right, it's not a bad idea.
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AllstarSniper32
07/17/18 10:13:43 AM
#7:


Krow_Incarnate posted...
It's infuriating that at least 144 people have bought and played this shit.

But...why? Did they spend $30 that were yours on it?
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Krow_Incarnate
07/17/18 10:19:16 AM
#8:


Because you can find much better games, actual works of passion, for much less than that.

This game already has more publicity than the likes of say, Hidden Dragon Legend or Fight 'N Rage, and in a couple years that will be the case even moreso.

Just another example of shit tier quality control on Steam's part.

There's nothing wrong with the Clicker genre, but no way in hell should one ever cost $30(or anything that isn't pocket change, really). Let alone one that's in "Early Access" which should basically be a massive red flag to anyone these days.

If a developer wants to make those asinine decisions, whatever, it's their game and hell, it looks like they're profiting off of it. But the kicker is that the majority of the reviews for this game are positive.
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Mario_VS_DK
07/17/18 10:21:27 AM
#9:


They made a blog post about that. Basically, they want to make it $30 so that there can be no microtransactions in it at all.

Clicker Heroes 1 is free, but there are microtransactions. They're also completely useless, but they talked about some people spending hundreds or thousands of people on those microtransactions, and they want to avoid that.

I'll see if I can dig up the post.

Also, Clicker Heroes 1 is a pretty great game. Even being a clicker.

Edit: Found it. http://www.clickerheroes2.com/paytowin.php
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Krow_Incarnate
07/17/18 10:23:38 AM
#10:


So just don't put them in?

Microtransactions or not, there's no way a game that thrives on a basic ass algorithm should cost $30. Shitty damage control(or PR, whatever you want to call it) and if people actually bought it, LOL
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Mario_VS_DK
07/17/18 10:25:17 AM
#11:


How are they supposed to get paid for their work then? They put a surprising amount of work into Clicker Heroes 1. You want advertisements in your game?
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Krow_Incarnate
07/17/18 10:27:15 AM
#12:


Oh, bullshit. They'll make a profit even if they sold the game at $5.

I played CH1. Hell, I'm sure everyone did.
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#13
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Krow_Incarnate
07/17/18 10:28:58 AM
#14:


I'm sure more effort and resources go into a single fighting game character DLC that costs $5

Hell, it costs just about as much as any given Season Pass.
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#15
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Krow_Incarnate
07/17/18 10:33:33 AM
#16:


I mean, feel free to convince me at any time that this is somehow more than a glorified mobile game. I'll wait.
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Mario_VS_DK
07/17/18 10:34:02 AM
#17:


Krow_Incarnate posted...
Oh, bullshit. They'll make a profit even if they sold the game at $5.

I played CH1. Hell, I'm sure everyone did.


Except even a small price tag scares off a lot of their previous players, so they need to account for that.

By the way, in case you missed my edit with the blog post: http://www.clickerheroes2.com/paytowin.php
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#18
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Krazy_Kirby
07/17/18 11:49:46 AM
#19:


then get this......
don't buy it
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Jen0125
07/17/18 11:57:36 AM
#20:


Okay Janway.
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_AdjI_
07/17/18 12:13:40 PM
#21:


The dev actually consulted CH1's community before starting on this one to see if they'd rather see the game financed by microtransactions or a flat cost, and people generally liked the flat cost idea better. The devs also really didn't like how financing it via microtransactions meant the whole thing was primarily being financed on the backs of whales, many of whom have mental problems like gambling addictions that result in that unchecked spending. Ergo, the game's not F2P. Don't like it, don't buy it. Those who do like it can buy it.

As for whether or not it's worth $30, I did get a pretty solid amount of entertainment out of CH1. I think $30 is a bit steep, so I'm not exactly jumping at this just yet, but we'll see how it turns out. I'll probably end up grabbing it in a sale, unless it never gets a sale, in which case I'll only go for it if it turns out really well.

Krow_Incarnate posted...
Oh, bulls***. They'll make a profit even if they sold the game at $5.


You really have no way of knowing that, unless you have access to the studio's complete financial records. Furthermore, you don't really get to decide how much profit they want to make. They are free to price the game however they feel will give them the results they want, and you are free to not buy it if you feel it's too expensive. You are not entitled to get the game for free just because it would be viable under a F2P model.

Krow_Incarnate posted...
I mean, feel free to convince me at any time that this is somehow more than a glorified mobile game. I'll wait.


Why can't a mobile game be worth $30? Plenty of mobile games have genuine work put into them, even if they tend to be buried by lazy cash grabs. The only reason you balk at the idea is because other studios have found that more subtle, manipulative pricing schemes like microtransactions and loot boxes tend to prove more profitable than upfront costs, so F2P has become the industry standard.

This is not a matter of a developer deciding that their game deserves more money than all those other games like it. Quite the contrary, in fact: this is a developer choosing to rely on honest, upfront pricing instead of a sneakier model that would probably make them more money. And you're getting mad at them for that. Stop it.
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Hard_Light
07/17/18 2:07:22 PM
#22:


Krow_Incarnate posted...
I'm sure more effort and resources go into a single fighting game character DLC that costs $5

Hell, it costs just about as much as any given Season Pass.

so?

i could spend $60 on some new game, or I could spend $5 and buy skyrim

the value of something only matters to the person spending the money.

and you're mad that someone wants to spend money on something they like
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wolfy42
07/17/18 2:26:14 PM
#23:


While I agree $30 is alot, and I'm getting really tired of Early Access as well, times are changing and people making games are going to have to change with it.

The problem is sales.....they happen......it's not even a question now, and game makers are going to start planning for them in advance.

Want to sell your game for $15?......well, if you start it at $15.....most people are going to wait till at least a 50% off sale at this point, because they figure it'll happen in 6 months or so, and they have a huge backlog of games (because almost everyone does).

Solution? Start selling the game in "early access" for $30, before you normally would have even started making any money on it...and then put it on "sale" during the first winter/summer etc sale (or just a weekly sale even), for 50% off.

Now you end up getting all the people who would have bought the game originally for $15, and a ton of people who look for discounts or good deals to buy games (even if they won't play it right away) as well.

It's not just players that change with the times and start waiting for sales before buying. People making games see that happening (And some are even players as well), and plan for it.

$30.....is too much, at least in my opinion, but....they already have people actually paying that much for it....AND they will for sure sell it at a discount. What is more, they can do the whole 50% during the first big sale...and then later do a 66% sale (even more likely for people to pick it up).

A 66% sale though is actually only a 33% discount off the original $15 they wanted.....but looks FAR more impressive, and gets the game just under $10. They would get a ton of people to pick it up at that point especially if the game is good, with the only main negative reviews being about the price.

It's basically what safeway does as well, jacks up the prices so the sales look more impressive.
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Mead
07/17/18 2:30:08 PM
#24:


Worst part is that people are forced to buy it
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Veedrock-
07/17/18 3:28:39 PM
#25:


Krow_Incarnate posted...
I mean, feel free to convince me at any time that this is somehow more than a glorified mobile game. I'll wait.

You know Resident Evil 4, Grand Theft Auto San Andreas, and Fortnite are mobile games right?
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Krazy_Kirby
07/17/18 6:00:02 PM
#26:


Veedrock- posted...
Krow_Incarnate posted...
I mean, feel free to convince me at any time that this is somehow more than a glorified mobile game. I'll wait.

You know Resident Evil 4, Grand Theft Auto San Andreas, and Fortnite are mobile games right?


you know they aren't the same as the console version, right?

and if someone has only played the mobile version, then they haven't really played the game
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Bulbasaur
07/17/18 6:05:28 PM
#27:


Krazy_Kirby posted...
Veedrock- posted...
Krow_Incarnate posted...
I mean, feel free to convince me at any time that this is somehow more than a glorified mobile game. I'll wait.

You know Resident Evil 4, Grand Theft Auto San Andreas, and Fortnite are mobile games right?


you know they aren't the same as the console version, right?

and if someone has only played the mobile version, then they haven't really played the game

the mobile GTA games are 1:1 the console versions, so is fortnite. as for RE4, i believe they re-released a version of it that actually is the full proper game.

you also have all the various final fantasy games as mobile versions, ect.

a lot of console games are also on phones dude.
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AllstarSniper32
07/17/18 6:15:14 PM
#28:


Jen0125 posted...
Okay Janway.

This is what I was thinking after I read more posts.
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Mead
07/17/18 6:21:58 PM
#29:


Is TC ever not outraged about something
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Andromicus
07/17/18 6:36:28 PM
#30:


The original clicker heroes was great, pretty much the best example of the genre
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Black_Crusher
07/17/18 6:37:25 PM
#31:


Krow_Incarnate posted...
Because you can find much better games, actual works of passion, for much less than that.

This game already has more publicity than the likes of say, Hidden Dragon Legend or Fight 'N Rage, and in a couple years that will be the case even moreso.

Just another example of shit tier quality control on Steam's part.

There's nothing wrong with the Clicker genre, but no way in hell should one ever cost $30(or anything that isn't pocket change, really). Let alone one that's in "Early Access" which should basically be a massive red flag to anyone these days.

If a developer wants to make those asinine decisions, whatever, it's their game and hell, it looks like they're profiting off of it. But the kicker is that the majority of the reviews for this game are positive.

I've only bought 2 games in EA ever, after doing my homework first since I trust most EA devs as far as I can throw them. I've seen too many titles where they take your money and never bother to finish the game, citing that being in EA means the game never has to actually be completed. Which, if you're keeping score at home is BS.

Edit: Thise games were Vagante and Caveblazers. Both run by passionate devs that don't screw you for your money or give up the ship.
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_AdjI_
07/17/18 10:46:03 PM
#32:


As far as I'm concerned, buying an EA game only makes sense if you're happy with the state of the game as it currently stands, since future development is never guaranteed. I can only think of three I've ever bought. One was Minecraft (not formally EA, but basically the same model), one was Factorio (which was a fantastic decision because I love that game), and the third was Melody's Escape (a rhythm game that was reasonably entertaining and I don't think has seen much by way of updates since I bought it, though apparently it's out of EA now). No regrets yet.
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Yellow
07/17/18 10:50:24 PM
#33:


Compared to what, a f2p clicker game?

If only it was mobile.
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