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transience 04/23/18 4:00:52 PM #51: |
yeah, hard to say, Judge has quite a few lines in 5-1/2/3/4/5/6 and 6-2/4/5/6. he might not be halfway to his line count with how those games babble on.
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transience 04/23/18 4:01:53 PM #52: |
also, Maya gets kinda shortchanged by her Mia transformations. she probably loses out on 800 lines or so.
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Leonhart4 04/23/18 4:29:11 PM #53: |
Apollo will probably finish 3rd, I think. I predicted top 5 for the Judge though before we started, so I'm feeling pretty good about that!
I don't know that Gumshoe would beat Maya by total textbox count either. I don't think the disparity would be that big to let him catch her. I don't think his line count in AAI2 is going to be very high, and his role in AJ is pretty small. Then he'll be completely done and Maya will still have a few cases left. --- ... Copied to Clipboard!
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Paratroopa1 04/23/18 4:37:42 PM #54: |
Gumshoe's got enough in AAI2 to keep him relevant, let's not act like he's absent from that game. I think he will actually catch up to Maya by the time he is done, although it'll be very very close. And then Maya will blow past him obviously, although her line count isn't THAT overwhelming in AA6.
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Leonhart4 04/23/18 4:45:05 PM #55: |
I mean his line count will be decent just because AAI2 is such a big game, but I think it'll actually be lower than AAI1 despite being a longer game. He doesn't have a big role in any case, and he's only the assistant for like the first ten minutes of E2-1, which will hurt him a lot.
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LeonhartFour 04/23/18 5:56:44 PM #56: |
transience posted...
also, Maya gets kinda shortchanged by her Mia transformations. she probably loses out on 800 lines or so. Well, to clarify, 1-1, 3-1, and 3-4 Mia combined has 883 lines. That means she has about 535 lines (not sure how many lines she has in 1-2 before she dies, but it's not many regardless) where she's being channeled, although it's not always Maya. --- ... Copied to Clipboard!
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LeonhartFour 04/23/18 7:03:01 PM #57: |
trying to play AAI2 on an emulator while keeping track of line counts will not be fun
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LeonhartFour 04/23/18 8:28:40 PM #58: |
also I think the biggest thing that will hurt Gumshoe in terms of his line total in AAI2 is that he spends a large chunk of E2-4 and E2-5 in the background after Edgeworth forfeits his badge
I think maybe Capcom realized Gumshoe wasn't going to be that important here because while Edgeworth clearly has a nifty redone sprite, Gumshoe's is the same one he had in the first game speaking of sprites I kinda hate the Gumshoe one in AAI where he recoils and stands on one leg like he's terrified it's just so uncool I mean I know Gumshoe isn't exactly "cool" but come on it makes him look like a pansy --- ... Copied to Clipboard!
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LeonhartFour 04/23/18 11:09:31 PM #59: |
You know, I've never really been able to figure out if I actually like Logic Chess or not. I like the motif, but it's basically a glorified Psyche-Lock that's a bit more roundabout due to needing to ask questions in a certain order at times. I feel like the time limit is kinda unneeded, too.
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transience 04/23/18 11:41:51 PM #60: |
yeah, it's not great. the best one is probably Blaise? that or Sebastian. the others feel honestly useless.
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LeonhartFour 04/24/18 12:11:13 AM #61: |
the fact that they even have this debate about the "red mole" on the president's forehead in Kay's picture is probably the only really dumb part of E2-1 because you've already found the gun with the laser attached to it so it's pretty obvious what it is
like I know that characters in intro cases are dumber than usual but come on --- ... Copied to Clipboard!
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Paratroopa1 04/24/18 12:27:38 AM #62: |
I honestly don't like logic chess at all. I don't know if that's an unpopular opinion but I don't think they're particularly clever and a lot of the time they don't make a ton of sense. I think that's partly owing to a slightly below standard translation but I think it's also just not very interesting to work them out. The only thing I like about them is the funny "wrong" choices you can give, although they never have "wrong answer dialog" which is disappointing.
Also, it bugs the hell out of me that you never do logic chess against Knightley OR Simon, AND you never do logic chess against someone who has a king piece. I mean, what the hell. I do like the presentation and the music, and it still adds something to the game by breaking up the action a bit, but yeah, I don't think it was executed very well. ... Copied to Clipboard!
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LeonhartFour 04/24/18 12:29:43 AM #63: |
Paratroopa1 posted...
The only thing I like about them is the funny "wrong" choices you can give the Sebastian one that makes you auto-lose the entire Logic Chess is the best --- ... Copied to Clipboard!
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kevwaffles 04/24/18 12:43:35 AM #64: |
Paratroopa1 posted...
AND you never do logic chess against someone who has a king piece. I mean, what the hell. I mean, why the hell would you? The goal of chess is to capture the opponent's king while defending your own. The people themselves are the kings. --- "One toot on this whistle will take you to a far away land." -Toad, SMB3 ... Copied to Clipboard!
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Paratroopa1 04/24/18 12:50:45 AM #65: |
kevwaffles posted...
Paratroopa1 posted...AND you never do logic chess against someone who has a king piece. I mean, what the hell. Oh I didn't think of it that way, I guess that makes sense. ... Copied to Clipboard!
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_SecretSquirrel 04/24/18 1:02:46 AM #66: |
LeonhartFour posted...
Paratroopa1 posted...The only thing I like about them is the funny "wrong" choices you can give What would have been the best is if they had custom dialogue for choosing a certain choice in the Sahwit chess match. --- Agent Triple Zero at your service! BKSheikah is the new greatone. ... Copied to Clipboard!
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LeonhartFour 04/24/18 12:01:42 PM #67: |
man Nicole Swift is a blabbermouth just like Lotta
I'm already surprised by how high her line count is --- ... Copied to Clipboard!
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LeonhartFour 04/24/18 5:06:40 PM #68: |
I like that E2-1 Beginning has nearly as many lines as all of E1-1
it's a fitting commentary on how much bigger this game is --- ... Copied to Clipboard!
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transience 04/24/18 8:35:10 PM #69: |
makes sense, the dialogue in E1-1 is hilariously trite, kinda like 1-1
--- xyzzy ... Copied to Clipboard!
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NeoElfboy 04/24/18 8:38:05 PM #70: |
In fairness E2-1 in particular is exceptionally big for what it is (a first case). But... yes, still a fitting commentary.
E2-1 exists in this fun space where it wouldn't work at all as an introduction to the series, but in a sequel to a spinoff where they just assume it's nobody's first game, they get away with it, and it's a lot of fun. To some extent I feel this way about AAI2 in general - it's an Ace Attorney game for veterans. It's totally unsurprising to me that my more casual AA friends (the ones I was able to convince to pick up the emulator anyway) didn't get into it but more hardcore ones really dug it. I liked logic chess well enough. Nothing amazing but reasonably solid, and I liked the tension of the time limit, fake though it may be. The one with Sebastian is the highlight. --- The RPG Duelling League: www.rpgdl.com An unparalleled source for RPG information and discussion ... Copied to Clipboard!
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LeonhartFour 04/24/18 8:39:12 PM #71: |
I dunno that I agree with that
E1-1's just as long as 3-1. AAI1 in general goes more for PW1's level of simplicity and brevity (at least until E1-5 anyway). AAI2 tries to make every case bigger than every case of its type before it. --- ... Copied to Clipboard!
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transience 04/24/18 8:46:00 PM #72: |
I'm not talking case length so much of the brevity of the cross examinations. some of those responses are one line long and the cross examinations have 7-8 lines each.. kinda like 1-1.
it doesn't stay that way, not THAT brief anyway. --- xyzzy ... Copied to Clipboard!
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transience 04/24/18 8:46:31 PM #73: |
here's a take - logic chess is the forefather of the mood matrix
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LeonhartFour 04/24/18 8:51:34 PM #74: |
transience posted...
here's a take - logic chess is the forefather of the mood matrix it's also a bad take since the Mood Matrix isn't that convoluted and tends to have simple solutions like I said before, it's more of a successor to the Psyche-Lock Logic Chess is probably more similar to Perceive than Mood Matrix either way the real take is that AAI2 tried to make a bunch of new gameplay changes and most of them were kinda bad the changes to Little Thief were also kinda bad and that stupid thing you had to do with zooming in on videos to find hidden details was also pretty bad --- ... Copied to Clipboard!
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LeonhartFour 04/24/18 8:56:06 PM #75: |
transience posted...
I'm not talking case length so much of the brevity of the cross examinations. some of those responses are one line long and the cross examinations have 7-8 lines each.. kinda like 1-1. Nah, nearly all of Portsman's cross-examinations are pretty short. He has 29 lines spread across 6 testimonies, so you're talking about an average of 4 or 5 lines apiece. It does have some short "Press" dialogue responses though, that's true. In general, long testimonies went out the door once Takumi stepped away. Alba has 5 testimonies in AAI1 with only 21 lines total. Most testimonies in DD and SoJ tend to be 4 or 5 lines max, too. You also get a lot more 3 line testimonies. You rarely got anything less than 4 lines in a Takumi game. You also don't really have that many complicated testimonies where you've got to press this statement to get new information and then go back to press an entirely different statement to get a new statement based on the information you learned when you pressed the first one. It's a much more straightforward process. --- ... Copied to Clipboard!
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LeonhartFour 04/24/18 11:10:09 PM #76: |
man I love the president's over the top bombast in everything he says and does
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LeonhartFour 04/25/18 12:36:28 AM #77: |
Knightley and the body double are perfect for each other
what massive inferiority complexes they both have --- ... Copied to Clipboard!
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LeonhartFour 04/25/18 1:12:18 AM #78: |
I also like how Knightley is too despicable even for the body double
I like the misdirection of the ballistic markings not matching Knightley's gun and then the final contradiction of figuring out that he managed to swap everything around during that brief period of time when he had all the evidence it's a pretty clever final twist --- ... Copied to Clipboard!
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LeonhartFour 04/25/18 2:13:40 AM #79: |
Total lines by character:
1. Phoenix Wright - 15074 2. Miles Edgeworth - 9310 3. Maya Fey - 4441 4. The Judge - 3846 5. Dick Gumshoe - 3542 6. Franziska von Karma - 2086 7. Kay Faraday - 1426 8. Mia Fey - 1418 9. Ema Skye - 1180 10. Pearl Fey - 1035 11. Godot - 902 12. Larry Butz - 879 13. Shi-Long Lang - 693 14. Dahlia Hawthorne - 578 15. Wendy Oldbag - 553 16. Calisto Yew/Shih-na - 489 17. Adrian Andrews - 459 18. Lotta Hart - 437 19. The Judge's Brother - 421 20. Bikini - 351 21. Shelly de Killer - 351 22. Will Powers - 329 23. Maggey Byrde - 323 24. Lawrence "Moe" Curls - 320 25. Manfred von Karma - 317 26. Tyrell Badd - 313 27. Winston Payne - 309 28. Quercus Alba - 303 29. Luke Atmey - 292 30. Damon Gant - 285 31. Ini Miney - 275 32. Angel Starr - 272 33. Ron DeLite - 269 34. Rhoda Teneiro - 268 35. Jake Marshall - 257 36. Jean Armstrong - 251 37. Lana Skye - 249 38. Victor Kudo - 247 39. Marvin Grossberg - 234 40. Jacques Portsman - 231 41. Horace Knightley - 204 42. Maximillion Galactica - 203 43. Ben & Trilo Quist - 200 44. Mike Meekins - 183 45. Ken "Acro" Dingling - 182 46. Iris - 181 47. Furio Tigre - 176 48. Nicole Swift - 175 49. Matt Engarde - 171 50. Cammy Meele - 168 51. Morgan Fey - 165 52. Redd White - 162 53. Regina Berry - 151 54. Colias Palaeno - 150 55. Dee Vasquez - 148 56. Zinc Lablanc - 146 57. Trilo Quist - 140 58. Desiree DeLite - 139 59. Cody Hackins - 135 60. Lauren Paups - 130 61. Di-Jun Huang - 109 62. Richard Wellington - 107 63. April May - 104 64. Yanni Yogi - 98 65. Lance Amano - 92 66. Penny Nichols - 86 67. Viola Cadaverini - 80 68. Terry Fawles - 74 69. The Bellboy - 72 70. Director Hotti - 71 71. Ernest Amano - 68 72. Benjamin Woodman - 60 73. Sal Manella - 59 74. Frank Sahwit - 58 75. Chief of Detectives - 55 76. Lisa Basil - 46 77. Turner Grey - 39 78. Elise Deauxnim - 30 79. Polly - 20 80. Gregory Edgeworth - 5 Overall total lines - 59687 Total lines by segment: E2-1 Beginning - 1009 E2-1 End - 914 Total lines by case: 2-4 - 5946 1-5 - 5913 3-5 - 5815 E1-5 - 4831 3-2 - 4151 3-3 - 4063 2-3 - 3884 1-4 - 3466 2-2 - 3119 E1-4 - 2935 1-3 - 2741 E1-3 - 2412 E1-2 - 1995 E2-1 - 1923 1-2 - 1773 3-4 - 1225 3-1 - 1167 E1-1 - 1039 2-2 - 899 1-1 - 389 Total lines by character per case: Turnabout Target (E2-1) 1. Miles Edgeworth - 830 (43.16%) 2. Dick Gumshoe - 234 (12.17%) 3. Kay Faraday - 208 (10.82%) 4. Horace Knightley - 204 (10.61%) 5. Nicole Swift - 175 (9.10%) 6. Shelly de Killer - 132 (6.86%) 7. Di-Jun Huang - 109 (5.67%) 8. Other - 23 9. Winston Payne - 8 --- ... Copied to Clipboard!
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transcience 04/25/18 6:39:07 AM #80: |
it looks like the top line count so far from a single case character is
edit: well, Ema's 1-5 appearance so far trumps everyone but that won't last --- add the c and back away iphonesience ... Copied to Clipboard!
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WiggumFan267 04/25/18 10:44:58 AM #81: |
I actually finally began my series replay a bit ago (thus is like my 5th time or so but going to add AAI2 and Layton vs Wright to this for the first time!)
I can claim I now really think 1-3 is a real drag and 1-2 is actually pretty enjoyable. Like the contradictions and stuff are boring but the investigations are interesting necause the story is well presented in that case. 1-4 still one of my favs and 1-5 is still great. 2-1 has some really humorous moments that get overlooked like when phoenix forgets Maya (And Payne) at the end but when you present his biz card I don't think o ever picked the joke answer of "Look at the name" instead of the phone #. And Nick is like "this name is very important. It told me who I am!" Judge: didn't you know that? Nick (in objection pose): NOPE 2-2 is more convoluted than I remember and leaves loose ends. Like its never made clear if Gray actually drugged Mimi or not right? And did he just want her dead for the reputation of the hospital cuz that seems kind of weak? Why didn't he just fire her? What purpose does her dead serve him? The whole contradiction with the licence made no sense too. So did Inireally not have a licence? Then why did hotti say she did? Mimi took ini's licence from the burning car body? How did Maya not get shot with the bullet hole in the box? Etc etc. Too many weird questions left unanswered here.... I'm on 2-3 now god rest my soul. --- ~Wigs~ Dp Guru Wins over Me: 1, Fantasy Baseball Wins over Dp: 3 2015 NATIONAL LEAGUE CHAMPION NEW YORK METS ... Copied to Clipboard!
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LeonhartFour 04/25/18 10:54:15 AM #82: |
transcience posted...
it looks like the top line count so far from a single case character is Well, Bikini's part of a massive case the more "impressive" thing is the fact that Moe is 2nd WiggumFan267 posted... Like its never made clear if Gray actually drugged Mimi or not right? It's never outright stated, but it's pretty clearly implied he didn't. WiggumFan267 posted... So did Inireally not have a licence? Then why did hotti say she did? Mimi took ini's licence from the burning car body? She did, or at least she had a permit. Mimi didn't take the license. Mimi had a picture of Ini with her. WiggumFan267 posted... How did Maya not get shot with the bullet hole in the box? Maya wasn't in the box at the time. --- ... Copied to Clipboard!
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NeoElfboy 04/25/18 11:08:14 AM #83: |
Bikini, Moe, and Luke all have the trait of characters who talk a lot (both during trial and investigation), though I too was slightly more surprised at seeing Bikini up there than the other two. Her case is longer though, which obviously helps.
--- The RPG Duelling League: www.rpgdl.com An unparalleled source for RPG information and discussion ... Copied to Clipboard!
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SeabassDebeste 04/25/18 11:12:06 AM #84: |
what makes the ballistic twist in E2-1 so clever is that you don't expect it at this time, from this person
it's the type of move you expect from a 2nd or 3rd case, but in case 1, the villain is usually just straight-up lying (it's an out-of-court maneuver, so in a case with no investigation, I guess it's nearly impossible to pull off anyway - the nearest analogue might be acro hiding the bust in his chair) and that's combined with knightley having all the negative traits we've already seen - jealous, physically inferior, and a case 1 villain - we just assume he's a pushover dolt. but he's not. --- yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness ... Copied to Clipboard!
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LeonhartFour 04/25/18 12:10:00 PM #85: |
I don't think it's necessarily that Bikini never stops talking. It's just that she's a big part of nearly every segment of a massive case, which is rare. Most one-off characters are either trial only/investigation only, or first half only/second half only, but Bikini's there throughout the whole thing.
SeabassDebeste posted... and that's combined with knightley having all the negative traits we've already seen - jealous, physically inferior, and a case 1 villain - we just assume he's a pushover dolt. but he's not. It's kind of weird that we give Knightley this much credit solely because he's the intro villain and he actually did one clever thing...that was quickly unraveled and unequivocally painted him as the killer once it was unraveled. I think Knightley's overrated and what he did isn't as "brilliant" as people seem to give him credit for. I thought Portsman's move in E1-1 (Recognizing that there was a second visitor before Edgeworth did and using it to craft an alibi) was more clever and gave him more leeway than what Knightley did here. Don't get me wrong. It's a cool twist that catches you off guard because you're not ready for it in an intro case (you expect the ballistic markings to match Knightley's gun and that's how the case ends; they also did the super smart move of playing Presto on the testimony before this, so you're doubly expecting it), but come on, it's super easy to figure out what he did. The whole point of Knightley is that he's not nearly as clever as he thinks he is, and Edgeworth proves that. --- ... Copied to Clipboard!
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Paratroopa1 04/25/18 12:16:36 PM #86: |
It's going to be amazing how badly Dhurke destroys every other single-case character
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LeonhartFour 04/25/18 12:20:28 PM #87: |
Paratroopa1 posted...
It's going to be amazing how badly Dhurke destroys every other single-case character Yeah, he probably will. Being Apollo's partner for most of investigation day 1 will give him a pretty massive line count. --- ... Copied to Clipboard!
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bwburke94 04/25/18 12:26:25 PM #88: |
Does Dhurke actually count as single-case? He has a line in 6-1...
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LeonhartFour 04/25/18 12:30:38 PM #89: |
bwburke94 posted...
Does Dhurke actually count as single-case? He has a line in 6-1... Well, he's technically not a single-case character just due to the fact that he has a line at the very end of 6-1 and you see him in person at the very end of 6-3 (although I don't think he speaks, but maybe he does), but they're pretty brief. I know it's not quite the same thing, but is Sal Manella a single-case character or not considering he has a brief cameo in E1-2? --- ... Copied to Clipboard!
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transcience 04/25/18 1:24:23 PM #90: |
what's Adrian's line count in 2-4? she feels way more present than Bikini and is in a similarly sized case but might have less lines.
--- add the c and back away iphonesience ... Copied to Clipboard!
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LeonhartFour 04/25/18 1:28:51 PM #91: |
transcience posted...
what's Adrian's line count in 2-4? she feels way more present than Bikini and is in a similarly sized case but might have less lines. 332, so a little less than Bikini but pretty close. Adrian's a big part of day 1, but not as big of a part of day 2. She only has the Psyche-Lock on investigation day 2, and only one testimony on trial day 2. --- ... Copied to Clipboard!
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LeonhartFour 04/25/18 4:55:55 PM #92: |
E2-2 time
I'm not looking forward to this although the intro to this case is pretty solid and I love the prison as a setting --- ... Copied to Clipboard!
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transcience 04/25/18 5:03:38 PM #93: |
e2-2 is good until you get to end and it trying to explain the murder
hey e2-2 is a clone of e1-5 --- add the c and back away iphonesience ... Copied to Clipboard!
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LeonhartFour 04/25/18 5:04:36 PM #94: |
except a lot worse since it isn't actually that good in the middle either
like E2-2 is worth the price of admission for the Sahwit cameo and the setup for E2-5 with Keyes but other than that it's kinda meh --- ... Copied to Clipboard!
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transcience 04/25/18 5:06:42 PM #95: |
I liked it. I think the Sahwit stuff and the Elbird escape is in middle. I liked all that.
--- add the c and back away iphonesience ... Copied to Clipboard!
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LeonhartFour 04/25/18 5:09:24 PM #96: |
The Sahwit stuff is closer to the beginning, I think. The Elbird testimony at the end of Middle is good, too. Like E2-2 has some pretty good individual moments but as a whole, it's a mess and not very cohesive. The fact that End drags on interminably is just symptomatic of the shaky and inconsistent nature of the case as a whole.
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SeabassDebeste 04/25/18 5:10:43 PM #97: |
Reduce E2-2's length by 40% and/or its self-seriousness by 80%, and it becomes a really nice mid-game case. I enjoy the whole cast except Dogen and the jail is a great setting.
The opaque pacing of it is one of my big issues with E2-2. In contrast, E2-3 and E2-5 are actually longer but don't pretend that they're ending before they're ready to end. --- yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness ... Copied to Clipboard!
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Paratroopa1 04/25/18 6:27:39 PM #98: |
Yeah, I think the reason E2-2 feels so long is that you don't know what the endgame is or when it is coming, and it comes pretty late. I think the AAI series suffers from this in general, since the trial format keeps things flowing REALLY smoothly, whereas the AAI games can feel like they're plodding along without you knowing if you're in the middle or the end of the case.
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LeonhartFour 04/25/18 7:07:23 PM #99: |
Well, I also think part of it is that they tease you that you've hit the end with Elbird's testimony (they even use the Presto theme for it!) and seemingly honing in on Dogen as the killer...and then the case goes on for another four hours.
I wish that were an exaggeration. In that sense, it is absolutely like E1-5 in that they tease that you've hit the climax, but you're only at the halfway point. Well, in E1-5's case, it's more like the 65% mark, but close enough. --- ... Copied to Clipboard!
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LeonhartFour 04/25/18 11:40:15 PM #100: |
Ray's theme is so good
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