Poll of the Day > TFW you find out we might be getting a Skyward Sword remaster for Switch.

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DistantMemory
11/12/17 1:18:54 PM
#1:


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FellWolf
11/12/17 1:23:38 PM
#2:


Seems a but too soon?
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DirtBasedSoap
11/12/17 1:24:45 PM
#3:


FellWolf posted...
Seems a but too soon?

meh, Id rather get it sooner rather than later. game looks like ass on a modern TV
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ReggieTheReckless
11/12/17 1:30:43 PM
#4:


Don't want it. Give me another game like breath of the wild
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#5
Post #5 was unavailable or deleted.
Kungfu Kenobi
11/12/17 1:35:25 PM
#6:


My expression did not change.
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funkyfritter
11/12/17 2:12:25 PM
#7:


Does the switch even have the motion control functionality to make those controls work?
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Blightzkrieg
11/12/17 2:24:33 PM
#8:


Finally, I can hate Zelda in HD.
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DistantMemory
11/12/17 2:32:44 PM
#9:


funkyfritter posted...
Does the switch even have the motion control functionality to make those controls work?


Joycons can be detached and function just like a wiimote and nunchuck.
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JunkoEnoshima
11/12/17 2:36:01 PM
#10:


funkyfritter posted...
Does the switch even have the motion control functionality to make those controls work?

Yes but I sincerely hope they don't make use of it, it literally broke that game
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funkyfritter
11/12/17 2:38:18 PM
#11:


DistantMemory posted...
funkyfritter posted...
Does the switch even have the motion control functionality to make those controls work?


Joycons can be detached and function just like a wiimote and nunchuck.

I know they have basic motion control functionality, but are they as accurate as the wii motion plus? Skyward sword was finicky enough, the last thing that game needs is more hardware limitations.
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streamofthesky
11/12/17 2:38:57 PM
#12:


JunkoEnoshima posted...
funkyfritter posted...
Does the switch even have the motion control functionality to make those controls work?

Yes but I sincerely hope they don't make use of it, it literally broke that game

Many aspects of SS are built around motion controls. Which is coincidentally why it's such a horrible game. But also means it'd require far more work to remove than I'd expect from Nintendo on one of its lazy Zelda HD remasters. The whole point of doing them is it's lots of $$ for little effort.
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FourthDimension
11/12/17 2:39:35 PM
#13:


I'll play it if they take out the motion bullshit.
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Tails 64
11/12/17 2:40:43 PM
#14:


Has Nintendo ever said anything about this happening?
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DistantMemory
11/12/17 2:55:42 PM
#15:


funkyfritter posted...
DistantMemory posted...
funkyfritter posted...
Does the switch even have the motion control functionality to make those controls work?


Joycons can be detached and function just like a wiimote and nunchuck.

I know they have basic motion control functionality, but are they as accurate as the wii motion plus? Skyward sword was finicky enough, the last thing that game needs is more hardware limitations.


I don't know, though I'm sure they could provide a non-motion control option for the game with the Switch's control layout.

streamofthesky posted...
JunkoEnoshima posted...
funkyfritter posted...
Does the switch even have the motion control functionality to make those controls work?

Yes but I sincerely hope they don't make use of it, it literally broke that game

Many aspects of SS are built around motion controls. Which is coincidentally why it's such a horrible game. But also means it'd require far more work to remove than I'd expect from Nintendo on one of its lazy Zelda HD remasters. The whole point of doing them is it's lots of $$ for little effort.


Eh, I'd say it depends on whether this is going to be a remaster with some effort put into it like WWHD, or just an HD port like TPHD.

Tails 64 posted...
Has Nintendo ever said anything about this happening?


Grezzo, the team behind OoT3D and MM3D, have recently said that they are "creating a legend" for the Switch. They said the exact same thing before the unveiling of OoT3D, so it's highly probable that we're getting a Zelda remaster and, given that Skyward Sword is next in line, it'll likely be that.
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JunkoEnoshima
11/12/17 3:09:43 PM
#16:


minish cap remaster when
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Blightzkrieg
11/12/17 3:13:11 PM
#17:


JunkoEnoshima posted...
minish cap remaster when

Minish Cap is a great game should have been a main 3D title.
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DistantMemory
11/12/17 3:14:16 PM
#18:


JunkoEnoshima posted...
minish cap remaster when

Never because Capcom developed it.
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faramir77
11/12/17 3:18:03 PM
#19:


Skyward Sword was the worst 3D Zelda, and the motion controls weren't even the main problem.

If I'm refusing to pay for a Skyrim remaster, then I absolutely will not even consider a Skyward Sword remaster unless they dramatically change the fundamental issues with that game, which would be such an undertaking that they'd might as well just call it a new game.
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avatarmight
11/12/17 3:37:46 PM
#20:


I still don't get the motion hate. I thought the controls worked great and made some enemies more interesting, like the deku babas. The game itself has flaws, but I still quite enjoyed it. If it is remastered, I'll be looking forward to it.
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DistantMemory
11/12/17 3:41:02 PM
#21:


avatarmight posted...
I still don't get the motion hate. I thought the controls worked great and made some enemies more interesting, like the deku babas. The game itself has flaws, but I still quite enjoyed it. If it is remastered, I'll be looking forward to it.


This is how I feel, but the reality is that a fair amount of people had issues with them so they'll definitely need a non-motion controls option.
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Rockies
11/12/17 3:43:03 PM
#22:


Did they really use the word "creating" to describe OoT3D? I'm not entirely sure I buy that. Maybe it was a similar wording, but that would imply an entirely new game. My guess would be they're doing a spinoff or 2D Zelda.

I also have my doubts about the Switch being able to support Motion Plus-level control, and I don't know if they'd remove the motion control. You'd fundamentally have to change a lot of the game, and I doubt they're going to put in the work for that. Plus it might anger fans of the original... and leaving in motion controls has plenty of haters too. I just don't really see SS as a good remaster candidate.
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DistantMemory
11/12/17 4:09:08 PM
#23:


Rockies posted...
Did they really use the word "creating" to describe OoT3D? I'm not entirely sure I buy that. Maybe it was a similar wording, but that would imply an entirely new game. My guess would be they're doing a spinoff or 2D Zelda.

I also have my doubts about the Switch being able to support Motion Plus-level control, and I don't know if they'd remove the motion control. You'd fundamentally have to change a lot of the game, and I doubt they're going to put in the work for that. Plus it might anger fans of the original... and leaving in motion controls has plenty of haters too. I just don't really see SS as a good remaster candidate.


I don't think having a standard control option and a motion control option is unrealistic. What is there, motion control-wise, that couldn't be done with the buttons/analog sticks that the Switch has? I can't think of anything. It's not like there haven't been directional sword slashes with analog sticks before. Shaking to spin in the water could easily be replaced with the analog trigger. Same with rolling. And so on and so forth.
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Rockies
11/12/17 4:11:53 PM
#24:


Because some of the combat and puzzles are oriented around following your sword, not just where you swing
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StopPosting
11/12/17 4:18:06 PM
#25:


Worst 3D Zelda. Worst world, worst items, and by far the worst characters I've ever seen in a 3D Zelda. They tried so hard to make you like Fi when she was just a garbage no personality literal robot character and Ghirahim is one of the most annoying and worthless tryhards of all time. Impa was okay and that's about all I can give it.
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DistantMemory
11/12/17 4:34:14 PM
#26:


Rockies posted...
Because some of the combat and puzzles are oriented around following your sword, not just where you swing


Analog.

Sticks.
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Rockies
11/12/17 4:52:53 PM
#27:


Oh, that totally explains it
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Rockies
11/12/17 4:56:22 PM
#28:


Do you remember any of the combat from the game? When you have a sword duel, what happens is, say, you're holding your sword to the far right. You're supposed to then bring it to the left side quickly, before your enemy defending your right side can react, and then swing it to the right. That didn't even work that well with the motion controls, but it was at least doable since you're moving a large object in your hand. How are you supposed to replicate that with a stick that only moves a few millimeters? I don't understand, would you press the stick in the direction you want to swing, but also move the stick to "point" the sword? How do you determine and execute the sensitivity for moving the sword vs. swinging it? Would you have to also press one of the left shoulder buttons to execute a swing?
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Veedrock-
11/12/17 5:05:50 PM
#29:


I'll bite if it comes with a gold joycon.
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DistantMemory
11/12/17 6:10:45 PM
#30:


Rockies posted...
Do you remember any of the combat from the game? When you have a sword duel, what happens is, say, you're holding your sword to the far right. You're supposed to then bring it to the left side quickly, before your enemy defending your right side can react, and then swing it to the right. That didn't even work that well with the motion controls, but it was at least doable since you're moving a large object in your hand. How are you supposed to replicate that with a stick that only moves a few millimeters? I don't understand, would you press the stick in the direction you want to swing, but also move the stick to "point" the sword? How do you determine and execute the sensitivity for moving the sword vs. swinging it? Would you have to also press one of the shoulder buttons to execute a swing?


That's up to the developers to figure out while they make the remaster.
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DavidZ2844
11/12/17 7:05:16 PM
#31:


So is this pure speculation you're pulling out of your ass or has there been a recent announcement of some kind that led you to believe this might happen?
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Rockies
11/12/17 7:07:24 PM
#32:


It's just pure speculation. He's probably one of the few people who would jump to that conclusion since he's weirdly in love with Skyward Sword and desperately wants something to happen with it.
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Lokarin
11/12/17 7:08:18 PM
#33:


Fi: There is a 88% chance this game will score an 8.8
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DistantMemory
11/12/17 7:20:41 PM
#34:


DavidZ2844 posted...
So is this pure speculation you're pulling out of your ass or has there been a recent announcement of some kind that led you to believe this might happen?


See the last part of post #15. Its all but outright stated that theyre making another Zelda remaster, the only question is of which game, and Skyward Sword seems like the most likely pick.
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AllstarSniper32
11/12/17 7:23:13 PM
#35:


It's my favorite Zelda game, but I don't really want a remaster. I can see them wanting to make one to get rid of the motion controls that so many people seemed to have a problem with.
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DistantMemory
11/12/17 7:27:04 PM
#36:


My only reservation for an SS remaster is that it ends up like TPHD, which made no effort to improve the visuals beyond making it compatible with HD and was the same exact game otherwise.

It needs to be like WWHD, which actually fixed a lot of the games problems(slow sailing, triforce quest) and with revamped visuals.
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Dikitain
11/12/17 7:31:38 PM
#37:


avatarmight posted...
I still don't get the motion hate. I thought the controls worked great and made some enemies more interesting, like the deku babas. The game itself has flaws, but I still quite enjoyed it. If it is remastered, I'll be looking forward to it.

The motion plus was HORRIBLE, I played with that for a couple hours and could never get it to work. It kept going out of sync and needed to be re-calibrated. I think Mario Galaxy and Metroid Prime did motion control right, hell even Twilight Princess was much better then Skyward Sword.

Granted, it might work better with the joycons, but if they did release Skyward Sword on the switch I really hope they have a no motion control option.
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Cruddy_horse
11/12/17 7:41:14 PM
#38:


Even if they were to fix the awful amount of hand holding and babying of the player it would still be the worst 3d Zelda game.
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TheCyborgNinja
11/12/17 7:46:51 PM
#39:


Id prefer TP. I didnt like Skyward Sword.
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Rockies
11/12/17 8:31:48 PM
#40:


I looked up news on this and I think the way you are describing it is misleading. I thought there was going to be some announcement, but it looks to me like this was just something they had on a job posting and then VG news outlets noticed and started putting out rumors. There is little reason to believe this is for a Zelda remaster other than the "legend" tagline. If you actually read about what they're looking for, it sounds like they're making a new game, not a remaster. They want people to work with the Unreal Engine and do stuff like 3D map modeling. Unless they're remaking it from the ground-up, I have my doubts this is what it is.
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Stupid Pirate Guy
11/12/17 8:51:16 PM
#41:


HD bomb bowling
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DistantMemory
11/12/17 8:53:42 PM
#42:


Rockies posted...
I looked up news on this and I think the way you are describing it is misleading. I thought there was going to be some announcement, but it looks to me like this was just something they had on a job posting and then VG news outlets noticed and started putting out rumors. There is little reason to believe this is for a Zelda remaster other than the "legend" tagline. If you actually read about what they're looking for, it sounds like they're making a new game, not a remaster. They want people to work with the Unreal Engine and do stuff like 3D map modeling. Unless they're remaking it from the ground-up, I have my doubts this is what it is.


The legend tagline alone gives every reason to think this could be a Zelda remaster. They used the same tagline with their first Zelda remaster, and now they're using it again. That's an outrageously strong implication of another Zelda remaster. If anything, your efforts to downplay that are misleading. As for the Unreal Engine and map modeling, all that tells us is that they're likely giving whatever remaster it is a serious graphical upgrade, like with WWHD, which is promising.

As for whether the game is Skyward Sword, that's up for debate, but it is a distinct possibility and even the most likely option given that it's next in line. But this is certainly some sort of Zelda remaster, and I'm so confident on that point that I am willing to bet my presence on PoTD on it if you do the same. Whoever's wrong has to leave forever, no alts.
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DistantMemory
11/12/17 8:54:57 PM
#43:


Stupid Pirate Guy posted...
HD bomb bowling


HD Ghirahim!!

Although we got that once already: https://i.ytimg.com/vi/-o9G6jqs-ks/maxresdefault.jpg
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Lil_Bit83
11/12/17 8:57:53 PM
#44:


JunkoEnoshima posted...
minish cap remaster when


This. Or maybe an Oracles remaster?
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DistantMemory
11/12/17 8:58:21 PM
#45:


Wasn't Oracles also developed by Capcom?

Ain't happening people.
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Lil_Bit83
11/12/17 9:03:51 PM
#46:


Yes, but Zelda is Nintendo's franchise. That's why those greedy buzzards at Microsoft (thankfully) didn't get Donkey Kong Country.
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Rockies
11/12/17 9:05:18 PM
#47:


Considering Nintendo still has control over the Rare-developed DK games, I doubt that Capcom is a huge obstacle. But given that they're looking for a bunch of 3D positions, I hope this isn't Oracles or any other 2D Zelda game anyway. They're long overdue to go back to sprites. Same for 2D Mario.
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DistantMemory
11/12/17 9:07:46 PM
#48:


Rockies posted...
Considering Nintendo still has control over the Rare-developed DK games, I doubt that Capcom is a huge obstacle. But given that they're looking for a bunch of 3D positions, I hope this isn't Oracles or any other 2D Zelda game anyway. They're long overdue to go back to sprites. Same for 2D Mario.


*giggles*
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Rockies
11/12/17 9:10:20 PM
#49:


Not sure what you're laughing at, am I missing a game where they did, or do you just think the idea is stupid?

Well, we had Mario Maker, but that doesn't really count and none of them were new styles.
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DistantMemory
11/12/17 9:13:38 PM
#50:


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