Board 8 > 19 years later, the story of Xenogears disc 2 is solved

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WazzupGenius00
06/15/17 9:24:57 PM
#1:


http://kotaku.com/the-real-story-behind-xenogears-unfinished-disc-2-1796151112

Back then, we had the direction of, ‘All projects take two years and that’s when we need to get it done.’ So on top of developing the game, we had to nurture and teach and grow these younger employees. Things like 3D were extremely new, which led to some delays in the schedule. It just wasn’t possible to get everything done.”

...So we had a proposal—I proposed that if we do disc 2 in this way that it turned out to be, we can finish the game with the current number of staff and the current time allotted for the schedule and the remaining budget we have.”

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SupremeZero
06/15/17 10:04:46 PM
#2:


I wonder what FFXV would be like if they still had that rule.
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azuarc
06/15/17 10:12:54 PM
#3:


Having never played Xenogears, that seems kinda messed up. But at least it's better than not getting the whole story, I guess?
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Jeff Zero
06/15/17 10:26:59 PM
#4:


azuarc posted...
Having never played Xenogears, that seems kinda messed up. But at least it's better than not getting the whole story, I guess?


We definitely got the better scenario here. A ton goes down in the plot on Disc 2. It's rushed desperately but you're shipped to various dungeons you do gain full world map control again by the end.

There are several big scenes which lack the appropriate punch because the narration segments had to gloss over detail, or because there's a surrealist start background as we zoom in something in media res, but we get the whole story and we still get the big picture along the way. There's even some very solid character development.
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NowItsAngeTime
06/16/17 1:27:03 PM
#5:


I think it's cool when people are eventually open with stuff like this
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Vlado
06/16/17 2:23:29 PM
#6:


Even with this limitation, it's one of 5 or so 10/10 games in existence.
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htaeD
06/16/17 2:30:39 PM
#7:


I am surprised we got as much of disc 2 as we did
though I do wish we could have seen what the actual dungeons and battles for some plot elements would have looked like
the final dungeon was just Merkava(I think thats what it was called, I cant keep all badly translated bible references straight) recycled for instance
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LapisLazuli
06/16/17 2:51:45 PM
#8:


Was.....this a new explanation? This is exactly how it was explained to me years ago. Was that just conjecture and only now we have real confirmation? Always seemed super obvious that this was the case.
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Jeff Zero
06/16/17 2:53:23 PM
#9:


LapisLazuli posted...
Was.....this a new explanation? This is exactly how it was explained to me years ago. Was that just conjecture and only now we have real confirmation? Always seemed super obvious that this was the case.


There's not much new material here, really.
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Anagram
06/16/17 3:04:09 PM
#10:


I have an incomplete save of the game I need to go back and finish. I don't even remember where I stopped, but it was some point during Disk 1.
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redrocket_pub
06/16/17 3:15:12 PM
#11:


LapisLazuli posted...
Was.....this a new explanation? This is exactly how it was explained to me years ago. Was that just conjecture and only now we have real confirmation? Always seemed super obvious that this was the case.


It's confirmation of conjecture, yes.
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RPGlord95
06/16/17 3:19:36 PM
#12:


Perfect Works Xenogears HD please
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WazzupGenius00
06/16/17 3:24:54 PM
#13:


The conjecture before was always that they ran out of money, but here he explains it was actually due to scheduling and staffing issues
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