Current Events > Yooka-Laylee reviews are coming in

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#102
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TheGoldenEel
04/04/17 3:19:18 PM
#103:


I mean, consider this:

http://www.metacritic.com/game/nintendo-64/banjo-kazooie

http://www.metacritic.com/game/xbox-360/banjo-kazooie

Banjo-Kazooie, an all-time classic, got a 92 on N64, yet the vastly improved performance-wise and otherwise almost totally identical Xbox 360 release got a 77

Yooka Laylee is at 74 (for Xbox One), 72 (for PC), and 67 (for PS4)

So according to critics it's only slightly worse than a game most would consider one of the best 3D platformers ever. Reviewers in the modern age just aren't kind to this type of game
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Benify
04/04/17 4:47:49 PM
#104:


3D collectathons are a thing of the past.
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Miz_iZ_AwSOme_X
04/04/17 4:49:26 PM
#105:


That game will never be as good as Banjo Kazooie and Banjo Tooie and Donkey Kong 64 were :/
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Rexdragon125
04/04/17 4:49:26 PM
#106:


Yup, it's all about open world or shooters with microtransaction DLCs anymore
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SomeLikeItHoth
04/04/17 4:56:24 PM
#107:


Lol @ all the shills defending this game without having played it themselves.

Low score means you'll find it on Humble Bundle in a month or two, so be happy.
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Swagnificent119
04/04/17 4:59:14 PM
#108:


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FroMan
04/04/17 5:00:11 PM
#109:


"The game is bad because we wanted a bad game" - YookaLaylee defenders
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Miz_iZ_AwSOme_X
04/04/17 5:02:48 PM
#110:


Swagnificent119 posted...
Miz_iZ_AwSOme_X posted...
That game will never be as good as Donkey Kong 64 :/


https://i.imgtc.com/iyco417.jpeg

https://i.imgtc.com/iyco417.jpeg

https://i.imgtc.com/iyco417.jpeg

https://i.imgtc.com/iyco417.jpeg


What's wrong about liking Donkey Kong 64. At the time the game was alright. But not better than DKC 1 and 2
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SomeLikeItHoth
04/04/17 5:07:40 PM
#111:


FroMan posted...
"The game is bad because we wanted a bad game" - YookaLaylee defenders

Correct. The sad thing is, developers pay close attention to what the critics are saying. If someone reviews a game poorly but lists their reasons, the developers can take note and use that knowledge to improve the next version/sequel of the game. If a bunch of rabid fanboys start attacking said reviewers, it actually kills momentum. It's fine if you enjoy the game, but just because you enjoy it doesn't mean it's a good game.
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Zack_Attackv1
04/04/17 5:08:24 PM
#112:


I'll save it for June.
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P01ntyDmonspank
04/04/17 5:08:56 PM
#113:


Thank God for Jim Sterling for tearing the throat of the developer out and using his skull as a drinking vessel with all the flesh still attached.
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ModLogic
04/04/17 5:09:17 PM
#114:


SomeLikeItHoth posted...
If a bunch of rabid fanboys

this applies to dlc too

we wouldn't be where we are now of not for idiotic fanboys.
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dave_is_slick
04/04/17 5:10:06 PM
#115:


DifferentialEquation posted...
which were terrible games to begin with.

Do you ever NOT have a shit opinion?
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SomeLikeItHoth
04/04/17 5:15:54 PM
#116:


ModLogic posted...
this applies to dlc too

What exactly is the problem with DLC? Can you not afford a few extra dollars? Is your family poor?
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charey
04/04/17 5:25:20 PM
#117:


SomeLikeItHoth posted...
ModLogic posted...
this applies to dlc too

What exactly is the problem with DLC? Can you not afford a few extra dollars? Is your family poor?

Some DLC is cut from the core game to be resold later, not all of it but most day one DLC sure is. Good DLC like the Witcher 3 expansions are very welcome but those are becoming the exception rather then the norm.

Micro transactions on the other hand are almost all destructive to the game play, see any mobile game for how bad it can get.
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Darmik
04/04/17 6:27:03 PM
#118:


Nothing about this is surprising. 3D collectathon platformers haven't reviewed well for at least 15 years now.

When these games were setting the bar they were the closest thing we had to open world games. They just can't impress on the same level anymore.

In saying that if you miss these kinds of games I'm sure you'll love it. It's either putting out a 7/10 game with these mechanics or something completely different.
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Balrog0
04/04/17 6:32:31 PM
#119:


Darmik posted...
When these games were setting the bar they were the closest thing we had to open world games. They just can't impress on the same level anymore.


I never thought about it like that. I guess that was sort of like an open world environment
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legendarylemur
04/04/17 6:35:30 PM
#120:


Well I'm sure Super Mario Odyssey is pretty much guaranteed to be well received by both the fans and critics. This is what the general population was actually waiting for anyways, specifically a new mainline 3D Mario that has a very specific theme. Pretty interesting that they went from space to traveling different dimensions. I was gonna say that was a different take, but it's actually fairly logical
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Darmik
04/04/17 6:40:17 PM
#121:


Balrog0 posted...
Darmik posted...
When these games were setting the bar they were the closest thing we had to open world games. They just can't impress on the same level anymore.


I never thought about it like that. I guess that was sort of like an open world environment


Yeah it's not a coincidence that these platformers started to lose relevance once GTA3 gained more and more popularity.

legendarylemur posted...
Well I'm sure Super Mario Odyssey is pretty much guaranteed to be well received by both the fans and critics. This is what the general population was actually waiting for anyways, specifically a new mainline 3D Mario that has a very specific theme. Pretty interesting that they went from space to traveling different dimensions. I was gonna say that was a different take, but it's actually fairly logical


Mario (even going back to 64) isn't really a collectathon on the same level. You just have your 120 stars or whatever and that's it. A lot of those are tied to objectives and variety is usually pretty high. The priorities are completely different really. I don't really expect Mario Odyssey to be anything like Yooka-Laylee even with the worlds being more open.

Yooka-Laylee is more about collecting lots of stuff in 5 different worlds as far as I know. It's not really trying to do anything new or innovate. It's just bringing back a genre that's been dead for a long time.
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legendarylemur
04/04/17 6:47:57 PM
#122:


I dunno, I always found collectathons to be identical to any Mario games, just that Mario has a more singular focus. You also collect like 4 different types of coins along the way
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Zero_Destroyer
04/04/17 6:50:35 PM
#123:


D-Lo_BrownTown posted...
lol Jim Sterling giving a low score to drive up that site traffic again.


He gave a game I'm excited for a bad review so it must be clickbait even though his site doesn't generate ad revenue >:(

fanboy logic
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Darmik
04/04/17 6:51:21 PM
#124:


legendarylemur posted...
I dunno, I always found collectathons to be identical to any Mario games, just that Mario has a more singular focus. You also collect like 4 different types of coins along the way


I played Mario 64 and Banjo-Kazooie recently and their design philosophies were quite different. Mario is generally still more focused on having obstacle courses. Banjo's was more about exploring, finding all of the secrets in a level and getting 100%

They're in the same genre but how they go about it is completely different.
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legendarylemur
04/04/17 6:52:14 PM
#125:


Zero_Destroyer posted...
D-Lo_BrownTown posted...
lol Jim Sterling giving a low score to drive up that site traffic again.


He gave a game I'm excited for a bad review so it must be clickbait even though his site doesn't generate ad revenue >:(

fanboy logic

I don't think a lot of people are even arguing for the purposes of an ad revenue. He likes the attention, and his pieces have historically always been about how much he can be heard. I think Destructoid liked him back when he was more humble, but it's pretty obvious why he got kicked. He's an egomaniac
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legendarylemur
04/04/17 6:53:37 PM
#126:


Darmik posted...
legendarylemur posted...
I dunno, I always found collectathons to be identical to any Mario games, just that Mario has a more singular focus. You also collect like 4 different types of coins along the way


I played Mario 64 and Banjo-Kazooie recently and their design philosophies were quite different. Mario is generally still more focused on having obstacle courses. Banjo's was more about exploring, finding all of the secrets in a level and getting 100%

They're in the same genre but how they go about it is completely different.

I guess for me, I ended up trying to still explore the place to full in Mario 64 anyways, and getting 100 coins in each of the level does ultimately require a comprehensive exploration of a painting.
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PiOverlord
04/04/17 6:53:39 PM
#127:


SomeLikeItHoth posted...
FroMan posted...
"The game is bad because we wanted a bad game" - YookaLaylee defenders

Correct. The sad thing is, developers pay close attention to what the critics are saying. If someone reviews a game poorly but lists their reasons, the developers can take note and use that knowledge to improve the next version/sequel of the game. If a bunch of rabid fanboys start attacking said reviewers, it actually kills momentum. It's fine if you enjoy the game, but just because you enjoy it doesn't mean it's a good game.

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iPhone_7
04/04/17 6:54:45 PM
#128:


The game would be getting perfect reviews if they kept JonTron's 2 sentences of dialogue
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Damn_Underscore
04/04/17 6:58:10 PM
#129:


iPhone_7 posted...
The game would be getting perfect reviews if they kept JonTron's 2 sentences of dialogue


Exactly.
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Lightsasori
04/04/17 6:58:27 PM
#130:


It's a dead genre that hasn't aged well. You still have to deal with annoyances like bad camera and it's confirmed that the xbox one version can only run the game at 30fps. However, it's purely only for the fans of Banjo and Kazooie that love stuff like this.
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legendarylemur
04/04/17 6:59:16 PM
#131:


Damn_Underscore posted...
iPhone_7 posted...
The game would be getting perfect reviews if they kept JonTron's 2 sentences of dialogue


Exactly.

Or maybe it's just a bad game. I don't think critics care about Jontron lul
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Zero_Destroyer
04/04/17 6:59:26 PM
#132:


legendarylemur posted...

I don't think a lot of people are even arguing for the purposes of an ad revenue. He likes the attention, and his pieces have historically always been about how much he can be heard. I think Destructoid liked him back when he was more humble, but it's pretty obvious why he got kicked. He's an egomaniac


This is just reiterating the "He doesn't like it so he must be lying" logic. The implication here is that the game is actually good, but people are, for whatever contrived reason, giving it negative reviews for reasons unrelated to the actual game. Basically, you're saying "He doesn't really dislike it, it's a great game, and he's just negatively reviewing it because I can't accept that the game may not be good and that people express that opinion."

It's the same logic as DECU fanboys who legitimately believe critics are paid off.
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Cookie Bag
04/04/17 7:00:23 PM
#133:


kirbymuncher posted...
Burt_Macklin posted...
Seems like the general consensus is that it's a polished collectathon 3D platformer but it doesn't do much of anything new to push the genre forward.

I'm fine with this since there hasn't been much of the genre at all recently

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SSJCAT
04/04/17 7:01:54 PM
#134:


Zero_Destroyer posted...
legendarylemur posted...

I don't think a lot of people are even arguing for the purposes of an ad revenue. He likes the attention, and his pieces have historically always been about how much he can be heard. I think Destructoid liked him back when he was more humble, but it's pretty obvious why he got kicked. He's an egomaniac


This is just reiterating the "He doesn't like it so he must be lying" logic. The implication here is that the game is actually good, but people are, for whatever contrived reason, giving it negative reviews for reasons unrelated to the actual game. Basically, you're saying "He doesn't really dislike it, it's a great game, and he's just negatively reviewing it because I can't accept that the game may not be good and that people express that opinion."

It's the same logic as DECU fanboys who legitimately believe critics are paid off.

not really. more like the game might not be great, but surely it isn't a 2/10. perhaps he is making his score super low to draw attention to himself and have people talking about it all over the web.
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legendarylemur
04/04/17 7:03:35 PM
#135:


Zero_Destroyer posted...
legendarylemur posted...

I don't think a lot of people are even arguing for the purposes of an ad revenue. He likes the attention, and his pieces have historically always been about how much he can be heard. I think Destructoid liked him back when he was more humble, but it's pretty obvious why he got kicked. He's an egomaniac


This is just reiterating the "He doesn't like it so he must be lying" logic. The implication here is that the game is actually good, but people are, for whatever contrived reason, giving it negative reviews for reasons unrelated to the actual game. Basically, you're saying "He doesn't really dislike it, it's a great game, and he's just negatively reviewing it because I can't accept that the game may not be good and that people express that opinion."

It's the same logic as DECU fanboys who legitimately believe critics are paid off.

Except it's easy to make the correct points that he does. But he cranks it up to a billion and then picks out the most controversial points and focuses on those. He doesn't legitimately contribute to discussions, and his points are just hatemongering. I'm not gonna defend Yooka-Laylee. Never played it, don't care for it. But historically (like I used to frequent Destructoid), what this guy says about a game and what the game clearly was instead ends up being 2 absolutely different things.

Just watch his video and the play the thing in question. You'll notice that they are in the game, fucking obviously, but they don't even take up 1% of the game nor particularly bother you in your playthrough. That's what his videos often are, otherwise it's gonna be about how people are disagreeing with him. He's done this for like fucking over 5 years
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dave_is_slick
04/04/17 8:54:51 PM
#136:


legendarylemur posted...
getting 100 coins in each of the level does ultimately require a comprehensive exploration of a painting.

I wouldn't say that. Little kid me was able to do this. Just over the course of getting each star for the levels, you'll note where the red and blue coins are.
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Illuminoius
04/04/17 9:01:32 PM
#137:


getting 100 coins in mario 64, even with how strict some of the levels can be, wasn't anywhere near as much of a chore as it was in banjo simply because the levels are smaller
it felt better too because you got an immediate reward
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legendarylemur
04/04/17 9:21:37 PM
#138:


dave_is_slick posted...
legendarylemur posted...
getting 100 coins in each of the level does ultimately require a comprehensive exploration of a painting.

I wouldn't say that. Little kid me was able to do this. Just over the course of getting each star for the levels, you'll note where the red and blue coins are.

I guess comprehensive is a stretch for the more generous levels, but can you really say by the time you got all the stars that you didn't explore pretty much all there is to a world?
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Anteaterking
04/04/17 9:26:25 PM
#139:


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Darmik
04/04/17 9:29:16 PM
#140:


Honestly yeah I think a 2/10 seems a bit ridiculous going by any reasonable metric. I'm not usually one who cares about how reviewers score their games either. I'd even be fine with like a 4/10.

2/10 is like a next to worthless game.
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CapnMuffin
04/04/17 9:31:00 PM
#141:


I feel like someone playing Banjo Kazooie for the first time would score the game similarly.
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Darmik
04/04/17 9:32:00 PM
#142:


CapnMuffin posted...
I feel like someone playing Banjo Kazooie for the first time would score the game similarly.


I thought Banjo-Kazooie aged pretty well. I didn't like Donkey Kong 64 as a kid either. That took it too far for me.
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TheGoldenEel
04/04/17 9:34:45 PM
#143:


CapnMuffin posted...
I feel like someone playing Banjo Kazooie for the first time would score the game similarly.



yeah, like I said above, the 360 release of it and Banjo Tooie are in the 70s on metacritic, despite being straight ports with performance improvements


TheGoldenEel posted...
I mean, consider this:

http://www.metacritic.com/game/nintendo-64/banjo-kazooie

http://www.metacritic.com/game/xbox-360/banjo-kazooie

Banjo-Kazooie, an all-time classic, got a 92 on N64, yet the vastly improved performance-wise and otherwise almost totally identical Xbox 360 release got a 77

Yooka Laylee is at 74 (for Xbox One), 72 (for PC), and 67 (for PS4)

So according to critics it's only slightly worse than a game most would consider one of the best 3D platformers ever. Reviewers in the modern age just aren't kind to this type of game

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masterpug53
04/04/17 9:38:48 PM
#144:


Wait, did they actually name the snake 'Trowser?' Is this supposed to be Banjo's spiritual successor, or Conker's?
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TheGoldenEel
04/04/17 9:43:25 PM
#145:


masterpug53 posted...
Wait, did they actually name the snake 'Trowser?' Is this supposed to be Banjo's spiritual successor, or Conker's?

Banjo-Tooie had a character named Mingella
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Darmik
04/04/17 9:44:11 PM
#146:


Stuff like this makes me wonder how stuff like Ty the Tasmanian Tiger would be received these days.

Would that also still be a 7ish game or even worse since it doesn't have the prestige behind it?
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Solar_Crimson
04/05/17 8:48:30 AM
#147:


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GameofWheels
04/05/17 8:51:37 AM
#148:


It's not surprising. I miss games like this but their time has passed. There's no place for them now except in a Mario game and they have had to innovate that.
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DoctorPiranha3
04/05/17 9:19:46 AM
#149:


GameofWheels posted...
It's not surprising. I miss games like this but their time has passed. There's no place for them now except in a Mario game and they have had to innovate that.

This is stupid. Shut the fuck up and learn to thinkfor yourself, sheep.
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Annihilated
04/05/17 9:44:35 AM
#150:


It's the most generic looking platformer I've ever seen.
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l Dudeboy l
04/05/17 10:20:39 AM
#151:


Sounds like you haven't seen many platformers then.
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