I've been trying to beat it for years, because my memory card wiped the first time I tried to play it and stopped. I was trying to go through it again couple years ago, but my mom accidentally flipped the power switch(I used to live in a stupid house where the light switches turned the electrical outlets on and off, since we didn't have built in lights) and lost a lot of progress, so I stopped.
Now, I don't have a GCN anymore and have a Wii instead, but I don't have it hooked up anymore due to not having any room(I live in a small room and the 360 and the PS3 are taking up all my spare room). So is it worth packing up my 360 or PS3 to play through Eternal Darkness? I guess I could finally go through some Wii and GCN games(I've been wanting to go through SoAL again for a while now) too to make up for the fact that I had to pack one of my other systems.
I've seriously been considering it, but I saw this video and felt that I might not even like the game anymore.
I loaded my save to find out that I'm only 2 hours in and that I'm at the desert place where the dude with the twin swords(later the Ramdao) is. Well, I just beat that chapter and found that I picked green. Is that good? I know it picks easy, normal, hard by the color you pick, so which difficulty did I get?
Actually, when I beat the level, there was the green one for the Ramdao dude to pick up. That means I picked the green difficulty, right? Just making sure before I jump to conclusions.
It's definitely not the easiest, that's blue. Some say red is the hardest, some say green. I'm not really sure, but I would tend to say red is hard and green is medium.
The main thing it affects is which color of enemies you encounter more of. The same basic enemy types exist in all the colors, but they have slightly different properties. The most obvious one is that when they hit you, in addition to dealing damage, they drain your meter that matches their color. So blue enemies drain your magic, green enemies drain your sanity, and red enemies just deal extra damage.
Having low magic isn't gonna kill you, so blue isn't a big deal. Having low sanity also won't kill you directly, but when you're out of it, further sanity drain comes out of your health. So basically, green enemies become like red enemies once they get past the buffer of your sanity. Though it's a little more complicated than that, as all enemies drain sanity when they see you. So while red enemies will typically just deal extra damage when they hit you and drain sanity when they see you, green enemies can quickly become able to damage you just by looking at you.
Anyway none of the colors is actually HARD because you refill magic by running, even running in circles in an empty room, and can cast spells to regain health and sanity.
-- SuperNiceDog didn't have to reconcile his name... But Dauntless Hunter is now MrGreenonion
Actually, when I beat the level, there was the green one for the Ramdao dude to pick up. That means I picked the green difficulty, right? Just making sure before I jump to conclusions.
The dude with the turban? The color he picks isn't the one that you picked for the playthrough, it's the one that beats it. The color that you picked for your playthrough is the one that you picked with Pious Augustus in the first level. Which I believe would be red if the turban guy got green.
-- SuperNiceDog didn't have to reconcile his name... But Dauntless Hunter is now MrGreenonion
The difference in difficulty is negligible. I don't even consider it by difficulty when I choose the artifact. It's more of a health, sanity, magick sort of thing by the artifact you choose.
That HVGN video was laughable too. He kept complaing of the sanity but wouldn't heal his sanity through magick. The "unavoidable" attack is easily sidestepped. There is an obvious indication of when you can perform a finishing attack: the zombie glows while it wriggles on the ground.
The combat IS the bad part about the game but not because it's bad or hard or frusterating. They are just uninteresting, simple and easy. I think the dude is just bad at games because the choices he was making while fighting were real dumb. I've honestly never had a hard time with the combat. Not even in Edward's level which is the most combat heavy.
Actually, when I beat the level, there was the green one for the Ramdao dude to pick up. That means I picked the green difficulty, right? Just making sure before I jump to conclusions.
The dude with the turban? The color he picks isn't the one that you picked for the playthrough, it's the one that beats it. The color that you picked for your playthrough is the one that you picked with Pious Augustus in the first level. Which I believe would be red if the turban guy got green.
Aww crap... I usually suck at these kinds of games and I ended up picking the hardest difficulty?! D:
I don't really like traditional survival horror games but I liked ED's gameplay okay. It wasn't like God of War level combat or anything but it wasn't meant to be. Being able to target heads and limbs was cool, and honestly I liked the easiness compared to your Silent Hills and your Resident Evils. I just don't like video games where you can fight but you're not supposed to; in ED you don't need to run from any enemies.
-- SuperNiceDog didn't have to reconcile his name... But Dauntless Hunter is now MrGreenonion