Board 8 > Shining Force 1: Fire Emblem Run

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eaedwards6400
05/11/12 6:49:00 PM
#1:


I started a run of the classic game of Shining Force playing it like it was a Fire Emblem game. The idea is that every time a player dies he stays dead the entire game and you cannot revive them like you normally can in a regular Shining Force game. So I am going to do this run through and keep track of it here on this topic if anyone would like to listen.

And if you wanna make it competitive I suppose we could make up a scoring system. That’s just an idea though.

I currently finished the first chapter and that's first 4 battles but I will post that info in a little bit.

BTW: That's the original game not the GBA remake.

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Black_Hydras
05/11/12 6:50:00 PM
#2:


No restarts?

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eaedwards6400
05/11/12 6:57:00 PM
#3:


Max deaths result in a Game Over esc. situation, restart the game from last save. As for Egresses I thought they should be okay but dead players stayed dead. (if that is what you meant by no restarts)

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Westbrick
05/11/12 6:58:00 PM
#4:


Tag.

Given how Shining Force is designed with deaths in mind, this should be a real interesting run.

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ShiningForceGod
05/11/12 7:06:00 PM
#5:


This is a great idea.

I exclusively play Shining Force games FE style now though.

I don't mean if they die, I leave them dead. I just mean I never let anyone die. If someone were to die, I have to reset.

Just a personal matter of honor for me.

For SFIII, it's because they lose a full friendship level with every person if they die.

For SFII, it's because I can't have them showing a "Defeat" on their profile.

For SF, it's because I've played it a billion times and dying is not an option.

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Princess Anri
05/11/12 7:08:00 PM
#6:


Also, tag with my real account.

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eaedwards6400
05/11/12 7:42:00 PM
#7:


Battle 1:
The Force:
Max
Tao
Lowe
Luke
Ken
Hans
Gong (used the game glitch to leave town without going straight to the battle)

Enemies:
5x Goblins
2x Dwarf
Rune Knight

Notes: This battle went on without a hitch for me. Not we routed them pretty easily. No retreats or anything.

Battle 2:
The Force:
Max
Tao
Lowe
Luke
Ken
Hans
Gong


The Enemies:

6x Goblins
3x Dwarves
2x Rune Knights

Notes :
This battle flew by as well! BUT I did have my first death!! I got to the end I thought it was gonna be another quick battle without a hitch but I put Luke in to kill the Dwarf but he “quickly evaded” and turned everything to hell because he was then attacked by both Rune Knights and that was all she wrote on his life!

So at the end of Battle 2 the team results are:
Dead:
Luke level 4 not promoted

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metroid composite
05/11/12 7:45:00 PM
#8:


I suggest you use Jogurt in every fight you can, and try to keep him alive!

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eaedwards6400
05/11/12 7:48:00 PM
#9:


From: metroid composite | #008
I suggest you use Jogurt in every fight you can, and try to keep him alive!


... dear god that's like a suicide mission/ a waste of fighter!

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eaedwards6400
05/11/12 8:01:00 PM
#10:


Battle 3:
Well in between battles we are fortunate enough to gain two new party members. Mae, the daughter of you master Various, and Gort, the longtime veteran. Fortunately for me Gort is the same class as Luke. Unfortunately for the whole situation these are the only two characters of this class in the entire game.


The Force:

Max
Tao
Lowe
Ken
Hans
Gong
Gort
Mae

The Dead:
Luke

The Enemies:
5x Dwarves
5x Knights
5x Bats

Notes: Now I have played this game before and in my mind this is the hardest battle in the chapter. However, this run through proved me wrong… I think. The way I played it this time around is that I kept the entire group together and went down to the bats then took everything else in strides. Fortunately, I bought some items and used Gong and Lowe to their full potential and we survived the fight!

So after the fight my party remained the same!

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TheArkOfTurus
05/11/12 8:01:00 PM
#11:


I tend to play Shining Force 1/2 with this style most of the time if I'm not playing some sort of challenge hack.

Watch out for the circus-abbey series. Can be a killer.

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MRNlCEWATCH
05/11/12 8:13:00 PM
#12:


dude this is a great idea. shining force is in my top 5 all time so I'm gonna do this hella soon

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Princess Anri
05/11/12 8:48:00 PM
#13:


Luuuuuke!

It's ok, Gort is usually better early on and end-game they're roughly equal.

Just promise me you won't let Anri perish.

From: TheArkOfTurus | #011
Watch out for the circus-abbey series. Can be a killer.


Yeah these are honestly some of the toughest battles in the game.

Marionette is a b**** with that Freeze level 3 (which can OHKO many people at that point).

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eaedwards6400
05/11/12 9:57:00 PM
#14:


Battle 4:
Between battles the part gained the character Khris. She is an additional healer which allows Gong to become even more versatile of a character.

The Force:

Max
Tao
Lowe
Ken
Hans
Gong
Gort
Mae
Khris

The Enemies:
4x Dwarves
4x Rune Knight
4x Bats
2x Snipers
1x Mage

Notes:
For this battle I decided to go with the questionable decision of splitting up my part because the map really has two different paths. To kinda show what I did I’ll post the map!

Map: external image

For the north part of the map I sent Max, Tao, Mae, Khris, and Gong for the bottom half I sent Hans, Ken, Gort, and Lowe. Now this worked until the group to the north got slightly outnumbered and the Rune Knights killed Tao… I wasn’t out to a great start having lost 2 of my first 10 characters. Luckily, the bottom group killed pretty their entire side quickly, including the mages and snipers!

The Dead:
Luke
Tao level 5

But this is the end of the chapter!

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Jeff Zero
05/11/12 9:57:00 PM
#15:


Shining Force Nuzlocke!

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Princess Anri
05/11/12 10:06:00 PM
#16:


Splitting up on that map isn't that bad of an idea.

Poor Tao.

You'll need Anri more than ever now!

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eaedwards6400
05/11/12 10:11:00 PM
#17:


I've gotten through the second chapter. I'll do my write ups tomorrow of how those fights went tomorrow!! Thanks for following guys.

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todbot1
05/11/12 10:16:00 PM
#18:


Oh man, Tao nooo :(

Pretty cool to see one of these though, tagging.

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TheArkOfTurus
05/11/12 10:35:00 PM
#19:


Man, you've lost the two worst characters you could lose at this point (unless you plan on not attacking with Max if you lose him once) =(.

Hope you can keep Anri alive.

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eaedwards6400
05/12/12 8:59:00 AM
#20:


Coming Soon...
I will be posting my results from my battles of Chapter 2. I had some good fights coming up. Tune in later today.

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eaedwards6400
05/12/12 9:28:00 AM
#21:


Battle 5:
Welp. Chpater 2 has begun! I have done the things necessary to get Guntz in a later chapter. As long as getting the Speed Ring. I gave it to Gort so I can use his power more often. At the current time I have a couple over leveled fighters in Ken, Mae, Max, and Gort. My healers are on lower levels that I would like but that’s only because I do not want to lose them! Gong I’ve been playing kinda healer one battle and fighter the next. But anyways, I look around get access to leave town.

The Force:
Max
Lowe
Ken
Hans
Gong
Gort
Mae

The Dead:
Luke
Tao

The Enemies:

3x Dwarves
4x Bats
2x Snipers
3x Mages
4x Zombies

Notes:
This battle took a really long time for some reason. At the bridge I put Gong, Gort, and Ken around it hoping they would come across the bridge. Kinda like an ambush however they wouldn’t go for it so I had to go with the charge. I put Mae upfront because at this point in time she is only taking 1 damage at a time, especially with no magic users around. I continue up the battle and don’t really have a struggle until I hit the zombies. They were tough at first but once I killed the Mages the battle was just time consuming.

After battle it's nothing else has changed.

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Princess Anri
05/12/12 11:22:00 AM
#22:


From: eaedwards6400 | #021
This battle took a really long time for some reason.


Probably the damn sand!

Also, this is kind of a tough battle. Beating it without Luke and especially Tao and suffering no casualties against the Zombies is pretty good!

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Princess Anri
05/12/12 11:23:00 AM
#23:


Also, Don't forget to get Anri!

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TheArkOfTurus
05/12/12 11:30:00 AM
#24:


From: Princess Anri | #023
Also, Don't forget to get Anri!


I can see forgetting Arthur, but who forgets Anri?

Don't forget Arthur btw.

I'm sure you'll need someone to sacrifice at some point!

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Princess Anri
05/12/12 11:36:00 AM
#25:


I never left Anri behind until I found out that you could!

Because last time I played the original, I did a run where I missed every optional character.

And it turns out that Lowe, Luke, Tao, Ken, Hans, and Anri are all missable, which I never knew.

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TheArkOfTurus
05/12/12 12:10:00 PM
#26:


That sounds like a fun idea for a run. Need to try that.

Still, that isn't exactly "forgetting" Anri!

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Princess Anri
05/12/12 1:56:00 PM
#27:


No, such a thing should not be possible.

Unless she like runs off and then you save and quit.

And then start playing a few days later and are like "welp, time for battle."

But still, her absence should be quite noticeable.

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eaedwards6400
05/12/12 5:07:00 PM
#28:


Battle 6:

Well I get here. I give Anri the devastating news of her Father’s death and then I get her to join the force! On a separate note I also picked up the domingo egg so if I do screw it up with Anri. I will have another chance with the spell casters.

The Force:
Max
Lowe
Ken
Hans
Gong
Gort
Mae
Anri

The Dead:
Luke
Tao

The Enemies:
5x Bats
4x Mages
2x Snipers
3x Zombies
1x Skeleton

Notes: Honestly I do not have much to say about this fight. I never found this battle to be difficult. And man it was great to have a spell caster back in the party. I made that Skeleton go down easy between Anri, Hans, and Ken all from distance.

On another note I did pick up Arthur after the battle and gave him the Power Ring just so he can keep up with Ken and Mae. I also prepared for in my opinion one of the toughest battle in the game.

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todbot1
05/12/12 5:17:00 PM
#29:


Oh, is the next battle the circus one? Best of luck.

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eaedwards6400
05/12/12 5:42:00 PM
#30:


From: todbot1 | #029
Oh, is the next battle the circus one? Best of luck.


Yes it is. My write up will be up in a moment.

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eaedwards6400
05/12/12 6:23:00 PM
#31:


Battle 7:
The Circus Tent!

Well folks it’s here… The ever feared circus tent battle. To prepare for this battle I went and got everyone a medicinal herb and a healing seed to hopefully keep everyone alive. It is most definitely a long shot but here we go.

The Force:
Max
Lowe
Ken
Hans
Gong
Gort
Mae
Anri
Arthur

The Dead:
Luke
Tao

The Enemies:
X3 Bats
X3 Mannequin
X3 Evil Puppets
X2 Dire Clowns
Marionette

Notes:
Man! Is this battle tough or what? I started this battle by taking out them mannequins and evil puppets with ease while splitting up the party to go get the evil bats as well. I sent only Max, Lowe, and Arthur to get the bats because at this point they really aren’t tough anymore. The rest of the party advanced forward to take out the Clowns and the ever scary Marionette. The way it is setup Marionette does not move and, at least this time, neither do the Clowns. So I split up the part to take care of these suckers. I have Gort, Mae, and Hans on one side and Ken, Gong, and Anri on the other with Khris going between the two and Lowe and Max were on their way as I sent Arthur to go get treasure. And this is where the battle went down the hill… I kill the clowns with ease but before I am able to regroup to go after Marionette the worst happens… FREEZE 3 targeted on Ken and Anri. Ken comes out alive but Freeze 3 does more damage than Anri has total HP… I lost Anri guys… This sucks!!! :( At that point I was too mad to use strategy so I used brute force with Ken, Max, and Gort and just routed Marionette at that point along with a little assistance from Hans. And I just healed often enough with heal 2 that no one went down. Luckily I didn’t use Mae because her HP numbers were low like Anris.

So… After this battle I lost both of my spell casters for a long time…

The Dead:
Luke
Tao
Anri

Well… No spell casters and another tough battle ahead this should make this run even more fun!

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TheArkOfTurus
05/12/12 6:30:00 PM
#32:


I'll be pretty impressed if you make it through the next battle without losing half your force. That's going to be brutal without mages.

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Jeff Zero
05/12/12 6:30:00 PM
#33:


Luuuuke

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Dark Silvergun
05/12/12 6:41:00 PM
#34:


Yeah, that battle with the Marionette boss is hard.

Imagine trying to do your challenge with Shining Force III, ouch. Especially for the late game portions of all three Scenarios, and the premium disc too.

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todbot1
05/12/12 8:24:00 PM
#35:


Anri too? No. :(

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eaedwards6400
05/12/12 10:53:00 PM
#36:


From: Dark Silvergun | #034
Yeah, that battle with the Marionette boss is hard.

Imagine trying to do your challenge with Shining Force III, ouch. Especially for the late game portions of all three Scenarios, and the premium disc too.


I haven't played III yet. I am working my way up to get my tactics down packed and so I can just route that game!

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eaedwards6400
05/13/12 12:05:00 AM
#37:


Battle 8:
On battles 5,6, and 7 I still had Khris. She didn’t die I forgot about her!

Well… Lots of tough loses including my boat!! Oh well better finish this chapter off. Went to Shade Abbey and met Darksol for the first time and now a tough battle.

The Force:
Max
Lowe
Ken
Hans
Gong
Gort
Mae
Arthur
Khris

The Dead:

Luke
Tao
Anri

The Enemies:
X6 Zombies
X3 Skeletons
Ghoul

Notes: This battle had always been tough in my mind but I found a great way to do this. Despite Max starting where he does in this battle I have managed to make a wall. Kinda like this:
..|..
.|.|.
|...|
I put Mae at the tip of the triangle because at this point she is still only taking one piece of damage at a time! Then I put Gort and Ken at the two sides and Gong and Max at bottom sides. I still had Arthur with a spear and Hans to do additional damage without being in risk and Lowe and Khris got a lot of good healing exp. It was very time consuming but I was glad that I was able to make it away without losing another party member and gaining two in Amon and Balbaroy. I am back to 11 party memebers!! WOOHOO!

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Smash Master
05/13/12 12:13:00 AM
#38:


Tag.

Also... Luke, Tao AND Anri this early? Holy ****, talk about bad luck...

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TheArkOfTurus
05/13/12 12:47:00 PM
#39:


Nicely done. I always had a hell of a time doing more than low single digit damage against the enemies on that stage without mages.

Are you going to be grinding to get Amon/Balbaroy up to par, or just try to level them as you go?

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TheArkOfTurus
05/13/12 3:02:00 PM
#40:


[This message was deleted at the request of the original poster]
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eaedwards6400
05/13/12 6:44:00 PM
#41:


Battle 9:
Well before the next battle I got Diane and got my troops up to 12.
The Force:
Max
Lowe
Ken
Hans
Gong
Gort
Mae
Arthur
Khris
Amon
Balbaroy
Diane

The Dead:

Luke
Tao
Anri

The Enemies:

X6 Skeleton
X2 Mages
X2 Sniper
X4 Clerics
Lizardman
Master Mage


Notes:
Not much to say about this one. I find it easy. IN FACT, I used this to battle to get Amon, Balbaroy, and Arthur. Lots of setups by Ken and Mae. I was using Gort but he started killing people by accident. However, Hans took some damage early on that I didn’t think would be a big deal… Well the Master Mage told me differently and killed him with some fire. As unfortunate as this was it did do one thing… Gave me a spot for Zylo!

The Dead:
Luke
Tao
Anri
Hans level 7

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eaedwards6400
05/13/12 7:00:00 PM
#42:


Battle 10:
Welp before this battle I recruited Zylo. And I did the requirements to get Kokichi next chapter too! Also, additional healing items may not be a bad idea.
The Force:
Max
Lowe
Ken
Gong
Gort
Mae
Arthur
Khris
Amon
Balbaroy
Diane
Zylo

The Dead:
Luke
Tao
Anri
Hans

The Enemies:
X6 Skeletons
X2 Mages
X2 Clerics
X2 Lizardmen
X4 Pegasus Knights

Notes: Nothing too much to note here except for the fact that Zylo is just a beast. But most of you prolly knew that already. I am also beginning to consider promotion here soon. Any ideas?

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eaedwards6400
05/13/12 7:02:00 PM
#43:


Oh and for you guys that get the bikini thing I didn't because I have no one to use it for.

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Princess Anri
05/13/12 7:18:00 PM
#44:


In SF1, the level at which you promote isn't hugely important.

But the longer you wait, the better chance your characters have of ending up with better stats.

Especially Arthur. In my experience, he gets GREAT level ups from 15-20 unpromoted.

And people like Zylo and Bleu always have that chance for a huge attack gain that you might miss.

So, if you're going to level for a while, egress and come back, promote as late as possible.

But if you're just gonna promote as you go without any leveling, just promote at 10-13.

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TheArkOfTurus
05/13/12 8:11:00 PM
#45:


I usually promote at whatever the level my highest guy is at during the Balbazak battle (13 or 14), because I like my level symmetry, and that's a really easy grinding spot.

General advice, I'd say promote whenever there's a weapon you can't use unpromoted. Promoting immediately will gimp you in the short term with no real long term benefit, and grinding up to 20 kinda kills the point of a challenge run.

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Dark Silvergun
05/14/12 1:18:00 PM
#46:


Promoting when you want shouldn't be an issue in SFI.

It's not even that big of a deal in the SFIII, you can jump to promotion class at level 10, and go to innovator class at level 20, or go all out for the better 17 then 30 in that game. This is because leveling in SFIII is horrible for the remainder of the levels, 18 through 20 for the base class, and 31 through 99 for both of the promotion and innovator classes, as getting actual stat increases for these levels requires in most cases constant resetting.

There is one character in SFIII however, that has all of his leveling completely backwards, where reaching level 30 before innovator class should be done, if the player plans to use him.

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TheArkOfTurus
05/14/12 3:05:00 PM
#47:


Decided to start my own run (because any mention of the Shining Force series compels me to replay at least one of the games), made it past the Clown battle. Casualties so far are Hans (desert map, ate a double sniper attack that took him from almost full hp to death. Sucks losing that steel arrow for the abbey fight, but he didn't exactly factor into my long term plans. If someone had to die to bad luck, I'm glad it was him), and Arthur (sacrificed to a freeze 3 to make sure none of my important characters died. Not sure this was necessary, but I didn't see myself ever trying to develop Arthur anyway).

Going to try beating this without using Egress, or storebought angel wings (I might use wings I find outside of shops, though. Stealing this idea from Obob's awesome ShF2 hack. I forget how many you find naturally, though. If it's less than three, I might buy one or two.)

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eaedwards6400
05/14/12 3:10:00 PM
#48:


I've gotten all the way to chapter 5 to the end of chapter 5 and just have to do the write ups. And I've decided that I was going to do this for the entire series except for Final Conflict. So that's CD II and all three III Scenarios.

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TheArkOfTurus
05/14/12 3:14:00 PM
#49:


How much do you know about the Shining Force 3s? My deleted post was explaining why doing this type of challenge for ShF3 would be a nightmare, but I wasn't sure if you'd mind minor gameplay (not story) details spoiled for you or not. In any case, I'd advise you to play scenarios normally first.

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HanOfTheNekos
05/14/12 3:16:00 PM
#50:


Anri and I died? :(

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