Board 8 > Diablo 3's RMAH FAQ is out.

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Ayuyu
05/01/12 2:33:00 PM
#1:


http://us.battle.net/d3/en/services/auction-house/how-to

Fees to post items, I guess that makes sense but I don't know, 1$ to post an item sounds pretty high, doubt many items will break 15-20 bucks except those super rare items that used to sell for hundreds in D2, but maybe those don't even exist anymore!

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Robazoid
05/01/12 2:34:00 PM
#2:


Here let me summarize it for everyone

$$$$$$

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Shoenin_Kakashi
05/01/12 2:36:00 PM
#3:


sell a SoJ for 5 pesos

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Mik_Pick
05/01/12 2:37:00 PM
#4:


Isn't it only $1 per transaction, not just posting?

Having to pay to offer something that may not be purchased sounds dumb.

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Ayuyu
05/01/12 2:41:00 PM
#5:


From: Mik_Pick | #004
Isn't it only $1 per transaction, not just posting?

Having to pay to offer something that may not be purchased sounds dumb.


1$ to post something, when it sells 15% of the price as a transfer fee.

Auction house always have a posting fee so I guess it's the same here.

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foolm0ron
05/01/12 2:46:00 PM
#6:


It's $1 if you sell successfully.

That's a lot, though... and especially the 15% fee for both gold and RMAH for commodities is pretty crazy. I guess you ARE paying for a service, but aren't people just gonna use a forum for trades to avoid the fees, then?

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foolm0ron
05/01/12 2:47:00 PM
#7:


From: Ayuyu | #005
1$ to post something, when it sells 15% of the price as a transfer fee.


ayuyu post

It's a $1 charge if your item sells, and then if you want to transfer your money to paypal, it's 15% of whatever you are transferring.

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Silvercross
05/01/12 3:04:00 PM
#8:


It should also be mentioned that the $1 charge after a successful sale is only for equipment.

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Silvercross
05/01/12 3:07:00 PM
#9:


Ayuyu posted...
1$ to post something, when it sells 15% of the price as a transfer fee.

Yeah, this is way wrong.

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#10
Post #10 was unavailable or deleted.
Lopen
05/01/12 3:10:00 PM
#11:


You can use gold for auctions too so I still see this as a good feature. If enough people just use the gold system the market would work fine without the money being involved.

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foolm0ron
05/01/12 10:17:00 PM
#12:


From: Lopen | #011
You can use gold for auctions too so I still see this as a good feature. If enough people just use the gold system the market would work fine without the money being involved.


The problem is that the 15% charge on every transaction will put off a good chunk of traders, though. At this point ulti is actually right, d2jsp will probably still be huge since they don't take a cut of your profits. For expensive items, I can't imagine anyone using the in-game auction house at a 15% fee.

From: Silvercross | #008
It should also be mentioned that the $1 charge after a successful sale is only for equipment.


Yeah for non-armor it's 15%, which can easily be sold for more than $1 when you think about the high level runes and such of D2

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The Real Truth
05/01/12 10:24:00 PM
#13:


It's funny how Blizzard will basically have control of their own market and be able adjust how many items exist/how much they sell for.

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The Real Truth
05/01/12 10:25:00 PM
#14:


http://en.wikipedia.org/wiki/Conflict_of_interest

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The Real Truth
05/01/12 10:30:00 PM
#15:


Man, Diablo is impossible to beat. Me and my group did 200 _______ runs and still couldn't get a ______. I guess the item is impossibly rare. Hey, Blizzard has it up in the shop. I guess I'll have to buy it.

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CoolCly
05/01/12 10:31:00 PM
#16:


This is an auction house between players, not a DLC store...

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Azp2k32
05/01/12 11:56:00 PM
#17:


Wow. Against all odds, Blizzard just managed to lose my sale there. I was willing to put up with the other nonsense, but a $1/15% fee on selling items, and an additional 15% transfer fee? Not to mention whatever additional cut Paypal probably takes off on the final transfer to your bank account. Not only are they essentially setting a minimum price floor for equipment through the $1, but they're taking an absolutely insane amount of money off each purchase for doing jack s***. Guess I'm just saving $40 and preordering Torchlight II instead.

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Achromatic
05/02/12 12:01:00 AM
#18:


From: Azp2k32 | #017
Wow. Against all odds, Blizzard just managed to lose my sale there. I was willing to put up with the other nonsense, but a $1/15% fee on selling items, and an additional 15% transfer fee? Not to mention whatever additional cut Paypal probably takes off on the final transfer to your bank account. Not only are they essentially setting a minimum price floor for equipment through the $1, but they're taking an absolutely insane amount of money off each purchase for doing jack s***. Guess I'm just saving $40 and preordering Torchlight II instead.


"Bye."

If you were going to buy a Diablo game for the trading in it then I just don't know what the hell to tell you.

Seriously.

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Robazoid
05/02/12 12:02:00 AM
#19:


I'm not happy with it either but I already have the Collectors edition on preorder

dat soulstone usb

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Silvercross
05/02/12 12:24:00 AM
#20:


I love how upset this is making people. Love it. Seems like it'll weed out a lot of the people who complain about everything and don't seem like they would be fun to play with anyway.

Only 2 more weeks!

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Azp2k32
05/02/12 12:28:00 AM
#21:


Achromatic posted...

"Bye."

If you were going to buy a Diablo game for the trading in it then I just don't know what the hell to tell you.

Seriously.


I was never going to buy it for the trading. Hell, I probably wouldn't have ever used it. It's more of a matter of that being the straw that broke the camel's back. I was willing to put up with always needing to be online, and in fact thought that it while it's a shame, it certainly makes sense given the RMAH which could've just been a smart way for Blizzard to control the inevitable selling of goods for real money. But them turning it into this massive cash grab with no effort required on their part is despicable, especially when the game is $60 already. And when there's cheaper competition, I see no reason to support this crap.

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Silvercross
05/02/12 12:31:00 AM
#22:


If it doesn't effect you, then why does it matter? Just play the game to have fun. Jesus.

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Achromatic
05/02/12 12:33:00 AM
#23:


From: Azp2k32 | #021
Achromatic posted...

"Bye."

If you were going to buy a Diablo game for the trading in it then I just don't know what the hell to tell you.

Seriously.


I was never going to buy it for the trading. Hell, I probably wouldn't have ever used it. It's more of a matter of that being the straw that broke the camel's back. I was willing to put up with always needing to be online, and in fact thought that it while it's a shame, it certainly makes sense given the RMAH which could've just been a smart way for Blizzard to control the inevitable selling of goods for real money. But them turning it into this massive cash grab with no effort required on their part is despicable, especially when the game is $60 already. And when there's cheaper competition, I see no reason to support this crap.


Okay, bye. Seriously this just reeks of idiocy on your part. "Hey an optional service that doesn't really matter if you don't want it to matter costs money. That money which is going to largely be used to improve the game I am playing in all likelihood." Why does this matter? At all. Now if you want to play another game then go right ahead I haven't played Torchlight myself but I hear great things about it, and being cheaper is awesome. But don't call stuff "despicable" especially when 60 dollars is the god damn standard asking price for games these days. Don't act like this is crazy or dumb. This is reasonable and smart. It will make them a lot of money and it does nothing to make the game worse unless you are self-righteous and whiny.

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Azp2k32
05/02/12 12:35:00 AM
#24:


Silvercross posted...
If it doesn't effect you, then why does it matter? Just play the game to have fun. Jesus.

It's a matter of principle. I refuse to support such business practices, especially with a $60 buy in, and when there are plenty of competitors with business models that don't center around blatantly screwing everyone out of the most money possible with the least effort possible.

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CoolCly
05/02/12 12:38:00 AM
#25:


I can't imagine this system NOT including those two fees.


A fee for transactions and a fee for actually taking money out of your account? Why WOULDN'T these exist? Why would they do this system for free? That's a lot of money they will be responsible for until the end of Diablo 3, why the hell wouldn't they exact a toll to do it?


Plus an income stream from the game means they will have resources to actually update it like WoW is. Diablo 2 gets updates, but aside from the synergy patch none of it has ever been much of an effort on their part, because it wouldn't earn them anything.

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Robazoid
05/02/12 12:39:00 AM
#26:


I think it's funny that the lengths some people will go to defend stupid BS like this. Really separates the critical thinkers from the fanboys.

RMAH is one of the stupidest, slimiest things Blizzard has ever done and likely will ever do. And Diablo III will be awesome despite it, which is a sad distinction to have to make.

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ToukaOone
05/02/12 12:39:00 AM
#27:


Chris, are you saying that there literally would be zero negative externalities from this if it succeeds? Even if Blizzard pulls this off perfectly, with no conflict of interest, no unintentional subsidizing of hackers pushing prices down, no large disruptions of the economy, how do you know that other companies, you you DO care about wouldn't start adopting this trend? Sure you can argue that this is a long time in coming, but the reason this isn't a trend is because everyone else has failed at implementing as well as Blizzard will (?) I wouldn't want to support such a game if it meant that the rest of my gaming experience has significant chance of being downgraded.

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Silvercross
05/02/12 12:39:00 AM
#28:


Azp2k32 posted...
Silvercross posted...
If it doesn't effect you, then why does it matter? Just play the game to have fun. Jesus.

It's a matter of principle. I refuse to support such business practices, especially with a $60 buy in, and when there are plenty of competitors with business models that don't center around blatantly screwing everyone out of the most money possible with the least effort possible.


Screwing people out of money they willingly give them or earn from selling imaginary digital items that they get just from playing?

Are you saying you hate eBay and real life auctions too? Because that's how auctions work.

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Achromatic
05/02/12 12:40:00 AM
#29:


Newbie my policy is I don't argue about stuff with you on the board, it saves me headaches. I will be glad to discuss this with you privately.

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ToukaOone
05/02/12 12:43:00 AM
#30:


I'm not arguing with you, I'm saying that there's a legitimate reason to not want to support this behavior because it has effects beyond just the one game. If you believe that I'm mistaken on one of my premises, point it out; I have precious little evidence. If you don't understand what I'm saying, ask.

If you're afraid of losing face, then fine, I'll talk to you privately.

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CoolCly
05/02/12 12:48:00 AM
#31:


I don't think you guys even understand the undertaking the RMAH is. Holding kind of money that will be used for the system will require a lot of bookkeeping and legal issues for Blizzard. It's going to be a significant ongoing cost. I see absolutely no reason not to support these costs with a toll.

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Azp2k32
05/02/12 12:59:00 AM
#32:


Achromatic posted...

Okay, bye. Seriously this just reeks of idiocy on your part. "Hey an optional service that doesn't really matter if you don't want it to matter costs money. That money which is going to largely be used to improve the game I am playing in all likelihood." Why does this matter? At all. Now if you want to play another game then go right ahead I haven't played Torchlight myself but I hear great things about it, and being cheaper is awesome. But don't call stuff "despicable" especially when 60 dollars is the god damn standard asking price for games these days. Don't act like this is crazy or dumb. This is reasonable and smart. It will make them a lot of money and it does nothing to make the game worse unless you are self-righteous and whiny.


Just because $60 is the standard for triple A titles doesn't mean I like or accept the practice. Over the past year-ish, the most expensive games I've purchased have been Portal 2 ($45), Skyward Sword ($50), and Starcraft 2 ($50) in addition to a fair amount of stuff bought in League of Legends (~$40). Diablo 3 was going to be a large exception to my usual purchases.

Regardless, my argument is not against the standard pricing, but against the fact that Blizzard is double dipping. Nowhere in my post am I calling this a stupid business decision, or even saying that it actively makes the game worse. It's a brilliant decision from a business standpoint, and whether or not it makes the game worse is a separate beast. All I am saying is that I believe this practice is despicable as a consumer when they're double dipping and demanding people pay $60 for the game, then not just selling items in the RMAH themselves but taking very substantial amounts of money from player-conducted sales. I would understand AH charges from a F2P model with no entry cost, but am not willing to support the existence of that when there's a $60 barrier. As a consumer, I choose to reject these business practices by voting with my money, not just by refusing to buy their game but by deliberately taking my money to competitors.

Additionally, assuming that that money is going to largely be used to improve the game is ridiculously naive. Much smaller publishers with games that cost nothing more than a small up-front cost support games for free all the time. Valve supported TF2 with free updates for a good ~4 years before going F2P and adding in-game micro transactions. Blizzard doesn't need that extra money to fund the game, it's only more money to line their investor's pockets.

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Achromatic
05/02/12 1:08:00 AM
#33:


Well yes you can buy what you want for what price I am just saying it is hard to justify making it a note in any sort of argument about a 60 dollar price.

Also there is no "demand." If people want to buy it they buy it. This is an entertainment purchase for people who buy it. If you want to use a sub-service in the game that is totally optional then you knowingly pay a certain price. There is no trickery involved here, which I would think would be terrible. They are being up front, letting everyone know what the pricing would be. If people choose to do it great people will end up making money for playing a game. People will make money. For. Playing a game. That is awesome. If they don't? Well then just enjoy the game.

No one is entitled to this money. Blizzard is providing a safe service and charging a fee to both recoup their money, make D3 more profitable (which is good for future awesome games) and then some will return to the game.

Largely might have been an overstatement on my part, but it isn't going to be used to make the game worse certainly.

Also guess what? Lining investor's pockets is good for us. They make money, we get more awesome games because they are happy about making money. You are in your right to not buy the game but there is absolutely nothing shady about this.

Also Valve is a very special company with a very special M.O. Valve is amazing and perhaps the gold standard for gaming first business practices. It doesn't make everyone else evil though.

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Robazoid
05/02/12 1:11:00 AM
#34:


My only actual concern since I'll just ignore the RMAH is that Blizzard will heavily limit rare items to force people to use it if they want to survive higher difficulties.

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foolm0ron
05/02/12 2:21:00 AM
#35:


From: Achromatic | #018
"Bye."

If you were going to buy a Diablo game for the trading in it then I just don't know what the hell to tell you.

Seriously.


D2 was fun largely because it was a glorified market economy. People make fun of TF2 as a glorified hat trading simulator, but it can't compare to D2's focus on the economy.

From: Achromatic | #033
Also there is no "demand."


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Achromatic
05/02/12 2:28:00 AM
#36:


It would be fine with me if you never entered the same topic with me.

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foolm0ron
05/02/12 2:30:00 AM
#37:


From: CoolCly | #025
A fee for transactions and a fee for actually taking money out of your account? Why WOULDN'T these exist? Why would they do this system for free? That's a lot of money they will be responsible for until the end of Diablo 3, why the hell wouldn't they exact a toll to do it?


There already exist systems to trade for free. If Blizzard wants to convince people to stop using their old system (d2jsp) and switch to the new official system, fees are not the way to do it.

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Shoenin_Kakashi
05/02/12 2:40:00 AM
#38:


man who spends 40 bucks on LoL or any Dota game seriously

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Lopen
05/02/12 2:45:00 AM
#39:


I think I've put $40 into LoL for skins and crap.

It's frivolous but I think the game is worth that pricetag so I don't have a big problem with it. Helps support the game, too.

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Achromatic
05/02/12 2:46:00 AM
#40:


I don't want to know how much I've spent on LoL.

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Jeff Zero
05/02/12 2:46:00 AM
#41:


From: Lopen | #039
I think I've put $40 into LoL for skins and crap.

It's frivolous but I think the game is worth that pricetag so I don't have a big problem with it. Helps support the game, too.


Girlfriend's put in around 50. I don't play the game but for as many hours of enjoyment as she's gotten out of it 50 almost seems like a complete ripoff in her favor. In fact... hell. It does.

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