Board 8 > Anagram plays through Elder Scrolls III: Morrowind (spoilers)

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DeathChicken
04/30/12 3:46:00 PM
#51:


Oh, I'm thinking of Caldera, never mind. Wrong town

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Ayuyu
04/30/12 5:52:00 PM
#52:


Yeah you're thinking of the Scamp in Caldera.

Anagram -> Balmora, Ald'ruhn and Vivec are probably the biggest cities of the game, so it's there you're the most likely to be able to sell everything you have.

And I guess Mournhold if you have the expansion, every merchants have like 10000 gold.

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Anagram
04/30/12 6:01:00 PM
#53:


I don't know if I have the expansion. I just bought the Steam version, Steam games usually have the expansions with them.

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Ayuyu
04/30/12 6:05:00 PM
#54:


Well you'll know soon enough, the expansion pretty much jumps on you.

Literally.

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Natwaf_akidna
04/30/12 6:39:00 PM
#55:


Oh god I forgot what Tribunal did.

Damn.

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Ayuyu
04/30/12 8:16:00 PM
#56:


Ooh Morrowind is on sale, nice.

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Anagram
04/30/12 10:52:00 PM
#57:


By the way, is it really worth it to level up my willpower and magicka? I seem to be doing fine with my sword, but I'm afraid of encountering more sword-immune enemies like that ghost earlier. And when my spells fail, is that because of my wearing armor, or because I have low magicka and willpower? And is putting effort into leveling up fireball actually worth the effort?

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Anagram
04/30/12 10:55:00 PM
#58:


CHAPTER FIVE: SOME STUFF HAPPENS I GUESS

I screw around in Petrograd for a while, finding three more merchants and a lot of goods to steal and sell to them. I lay down to rest and level up (x4 str, x2 speed, x2... something else, I forget), but an assassin of the Dark Brotherhood attacks me, oh no! Fortunately, he proves to be something of a wuss, but a guard the next day tells me to go to Ebonhawk to report this. By the way, the assassin dropped incredibly expensive items, and I was only able to sell a few of them. A human implied he could increase my longsword skill with training, but refused to train non-guard members. What a dick.

I decided to go to Varric, but encountered a cave not far from Petrograd. Entering it, I was attacked by a human and a dark elf. I murdered them both, but even after resting, I couldn't take on the human warrior/mage duo deeper in the cave. I do not know what is behind them, but I bet it's valuable.

I can level up again, but none of my skills will get above a x2 modifier, so I'm going to hold off for as long as I can.


Also, a priestess told me I could join her club if I go unarmored and use only blunt weapons. I told her I'd think about (I won't).



Also, I learned that this world has an Asia-equivalent, from which they apparently import katanas. They should set a game there, too few RPGs are set in faux-Asian countries, it's always a European place.

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Metal_DK
04/30/12 11:11:00 PM
#59:


if you dont have the mark and recall spells, get em.

Morrowind is such a great game, god i wish i could play it for the first time again. Well, at least i have countless mods to explore.

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The Destoyer
04/30/12 11:15:00 PM
#60:


there's no reason to use magic if you don't want to (imho magic in morrowind is kinda crappy). ghosts are immune to normal weapons. you'll be able to attack them normally if you get a silver (or better) weapon or any enchanted weapon. it doesn't matter what the enchantment is, it just needs to be enchanted in some way and it'll hurt them like normal.

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Anagram
04/30/12 11:18:00 PM
#61:


Ah, thank you. It's a shame I already took destruction and restoration, but whatever. I'll also pick up a silver two-handed sword, I think I know where to get one.

What do the mark and recall spells do?

Also, is there any way to increase my possibly inventory load other than increasing my strength?

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The Destoyer
04/30/12 11:35:00 PM
#62:


Mark sets a "mark" where you cast it. Recall teleports you to your mark.

There's a spell effect called feather which will decrease your encumbrance, but it's pretty useless unless you have a constant effect enchantment of it. Other than that, increasing your strength is the only way.

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Anagram
04/30/12 11:39:00 PM
#63:


Thanks. I'll probably pick up mark and recall when the option is available, then.

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Pram_the_Oracle
04/30/12 11:44:00 PM
#64:


Ahh, Mysterious Akavir, home of the katanas.

Yeah, don't get your hopes up. But hey, at least they finally showed Dragons, so who knows? Maybe someday.

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LlednarTwem
05/01/12 12:07:00 AM
#65:


The way I always saw it, magic in Morrowind isn't that great for battle, but it is that great for utility. Charm, open, levitate, and the transportation spells are quite useful, among others.

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Ayuyu
05/01/12 1:09:00 PM
#66:


Destruction magic still has its uses..

Okay not really, unless you build a character around Destruction magic it's terrible, though in Anagram's case he doesn't have a ranged damage option so it's not THAT bad, though as an Imperial he probably has something like 40 Magicka, good enough for low level ranged spells!

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Anagram
05/01/12 1:47:00 PM
#67:


Well I run out of magicka so quickly that it might not be worth it. Maybe I should just lug around a bow?

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Ayuyu
05/01/12 1:55:00 PM
#68:


A bow could be useful, but you'll need to pay for training. Using a bow with anything below 30 in Marksman isn't even worth it because of the incredible miss rate.

Low level training is pretty cheap though!

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Anagram
05/01/12 4:12:00 PM
#69:


Made it to Vivic. The outside area consists of kwama ranches and flying jellyfish ranchers, but none of it seemed to be very important, so I more-or-less ignored them. Vivic is enormous and has a complex layout, so I've so far only begun to explore the foreign quarter plaza. I visited the two smiths; one of them wants me to steal a contract the other has, and the other says things like "someone is watching me" but I can't bring it up in dialogue. Of interest: breaking into the second smith's bedroom claims he alerts the guards, but no guards show up and he remains neutral, so I don't think it matters. Giving the contract to the first smith gives me a reward, but, afraid of screwing something up, I just reset to before the first smith offered me the quest.

Next time: checking out the fighter's guild and the mage's guild.

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Anagram
05/01/12 7:22:00 PM
#70:


Went through the plaza, joined the Fighters Guild. I was uncertain if I could also join the Mages Guild, so I didn't try (I probably should have). Stole everything I could from both guilds and sold it. A guy gave me a leaflet warning me against an apothecary; I went to her, and she told me it was all lies. I went back to him and learned that another apothecary is spreading the leaflets to hurt her competition. That's almost as immoral as stealing from your own guild, so I decided to confront her... later.

Also, I bought lots of athletics training. It was probably a waste of money, but eh.

How do I read books in my inventory and use repair prongs and stuff?

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Ayuyu
05/01/12 7:24:00 PM
#71:


Just drop them on your character picture in your inventory.

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Natwaf_akidna
05/01/12 7:26:00 PM
#72:


IIRC, just drag the item to your character portrait in your inventory screen. Or double click. Forgot.

Anyway, Mages Guild have loads of stuff you'll want down the road, so check out their services.

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Natwaf_akidna
05/01/12 7:28:00 PM
#73:


XD Trebonius.

I always did the first one, just because I could.

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Ayuyu
05/01/12 7:28:00 PM
#74:


Yeah joining the Mage Guild is probably a good idea, though good luck doing the first Vivec Mage Guild quest.

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Jeff Zero
05/01/12 7:28:00 PM
#75:


They really need to set a game in Akvair, augh.

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Jeff Zero
05/01/12 7:29:00 PM
#76:


Also, I'm gonna be playing this sometime soon as well. Dat Steam.

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Ayuyu
05/01/12 7:29:00 PM
#77:


I'm okay with 2 Morrowind playthrough, tbqh.

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GaryOak151
05/02/12 12:18:00 PM
#78:


i just bought this and wanna playthrough it too

i feel like such a copier though

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Ayuyu
05/02/12 12:24:00 PM
#79:


Don't feel that way! No playthrough is gonna be the same, so the only thing you copy's the game!

3 Morrowind playthrough is like heaven.

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GaryOak151
05/02/12 1:13:00 PM
#80:


would anyone else than ayuyu actually be interested

edit: also how good is this list

http://btb2.free.fr/morrowind.html

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Ayuyu
05/02/12 1:26:00 PM
#81:


I personally hate BTB's mods, but the mods not by him on this list look alright.

But to be honest only the Unofficial Patch and the Morrowind Code Patch are necessary

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Natwaf_akidna
05/02/12 6:05:00 PM
#82:


I'd be interested.

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Anagram
05/02/12 11:28:00 PM
#83:


SO DUNMAR

YOU SOUGHT TO HIDE YOUR GREATEST TREASURES FROM ME - BOOKS

MWAHAHAHA

WHO BROKE INTO YOUR RECORD STORE, STOLE ALL OF THE BOOKS, AND SOLD THEM TO THE SPELL SALESMAN TO FUND HER EVIL LUST FOR SPELLS NOW

Also I broke into a blacksmith's back, stole all of his equipment, sold it to another blacksmith, and kept a dai-katana for myself. I could have kept the steel claymore for myself, which was identical but sold for less, but you have to yield to your characterization occasionally, and I feel Tylava the thief/ultimate warrior loves katanas.

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Pram_the_Oracle
05/02/12 11:38:00 PM
#84:


Which one's Dunmar?

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WazzupGenius00
05/02/12 11:40:00 PM
#85:


No matter what "type" of character I create in this game, they always become a thief.

Also I just loaded up a file from last year which was at the end of the main game and stepped into the Tribunal expansion for literally the first time. Might do a topic for that but I don't know how well that works for my playstyle (longer sessions but with more downtime in between sessions--not as easy to do an enjoyable topic)

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Ayuyu
05/03/12 4:24:00 AM
#86:


From: WazzupGenius00 | #085
No matter what "type" of character I create in this game, they always become a thief.


It's too tempting.

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Anagram
05/03/12 9:22:00 AM
#87:


The dunmar are the dark elves.

Is there any way to steal from people who are in the room? I occasionally see a magic weapon in a crate or something, but there's always someone there.

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Ayuyu
05/03/12 9:23:00 AM
#88:


Chameleon
Stealth
Stealth + Cameleon
Command spell so you mind control the dude while you steal his stuff, he won't mind
Telekinesis to open the crate from afar so the guy doesn't see you
Or simply killing him

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Pram_the_Oracle
05/03/12 9:27:00 AM
#89:


Oh, the Dunmer.

Sometimes I have to get the guy to look in one direction, then try to go away and leave him like that.

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Jeff Zero
05/04/12 1:00:00 AM
#90:


Dun_Mer_Yes_Mer

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Anagram
05/04/12 9:31:00 AM
#91:


Bump

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WazzupGenius00
05/04/12 9:34:00 AM
#92:


From: Ayuyu | #088
Chameleon
Stealth
Stealth + Cameleon
Command spell so you mind control the dude while you steal his stuff, he won't mind
Telekinesis to open the crate from afar so the guy doesn't see you
Or simply killing him


or just steal it anyway while he's looking, run away, and then pay the thieves guild to remove the price on your head (careful with expensive items though, you'll be paying a lot)

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Anagram
05/05/12 9:07:00 AM
#93:


Bump

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nm14
05/05/12 9:07:00 AM
#94:


Hello outlander!

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Ayuyu
05/05/12 2:38:00 PM
#95:


From: nm14 | #094
Hello outlander!


Aaah yeah new top 10 user spotted.

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Anagram
05/06/12 9:29:00 AM
#96:


Bump

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Anagram
05/07/12 8:48:00 AM
#97:


Bump

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Ayuyu
05/07/12 8:49:00 AM
#98:


Need moar updates!

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Anagram
05/07/12 8:59:00 AM
#99:


Ayuyu posted...
Need moar updates!

Sorry, bro. I told you "sporadic," and I'm working on a grad project. Updates won't come for a bit.

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BK_Sheikah00
05/08/12 5:28:00 AM
#100:


You know, a couple of months ago I bought Oblivion and after leaving the sewers, didn't really like it. The open world overwhelmed me I guess. But this topic makes me want to give it another try and maybe with a playthrough topic if people are interested.

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