Board 8 > Chester / Clyde Updates Topic - 3.0!

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Ainoxi
11/26/11 3:30:00 PM
#1:


Woohoo third topic!

What is Chester?

Super awesome platformer currently out for XBLIG ( http://marketplace.xbox.com/en-US/Product/Chester/66acd000-77fe-1000-9115-d80258550951 ) and coming soon to PC (hopefully via Steam.)
7 worlds, nearly 40 levels, 12 playable characters, loads of odd unlockables and more!

What is the current status of Chester?
1.1 and PC versions are currently complete.
The XBLIG updated version should be out soon, just have to wait a week to resubmit it for review due to a small bug popping up.
Hoping to have the PC version out by the end of the year, in talks with publishers right now. I'll keep updates about that coming when I have them.

What is this "Clyde" nonsense?
external image
It's the current name for the next game I'm working on! Not sure if that will be it's name for good or not, but it's possible.
Currently working on a new (and much more efficient) engine for this game, all I can say for sure is that it will be a platformer and much much larger than Chester.

Stay updated!
http://twitter.com/BennFried / http://bbg-games.com


And now back to work on the Clyde engine!
external image

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GTM
11/26/11 7:19:00 PM
#2:


All Hail Chester

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Ainoxi
11/26/11 7:38:00 PM
#3:


<3

Have the base for the new Sprite class all worked out, should allow me to go a bit crazier on this next title without having to worry about creating too much garbage and slowing things down.

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Ainoxi
11/27/11 11:01:00 AM
#4:


About have the seamless loading of 'sectors' completed for sprites, working out better than I had hoped.
Once I get that working it's onto programming the new platforms class, I think I'll finally add slopes. >.>

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Ayvuir
11/27/11 11:04:00 AM
#5:


tag

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AppIekidjosh
11/27/11 8:17:00 PM
#6:


so since there's a 360 at my family's place I got the Chester demo and FINALLY got to play it!

good times

the hint popup things were cool at first where they sorta scrolled into view, but then when stuff is attacking you and your screen is half covered I wished you could close them after you're done with them

only had like 3 graphical styles when time ran out but it was a ton of fun to change them. Definitely buying it next time I go home

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Ainoxi
11/27/11 8:26:00 PM
#7:


From: AppIekidjosh | #006
so since there's a 360 at my family's place I got the Chester demo and FINALLY got to play it!

good times

the hint popup things were cool at first where they sorta scrolled into view, but then when stuff is attacking you and your screen is half covered I wished you could close them after you're done with them

only had like 3 graphical styles when time ran out but it was a ton of fun to change them. Definitely buying it next time I go home



Woo!
And in 1.1 updated the signs so they're transparent when on the side of the screen. Hopefully 1.1 will be out by the time you get a chance to buy it, it's a much much better game than 1.0.

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Icon Tang
11/27/11 8:29:00 PM
#8:


can't wait for the PC version. any news on price / platforms?


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Ainoxi
11/27/11 9:09:00 PM
#9:


Nothing definite yet, hopefully over the next week or two though.

Unrelated: Sweet, I found sake in my fridge I forgot about! This night of programming just got better.

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Ainoxi
11/28/11 10:31:00 AM
#10:


Blarg, recoding a new playable character class is booooring. But my new laptop should arrive today, yay!

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Ainoxi
11/28/11 11:44:00 AM
#11:


Oh god, I forgot how much getting used to a different keyboard sucks.

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The Real Truth
11/28/11 11:45:00 AM
#12:


Sweet, so you're finally bringing it to Steam.

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Ainoxi
11/28/11 7:24:00 PM
#13:


Hopefully!
Can't wait to here back from publishers.D:

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muddersmilk
11/29/11 7:19:00 AM
#14:


This game has literally invaded my dreams...

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Ainoxi
11/29/11 2:44:00 PM
#15:


Obsessed!

Also I wouldn't be surprised if XBLIG is phased out soon. Updating of sales data has been broken for all developers for nearing two weeks now and Microsoft hasn't even bothered to acknowledge the problem. They clearly don't care much for XBLIG.

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Ainoxi
11/30/11 7:25:00 AM
#16:


Trying to start updating the blog again: http://bbg-games.com/index.php?id=79#79

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Ainoxi
11/30/11 4:10:00 PM
#17:


Clyde run-cycle has been roughed out, might finish it up tonight.
Going to be spending some time on the more boring parts of the engine tonight (Intro screen, more loading, menus, etc.)

On the plus side I'm getting used to this keyboard. >.>

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Ainoxi
11/30/11 8:37:00 PM
#18:


Aww yeah, this new menu system is going to be sexy-efficient and easy to expand upon.

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RayDyn
11/30/11 8:47:00 PM
#19:


Oh yeah, I gotta tag the new topic.

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KCF0107
12/01/11 9:47:00 PM
#20:


up

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Ainoxi
12/02/11 9:37:00 AM
#21:


KCF to the purge rescue!

Damn, forgot my headphones today so working on menus without music! DDD: [dies]
Really liking this menu system though (if you couldn't tell,) just need to focus a little on making them not really ugly now. .x

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Ainoxi
12/02/11 1:59:00 PM
#22:


Woo, got resoluton/fullscreen switching working without having to restart the game. Should probably add that functionality to Chester. >.>

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Ikon
12/02/11 4:01:00 PM
#23:


From: Ainoxi | #022
Woo, got resoluton/fullscreen switching working without having to restart the game. Should probably add that functionality to Chester. >.>


Yeah that probably would be nice, heh.

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Ainoxi
12/02/11 6:41:00 PM
#24:


Time to watch through Harvey Birdman while working! Then maybe back to EEnE. </exciting Friday night>

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Waluigi1
12/02/11 6:45:00 PM
#25:


Tag

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KCF0107
12/03/11 3:17:00 PM
#26:


up

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Ainoxi
12/03/11 3:18:00 PM
#27:


1.1 is back in peer review for XBLIG. Hopefully passes this time.

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KCF0107
12/04/11 5:56:00 PM
#28:


I just noticed that your sig had Chester in it

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KCF0107
12/05/11 7:40:00 PM
#29:


up

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GTM
12/05/11 7:56:00 PM
#30:


*fails due to small obscure bug*

*another week*

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Ainoxi
12/05/11 8:06:00 PM
#31:


Looks like it may fail. Someone failed it for experiencing a crash they couldn't reproduce that could have been due to their particular 360. The entire XBLIG review process (and pretty much XBLIG recently) is a complete joke.
If it does fail the update will probably be a ways off as I'm focusing everything on the PC version currently.

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Ainoxi
12/05/11 8:09:00 PM
#32:


And on the PC front, hoping to have good news in a week or two.

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muddersmilk
12/06/11 12:32:00 PM
#33:


Looks like it may fail. Someone failed it for experiencing a crash they couldn't reproduce that could have been due to their particular 360.

Well that sucks. Hopefully it gets through so I can start pimping it to friends again.

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KCF0107
12/07/11 5:02:00 PM
#34:


up

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KCF0107
12/08/11 7:32:00 PM
#35:


up

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Ainoxi
12/08/11 7:37:00 PM
#36:


Thanks for the constant saves.
New Menu system in Chester is complete, just need to make it a little more aesthetically pleasing.

Have a call scheduled with a publisher tomorrow, hopefully I'll have some good news.

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Ainoxi
12/09/11 3:08:00 PM
#37:


Call postponed! >_>
Should have news next week hopefully.

Was thinking of entering into a contest on IndiePub, but the rules state if you're published or near published your entry isn't valid. :[

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KCF0107
12/10/11 2:27:00 PM
#38:


up

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KCF0107
12/11/11 3:26:00 PM
#39:


up

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Ainoxi
12/12/11 12:23:00 PM
#40:


Going to try to get back to daily-ish updates again.
Feel free to yell at me if you notice me slacking. <_<

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muddersmilk
12/12/11 12:25:00 PM
#41:


Any news on the 360 process?

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Ainoxi
12/12/11 12:29:00 PM
#42:


Currently sitting at 66% on the review status.
I think it's had one fail so it could still pass. Although it's possible that another reviewer failed it but didn't say so. The review process is such a joke that you can't even see how many passes/fails you've gotten.

I think once I get this one through review I'll be done with XBLIG.

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Ainoxi
12/12/11 9:34:00 PM
#43:


Daily BBG Update: Some minor site adjustments! http://j.mp/vSCeQe

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Ainoxi
12/13/11 3:18:00 PM
#44:


I love discovering something that I probably should have discovered long ago that makes certain things much easier.
(Just discovered Offset filter.)

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Ainoxi
12/13/11 6:37:00 PM
#45:


Soundtrack reel!
http://snd.sc/vJjAtp

Bits of a lot of the songs that will be in the PC release.

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Ainoxi
12/13/11 8:51:00 PM
#46:


Daily BBG Update: Sound reel time + dancing guy! http://bit.ly/uOClO9

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KCF0107
12/14/11 7:31:00 PM
#47:


up

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Ainoxi
12/14/11 10:03:00 PM
#48:


Daily BBG Update: Not much to report! http://bit.ly/ukMqyw

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muddersmilk
12/15/11 1:35:00 PM
#49:


btw, I talked with a buddy who is going to buy Chester once the patch makes it to 360.

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Ainoxi
12/15/11 1:37:00 PM
#50:


From: muddersmilk | #049
btw, I talked with a buddy who is going to buy Chester once the patch makes it to 360.


Awesome, thanks a lot.
And looks like news about the PC release will be pushed into early January.

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