Board 8 > Nintendo Power readthrough topic [nostalgia bomb] [top 30s] [nester]

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SubDeity
08/16/11 9:37:00 PM
#101:


I have actually never given Mario 3 a proper playthrough.

Should probably do that.

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Jeff Zero
08/16/11 9:38:00 PM
#102:


It's pretty good indeed.

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LinkMarioSamus
08/16/11 9:38:00 PM
#103:


Jeff Zero posted...
World > 3

I have to concur with tranny here - Mario World seriously lacks diversity in comparison to Mario 3, and I find Mario 64 to suffer from the same problem to some extent (not true with either Mario Galaxy though).

Hey Jeff, what's your ranking of the mainline Mario platformers? Mine would be SMB3 > SMG2 >= SMG1 > SM64 > SMW, and this is the only VG franchise which I feel that I can consider myself to be a "big fan" of (not a huge fan of Legend of Zelda, and I want to consider myself a huge Metroid fan but beyond Super Metroid and Prime, what the heck is there?). Here's hoping that Final Fantasy and Metal Gear can join this party.

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Jeff Zero
08/16/11 9:40:00 PM
#104:


You have World painfully low; it almost wounds me. I love the vibrancy of World. I love its every damn pixel. I love it so much. Augh.

SMW > SMG2 > SMB3 > SMG1 > SMB > SM64 > SMB2 >SHINE

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pjbasis
08/16/11 10:01:00 PM
#105:


Don't get me wrong, World is like third best.

SMB > SMB3 > SMW

All top tier.
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Lopen
08/17/11 12:15:00 AM
#106:


We're almost at the point where I got a subscription. I think my first issue was the Super Castlevania IV cover.

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Dauntless Hunter
08/17/11 12:18:00 AM
#107:


can't wait till we get to the results of the mega man robot master design contest

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Lopen
08/17/11 12:18:00 AM
#108:


Also I had no idea the Inside Ki's body dungeon in FFL2 was shaped like an actual body. Really gotta zoom out the map to realize that, but that's pretty cool.

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LinkMarioSamus
08/17/11 1:20:00 AM
#109:


Jeff Zero posted...
You have World painfully low; it almost wounds me. I love the vibrancy of World. I love its every damn pixel. I love it so much. Augh.

SMW > SMG2 > SMB3 > SMG1 > SM64 > SMB > SMB2 > SHINE


Oh well nice to find another SMG2 > SMG1 > SM64 person, although I have a feeling that it's more out of "not liking" Mario 64 than anything!

All five of them are in my top 15 anyway, and 3 of them are in my top 10 (which is absolutely killer since no other VG franchise more than 2 games in my top 15...yet).

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TheKnightOfNee
08/17/11 3:28:00 AM
#110:


Holy crap Mega Man 2 password key, I don't think I've ever seen this before. Not that I'd really ever need to go looking for it at this point anyway.

And now I'm at big SMB3 guide issue. I wish I owned that thing. I read through a cousin's back when he got it, and tried to learn every trick I could from that thing.

The easiest thing to learn about the N-Card games is that every single layout has mushroom-flower-star in right of the bottom row.

And man, those maps are amazing. Those were all hand-drawn, right?

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cyko
08/17/11 4:16:00 AM
#111:


ah.... good old Nintendo Power. i still have my old Final Fantasy guide.

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Theo72
08/17/11 6:19:00 AM
#112:


I'd hang that F-Zero picture up.

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Dauntless Hunter
08/17/11 10:13:00 AM
#113:


From: transience | #086
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@!#$@!#$@!#$!@#$!


How do you make a list of the most frustrating Battletoads levels and not include the one where you race the rat to the bottom of the elevator shaft? Or Volkmire's Inferno, which is like Turbo Tunnel but actually as hard as everyone acts like it is.

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metroid composite
08/17/11 10:42:00 AM
#114:


Jeff Zero posted...
It's easy to love World more when you played it first and it's so much more colorful.

I don't deny 3 is probably technically the superior game but the beauty of World is awesome.


By contrast, when you play SMB1 first, then SMB2, then SMB3, and finally World, then World is thoroughly underwhelming.

Each one of the first three has a very different look and feel, introduced several new characters and special abilities.

And then World comes along, and...is basically a re-run of SMB3, with fewer powers, fewer worlds, less creative worlds (compare giant world, ice world, and pipe world to like...cave world, whatever the theme is supposed to be for doughnut plains, and chocolate world which sounds awesome until you realize it's basically just a pallet swap that actually looks pretty ugly, and the enemies are nothing to do with chocolate or even candy).

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Jeff Zero
08/17/11 10:44:00 AM
#115:


Hm, I do see your point. Although I definitely don't think just about anything looks ugly in World, myself. But yeah.

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transience
08/17/11 10:50:00 AM
#116:


I played them in order and prefer World by a good bit.

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Jeff Zero
08/17/11 10:52:00 AM
#117:


From: transience | #116
I played them in order and prefer World by a good bit.


Yay!

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The Mana Sword
08/17/11 10:53:00 AM
#118:


boo

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Jeff Zero
08/17/11 10:55:00 AM
#119:


Hey Mana Sword, what's the best Mana game?

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The Mana Sword
08/17/11 10:58:00 AM
#120:


objectively SD3, but I prefer SoM because of NOSTALGIA

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Jeff Zero
08/17/11 11:12:00 AM
#121:


From: The Mana Sword | #120
objectively SD3, but I prefer SoM because of NOSTALGIA


Oh, OK. Well SD3 is sorta what you said. So. "Yay!"

I respect preferring SoM for nostalgia though for sure. But I didn't grow up with it... so yeah. SD3 all the way.

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SSJSephirothGokuX123
08/17/11 11:27:00 AM
#122:


I like SoM more than SD3, mostly for the mulitplayer since all the characters are easy to use and in SD3 you can have friend join but he'll have no idea what to do with the characters. Also I feel like SD3 has a bunch of padding with the mana beasts and having to find rare drops to upgrade to the last class (yeah I know Sage Joch but at least his stuff was short)

Music and atmosphere is lot better in SoM than SD3, SoM had the more fairy tale look and charm with it while SD3 felt so generic JRPG.

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Jeff Zero
08/17/11 11:29:00 AM
#123:


I definitely don't feel similarly. I have friends who know exactly what to do in multiplayer, the music and atmosphere is better in SD3 and all that "padding" is fun to me! Or at least it was the last time I played.

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The Mana Sword
08/17/11 11:32:00 AM
#124:


Both are top 5 games of all time anyway.

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Theo72
08/17/11 11:40:00 AM
#125:


Speaking of the Mana series, I can't wait until we hit those issues in NP. I still have a few of them.

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SSJSephirothGokuX123
08/17/11 11:49:00 AM
#126:


I barley found any music from SD3 memorable, and all the areas in SD3 feel so cliche and been there done that. Not like SoM with stuff like that forest of seasons, the Walrus Village with Santa Claus, the Mushroom Village, the desert with the stars and space ocean, and the sunken continent with a subway full of zombies. Despite the lack of sidequests, I still enjoy going back to places in that game even if there's nothing to do, whereas in SD3 once your done in an area there's no reason to go back.

And I played SoM with a lot of casuals who can easily use Randi or Purim, yet have no idea what to do with any of the SD3 characters besides Kevin and mash.

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Jeff Zero
08/17/11 11:50:00 AM
#127:


*shrugs* Ah well, different taste.

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SSJSephirothGokuX123
08/17/11 12:28:00 PM
#128:


I remember the old SoM artwork from the Nintendo power. The 60's issues had really dark artwork compared to the in game and 50's issue artwork. You can see it a giantbomb.

http://www.giantbomb.com/secret-of-mana/61-19507/artwork-nintendo-power-crops/52-102997/

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Jeff Zero
08/17/11 12:33:00 PM
#129:


Heh. Nifty.

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TheKnightOfNee
08/17/11 12:42:00 PM
#130:


external image

Holy s***, Apple founder Steve Wozniak is pretty damn good at Tetris.

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Dauntless Hunter
08/17/11 12:46:00 PM
#131:


Steve Wozniak is an all-around awesome person.

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JaKyL25
08/17/11 1:04:00 PM
#132:



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Man, that picture of Mario's measly two powerups is so weak and drives home the lack of diversity when compared to Mario 3. Compare it to this image:

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..and you can see why a lot of people prefer Mario 3. Game had some diversity, man. Anyway.



Yoshi in all his various colors makes up for it. Sure, Mario HIMSELF might not have as many different power-ups, but when the thing he rides does, shouldn't that count?

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muddersmilk
08/17/11 1:05:00 PM
#133:


SMW > SMG2 > SMB3 > SMG1 > SM64 > SMB > SMB2 > SHINE

Man we have similar tastes Jeff Zero. My ranking is SMW > SMB3> SMG1 > SM64 > SMB > SMB2 > SHINE

Haven't played enough of Galaxy 2 to rank it.

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Jeff Zero
08/17/11 1:10:00 PM
#134:


Hahaha, that's awesome.

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Lopen
08/17/11 1:13:00 PM
#135:


From: JaKyL25 | #132
Yoshi in all his various colors makes up for it. Sure, Mario HIMSELF might not have as many different power-ups, but when the thing he rides does, shouldn't that count?


Not really, considering the only unique power up Yoshi has is the Yellow shell. Otherwise he just does what Mario does.

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JaKyL25
08/17/11 1:19:00 PM
#136:


Fire Flower
Cape
Yoshi
Ground Pound Yoshi
vs.
Fire Flower
Super Leaf/Tanooki Suit (don't give me that statue BS, they're the same thing)
Hammer Bros. Suit
Frog Suit
Kuribo's Shoe (for one level and one level only)

Give me SMW's power-ups anyday.

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transcience
08/17/11 1:25:00 PM
#137:


Yoshi is a more enjoyable wrinkle. you can jump off him, fly, eat things, have different properties when you jump on enemies, etc. plus there's spin jump which Mario 3 didn't have. Mario 3 has more diversity but I think Mario World has more fun.

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JaKyL25
08/17/11 1:27:00 PM
#138:


Agreed. The Cape is the best powerup in any game ever.

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Lopen
08/17/11 1:37:00 PM
#139:


Well I actually prefer Mario 3 for the world design more than the power ups so I won't argue too hard there.

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JaKyL25
08/17/11 1:42:00 PM
#140:


I think ultimately I prefer SMW for the exploration aspect.

SMB3 is just straighforward action platforming at its finest, but I personally prefer a game that rewards taking the time to poke around a bit and look for secrets.

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TheKnightOfNee
08/17/11 1:44:00 PM
#141:


If only SMB3 had more tucked away secrets like SMW! That game's just lacking in hidden stuff.

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Jeff Zero
08/17/11 1:45:00 PM
#142:


From: JaKyL25 | #140
I think ultimately I prefer SMW for the exploration aspect.

SMB3 is just straighforward action platforming at its finest, but I personally prefer a game that rewards taking the time to poke around a bit and look for secrets.


You know... I think beyond what I view as a very pretty world I think that's the root. There's a lovely array of hidden stuff in World.

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Lopen
08/17/11 1:49:00 PM
#143:


I don't much care for exploring. A few games it works in like the old Zelda games but it's usually a negative if anything for me. That being said Mario World I don't think has all that much of it so it doesn't manage to annoy me with it or anything.

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Jeff Zero
08/17/11 2:11:00 PM
#144:


Well for someone who doesn't really care for exploration it's probably a good balance in pleasing both my type and yours: there's a pretty respectable amount but there's always a straight-and-narrow path too.

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Lopen
08/17/11 2:25:00 PM
#145:


I actually did get all the secrets in SMW, for the record, but it wasn't till after I'd beaten the game that I got most of them.

I think SMW has "a good amount" of exploration though I don't mind having less.

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Dauntless Hunter
08/17/11 2:39:00 PM
#146:


I think it's also that the exploration in SMW is a higher QUALITY than even later Mario games. Like both NSMB games have a few levels with hidden exits, and sometimes it does lead to a different level, but after that one level you're back on the main path again. But in World you had stuff like the branch at the beginning of the Vanilla Dome that didn't rejoin the main path until Forest of Illusion, two worlds later.

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Jeff Zero
08/17/11 2:40:00 PM
#147:


Oh yeah, that branch.

And damn, I didn't even include NSMB or NSBMWii in my rankings. Might have something to do with the fact that I haven't played them! I do intend to resolve that.

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transience
08/17/11 4:41:00 PM
#148:


Issue 29 - Star Trek

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TOC - external image

F-Zero! Metroid retrospective! Maybe this is the map somebody was talking about earlier.

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F-Zero pushing new graphics and save technology thanks to being next gen.

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Beautiful. I can't wait to see what they do for Super Metroid. I got out of NP by 1994, I think.

GB Top 30 - external image

Same games but Dr. Mario breaks up the top three. Metroid 2 hype for the first time -- and probably the impetus for revisiting Metroid 1. I didn't realize Metroid 2 took so long to come out. Metroid was already five years old by now.

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SNES QA! $200! September 1991 (but not in Canada until 1992?)! SNES only launched with two games (three with Mario World)? Final Fantasy II!

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SNES Launch game reviews. Actraiser has terrible control, huh? Every SNES launch game blew people's minds on a technical level and reviewed great as a result. That's... probably what happens with every new hardware gen, actually.

Top 30 - external image

TMNT loses the good fight and falls back to a tight fight between Battletoads, FF1 and MM3. Simpsons seems so out of place.

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I liked this ad for FF2. Light Warriors! Also, NP named Cecil NATHAN.

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Not Dave
08/17/11 4:45:00 PM
#149:


what is this SMW hating in this topic

you're all terrible people

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SubDeity
08/17/11 4:50:00 PM
#150:


The SNES had a surprisingly good first month...almost every one of those games is a classic.

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