Board 8 > Resident Evil Revelations Info from ONM: "cheesy dialog returns"

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GuessMyUserName
08/06/11 10:22:00 PM
#1:


http://www.neogaf.com/forum/showthread.php?t=439525

- Chris Redfield and new partner Jessica find themselves in a snow-covered mountain range
- they are cut off from radio contact
- the two are wandering around in blizzard-like conditions
- bottom screen shows a waypoint set on the map that you need to visit
- use the touchscreen or tap the dpad to use the scanner
- hold R to switch into a green-hued first person mode, then hold Y for scans
- scan things to find ammo, herbs and add to your scan percentage
- you'll stumble upon a mineshaft at some point
- cheesy dialog returns, which Chris telling Jessica that she should have worn her thermal underwear to stay warm, and Jessica saying that her 'sweet ass' was is on the way to rescue Chris when he's incapacitated by falling off a ledge
- silent passages will let out a creak from time to time, letting you know baddies are lurking about
- controls are taken right from Mercenaries
- canine enemies return
- quick-time events pop up if the dogs nail you
- use BOW decoys to lure the dogs away
- BOW decoys are timed grenades
- exit the ice cave after the mine shaft to get radio contact back
- you'll talk to a US Marshal named O'Brien
- both Chris and Jill have been lead into the same trap
- game is split into episodes, splitting between Jill and Chris
- setting was changed due to make things interesting
- game takes place between RE 4 and 5
- focusing on the survival horror feeling
- enemies are not zombies infected by the T-virus
- Parker Luciani is a member of the BSAA and Jill's partner
- Parker is not the typical tough guy
- more details in the near future about various characters and scenario


oh god bold is incredible


also really like the idea of "game is split into episodes, splitting between Jill and Chris"

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FFDragon
08/06/11 10:24:00 PM
#2:


Did the cheesy dialogue ever leave though?

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PartOfYourWorld
08/06/11 10:24:00 PM
#3:


GotY contender

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GANON1025
08/06/11 10:25:00 PM
#4:


I guess you could argue RE5 had no cheesy dialogue.... if Irving didn't exist.

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PartOfYourWorld
08/06/11 10:26:00 PM
#5:


From: FFDragon | #002
Did the cheesy dialogue ever leave though?


RE5 honestly wasn't as good. Irving brought it and we were treated to Complete Global Saturation, but outside of that... pretty standard VG acting, IIRC. Compare that to the earlier games where like half the lines were unimpeachably brilliant.

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GuessMyUserName
08/06/11 10:28:00 PM
#6:


oh hey, new video



oh man glimpse of the swimming

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FFDragon
08/06/11 10:28:00 PM
#7:


There was more cheese in Irving than the entirety of say... RE3 though.

--
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Wanglicious
08/06/11 10:30:00 PM
#8:


and yet we still don't know when it'll be released.

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PartOfYourWorld
08/06/11 10:31:00 PM
#9:


From: FFDragon | #007
There was more cheese in Irving than the entirety of say... RE3 though.


True, RE3 was surprisingly lacking in cheese apart from the Russian Umbrella mercs. But the original, 2, and 4... ****ing stupendous.

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OmarsComin
08/06/11 10:32:00 PM
#10:


where's everyone going, bingo?
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GANON1025
08/06/11 10:33:00 PM
#11:


I don't think you need bad VA for cheesy dialogue. For example, I thought Irving's voice was done quite well.

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GuessMyUserName
08/06/11 10:36:00 PM
#12:


dogzzz

external image


also

external image

jessica hot stuff

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pjbasis
08/06/11 10:39:00 PM
#13:


Was the cheesy dialogue of the original REs so innuendo though? They were just stupid and poorly acted.

RE4 had good acting with intentional cheesy lines.
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GANON1025
08/06/11 10:46:00 PM
#14:


pjbasis posted...
Was the cheesy dialogue of the original REs so innuendo though?

Jill Sandwich

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Blairville
08/06/11 10:47:00 PM
#15:


- scan things to find ammo, herbs and add to your scan percentage

Looks like this game is primed and ready.

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Sorozone
08/06/11 10:47:00 PM
#16:


From: GuessMyUserName | #012
dogzzz

external image



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