Current Events > Games with a morality system that isn't just

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AlisLandale
03/23/21 12:21:06 AM
#1:


Possibly actually Jesus vs sociopath who shouldnt even be on this hero journey if any of these choices are accurate?

do they exist?
>_>

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foxhound101
03/23/21 1:08:21 AM
#2:


I too am curious!
I just played through Infamous 1 and it has that problem lol.

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EmbraceOfDeath
03/23/21 1:08:47 AM
#3:


Tyranny

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PSN/GT: BigDaffej
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Wii_Shaker
03/23/21 1:09:33 AM
#4:


I like how Outer Worlds tried to flip a morality system on it's head but ended up wussing out.

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"He busted in, blessed be the Lord
Who believe any mess they read up on a message board" -MF DOOM 1970-2020 (G.O.A.T.)
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CanuckCowboy
03/23/21 1:10:56 AM
#5:


Wii_Shaker posted...
I like how Outer Worlds tried to flip a morality system on it's head but ended up wussing out.

It did flip it if you play the dumbest character possible though. That was actually the most unique thing about the game tbh

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"A dope trailers no place for a kitty, Ricky. Thats why."
https://files.catbox.moe/gqwlkg.jpeg ~ by JimCarrysToe. Be amaze.
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IHeartRadiation
03/23/21 1:11:24 AM
#6:


Are you counting morality systems that are just "You didn't cross the point of being absolutely insane yet"

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I don't get it either.
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Stalolin
03/23/21 1:39:25 AM
#7:


Wii_Shaker posted...
I like how Outer Worlds tried to flip a morality system on it's head but ended up wussing out.

How so?

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"Don't worry about the rain. Walk between the raindrops."
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Magyar15
03/23/21 1:40:44 AM
#8:


EmbraceOfDeath posted...
Tyranny


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A good man would prefer to be defeated than to defeat injustice by evil means - Sallust
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pegusus123456
03/23/21 1:41:13 AM
#9:


Deus Ex if you want to consider that a morality system.
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https://imgur.com/Er6TT https://imgur.com/Er6TT https://imgur.com/Er6TT
So? I deeded to some gay porn. It doesn't mean anything. - Patty_Fleur
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teep_
03/23/21 1:48:03 AM
#10:


Magyar15 posted...
EmbraceOfDeath posted...
Tyranny

Great game
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teep dumb as f*** fr - BatmanVonDoom
I'm gonna pound a 400 lb woman just to prove teep wrong - NigerianKnight
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Tyranthraxus
03/23/21 1:54:00 AM
#11:


AlisLandale posted...
Possibly actually Jesus vs sociopath who shouldnt even be on this hero journey if any of these choices are accurate?

do they exist?
>_>

Ogre Battle March of the Black Queen has a Reputation system that served the same purpose. Game actions caused it to change as well as choices during social events.

It was a reputation meter though, not a morality meter. It represented your popularity among the common people and sometimes you needed to do traditionally bad things to make the reputation go up.

For example early on you defeat a boss named Deneb. After beating her you can choose to forgive her for her crimes or you can imprison her for life. If you forgive her she joins your party and can recruit pumpkins (not a bad unit) but your reputation goes down because Deneb was so horrible that no one likes that you forgave her.

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It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
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the_rowan
03/23/21 2:14:08 AM
#12:


Are you only counting morality systems that aggregate your choices and give you an ending out of two options? There are plenty of games where you are given decisions like being charitable vs practical, being ruthless or holding yourself to morals, and plenty of games that give fairly realistic consequences of these actions (e.g. if it's not a crime, you won't actually be punished and it will often make your life easier, but the people you wronged might hate you; acts of selflessness may in fact not result in personal gain). KOTOR and KOTOR 2, despite some very binary story forks (like KOTOR 1 definitely goes with "literally the spawn of Satan or Good Guy Who Saves Everyone" as the choices for the ending fork), have many, many gray options and paths where there is no clear best choice.

An example is a trial in KOTOR where you can go in with video of what happened in the incident and immediately announce that your client is guilty, or you can manipulate a victory, or you can just make only truthful claims but also cross-examine everyone and maybe still lose but also reveal every actor's motives which changes the case's nature and the sentence as a result. There are many instances where being unwilling to lie or hide your motives even for a moment results in terrible outcomes because the other actors have no reason to respect that.

In the Witcher series there are many instances where you decide the fates of criminals and despicable people who beg for mercy and a chance to reform, and the consequence of the choice is basically just what it says on the tin; if you're optimistic and willing to easily forgive, sometimes the other party will appear later as actually reformed, sometimes they'll commit another crime, sometimes they'll just break their promises and flee.

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"That is why war is so tragic. To win means to make victims of your opponents and give birth to hatred." - Kratos Aurion, Tales of Symphonia
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EricDraven59
03/23/21 2:20:45 AM
#13:


Dont know what you mean TC. But well infamous has a good morale system. Knights of the old republic has one. Fable had a cool morale system .
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AvantgardeAClue
03/23/21 2:23:40 AM
#14:


Spec Ops The Line is old but I'll always remember how it baited me into shooting into the angry mob instead of in the air to scare them

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tainted_emerald
03/23/21 2:53:09 AM
#15:


Fallout New Vegas is pretty good at this. It's more faction/reputation than straight up morality, but the game has multiple endings for each main faction, a number of locations, and all possible followers, that are determined by a number of factors for each ending.

Each dlc also does the same thing for your actions in the dlc.

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"Evil is what you make of it. Bind it to a higher purpose, and you will have altered its nature." - Gerald Tarrant
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