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NeatoAnAccount 01/15/23 11:55:54 AM #1: |
What does the leveling system afford us?
You gradually get "stronger" not because you can bonk bigger numbers out of the enemy, but because you gain the ability to answer every situation. But if you want to, you can kill the enemy 1HP at a time with the worst possible weapon. Also this is an opportunity to flavor the elements. Maybe fire is the "anger" element so it has lots of big-damage weapons and armor that gives you strength boosts for taking damage. Maybe wind is about moving fast so you've got lots of daggers and spears but not so many broadswords or axes. That's the version of ER I wanna play. You're always at level 1 but your character gets more versatile over the course of the game. --- Neato, an account ... Copied to Clipboard!
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ChaosTonyV4 01/15/23 11:59:10 AM #2: |
Brother, you control the leveling. --- Phantom Dust. "I'll just wait for time to prove me right again." - Vlado ... Copied to Clipboard!
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NFUN 01/15/23 11:59:16 AM #3: |
https://www.youtube.com/watch?v=lRnyt-5F8Cs --- Kneel... or you will be knelt ... Copied to Clipboard!
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banananor 01/15/23 12:05:12 PM #4: |
you listed the primary reason for the leveling system at the very start of your post and then ignored it for the remainder Difficulty modulation Yes, a game with no leveling designed perfectly for your skill, ability, knowledge, and dedication would be amazing for you but you are not the only player there are players with greater amounts of those attributes that would become bored by your perfect game there are players with smaller amounts of those attributes that would become discouraged by your perfect game --- You did indeed stab me in the back. However, you are only level one, whilst I am level 50. That means I should remain uninjured. ... Copied to Clipboard!
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BlackMageJawa 01/15/23 12:07:01 PM #5: |
The (possible) problem with your solution is that it prevents players from developing a preferred playstyle. If the best strategy for every boss is "Find and use the correct weapon", then if the weapon in question is of a type that you don't like using (say, a massive sword with a long windup would annoy me, others might love that and hate using daggers that deal rapid chip damage), it's going to alienate people who like setting up a character a particular way. Now, you might think "forcing people out of their comfort zone" is a good thing, but I expect it would get a lot of backlash from existing soulsborneringwhatever fans, who seem to be very keen on builds, especially if it was a From release and not just another third-party soulslike. --- The shattered stage is set and there's a role you must fulfil ... Copied to Clipboard!
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NeatoAnAccount 01/15/23 12:12:30 PM #6: |
ChaosTonyV4 posted... Brother, you control the leveling. That's the thing, though, I shouldn't. Like if I go kill a boss and feel good about it, and then find out after the fact that I "should've" been at a lower level, I will retroactively feel worse about killing the boss. Having the option to go grind sucks. If I take it then I'm cheapening this boss and weakening all the other stuff balanced around the same power level. If I don't take it then I'm wondering if I'm underleveled or whatever. And when part of the appeal of the games is supposed to be the difficulty, it's important to know what the appropriate difficulty is. --- Neato, an account ... Copied to Clipboard!
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UshiromiyaEva 01/15/23 12:14:24 PM #7: |
Without leveling I wouldn't have even played the game. --- https://twitter.com/OocWTC/status/1348011667976699904?s=19 ... Copied to Clipboard!
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MacArrowny 01/15/23 12:15:25 PM #8: |
NeatoAnAccount posted... part of the appeal of the games is supposed to be the difficultynot sure this is true --- All the stars in the sky are waiting for you. ... Copied to Clipboard!
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NeatoAnAccount 01/15/23 12:23:52 PM #9: |
banananor posted... you listed the primary reason for the leveling system at the very start of your post and then ignored it for the remainder my proposed system offers even more difficulty modulation; you can multiply your damage by 4 just by swapping weapons. and it would be really easy to have little heart piece things for hp/mp/stamina if you want BlackMageJawa posted... The (possible) problem with your solution is that it prevents players from developing a preferred playstyle. If the best strategy for every boss is "Find and use the correct weapon", then if the weapon in question is of a type that you don't like using (say, a massive sword with a long windup would annoy me, others might love that and hate using daggers that deal rapid chip damage), it's going to alienate people who like setting up a character a particular way. I hear you, but you wouldn't be forced to swap weapons if you didn't want to. You're basically choosing whether you want to be loyal to your playstyle or whether you want to momentarily cheese the boss. Which sounds very similar to "you don't have to level up" but this would really resolve the issue of what the "intended" experience is and it wouldn't force you to be OP until the rest of the game caught up. Modulating difficulty with temporary buffs and debuffs is better than modulating it with permanent character improvement. --- Neato, an account ... Copied to Clipboard!
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skullbone 01/15/23 12:24:19 PM #10: |
The open world is large enough that you really shouldn't ever need to grind. If you're stuck on a boss just go somewhere else because there's probably an area you have not explored yet. Sure some bosses are too easy when you're overleveled but there's over 200 bosses in this game so I think I prefer that they're not all crazy difficult. So if a boss is too easy just be happy and move on. It sounds like you're worrying about gamer cred or something. Would you feel the same way if you beat every boss in Zelda in 1 try or are you only getting upset about Elden Ring because of the difficulty reputation? --- skull ... Copied to Clipboard!
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Not_an_Owl 01/15/23 12:32:06 PM #11: |
NeatoAnAccount posted... I hear you, but you wouldn't be forced to swap weapons if you didn't want to.You aren't forced to level if you don't want to. --- Besides, marijuana is far more harmful than steroids. - BlitzBomb I headbang to Bruckner. ... Copied to Clipboard!
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pezzicle 01/15/23 1:03:48 PM #12: |
ive put like 60 or 70 hours in since i bought it at the year end sale and i've not spent a single second grinding. if i am having a hard time with an area, i just leave and go somewhere else it sounds like you're making up a problem for youself --- stop victory lapping around your desk, your chair has rollers, it's not even really exercise Currently Playing: Subnautica Below Zero ... Copied to Clipboard!
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MariaTaylor 01/15/23 2:53:41 PM #13: |
https://gamefaqs.gamespot.com/a/user_image/7/3/8/AAZU_LAAEF5i.jpg --- only less than nothing, as nothing could have equaled you https://i.ibb.co/5skW2Jq/Mado2.png ... Copied to Clipboard!
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Bane_Of_Despair 01/15/23 4:07:04 PM #14: |
This is certainly a topic --- You were the cancer, that's all you'll ever be I really messed up this contest, but azuarc gave it a Breath of fresh air ... Copied to Clipboard!
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HanOfTheNekos 01/15/23 4:12:17 PM #15: |
I beat the Tree Sentinel without any grinding, not sure why leveling matter nods --- "Bordate is a pretty shady place, what with the gangs, casinos, evil corporations and water park." - FAHtastic ... Copied to Clipboard!
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Dels 01/15/23 4:54:46 PM #16: |
i haven't played any fromsoft games but the points in the OP make sense to me. i'd definitely be disappointed if i found a boss only after i was overleveled for it and it was pushover and that meant i missed out on the chance to enjoy the fight at a fair difficulty level. ... Copied to Clipboard!
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Bane_Of_Despair 01/15/23 5:02:18 PM #17: |
Dels posted... i haven't played any fromsoft games but the points in the OP make sense to me.Not to be rude but yes this is the only case where OP's points would make sense --- You were the cancer, that's all you'll ever be I really messed up this contest, but azuarc gave it a Breath of fresh air ... Copied to Clipboard!
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pezzicle 01/15/23 5:02:25 PM #18: |
Dels posted... i haven't played any fromsoft games but the points in the OP make sense to me. i'd definitely be disappointed if i found a boss only after i was overleveled for it and it was pushover and that meant i missed out on the chance to enjoy the fight at a fair difficulty level.Honestly the probability of this actually happening against the actual main bosses is extremely small. Maybe the mini bosses in the caves, sure, if you miss one, but the game definitely has a "route" to it to a certain extent --- stop victory lapping around your desk, your chair has rollers, it's not even really exercise Currently Playing: Subnautica Below Zero ... Copied to Clipboard!
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CassandraCain 01/15/23 7:23:22 PM #19: |
There's a reason why Elden Ring was the introduction to FromSoft games for many people. There was an influx of new fans who couldn't get into the previous games because they were "too difficult". I have my own issues with Elden Ring but I wouldn't actually wish it to change since that would just block out all of those folks. Which is just rude. Quit being a gatekeeper --- I don't kill... but I don't lose either. ... Copied to Clipboard!
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Murphiroth 01/15/23 7:45:17 PM #20: |
This just sounds worse in every way. ... Copied to Clipboard!
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Xiahou_Shake 01/15/23 8:02:46 PM #21: |
NeatoAnAccount posted... You gradually get "stronger" not because you can bonk bigger numbers out of the enemy, but because you gain the ability to answer every situation. But if you want to, you can kill the enemy 1HP at a time with the worst possible weapon.You want to play Mega Man, not Elden Ring. --- Let the voice of love take you higher, With this gathering power, go beyond even time! ... Copied to Clipboard!
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neonreaper 01/15/23 8:05:14 PM #22: |
You can swap to a suboptimal weapon if you want in Elden Ring :) --- Donny: Are they gonna hurt us, Walter? Walter: No, Donny. These men are cowards. ... Copied to Clipboard!
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ChichiriMuyo 01/15/23 8:11:36 PM #23: |
Sounds to me like OP wants to play Mega Man instead. --- "If you ever feel good about yourself, just look on the Internet." - Ryan Reynolds ... Copied to Clipboard!
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banananor 01/15/23 9:15:10 PM #24: |
NeatoAnAccount posted... my proposed system offers even more difficulty modulation; you can multiply your damage by 4 just by swapping weapons.What if a player doesn't know where the 4x weapon is? What if they're so bad that they actually need an 8x weapon? and it would be really easy to have little heart piece things for hp/mp/stamina if you wantYou're slowly realizing you need to add a leveling system here. You'll have more epiphanies the more deeply you get into the weeds --- You did indeed stab me in the back. However, you are only level one, whilst I am level 50. That means I should remain uninjured. ... Copied to Clipboard!
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Colegreen_c12 01/15/23 9:34:05 PM #25: |
So you don't like having areas you aren't appropriately leveled for and instead you want areas that you aren't appropriately geared for --- DPOblivion beat us all. ... Copied to Clipboard!
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Grand_Kirby 01/15/23 9:58:43 PM #26: |
Leveling up is fun. --- Okay, I rolled a 14. What's that mean? Hsu That you're a cheater. This is a 12-sided die. Chan ... Copied to Clipboard!
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foolm0r0n 01/16/23 12:12:22 AM #27: |
Your idea is terrible. You turn encounters from sandboxes with thousands of viable solutions, into mindless one-solution-only "puzzles". The starkest example of this difference is DMC combat vs DmC combat. Pokemon combat isn't good. Your 1st problem is fair. A good idea there would be to divide leveling and stats 10. So you would level up from 1-15 instead of 1-150. Strength would go from 1-6 instead of 1-60. A level would come as often as finding a golden seed or something. But there already golden seeds for that rare and satisfying boost of power, same with finding items and such, so it's not like the game is missing that feeling. The frequent leveling is more designed to match the rhythm of going between bonfires. Chained Echoes does a more limited leveling system and it's just fine. Problems 2 and 3 are extremely good, actually. The game teaches in it's first boss fight that you decide your own difficulty, and you never need to grind. It's the thing that makes Elden Ring so much better than other open world RPGs and the linear Souls. 4 is not actually a problem because again, you never need to grind. --- _foolmo_ he says listen to my story this maybe are last chance ... Copied to Clipboard!
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foolm0r0n 01/16/23 12:14:25 AM #28: |
NeatoAnAccount posted... Also this is an opportunity to flavor the elements.Have you played this game lol There's an element called Madness --- _foolmo_ he says listen to my story this maybe are last chance ... Copied to Clipboard!
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foolm0r0n 01/16/23 12:19:21 AM #29: |
NeatoAnAccount posted... Like if I go kill a boss and feel good about it, and then find out after the fact that I "should've" been at a lower level, I will retroactively feel worse about killing the boss.The game never tells you what level you should be at, which is something you specifically complained about. Now you know why. --- _foolmo_ he says listen to my story this maybe are last chance ... Copied to Clipboard!
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masterplum 01/16/23 12:30:51 AM #30: |
This is a terrible topic. I could be on board with stats going from 1-10 instead of 1-100 but you are just making a different game at that point. Every other idea would at best make it a completely different game and at worst make it a way worse game --- https://pbs.twimg.com/media/BdWiElvIQAAQpBt.jpg ... Copied to Clipboard!
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masterplum 01/16/23 12:33:08 AM #31: |
Dels posted... i haven't played any fromsoft games but the points in the OP make sense to me. i'd definitely be disappointed if i found a boss only after i was overleveled for it and it was pushover and that meant i missed out on the chance to enjoy the fight at a fair difficulty level. Yeah, it doesnt make sense. Elden ring has a hundred bosses. You arent supposed to fight all of them. Randomly stumbling on some that are harder or easier depending on the area is the entire point --- https://pbs.twimg.com/media/BdWiElvIQAAQpBt.jpg ... Copied to Clipboard!
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Sorozone 01/16/23 12:41:53 AM #32: |
NeatoAnAccount posted... That's the version of ER I wanna play. You're always at level 1 but your character gets more versatile over the course of the game. You can do this in Elden Ring though? --- https://m.twitch.tv/sorozone/profile ... Copied to Clipboard!
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