Poll of the Day > The Order 1886

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hungrymike
02/13/22 2:13:18 AM
#1:


I think its better than most reviewers gave it credit for. For me its a solid 8. A good third person cover shooter. I just started replaying for the first time since I beat it back in 2015, and its pretty good. Would recommend if u can pick it up cheap.
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Metalsonic66
02/13/22 3:19:36 AM
#2:


It's not mind-blowing but it's a solid shooter with a good sense of atmosphere

Way too much politibabble

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ParanoidObsessive
02/13/22 5:35:06 AM
#3:


hungrymike posted...
I think its better than most reviewers gave it credit for.

I don't. But that's mainly because I value narrative over gameplay, and it's a shit story.

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Dikitain
02/13/22 6:48:48 AM
#4:


Is that the game that everyone complained was way too short?

From what I saw, it didn't look particularly bad or good, just kind of in-line with everything else coming out at that time. Hell, it still looks like a generic Sony first party title minus the open world.

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Veedrock-
02/13/22 7:48:17 AM
#5:


"This is the power of the PS4!"

Literally 800p.

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SmugRickMoranis
02/13/22 8:34:15 AM
#6:


I liked it. Still would like a follow-up some day

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sabin017
02/13/22 10:43:35 AM
#7:


You know what gamers will love? Movie-style black borders!
You know what gamers will love even more? Movie-style framerate!!!

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hungrymike
02/13/22 12:12:00 PM
#8:


SmugRickMoranis posted...
I liked it. Still would like a follow-up some day
I think a sequel would be Awsome!!!
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JoanOfArcade
02/13/22 12:16:16 PM
#9:


I was working at the local mom & pop gameshop wheh it came out and we got a few copies. I pre ordered one and the boss took one for himself. Before my shift ended he came in and gave me his copy because he already beat it. Told me to take it home and bring it back next time I worked and put it out with the used games.

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adjl
02/13/22 12:38:29 PM
#10:


Dikitain posted...
Is that the game that everyone complained was way too short?

That was the biggest complaint I saw. The general verdict seemed to be that it was an alright game, but way too short for a $60 title. There's a lot of room to challenge the "length=value" philosophy so many people apply to games, particularly where it tends to result in games that should be shorter being overly padded and overstaying their welcome for the sake of seeming more like they're worth their cost, but I can also understand feeling like one has wasted their money by getting so little playtime after spending so much.

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Dikitain
02/13/22 12:47:44 PM
#11:


adjl posted...
That was the biggest complaint I saw. The general verdict seemed to be that it was an alright game, but way too short for a $60 title. There's a lot of room to challenge the "length=value" philosophy so many people apply to games, particularly where it tends to result in games that should be shorter being overly padded and overstaying their welcome for the sake of seeming more like they're worth their cost, but I can also understand feeling like one has wasted their money by getting so little playtime after spending so much.
I think a shorter $60 game is justified if there is incentive to replay it (no, not just achievements, actual fun reasons). For example, I don't mind $60 for Metroid Dread because it was fun to go back and play it over and over again trying to find all of the sequence breaks and getting the best time. And I will go back and play it again pretty soon now that Dread Mode got released.

My understanding is the main complaint with The Order 1886 was that it was very linear, short, and had almost no reason to replay it.

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adjl
02/13/22 1:02:59 PM
#12:


Dikitain posted...
I think a shorter $60 game is justified if there is incentive to replay it (no, not just achievements, actual fun reasons). For example, I don't mind $60 for Metroid Dread because it was fun to go back and play it over and over again trying to find all of the sequence breaks and getting the best time. And I will go back and play it again pretty soon now that Dread Mode got released.

My understanding is the main complaint with The Order 1886 was that it was very linear, short, and had almost no reason to replay it.

Yeah, I tend to consider replay value as part of considering how long a game is and what that means for its overall value. I still try not to think too rigidly in terms of dollars per hour (if nothing else, I've gotten thousands of hours out of various free games such that I shouldn't complain about something bring down the average a bit), but short, replayable games are perfectly fine. Short games with no replay value, less so.

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JoanOfArcade
02/13/22 2:30:33 PM
#13:


It was less than 7 hours and had no replay value outside of just wanting to play it again which I didn't. There's only two boss fights in the game and they're the exact same. The core gameplay was fun and all but the majority of those 7ish hours was cutscenes. Could be remembering a different game but I recall the lead dev going on about how big of an experience it was too then a copy got out early and the whole thing was on YouTube by that evening.

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