Current Events > Streets of Rage 4 is yet another example that the 1990s era

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DarkRoast
05/01/20 4:32:37 PM
#1:


...of video games aged like fine wine, especially with a dash of modern graphics.

RE2, RE3, Doom 2016, and even FF7R to an extent, all benefit greatly by sticking closely to certain design choices from the 90s. The next two decades got lost in obsessive realism at the expense of good game design and game play.

While cover shooting, reloading, changes in pacing and flashy set pieces made video games more like movies, the reality is that they made games less fun to play.

Also, I'm glad that retro games have moved beyond 8-bit homages, since the 16-bit era aged so, so much better.

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CreepySmile
05/01/20 4:33:12 PM
#2:


Look the best thing about it is Blaze has red panties

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Spellcaster
05/01/20 4:33:55 PM
#3:


Been playing it all day. It's fucking amazing

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Caution999
05/01/20 4:35:25 PM
#4:


80s was the great awakening for video games
90s was like the golden era. Back when you had to be a proper nerd to understand what video games and internet were.

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cjsdowg
05/01/20 4:35:27 PM
#5:


DarkRoast posted...
Also, I'm glad that retro games have moved beyond 8-bit homages, since the 16-bit era aged so, so much better.

100% this. I can play most 16 bite games with no issue. However 8 bite just looks horrible to me.

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DarkRoast
05/01/20 4:35:29 PM
#6:


Spellcaster posted...
Been playing it all day. It's fucking amazing

The OST is baller as hell, too. Also you can change the OST to SoR II's which is still the one of the greatest of all time.

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TheLastHero
05/01/20 4:35:52 PM
#7:


SNES and Genesis games aged very well

64-bit ones... Not so much. I'm playing FF7 and I'm even noticing a number of QoL problems and obscure/poor minigames and puzzles.
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Veggeta X
05/01/20 4:36:46 PM
#8:


It's great but you could have just posted this in my topic.

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ModLogic
05/01/20 4:37:59 PM
#9:


nintendo should offer formal apology to a whole generation for the n64


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DarkRoast
05/01/20 4:38:43 PM
#10:


TheLastHero posted...
SNES and Genesis games aged very well

64-bit ones... Not so much. I'm playing FF7 and I'm even noticing a number of QoL problems and obscure/poor minigames and puzzles.

The best games from the PlayStation era are the ones that inherited most of their DNA from the 16-bit era. The worst ones are the ones that tried to make the full transition to 3D.

This is why jrpgs from the PlayStation era still play pretty well, because most of them are essentially better-looking analogues of 16-bit JRPGs. It's also why FF7 is better than FF8. FF8 tried to make that leap into astronomical production values and movie-like presentation.

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UnfairRepresent
05/01/20 4:38:54 PM
#11:


kind of a dumb point

good games are always good bad games are always bad

when they were made doesn't matter
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pinky0926
05/01/20 4:39:38 PM
#12:


There were 10 bad games for every streets or rage.

20 years from now people will look at Hollow knight and say the same thing about the 2010s.

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Veggeta X
05/01/20 4:40:26 PM
#13:


The reviews are in and SoR4 is getting very well received. Capcom needs to jump back on the genre. To blew it with the dumb arcade beat em up thing, though.

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DarkRoast
05/01/20 4:40:35 PM
#14:


ModLogic posted...
nintendo should offer formal apology to a whole generation for the n64

Nintendo did some truly cutting edge things in game design back then, most of which aged poorly but we're absolutely instrumental in transitioning gaming to 3D. Mario 64 and OOT were watershed moments in gaming.

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Caution999
05/01/20 4:41:49 PM
#15:


While a lot of video games from the PS1/N64 era are difficult to go back to play today, they really were the bones of the modern 3D age. It was those awkward "teenage" years that were necessary for the greatness of the PS2, Xbox 360, PS4, etc.

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Bad_Mojo
05/01/20 4:42:13 PM
#16:


Wait, what makes this game so good? I got tricked into buy that new Double Dragon and I didn't like it.

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Jeff AKA Snoopy
05/01/20 4:42:17 PM
#17:


Beat me ups never go out of style. They will just rarely lead the sales charts.

Look at Scott Pilgrim a few years back, and the new River City game. They were excellent and everyone had a fun time with them. Hell, look at Castle Crashers.

None of them lead the sales charts so a lot of big time developers just don't care. But the good ones are always great.

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DarkRoast
05/01/20 4:45:15 PM
#18:


Caution999 posted...
While a lot of video games from the PS1/N64 era are difficult to go back to play today, they really were the bones of the modern 3D age. It was those awkward "teenage" years that were necessary for the greatness of the PS2, Xbox 360, PS4, etc.

It had to happen to progress gaming, though most people would agree that the 16-bit era games benefitted greatly from being very highly refined. They certainly are much, much easier to jump back into now than the early 3D era.

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Prestoff
05/01/20 4:46:36 PM
#19:


N64 and PS1 showed us that bad 3-D does not age well at all, but that's not really the consoles fault it was simply the technical limitations at the time. Kind of the same with movies, Jurassic Park 1 simply looks better than Jurassic World because they implemented practical effects (like animatronics) in conjunction with cgi (which honestly aged pretty damn well to by honest), in comparison to Jurassic World where somebody thought it was a good idea to put cgi over the animatronics, making it look even more fake.

But yeah, I haven't gotten SoR4 yet, but I've been seeing people on twitch played it and most were having a good time.

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Spellcaster
05/01/20 4:46:57 PM
#20:


I have to go to work and that sucks because I just want to play this more.

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Caution999
05/01/20 4:47:29 PM
#21:


Indeed. A lot of SNES and Genesis games are almost perfect.

Hell, even some NES games are still a blast to pop back in.

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Zack_Attackv1
05/01/20 6:42:10 PM
#22:


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SiO4
05/01/20 6:43:50 PM
#23:


Caution999 posted...
80s was the great awakening for video games
90s was like the golden era. Back when you had to be a proper nerd to understand what video games and internet were.


I do not disagree with any of this! Cheers!!
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HylianFox
05/01/20 6:45:08 PM
#24:


Yeah, 1985-1995 was the Golden Age of gaming

Most early 3D games have aged poorly in comparison, while the 00-10s focused way too much on realism at the expense of being fun

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Darmik
05/01/20 6:53:53 PM
#25:


DarkRoast posted...
While cover shooting, reloading, changes in pacing and flashy set pieces made video games more like movies, the reality is that they made games less fun to play.

I don't think it's that. I think it's more that eventually people get tired of new games being samey.

Doom clones got boring and then Half-Life came along. Different trends built on that. Now we haven't had a game like Doom in ages and that's exciting again.

This happened to basically any popular genre of the 80s and 90s.

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Balrog0
05/01/20 6:56:31 PM
#26:


Jeff AKA Snoopy posted...
Beat me ups never go out of style. They will just rarely lead the sales charts.

Look at Scott Pilgrim a few years back, and the new River City game. They were excellent and everyone had a fun time with them. Hell, look at Castle Crashers.

None of them lead the sales charts so a lot of big time developers just don't care. But the good ones are always great.

Fight n rage, streets of rogue, full metal furies

Plenty of great newer beat em ups

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inloveanddeath0
05/01/20 6:58:13 PM
#27:


Imagine not playing Final Fight

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AlmightyCheeks
05/01/20 7:20:08 PM
#28:


CreepySmile posted...
Look the best thing about it is Blaze has red panties
Dude she is so thicc hnnng

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AlisLandale
05/01/20 7:23:26 PM
#29:


DarkRoast posted...
The best games from the PlayStation era are the ones that inherited most of their DNA from the 16-bit era. The worst ones are the ones that tried to make the full transition to 3D.

This is why jrpgs from the PlayStation era still play pretty well, because most of them are essentially better-looking analogues of 16-bit JRPGs. It's also why FF7 is better than FF8. FF8 tried to make that leap into astronomical production values and movie-like presentation.

FF8 has a lot of problems, and very few of them would I pin on its production values >_>

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