Board 8 > Lost Sphear review zoen

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ninkendo
01/23/18 1:19:22 PM
#1:


http://opencritic.com/game/5212/lost-sphear?tab=1&reviewId=99223

sounds like Lost Sphear is an improvement over Setsuna in the story and characters department, but the gameplay is too similar which is leaving reviewers wanting more
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The Mana Sword
01/23/18 1:20:40 PM
#2:


more like lost interest am I right
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ninkendo
01/23/18 1:21:34 PM
#3:


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KommunistKoala
01/23/18 1:22:09 PM
#4:


I thought this was made up because you spelled zone wrong
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ninkendo
01/23/18 1:24:31 PM
#5:


the main problem I have with this game is it's double the price of I Am Setsuna when it sounds like it's about the same amount of content.

maybe I'll get it when it's down to $25 and not $50
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ninkendo
01/23/18 1:25:24 PM
#6:


I do think B8's I am Setsuna expert @Whiskey_Nick should weigh in though
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Snrkiko
01/23/18 1:41:18 PM
#7:


this is already out?
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ninkendo
01/23/18 1:58:11 PM
#8:


if not it will be up on your digital store of your choice soon
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LapisLazuli
01/23/18 2:04:43 PM
#9:


The demo was shockingly boring. I had no idea this was supposed to be a big release.
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Arti
01/23/18 3:58:28 PM
#10:


Lost Sphear is up on PSN
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Whiskey_Nick
01/23/18 4:14:43 PM
#11:


I Am Setsuna was criminally underpriced.
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iiicon
01/23/18 4:42:41 PM
#12:


will you be pressing charges in gaming court
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ninkendo
01/23/18 4:50:16 PM
#13:


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Omniscientless
01/23/18 5:01:56 PM
#14:


ninkendo posted...
https://kotaku.com/square-enixs-lost-sphear-feels-like-it-was-made-in-a-fa-1822335533

This is a very poor article, I dunno. Six hours into an RPG is hardly enough to accurately review it imo. It isn't very exhaustive precisely because the reviewer didn't do an exhaustive play. I would expect a review like this from a random GameFAQs contributor, not a gaming publication.
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ninkendo
01/23/18 5:04:06 PM
#15:


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LapisLazuli
01/23/18 5:37:17 PM
#16:


I dunno, a lack of soul seems pretty accurate. The demo felt like an RPG Maker game.
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Whiskey_Nick
01/23/18 5:44:49 PM
#17:


I love reviews of games where they played like the intro and decide that is enough to judge it all.

Also yes Icon, they have been brought forward.
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LapisLazuli
01/23/18 5:46:47 PM
#18:


People come on.

6 hours is a long time.

If a game is bad for the first 6 hours then it's still a problem, even if it gets better. Even Tales of Graces insane awful opening was 4 hours.
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mnkboy907
01/23/18 5:47:33 PM
#19:


6 hours is nothing for most RPGs.
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LapisLazuli
01/23/18 5:56:44 PM
#20:


But most good RPGs also don't suck for 6 hours.
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The Mana Sword
01/23/18 6:05:58 PM
#21:


the kotaku article also isnt a review so Im not seeing the issue here
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Whiskey_Nick
01/23/18 6:06:48 PM
#22:


LapisLazuli posted...
But most good RPGs also don't suck for 6 hours.


FF13?
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iiicon
01/23/18 6:07:35 PM
#23:


The Mana Sword posted...
the kotaku article also isnt a review so Im not seeing the issue here

yeah i don't get why people think writing impressions on a 20ish hour rpg after the opening 6 hours is in bad faith
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ChaosTonyV4
01/23/18 6:08:36 PM
#24:


Its not even a full review, hes basically saying Ive played 6 hours and its boring as fuck so far.
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LapisLazuli
01/23/18 6:16:20 PM
#25:


Whiskey_Nick posted...
LapisLazuli posted...
But most good RPGs also don't suck for 6 hours.


FF13?


Honestly that game got bad to me when it opened up. First 6 hours was the best part!
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tcaz2
01/23/18 6:28:01 PM
#26:


Yeah FF13 super fell off a cliff when you got to Gran Pulse honestly

It lost all momentum in its story and just ground to a screeching halt.
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tazzyboyishere
01/23/18 6:29:17 PM
#27:


Best part of FF13 was the installation I guess
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Eerieka
01/23/18 6:31:32 PM
#28:


Every time I read the word Sphear, I feel like it's a Japanese person failing to pronounce Spheal the Pokemon.
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Mobilezoid
01/23/18 6:32:47 PM
#29:


Eerieka posted...
Every time I read the word Sphear, I feel like it's a Japanese person failing to pronounce Spheal the Pokemon.

Oh, good, it isn't just me

Well I keep seeing I as a typo of Spheal, at any rate
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Omniscientless
01/23/18 7:02:34 PM
#30:


I'm sure the game could easily suck but it seems almost irresponsible given the influence that such non-reviews can have coming from a large publication.

I really didn't learn anything about the game itself outside of the story and its apparent factory-made feeling (yes, I get the joke). Why does he keep talking about inns? Is "lacking a soul" code for feeling generic? What kind of game is it really? Why is the combat unexciting? He says the characters are flat, but the way he describes them it's just typical RPG tropes that may go in many different directions. I could describe most RPG characters that way, even the best of them.

I guess I don't see the point in a half-washed 6-hour rushed first impression that Kotaku put out for hits.
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neonreaper
01/24/18 5:55:08 AM
#31:


Setsuna wasnt very good so if this isnt any better and it costs way more. :(. I had some hope for RPGF
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digiiiiiiiii
01/24/18 6:25:50 AM
#32:


that kotaku article is great and anybody who thinks that isn't long enough to form those opinions (and facts, like the stuff about reused and reskinned assets) is silly and fooling themselves
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