Board 8 > WiiU friend codes, achievements, storage space, Wii content transfer.

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KingButz
06/11/12 2:42:00 PM
#51:


But will there be a Wii U achievement system? Or when they say it's "up to the developers" does that mean that the achievements are in-game only? Because one is much more desirable than the other.

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GuessMyUserName
06/11/12 2:43:00 PM
#52:


yeah in-game only achievements are just completely uninteresting

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__Smurf__
06/11/12 2:44:00 PM
#53:


yoshifan823 posted...
There's no indication that there's not a system-wide achievement system, just that not all games have to have them.


My reading of it was he said achievements would be developer driven (local to games) and not something they'd be supporting or encouraging. Just in general PR terms if they were planning some sort of framework he'd be selling and encouraging it rather than talking about developers who don't like having to use it. It's not literally saying its not happening but its not something he'd mention if it was.

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KanzarisKelshen
06/11/12 2:46:00 PM
#54:


From: KingButz | #051
But will there be a Wii U achievement system? Or when they say it's "up to the developers" does that mean that the achievements are in-game only? Because one is much more desirable than the other.


What that likely means is 'the developers decide if they want achievements or not, they still add to a score if you wanna brag about that'.

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KingButz
06/11/12 2:50:00 PM
#55:


Is that likely? I mean this is Nintendo we are talking about.

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GuessMyUserName
06/11/12 3:26:00 PM
#56:


I think it's silly to really complain about it before we know


just say it's stupid if they do leave out a universal system and leave it at that - no use arguing over hypothetical stuff

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foolm0ron
06/11/12 3:29:00 PM
#57:


I don't think it's ridiculous to have an optional achievement system that is also global like 360/ps3 achieves. Something like Steam, which the Wii U has been emulating more and more closely as more details are revealed.

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OmarsComin
06/11/12 3:36:00 PM
#58:


who cares about achievements

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SantamBraveWii
06/11/12 3:40:00 PM
#59:


I do

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OmarsComin
06/11/12 3:41:00 PM
#60:


spyro had skill points

those were a man's thing

man points

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ninkendo
06/11/12 3:44:00 PM
#61:


unless there's a noticeable different in quality between Wii U and PS3 versions of multiplatform games it might come down to whether the game has achievement support or not for which version I get.

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Liquid Wind
06/11/12 3:45:00 PM
#62:


Nintendo has not chucked the idea of requiring people to have friend code

nintendo literally doesn't learn

it's ok though because neither do their fans, still calling that the U is going to dominate again, they've done a good job in making apple their model and it's a little scary because that's how you develop a cult that will buy god damn near anything, if the U doesn't bomb there's pretty much no chance of nintendo returning to it's pre-2004 greatness.
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JJH777
06/11/12 4:08:00 PM
#63:


From: Liquid Wind | #062
Nintendo has not chucked the idea of requiring people to have friend code

nintendo literally doesn't learn

it's ok though because neither do their fans, still calling that the U is going to dominate again, they've done a good job in making apple their model and it's a little scary because that's how you develop a cult that will buy god damn near anything, if the U doesn't bomb there's pretty much no chance of nintendo returning to it's pre-2004 greatness.

Good thing Nintendo is better now than they were pre-2004.

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Liquid Wind
06/11/12 4:15:00 PM
#64:


Good thing Nintendo is better now than they were pre-2004.

xenoblade is the only great thing nintendo has done since 2005, and I almost feel like they should get no credit for that because it's simply a studio they acquired and then they didn't even want to globalize it.

they still have a decent volume of good games but those transcendently great games? the majora's masks, metroid primes, and melees? not going to happen as long as wii fit will sell 43mil, nintendo is literally punished financially when they actually try to make good games, their fanbase should feel awful about themselves as people for allowing that.
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JJH777
06/11/12 4:17:00 PM
#65:


From: Liquid Wind | #064
Good thing Nintendo is better now than they were pre-2004.

xenoblade is the only great thing nintendo has done since 2005, and I almost feel like they should get no credit for that because it's simply a studio they acquired and then they didn't even want to globalize it.

they still have a decent volume of good games but those transcendently great games? the majora's masks, metroid primes, and melees? not going to happen as long as something like the wii can sell 80mil

You don't think the Galaxies and DKCR are amazing? I'd argue the 2006 - 2011 is the best 5 year time frame Nintendo has ever had.

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GuessMyUserName
06/11/12 4:19:00 PM
#66:


2007 and 2010 are both top tier years in history for Nintendo releases

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Liquid Wind
06/11/12 4:23:00 PM
#67:


DKCR has amazing level design, it's hobbled by motion controls that make no sense for a game like that, not allowing the classic controller in order to force said motion controllers down our throats, the roll mechanic being less fluid than the original trilogy, and the almost completely recycled soundtrack(DKC had good music but a new game deserves new material)

galaxy is very good but no I wouldn't call it a transcendent game, I've never really felt that for 3D mario games, they're fun but generally aren't very powerful experiences
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foolm0ron
06/11/12 4:42:00 PM
#68:


From: JJH777 | #065
You don't think the Galaxies and DKCR are amazing? I'd argue the 2006 - 2011 is the best 5 year time frame Nintendo has ever had.

Galaxy 1 suffered from following the same philosophy as the Wii, focusing on gimmicks rather than quality gameplay, which is actually fair since it was a "new" theme for the series, so they had to hammer it home.

Galaxy 2 was amazing because it stopped being obsessed with putting the "lol gravity" stuff into every level, and just focused on making fun levels.

DKCR had disappointing gameplay because of a bad design philosophy, which was to design levels to be balanced for Diddy and 4 hearts. And even the fact that DK had 2 hearts pretty much ruined the game, because they designed the levels so that being hit is okay, since it's not a OHKO. You can tell this is the problem, because the sections where obstacles are OHKOs (mine cart/rocket levels) are very fun and the level design is excellent.

So 1/3 is kinda bad, even if that 1 is one of the best 3D platformers ever

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yoshifan823
06/11/12 4:53:00 PM
#69:


Liquid Wind posted...
Nintendo has not chucked the idea of requiring people to have friend code

nintendo literally doesn't learn

it's ok though because neither do their fans, still calling that the U is going to dominate again, they've done a good job in making apple their model and it's a little scary because that's how you develop a cult that will buy god damn near anything, if the U doesn't bomb there's pretty much no chance of nintendo returning to it's pre-2004 greatness.


Haha, Apple is a pretty good company to make a model of, considering they pretty much have more money than god.
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LordEmbok
06/11/12 5:46:00 PM
#70:


Ayuyu posted...
Literally not buying games because there's no achievements.

If achievements are necessary to motivate you to finish a game there's something very very wrong with either you, or the games.


man you don't know how pissed i was when i bought mgs4 the other day only to realize it doesn't have trophies

i'll still play the hell out of it because it's mgs, but ugh
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Vlado
06/12/12 12:01:00 AM
#71:


Some people are still excusing Nintendo's refusal to adopt clearly working models... Then people are saying it'd be good if Nintendo were like Apple because Nitnendo getting money is what matters, not us getting good games.

Threads like these really make me shake my head.

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