Board 8 > Zelda 1 is the best. Skyward Sword is the worst

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swirIdude
02/16/12 8:56:00 PM
#51:


From: PartOfYourWorld | #003
Gaming journalism will never be actual journalism, will it


It will if gamers ever decide they want actual journalism!

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RL5
02/16/12 9:00:00 PM
#52:


From: swirIdude | #051
It will if gamers ever decide they want actual journalism!


Does anybody from today's generation want actual journalism? In any area of their life?

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metroid composite
02/16/12 9:06:00 PM
#53:


I've only read about half way through the article, but I agree with pretty much all of his points so far.

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metroid composite
02/16/12 9:10:00 PM
#54:


And...for the record, as someone who played Zelda 1 and Zelda 2 in like...2003, yeah, I can definitely see calling them the best of the series.

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GuessMyUserName
02/16/12 9:11:00 PM
#55:


finished Zelda 1 and Zelda 2 for the first time last year


easily the worst 2 of the console Zeldas!

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BerkeIium
02/16/12 9:18:00 PM
#56:


Oh, are we doing this now?

I first played the first two Zeldas in 2007. Zelda 1 immediately became my favorite in the series. Zelda 2's a'ight.
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RL5
02/16/12 9:32:00 PM
#57:


I played both NES Zeldas in the mid-90s, and I think both of them are completely outdone by everything to come after. Even Wind Waker.

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Dauntless Hunter
02/16/12 9:34:00 PM
#58:


From: JaKyL25 | #037
I like how in one of the games (is it LoZ or ALttP? I think it's ALttP) striking a bombable wall with your sword produces a different sound than striking a regular wall. THAT'S the sort of hint (at least as the game progresses, early on of course you want to make things easier to establish the rules of the universe) I like, a crapload more than the obvious cracks being the ONLY places worth bombing.


Link's Awakening did that. I'm not sure but I think there might have been some bombable walls without cracks where that was the primary indicator.

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Paratroopa1
02/16/12 9:35:00 PM
#59:


Yes, LA has bombable walls both with and without cracks.
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PartOfYourWorld
02/16/12 9:41:00 PM
#60:


From: metroid composite | #054
And...for the record, as someone who played Zelda 1 and Zelda 2 in like...2003, yeah, I can definitely see calling them the best of the series.


I have to ask why. You're someone who actually works in game development. It seems that games today do everything differently than those first two Zelda games did 25 years ago. Unless you simply disapprove of the direction the industry has headed and continues to head in, it's difficult for me to reconcile the very notion of someone working in gaming today while thinking the gaming of two decades ago was superior. Do you hate your job >_>

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SHINE GET 64
02/16/12 10:27:00 PM
#61:


I played the first 2 Zeldas in 1989

still as good today as they were then!

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metroid composite
02/16/12 10:47:00 PM
#62:


PartOfYourWorld posted...
I have to ask why. You're someone who actually works in game development. It seems that games today do everything differently than those first two Zelda games did 25 years ago. Unless you simply disapprove of the direction the industry has headed and continues to head in, it's difficult for me to reconcile the very notion of someone working in gaming today while thinking the gaming of two decades ago was superior. Do you hate your job >_>

For starters, I'm a programmer, not a game designer. Determining whether the memory map is allocating correctly, and setting up debug menus, and writing database interfaces, and modelling the number of packets that will be sent, and figuring out ways to transpose vectors in fewer instructions in assembly...has basically nothing to do with the final product.

Secondly, even if I wasn't deep in code, and was working on the game design, I understand the theoretical psychological principles well enough that I could do a good job. I have worked on games where I don't particularly like the game design, but recognize that it's designed for a different audience, and put in some research about how to appeal to that audience. It's called professionalism. I've never played an MMO in my life, for example, but I have worked on two, and wrote game design essays pertaining to both.

Third, it's more that modern Zelda is terrible. To say that I feel 1987 Zelda is better than 2011 Zelda does NOT mean that I feel all games from 1987 are better than all games from 2011. Quite the reverse, actually--I'd say that, on average games have been getting better over time. Zelda, on the other hand, is not really learning any good lessons from the mountain of new game design research in the past decade, and if anything is picking up some bad practices.

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Liquid Wind
02/17/12 3:51:00 AM
#63:


I just came in to say that I found the second dungeon when I was like...3, bio is officially a full fledged retard.
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Biolizard28
02/17/12 4:06:00 AM
#64:


Is the second dungeon not the one where you have to go through the forest of everything looking exactly the same in a precise order that the game never hints at?

Because that is literally the only way you can insult my intelligence for being unable to find it.

Oh wait, it's a Liquid Wind post, my bad.

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OmarsComin
02/17/12 4:10:00 AM
#65:


Zelda, on the other hand, is not really learning any good lessons from the mountain of new game design research in the past decade, and if anything is picking up some bad practices.

can you expand on this? I'd be interested in reading it.
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SHINE GET 64
02/17/12 4:23:00 AM
#66:


Biolizard28 posted...
Is the second dungeon not the one where you have to go through the forest of everything looking exactly the same in a precise order that the game never hints at?

Because that is literally the only way you can insult my intelligence for being unable to find it.

Oh wait, it's a Liquid Wind post, my bad.


are you talking about the lost woods? Because that's what leads to Dungeon 6

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Liquid Wind
02/17/12 4:24:00 AM
#67:


2, 6, same thing
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Biolizard28
02/17/12 4:51:00 AM
#68:


God forbid I don't remember the details of a 25 year old game.

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SHINE GET 64
02/17/12 5:00:00 AM
#69:


one that should be replayed once a year since it only takes 5 hours on average to beat

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Vlado
02/17/12 5:19:00 AM
#70:


The article is excellent. The fanboys being mad only proves it right.

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Lightning Strikes
02/17/12 6:07:00 AM
#71:


"Grumble grumble" is definitely the height of bad Zelda 1 puzzles. And they're all bad. The series needs to stay as far away from that sort of thing as possible.

Anyway, you know what's ridiculous? He criticises Skyward Sword, then says in the next sentence that Zelda needs to have fewer items with more depth, and revamped, more engaging swordplay. Which is exactly what Skyward Sword has. What?

From: Vlado | #310
The article is excellent. The fanboys being mad only proves it right.


Vlado, how many of these games have you actually played?

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KamikazePotato
02/17/12 6:13:00 AM
#72:


No. Zelda 1 is terrible and the people going "yeah I wish more games were archaic and godawful" makes me glad people here aren't in charge of game design.

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DeathChicken
02/17/12 6:15:00 AM
#73:


are you talking about the lost woods? Because that's what leads to Dungeon 6

...and the Lost Woods is one of the rare puzzles where they tell you *exactly* how to get through it. North West South West Through The Forest Of Maze

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pjbasis
02/17/12 6:38:00 AM
#74:


From: ZFS | #018
Zelda 1 has many ideas that modern Zelda could learn from, but that doesn't mean you have to forsake modern advances in game design.


Hey look something reasonable.
Don't see that too often these days.

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pjbasis
02/17/12 6:40:00 AM
#75:


All the burn every bush and bomb every wall stuff only applies to a few heart containers and maybe some second quest stuff.

The first quest is entirely doable with the game hints.

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colliding
02/17/12 7:11:00 AM
#76:


Zelda 1 sucks, but Skyward Sword IS the worst.
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Liquid Wind
02/17/12 7:34:00 AM
#77:


that is sheer nonsense, no matter how critical one might be about skyward sword, there is NO WAY IN HELL that it is worse than phantom hourglass. it's not even close, PH is by far the worst canonical zelda game. PH is the only zelda that you could really call a bad game tbh
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colliding
02/17/12 7:34:00 AM
#78:


Liquid Wind posted...
that is sheer nonsense, no matter how critical one might be about skyward sword, there is NO WAY IN HELL that it is worse than phantom hourglass. it's not even close, PH is by far the worst canonical zelda game

no you're exactly right. I meant to say console Zelda.
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