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LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, Database 10 ( 02.17.2022-12-01-2022 ), DB11, DB12, Clear

Purestarfall

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Last Post: 1:31:24am, 09/06/2022
I used to do that in JRPGs all the time, mostly because of the 'storing powerful and very hard to get items for a rainy day that never comes' thing but also because I personally thought that most of the common consumable items tend to be pretty weak in effect. However after playing some games where the items tend to be more powerful and you can work to get all the healing items and be able to build a stock of them, even the most powerful ones, at endgame somewhat easily, I was able to overcome that way of thinking and I now tend to use healing items much more freely without guilt.

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