Current Events > The biggest thing in Super Mario 64 120-star speedrunning is happening.

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PiOverlord
09/19/23 1:30:32 AM
#1:


Carpetless

For the unaware, there is a star called "The Big House in the Sky" in which you have to ride a carpet through the level where it will take you to a big house that... is in the sky, and is the only way to get to the top of the building where the power star to this level is located.

For speedrunning, this represents a major autoscroller, meaning there is nothing we can do to make this go by faster, other than getting to the autoscroller initiation faster.

Now, SM64 is a pretty old game, and many strats have been discovered for years, including a trick named carpetless. As the name suggests, this strat involves a method of getting on top of the big house in the sky to get the star without the carpet, saving massive time. For many years, it was thought this trick was only possible by using exploits to basically, from what I understand, take a bob-omb through a warp that takes you to the house, and using the pushback properties to propel yourself towards the top. This trick was deemed humanly impossible, aka, TAS-only... that is until legendary runner Xiah, performed carpetless non-TAS.

https://www.youtube.com/watch?v=cjcD0qzkgcw

Fast-forward a few years and a new set-up, yet again, TAS only was discovered, utilizing glitchy wallkicks along the building to wallkick up to the top:

https://www.youtube.com/watch?v=_yZHeSB6arI&t=2s

It should be noted that this year has seen many grind out the bob-omb version of carpetless, to the point that not only was it being done in Rainbow Ride IL's (a speedrun of just finishing RR as fast as possible) but as of a week or two ago, a runner named Parsee through down the gauntlet by announcing they would start doing this trick in runs that were good, but not WR possible (without carpetless that is). This was monumental as many streamers would historically ban the discussion of this trick due to it's status as a "meme trick that would never become viable." This caused much fear as the idea of a solid WR being set with carpetless meant that anyone who would want WR would have to learn this trick as well. To make matters worse, Rainbow Ride has conventionally been the final stage one does in a 120-star run before doing the final Bowser stage, and while theories of early Rainbow Ride routes have been conceptualized, none really seemed worse the timeloss to go out of your way to do.

That is, until a literal day ago when a new set-up for the 2nd "TAS-only" strat I mentioned was discovered:

https://www.youtube.com/watch?v=4b18D4YPcJU&t=1s

This was an actual set-up that seemed doable, despite being extremely hard. There was only one problem though: it required a ton of perfect positioning, and even worse, a reliance on perfect control stick angles, which only seemed possible through the use of external input displays that showed stick angles. While other communities may just accept this, the Super Mario 64 speedrunning community has been historically very purist: original hardware and no modifications to the controls of the games. Many runners were sickened by this trick and the idea of Mario 64 turning into a lotto-system, some even threatening to quit, but luckily, an even better set-up was found today:

https://www.youtube.com/watch?v=hbPAJ_OrT28

While not exactly easy, this finally has made carpetless into a trick that is faster than the og bomb set-up, and much, much easier. So easy in fact, that nearly every runner has started learning it with the idea that this could be in their backpocket. Oh, did I forget to say the timesave? We are talking about a 40-50 second timesave. For a speedgame as optimized as 64 where every second counts, this is like a nuke being dropped. The community goes crazy over 2-3 second timesaves, but this, this has been the holy grail of Super Mario 64 120 star speedrunning.

Will runners immediately start using it on good runs? Most likely not, but the fact that every runner is learning it, some runners have already started using it, and that it's seemingly viable in runs means carpetless isn't a meme or a possibility anymore, it's an inevitability. Time will tell if losing an easy autoscroller in favor of the de facto hardest trick in the run (and perhaps hardest trick that is RTA in Super Mario 64 speedruns) will hurt the run or help it, but the future is now. And who knows, this is still the early days of the new set-up. An even better set-up could be found, even tomorrow. We might one day trivialize the trick, slaying what was once the behemoth known as carpetless.

tl;dr tbh.

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EyeWontBeFooled
09/19/23 1:35:47 AM
#2:


Sounds like purists need to learn the new tricks, or get left behind. No bones about it, that's just how it goes sometimes.

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Starks
09/19/23 1:35:52 AM
#3:


The setup doesn't even look that crazy compared to the bomb strat.

The holy grail is finally cracked.

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HudGard
09/19/23 1:42:00 AM
#4:


Mario speedrunners scare me

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PiOverlord
09/19/23 1:43:13 AM
#5:


EyeWontBeFooled posted...
Sounds like purists need to learn the new tricks, or get left behind. No bones about it, that's just how it goes sometimes.
I don't think there is anything wrong with feeling outside tools to make tricks easier is a little against the spirit of human speedrunning. It's actually one of 64's strongest points. Other communities, by allowing "speed" to be the ruler of what the rules are end up ripping apart their games, and are beholden to whatever ends up being the fastest version. 64 has a strong community because it still values Super Mario 64 itself, over what speed fanatics think it needs to be.

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Blue_Inigo
09/19/23 1:51:37 AM
#6:


https://youtu.be/HdiXDaxrhGw?si=ySL41QYiuKOBiAGw

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PiOverlord
09/19/23 1:54:03 AM
#7:


https://twitter.com/GreenSuigi/status/1704009920335458412

Example of one of the best runners (GreenSuigi has 4 of the 5 main board category World Records, 0/1/16/70) getting this trick twice in a row, from star select. It's really showing viability. Getting it twice in a row doesn't mean the trick is solved, but the fact that is something runners can do means it's more than possible.

Of course, doing in a run when you feel jittery and full of adrenaline will throw many more curveballs than doing it casually will do.

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EyeWontBeFooled
09/19/23 1:55:27 AM
#8:


PiOverlord posted...
I don't think there is anything wrong with feeling outside tools to make tricks easier is a little against the spirit of human speedrunning. It's actually one of 64's strongest points. Other communities, by allowing "speed" to be the ruler of what the rules are end up ripping apart their games, and are beholden to whatever ends up being the fastest version. 64 has a strong community because it still values Super Mario 64 itself, over what speed fanatics think it needs to be.
I slightly disagree. The SMB WR was somehow again broken. Heaven forced he was on emulator and using a keyboard.

You shouldn't have to shred your knuckles rubbing them on a dpad to get a speedrun record if you don't have to, imo

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Gobstoppers12
09/19/23 2:02:14 AM
#9:


Let's fucking go, carpetless meta.

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Kloe_Rinz
09/19/23 2:07:45 AM
#10:


PiOverlord posted...
I don't think there is anything wrong with feeling outside tools to make tricks easier is a little against the spirit of human speedrunning. It's actually one of 64's strongest points. Other communities, by allowing "speed" to be the ruler of what the rules are end up ripping apart their games, and are beholden to whatever ends up being the fastest version. 64 has a strong community because it still values Super Mario 64 itself, over what speed fanatics think it needs to be.
Ive got 0 issues at all with using tools to discover tricks and practice for eventually pulling it off live in a toolless run
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PiOverlord
09/19/23 2:17:54 AM
#11:


Kloe_Rinz posted...
Ive got 0 issues at all with using tools to discover tricks and practice for eventually pulling it off live in a toolless run
Of course, neither do I. The point is, the first set-up would have involved an input display which would tell you your stick angles during a run. The community was already feeling anxious about the discussion that would have revolved around it.

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Doe
09/19/23 2:18:06 AM
#12:


SimpleFlips doing the carpet star with the green demon chasing him really impressed me

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Starks
09/19/23 2:21:48 AM
#13:


Simply has the whole setup dialed in now.

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PiOverlord
09/19/23 2:22:17 AM
#14:


Doe posted...
SimpleFlips doing the carpet star with the green demon chasing him really impressed me
It involved the utmost most advanced game knowledge about how 1-ups work in order to pull that off! Of course, I now wonder if this strat would have trivialized that, lmao. Just lure the 1-up far away, get to the window and pull off the trick.

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PiOverlord
09/19/23 2:25:21 AM
#15:


Starks posted...
Simply has the whole setup dialed in now.
Yeah, he's even doing some pretty cool movement on the way to the carpetless window area.

Liam is doing pretty alright with it too. Weegee did the old set-up yesterday, but Moist just dropped a new 10k challenge that has him too occupied to deal with this new set-up, which considering how well he was doing the harder version, I'm sure he would be destroying this one. Suigi, as I showed, I think has the best mastery over it right now, but he's actually a prodigy, and if his motivation doesn't go down, has a real shot at literally having every world record all at the same time which is just crazy to think about.

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MyMainAccount
09/19/23 3:04:49 AM
#16:


Honestly makes me glad I'm an anti speed runner.

The more I can run the clock while not actively wasting time the most satisfied I feel with a game.

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Frosted_Midna
09/19/23 9:52:45 AM
#17:


Tag

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voldothegr8
09/19/23 10:28:35 AM
#18:


Neat

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VeggetaX
09/19/23 10:32:51 AM
#19:


I only watch glitchless runs

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KainWind
09/19/23 11:08:52 AM
#20:


Okay but what's the new 100 coin strat?

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PiOverlord
09/19/23 11:29:50 AM
#21:


KainWind posted...
Okay but what's the new 100 coin strat?
I haven't seen it, but I think it involves the cannon star. I could see it looking pretty similar to current 100 pre-carpet, but I could be wrong.

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KainWind
09/19/23 1:08:49 PM
#22:


PiOverlord posted...
I haven't seen it, but I think it involves the cannon star. I could see it looking pretty similar to current 100 pre-carpet, but I could be wrong.

I haven't been paying close attention to SM64 lately but I'll try to see when there's a new WR with carpetless. I'm honestly excited. I hope one of the OG runners can hit it at least once before Suigi sweeps in. No offense to him but I assume he will get it and keep it at some point based on all the other runs of his I've seen. Haven't seen him try 120 though. I'm a fan of simply so I hope he gets a good one even if it isn't WR.

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Starks
09/19/23 1:21:01 PM
#23:


I don't think 100 coin changes that much beyond the idea that you're doing it carpetless. And even then, the carpetless doesn't occur until the literal point where you get that 100th coin.

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PiOverlord
09/19/23 1:32:51 PM
#24:


KainWind posted...
I haven't been paying close attention to SM64 lately but I'll try to see when there's a new WR with carpetless. I'm honestly excited. I hope one of the OG runners can hit it at least once before Suigi sweeps in. No offense to him but I assume he will get it and keep it at some point based on all the other runs of his I've seen. Haven't seen him try 120 though. I'm a fan of simply so I hope he gets a good one even if it isn't WR.
As a word of caution, it could still be a very long time before we see a WR with it. As of now, it's still far from easy, and arguably will result in many more dead runs than not. Now, I hear you can actually get it 2nd try (as in die the 1st time) and still save a little bit of time, but I don't know how concrete that is.

Luckily for you, other runners still have a lot of time before Suigi is capable of doing destruction. While Suigi knows 70 star, the jump from 70 star to 120 is enormous as 100c stars truly are a behemoth to learn, along with the other slow, long stars. He's been doing practice of each stage, and so far, he's only at LLL, so quite a ways to go before he probably will feel ready to even start runs. Being as young as he is, his motivations can change real quickly, and he might burn out, which is a frequent thing for young runners that specialized in shorter categories like 16-star trying to go to 120-star. Weegee's success in 16-star and 120-star is kinda an anomaly in a way.

Simply is definitely capable still, but admittedly, I do feel like he's slowly falling more and more behind other top runners, in terms of potential. He has a really, really good run once in a while, but I feel like ever since March of 2021 when the game kinda beat him down mentally, he's never quite been the same in terms of the grind, which is fair. He's also focused on other things outside of speedrunning, so kinda makes it hard to keep up with the people grinding for 8-12 hours a day. I love Simply, though, so I hope he proves me wrong. I'm interested in Liam, as he arguably was 136 capable before carpetless, and has killed so many world record potential runs over the last few years. The dude honestly should have WR, but it's obvious the jitters destroy him in RR and Bowser throws more than anyone at his level.

Regardless, we might see a whiplash of world records in the near-future, even if it does take a few months (before Suigi comes in that is).

Starks posted...
I don't think 100 coin changes that much beyond the idea that you're doing it carpetless. And even then, the carpetless doesn't occur until the literal point where you get that 100th coin.
A 100c with carpetless was actually discussed today, and it supposedly saves 3 seconds over cannon + 100c. Only problem is I hear shy guy rng is more necessary in the carpetless route. Additionally, if 3 seconds is true, I feel many runners would take the advantage of needing to do one less lakitu bounce in the run over that tiny bit of timesave.

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Starks
09/19/23 1:38:04 PM
#25:


Wait, 100c is being ripped from carpet stage?

I thought they were linked out of necessity.

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EthanSilver
09/19/23 1:39:12 PM
#26:


HudGard posted...
Mario speedrunners scare me
Glad I'm not alone. Brutal stuff.
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PiOverlord
09/19/23 1:54:22 PM
#27:


Starks posted...
Wait, 100c is being ripped from carpet stage?

I thought they were linked out of necessity.
Nah, 100c was only with carpet since both are slow stars, but at the very least, they had synergy with the fact that the carpet naturally finishes up giving you the remaining coins you need, and it's not like you are losing any more time doing coins with the carpet considering its an autoscroller.

Now that carpetless is a thing, you could instead opt to get the cannon star in RR with 100c as the bob-omb to open up the cannon naturally flows into the ship where the cannon is anyways along with any necessary coins there. As I mentioned, the best part is at that point, you could skip doing lakitu bounce for the cannon star, and thus, only need to do it 1 time for the floating ship star rather than 2 times as it is now. So, yep, you are adding carpetless which is a lot harder, but you at least get the benefit of less lakitu skips.

Edit: To settle down a bit, it's likely good runs that are pb'able or wr'able without carpetless will result in the runner opting to do the classic 100c with carpet route, so it might be a while before you truly see what I'm saying in actual runs.

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AnsestralRecall
09/19/23 5:33:18 PM
#28:


VeggetaX posted...
I only watch glitchless runs

Okay good for you

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Naysaspace
09/19/23 5:36:08 PM
#29:


Yeah glitched speedruns are lame.
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AnsestralRecall
09/19/23 5:41:03 PM
#30:


It depends on the kind of glitches

I find the things like credit warps definitely interesting, but they get old after like one watch.

Out of bounds movement, zipping, unintended physics manipulations (Moonfall from Super Metroid comes to mind), etc. are all fantastic inclusions so long as there is a separation between glitchless categories and those using them.

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Cephalopods
09/19/23 5:42:28 PM
#31:


SM64 speed runs are amazing, they push the game to its absolute limits and it blows my mind that so many of these tricks were even discovered. This is cool as hell
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AnsestralRecall
09/19/23 5:42:40 PM
#32:


The issue ends up being what is a clever use of game mechanics and what is a glitch?

A lot of games glitchless categories really are just "No glitches the community disagrees with including while we hand wave the others that are actually glitches but we are okay with"
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mystic_belmont
09/19/23 5:53:20 PM
#33:


These type of speed runs always feel like cheating. What about a speed run not using exploits?

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AnsestralRecall
09/19/23 5:55:46 PM
#34:


mystic_belmont posted...
These type of speed runs always feel like cheating. What about a speed run not using exploits?

you feel free to execute the tricks needed to do this then come back
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AceAttorneyist
09/19/23 6:35:53 PM
#35:


I was getting most of my information from Simply and Cheese's YouTube channels that they used to update regularly so I knew nothing about this. I do wish they would come back. I saw Puncayshun's 1:37 the other day and that was cool to see especially considering he doesn't really do anything crazy, he's mostly just consistent

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UndefeatedGOAT
09/19/23 6:39:26 PM
#36:


I guess this is big, siglemic will always be the goat, tech is just new tech so you cant compare eras

hopefully simply can get a record again
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UndefeatedGOAT
09/19/23 6:39:59 PM
#37:


mystic_belmont posted...
These type of speed runs always feel like cheating. What about a speed run not using exploits?

the 70 star category is no skips
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Robot2600
09/19/23 6:41:36 PM
#38:


I'm not reading your post;

I'll wait for the Summoning Salt video.

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AceAttorneyist
09/19/23 6:44:32 PM
#39:


UndefeatedGOAT posted...
I guess this is big, siglemic will always be the goat, tech is just new tech so you cant compare eras

hopefully simply can get a record again

He can be the goat in your heart if you want but Cheese already took that from him and now it's not even Cheese or even Weegee it's Suigi by far.

Edit: Just like Ken used to be considered the goat of Melee but now basically no one would say that, most would say Mango.

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AceMos
09/19/23 6:45:52 PM
#40:


on the subject of outside tools i was briefly gona compare this to mine craft speed running

and how there is a tool that does some math checks for the speed runner and how some are against that

while i see no issue with that kind of tool as quick math is not really about ones skill at the game

but then i saw yea no this tool is a very different beast

so glad a new method that anyone (well any one who is good at the game) can do with out th eneed for a tool has been found

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AngelsNAirwav3s
09/19/23 6:49:55 PM
#41:


Robot2600 posted...
I'm not reading your post;

I'll wait for the Summoning Salt video.

TC should be B7'd for spoiling Summoning Salt's next doc tbh

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Starks
09/19/23 6:51:02 PM
#42:


Simply has been hitting it without the overlays.

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UndefeatedGOAT
09/19/23 6:52:10 PM
#43:


AngelsNAirwav3s posted...
TC should be B7'd for spoiling Summoning Salt's next doc tbh
No ones going to get a carpetless record for a long time, this persons just being a jerk to TC

tell summoning salt he can afford a new mic btw
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LordMarshal
09/19/23 6:53:11 PM
#44:


Whoa! They could beat an old ass game FAST but can now beat it FASTER!? Now thats exciting..............................

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AceMos
09/19/23 6:54:46 PM
#45:


LordMarshal posted...
Whoa! They could beat an old ass game FAST but can now beat it FASTER!? Now thats exciting..............................
why yes some ppl do find this stuff interesting

ppl make a living speed running this old ass game

its the most speed run game there is for a reason

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Delirious_Beard
09/19/23 7:06:37 PM
#46:


the possible end of liam's thirsty bit makes this the most impactful strat discovery

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MabinogiFan
09/19/23 7:12:44 PM
#47:


I remember when barrier skip was found in Wind Waker. Man. Those were the good old days.
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xlr_big-coop
09/19/23 7:24:59 PM
#48:


HudGard posted...
Mario speedrunners scare me
Mario based linear algebra is another level of bs. Just thinking about makes me laugh then sigh.

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PiOverlord
09/19/23 7:36:23 PM
#49:


Delirious_Beard posted...
the possible end of liam's thirsty bit makes this the most impactful strat discovery
Don't remind me

*Cough cough cough*. Wait, am I live?

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BewmHedshot
09/19/23 7:40:27 PM
#50:


dats pretty cool
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