Current Events > Square Enix Loses Nearly $2 Billion in Value Since Final Fantasy 16

Topic List
Page List: 1, 2, 3, 4, 5, 6
AceMos
09/13/23 1:18:17 PM
#101:


creativerealms posted...
Every Final Fantasy game is only Final Fantasy because of the paint job. Really that's the only thing that separates the series.

And this is coming from a HUGE fan of the games.
errr not really no

ff1-X2 all feel like they are part of the same franchise

12 and 13 start to move away from that feel but still have some of it to them

15 is where they started to drop the feel of the franchise

---
3 things 1. i am female 2. i havea msucle probelm its hard for me to typ well 3.*does her janpuu dance*
... Copied to Clipboard!
#102
Post #102 was unavailable or deleted.
AceMos
09/13/23 1:21:41 PM
#103:


[LFAQs-redacted-quote]

also going to the golden saucer is 100% optional and has no narrative tied to it at all

---
3 things 1. i am female 2. i havea msucle probelm its hard for me to typ well 3.*does her janpuu dance*
... Copied to Clipboard!
JuanCarlos1
09/13/23 1:25:34 PM
#104:


This has very little to do with 16 and more with avengers, Forspoken, downtime from FFXIV expansions and all the other bad decisions theyve made.

16 sold well enough for an exclusive game. 1 or 2 more million copies sold wouldve changed almost nothing.

---
Mas dicen, que en las dimensiones de nuestro ser... hay muchos detalles por conocer...
... Copied to Clipboard!
noisetank
09/13/23 1:25:49 PM
#105:


MarthGoomba posted...
Maybe now they'll realize it's not worth taking a few bucks from Sony for BS anti-consumer exclusivity and put their games on all platforms at the same time


---
Grim Reaper: "Your time has come"
Xsquader: "sir whats your badge number?"
... Copied to Clipboard!
Irony
09/13/23 1:27:11 PM
#106:


Also I'm almost completely sure this has very little to do with 16

---
See profile pic
... Copied to Clipboard!
LeCh0nk
09/13/23 1:29:10 PM
#107:


[LFAQs-redacted-quote]

Right you only finished the first 2/3 of the game. It gets even worse

---
@('_')@
... Copied to Clipboard!
voldothegr8
09/13/23 1:32:11 PM
#108:


Irony posted...
Also I'm almost completely sure this has very little to do with 16
It's a culmination of shitty decisions including the direction and exclusivity of FF16. And even when their bread and butter landmark franchise doesn't help, well...

---
THE Ohio State: 2-0 | Las Vegas Raiders: 1-0
... Copied to Clipboard!
WalkingPlague
09/13/23 1:39:13 PM
#109:


bad take:

microsoft about to buy em and make the next FF7 game exclusive on SS & SX.

---
I may look calm, but in my head, I've just killed you three times.
... Copied to Clipboard!
Ricemills
09/13/23 1:48:24 PM
#110:


Would FFXVI will be less critisized if it wasn't a numbered main series?
Wasn't the director stated that he wanted to abolish the numbering?

But then again, giving it a numbered title certainly boosted it's sale.

---
You have the right to remain silent. Anything you posted will be misquoted, then be used against you.
http://error1355.com/ce/Ricemills.html
... Copied to Clipboard!
Butterfiles
09/13/23 1:52:12 PM
#111:


Mainly cause it's PS5 only. No one wants to buy a console for literally a single game

---
http://www.last.fm/user/PigBun
CEO of Antifa
... Copied to Clipboard!
Avirosb
09/13/23 1:53:58 PM
#112:


Butterfiles posted...
Mainly cause it's PS5 only. No one wants to buy a console for literally a single game
There were those who bought PS5s before they knew of any games to play on it.

---
Really attractive in 144p
... Copied to Clipboard!
Kaldrenthebold
09/13/23 1:55:37 PM
#113:


[LFAQs-redacted-quote]


Hehe that spoiler, it's handled in a side quest :P They explain why he transformed and what it means.

Garuda was actually the first Eikon I got rid of, I didn't like the abilities nor the grab thing, it felt like a crutch. Agreed on the mobs, though, the best parts were the S tier hunts and there should have been MUCH more like them. Most of the times I died was fighting a hunt 10 levels above me and it was awesome. There's one particular Eikon that's focused on dodging attacks and with mobs it's more or less functionally useless.

---
http://i169.photobucket.com/albums/u223/chocolateFRESH/arts/kraid.png - Thanks GP cosmonaut!
http://i.imgur.com/TuJWAR8.jpg
... Copied to Clipboard!
[deleted]
09/13/23 2:02:22 PM
#155:


[deleted]
... Copied to Clipboard!
Dathrowed1
09/13/23 2:13:45 PM
#114:


I am sad that this is happening. 70 hour beat'em up is a long time. I don't blame them for the exclusive though since I believe Sony put in most of the funding. I hope that FF rebirth brings in some dollars because this is heart breaking

---
sig
... Copied to Clipboard!
AceMos
09/13/23 2:15:08 PM
#115:


Dathrowed1 posted...
I am sad that this is happening. 70 hour beat'em up is a long time. I don't blame them for the exclusive though since I believe Sony put in most of the funding. I hope that FF rebirth brings in some dollars because this is heart breaking
it will sell very well but wont reach the insane expectations SE has for it


---
3 things 1. i am female 2. i havea msucle probelm its hard for me to typ well 3.*does her janpuu dance*
... Copied to Clipboard!
wanderingshade
09/13/23 2:18:02 PM
#116:


I think the situation has less to do with about FF16 exactly by itself as a product and rather the fact FF16 didn't have legs that made up for Avengers and the abysmal flop of Forspoken.

---
"You're made of spare parts, aren't ya, bud?"
... Copied to Clipboard!
AceMos
09/13/23 2:22:05 PM
#117:


wanderingshade posted...
I think the situation has less to do with about FF16 exactly by itself as a product and rather the fact FF16 didn't have legs that made up for Avengers and the abysmal flop of Forspoken.
avengers has nothing to do with SEs current problem they no longer even own that game

---
3 things 1. i am female 2. i havea msucle probelm its hard for me to typ well 3.*does her janpuu dance*
... Copied to Clipboard!
Aysander
09/13/23 2:23:39 PM
#118:


wanderingshade posted...
I think the situation has less to do with about FF16 exactly by itself as a product and rather the fact FF16 didn't have legs that made up for Avengers and the abysmal flop of Forspoken.

Close. You are right about it having nothing to do with FF16, and game journalists/the general public AS ALWAYS deliberately using subtle digs to imply that something they don't like somehow was to blame. There wasn't even a reason to mention FF16's launch.

Forespoken had mixed reception even worse than 16s and even it's defenders admit there are big flaws that should have been addressed but weren't.

Avengers has been a chain around their neck for awhile.

The company as a whole has made a slew of ridiculous decisions (Hard mobile pivot for two to three quarters, the announcement regarding NFTs and how absolutely tonedeaf they were to the change in social favor regarding Crypto to name a couple of them) in recent years.

Square Enix expects way too much from all of their games, yes. They expect Pokemon numbers which are - for better or worse - impossible for most games to hit.

People love to tote Monolith Soft as a "successful developer", most of their titles have barely exceeded 1-2 million sales. FF16 pulls off the same in a short time period while also being a console exclusive like Xenoblade and all of a sudden it's 16's fault alone that Square Enix is in dire straits...XD

---
Ernie.
... Copied to Clipboard!
Gainerama
09/13/23 2:24:24 PM
#119:


I wouldn't worry, they will get it all back with FF7-2 comes out next year
... Copied to Clipboard!
Ricemills
09/13/23 2:27:43 PM
#120:


Gainerama posted...
I wouldn't worry, they will get it all back with FF7-2 comes out next year

Or Symbiogenesis

:V

---
You have the right to remain silent. Anything you posted will be misquoted, then be used against you.
http://error1355.com/ce/Ricemills.html
... Copied to Clipboard!
wajs58
09/13/23 2:29:57 PM
#121:


wanderingshade posted...
I think the situation has less to do with about FF16 exactly by itself as a product and rather the fact FF16 didn't have legs that made up for Avengers and the abysmal flop of Forspoken.


---
Breast milk is still best for babies.
... Copied to Clipboard!
Xenogears15
09/13/23 2:31:03 PM
#122:


Gainerama posted...
I wouldn't worry, they will get it all back with FF7-2 comes out next year

This is probably why it was delayed to 2024

---
This rant was brought to you by your local random thinker.
I'm as Canadian as Wayne Gretzky crashing a snowmobile into a moose. - JIC X
... Copied to Clipboard!
Gainerama
09/13/23 2:32:00 PM
#123:


If the stock keeps tanking, I'm almost thinking it's a buying opportunity since we already know it's got a sure thing on the horizon
... Copied to Clipboard!
masterpug53
09/13/23 2:32:10 PM
#124:


PraetorXyn posted...
Its not that its not turn based, its just not what people think of when they think Final Fantasy. You dont even have party members for most of the game, the RPG elements are more toned down than ever, usually / writing wise it more resembles A Song of Ice and Fire / Game of Thrones than a FF story.

There is a segment of aging gamers who grew up in the 90s and prefer turn based combat, but were a minority.

Honestly, this is what killed my interest in seeking the game out. I'm pretty much over the ASoIaF / GoT style of political fantasy at this point, and even when I was hot for it it was the opposite of what I sought in a mainline FF game. I was never a big fan of FF's earlier attempts at political fantasy to begin with; didn't care all that much for FF Tactics' story (it was the gameplay that sold me hook, line, and sinker), and while I liked FF XII overall (not loved, liked), this aspect of its story dragged the game down and made it and every non-Balthier character involved stodgy and unrelatable.


---
Simple questions deserve long-winded answers that no one will bother to read.
... Copied to Clipboard!
Kaldrenthebold
09/13/23 2:33:48 PM
#125:


masterpug53 posted...
Honestly, this is what killed my interest in seeking the game out. I'm pretty much over the ASoIaF / GoT style of political fantasy at this point, and even when I was hot for it it was the opposite of what I sought in a mainline FF game. I was never a big fan of FF's earlier attempts at political fantasy to begin with; didn't care all that much for FF Tactics' story (it was the gameplay that sold me hook, line, and sinker), and while I liked FF XII overall (not loved, liked), this aspect of its story dragged the game down and made it and every non-Balthier character involved stodgy and unrelatable.

It ditches the ASOIAF style halfway through. It's still brutal at times, but it becomes quite FF grandiose God shit. The beginning act or act and a half are all small scale, but rest assured it does shift to grand scale God madness.

---
http://i169.photobucket.com/albums/u223/chocolateFRESH/arts/kraid.png - Thanks GP cosmonaut!
http://i.imgur.com/TuJWAR8.jpg
... Copied to Clipboard!
dave_is_slick
09/13/23 2:37:09 PM
#126:


AceMos posted...
FF16 is just a action game painted to look like final fantasy

replace the summons and chocobos ect with something new

and would you have ever compared the game to final fantasy
I absolutely would have.

---
The most relaxing version of Aquatic Ambiance I've ever heard:
http://www.youtube.com/watch?v=bl61y1XM7sM
... Copied to Clipboard!
colliding
09/13/23 2:38:43 PM
#127:


The big issue is that they take too long to make games.

There's no reason why the studio shouldn't have two major tentpoles per year. Two years between mainline FF's, mainline DQ's, Kingdom Hearts, and a major remake. They can't build any momentum or hype because of this.


---
while you slept, the world changed
... Copied to Clipboard!
Error1355
09/13/23 2:41:26 PM
#128:


Sounds like the game did well but not as well as they wanted and now share holders are selling off their shares becuase it's not making ENOUGH money?

---
I'm a long, long way from giving up
Call me old-fashioned, call me a fool
... Copied to Clipboard!
Aysander
09/13/23 2:44:16 PM
#129:


colliding posted...
The big issue is that they take too long to make games.

There's no reason why the studio shouldn't have two major tentpoles per year. Two years between mainline FF's, mainline DQ's, Kingdom Hearts, and a major remake. They can't build any momentum or hype because of this.

On the other hand, I'd rather they take their time than do what Pokemon does.

Pokemon has a new game every year, without fail. And look what happened to them recently.

Say what you will about FF7R and FF16, but if nothing else it would be very hard to argue that either game released with less polish and fewer glitches than BD/SP and Scarlet/Violet. And I say that as someone who enjoyed Sc/Vi.

Error1355 posted...
Sounds like the game did well but not as well as they wanted and now share holders are selling off their shares becuase it's not making ENOUGH money?

Basically. SQE has this weird thing where they think they are going to pull Pokemon numbers due to the amount of money they put into their projects. But almost NOBODY in existence actually pulls pokemon numbers frequently and within the first three months of release.

---
Ernie.
... Copied to Clipboard!
punkfanalways
09/13/23 2:45:34 PM
#130:


I enjoyed the story and battle system.

I did get annoyed by some of the early side quests. The latter ones were fine.

Agree on the upgrade system in general.

You make some fair points. I guess that they just arent deal breakers for me.
... Copied to Clipboard!
hockeybub89
09/13/23 2:48:14 PM
#131:


If Square Enix needed FF16 to basically be purchased by anyone who owns or ever considered owning a PS5, then it sounds like they were already in very bad shape.

---
http://card.psnprofiles.com/1/NIR_Hockey.png
he/him/they/them
... Copied to Clipboard!
Dark_twisted
09/13/23 2:48:44 PM
#132:


Has less to do with FF16 and more to do with Avengers, Forspoken, and various mobile games flopping.

---
Wrestling fans are the worst thing about being a wrestling fan.
... Copied to Clipboard!
Aysander
09/13/23 2:50:14 PM
#133:


hockeybub89 posted...
If Square Enix needed FF16 to basically be purchased by anyone who owns or ever considered owning a PS5, then it sounds like they were already in very bad shape.

There's a difference between needs and want. They always want sales like that, look at how harshly they judged both TWEWY and NEO despite their overall reception. Look at how disappointed they were with Remake's sales, supposedly, but they're still going full steam ahead with Rebirth as well as the other FF7 Compilation content (First Soldier, now Ever Crisis etc).

They are always going to be disappointed because there is a massive disconnect between shareholder expectations, and reality.

---
Ernie.
... Copied to Clipboard!
AceMos
09/13/23 2:50:21 PM
#134:


Aysander posted...
On the other hand, I'd rather they take their time than do what Pokemon does.
while this is a very very good point

the issue with SE is their budgets are insane

---
3 things 1. i am female 2. i havea msucle probelm its hard for me to typ well 3.*does her janpuu dance*
... Copied to Clipboard!
colliding
09/13/23 2:52:26 PM
#135:


Aysander posted...


Pokemon has a new game every year, without fail. And look what happened to them recently.

Say what you will about FF7R and FF16, but if nothing else it would be very hard to argue that either game released with less polish and fewer glitches than BD/SP and Scarlet/Violet. And I say that as someone who enjoyed Sc/Vi.

I agree S/V is terrible but it sold. With the amount of time between series entries, SE has to worry about their fanbase LITERALLY dying off, particularly with Dragon Quest. If this means the games have to be less graphically impressive then so be it. Maybe don't feel the need to reinvent the wheel / create a new bespoke game engine for every new installment.

If this means FFXVII is the same type of game as XVI with different character models and slight improvements, then it makes sense from a business decision. Release it in two years. Start building momentum. SE has to create expectations in their consumers beyond the expectation that it's going to take forever for this to come out, and it's most likely going to be underwhelming.


---
while you slept, the world changed
... Copied to Clipboard!
Aysander
09/13/23 2:53:37 PM
#136:


AceMos posted...
while this is a very very good point

the issue with SE is their budgets are insane

The talent of their individual programmers and set designers are probably more to laud for them keeping a looser schedule moreso than their budget.

A game with apathetic programmers and novice designers could have twice the budget and make an inferior product.

colliding posted...
I agree S/V is terrible but it sold. With the amount of time between series entries, SE has to worry about their fanbase LITERALLY dying off, particularly with Dragon Quest. If this means the games have to be less graphically impressive then so be it. Maybe don't feel the need to reinvent the wheel / create a new bespoke game engine for every new installment.

If this means FFXVII is the same type of game as XVI with different character models and slight improvements, then it makes sense from a business decision. Release it in two years. Start building momentum. SE has to create expectations in their consumers beyond the expectation that it's going to take forever for this to come out, and it's most likely going to be underwhelming.

I have an alternative to this.

Consumers could actually...be patient? Enjoy what they do have for a little while before they need to move onto the next big thing? Shit, I'm still playing stuff from five years ago or more because they're solid, enjoyable games.

Good games need more time in the oven. You're not gonna set the temperature to 500 degrees thinking it will bake your cake faster without some sort of sacrifice (In the case of this example a VERY filthy oven and most likely what is salvageable of an ill-tasting cake).

---
Ernie.
... Copied to Clipboard!
AceMos
09/13/23 2:56:51 PM
#137:


Aysander posted...
The talent of their individual programmers and set designers are probably more to laud for them keeping a looser schedule moreso than their budget.

A game with apathetic programmers and novice designers could have twice the budget and make an inferior product.

uh no its well know that SE over bloats its budget and then has insane sales requirments

the 2013 tomb raider game (the best selling game in the franchise) sold 8 million and SE was not happy with those numbers

---
3 things 1. i am female 2. i havea msucle probelm its hard for me to typ well 3.*does her janpuu dance*
... Copied to Clipboard!
Aysander
09/13/23 3:10:57 PM
#138:


AceMos posted...
uh no its well know that SE over bloats its budget and then has insane sales requirments

the 2013 tomb raider game (the best selling game in the franchise) sold 8 million and SE was not happy with those numbers

Because they weren't the 16.68 million of Pokemon in the same year.

You mentioned Tomb Raider 2013 so I'll stay within that example.

They spent $100 million to produce, market, and package the game. That is not strictly development.

They sold 8 million copies at $60 USD. They made $480,000,000 USD total from that. The gross profit before operations and overhead was almost $380,000,000.

That's not awful by any means. They were of course disappointed. After all, Pokemon X&Y only cost around $20 million to produce and Gamefreak has a naturally smaller overhead due to it's actual number of employees. It sold 16.68 million copies at $45 USD each before inflation. Their total gross profit would have been $750,580,000 USD before operations and overhead.

Gamefreak spent half as much and put it nearly no effort, and made a ridiculous degree of profit even factoring in overhead and taxes.

Would it help SE if they decreased their budget? Maybe. Would that change the quality of the games they produce? Sure, but we have no way of knowing if it would be for the better or for worse.

---
Ernie.
... Copied to Clipboard!
AceMos
09/13/23 3:11:39 PM
#139:


and yet SE them selfs still said they did not make a profit off that 8 million

---
3 things 1. i am female 2. i havea msucle probelm its hard for me to typ well 3.*does her janpuu dance*
... Copied to Clipboard!
DarthAragorn
09/13/23 3:14:43 PM
#140:


SE is a horribly managed company with impossible expectations for everything

FF14 is basically the only thing they have that's run even moderately well

---
Asus ROG Strix Z790-E | Core i9-13900k | 64GB DDR5-6000 | RTX 4090 24GB
Dell AW3423DW QD-OLED - 1440p Ultrawide, 175hz, GSync
... Copied to Clipboard!
Questionmarktarius
09/13/23 3:15:06 PM
#141:


Aysander posted...
They sold 8 million copies at $60 USD.
No they didn't.
They sold maybe a couple million at full price, then long-tailed the rest from the retail dumpbin and various digital sales.
... Copied to Clipboard!
vycebrand2
09/13/23 3:15:34 PM
#142:


AceMos posted...
errr not really no

ff1-X2 all feel like they are part of the same franchise

12 and 13 start to move away from that feel but still have some of it to them

15 is where they started to drop the feel of the franchise
12 actually more influenced by 11. The setting was already a established setting

---
I was born when she kissed me. I died when she left me. I lived a few weeks while she loved me-
... Copied to Clipboard!
Aysander
09/13/23 3:16:28 PM
#143:


AceMos posted...
and yet SE them selfs still said they did not make a profit off that 8 million

They made a noticeable profit.

They did not make as much as they would have liked. They tend to think themselves capable of making Pokemon numbers somehow and it shows. In fact, they actually have come close-ish to pokemon numbers on a few occasions in terms of raw unit sales.

Tomb Raider, which you referenced earlier, is also one of their top 5 largest selling games in terms of units pushed. Two of the top slots are taken by games that were sold when games were not only cheaper to producem but cheaper for the consumer to buy as well. The top slot is taken by an MMORPG that has seen massive successes, with a lot of the same people they pulled aside to work on 16.

Once 16 is available on the PC, it might even end up on this list, too.

https://gamefaqs.gamespot.com/a/user_image/1/1/8/AAXk9OAAE1mW.png

---
Ernie.
... Copied to Clipboard!
Board_hunter567
09/13/23 3:19:12 PM
#144:


Dark_twisted posted...
Has less to do with FF16 and more to do with Avengers, Forspoken, and various mobile games flopping.
True, but in typical SE fashion they likely vastly overestimated how much FF16 could make up for those flops.

---
http://i.imgur.com/szMsu.png
Validate your purchases and discredit the purchases of others whenever possible. Numbers objectively define quality and enjoyment.
... Copied to Clipboard!
voldothegr8
09/13/23 3:19:22 PM
#145:


Aysander posted...
They sold 8 million copies at $60 USD. They made $480,000,000 USD total from that. The gross profit before operations and overhead was almost $380,000,000.
Not how it works, consumers don't buy directly from SE. $60 is MSRP but bought for less from retailers.

---
THE Ohio State: 2-0 | Las Vegas Raiders: 1-0
... Copied to Clipboard!
Nukazie
09/13/23 3:19:23 PM
#146:


rip in pieces

---
We suffer from the delusion that the entire universe is held in order by the categories of human thought.
... Copied to Clipboard!
name_unknown
09/13/23 3:22:50 PM
#147:


Once 7 Remake is complete 8 remake could be around the corner. Square should follow capcom route of remakes.
... Copied to Clipboard!
DezDroppedFreak
09/13/23 3:24:39 PM
#148:


Looks like they needed XVI to be a massive hit to dig themselves out of a hole from their last batch of absolute stinkers, but it was only a moderate hit

Now theyll need Rebirth and the continued money pump that is XIV to pull them out of their grave

---
I feel like Ratatouille when I'm whipping that cheddar
RIP Brockhampton
... Copied to Clipboard!
R_Jackal
09/13/23 3:25:07 PM
#149:


Honestly SE has the answer staring them in the face but they desperately want to become a tech demo company.

Their big games under perform, their old remakes and smaller games perform better than expected. Answer to me seems to be to take a step back, maybe make a new significantly lower budget but classically styled RPG, and evaluate how to move forward with larger budget games while taking time to see what is expected of them versus just trend chasing and find a solid middle ground to move forward.

Or they can just Spirits Within their company again, which is probably what will happen.
... Copied to Clipboard!
Topic List
Page List: 1, 2, 3, 4, 5, 6