Current Events > Why did Frank Fontaine (Bioshock) have this character model? Lmao

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AzurexNightmare
12/24/21 5:43:42 AM
#1:


https://gamefaqs.gamespot.com/a/user_image/9/7/3/AAWzr6AACvCt.jpg lol

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pegusus123456
12/24/21 5:54:53 AM
#2:


It's just a placeholder splicer model. The only time you ever see him is far away and in shadows.

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Xethuminra
12/24/21 5:56:02 AM
#3:


pegusus123456 posted...
It's just a placeholder splicer model. The only time you ever see him is far away and in shadows.
This.

It's a well-known fact/oid. Tenenbaum also uses a generic Splicer model
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WorsCaseOntario
12/24/21 5:58:07 AM
#4:


Yeah it was weird. Something Bioshock 2 did better was giving every important character a unique model

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WorsCaseOntario
12/24/21 5:59:14 AM
#5:


In Bioshock 1 only Ryan and Sander Cohen have their own model

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Xethuminra
12/24/21 6:00:05 AM
#6:


WorsCaseOntario posted...
Yeah it was weird. Something Bioshock 2 did better was giving every important character a unique model
Really sad the Big Daddy gameplay didn't catch on or whatever.

Another thing 2 did better . It was like a horror version of Metroid Prime with a reverse Gravity suit
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Heartomaton
12/24/21 3:18:21 PM
#7:


WorsCaseOntario posted...
In Bioshock 1 only Ryan and Sander Cohen have their own model

Frank's boss fight model counts too.

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