Current Events > It's not "sequence breaking" if the devs intended it

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lilORANG
11/07/21 3:16:13 PM
#1:


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Xavier_On_High
11/07/21 3:20:29 PM
#2:


Meh, a game can have an intended sequence and still have intentional diversions from that, which I would still consider to be "sequence breaking".

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Musourenka
11/07/21 3:29:56 PM
#3:


Early Grapple/Bombs is not a sequence break then.

But I'm pretty sure other breaks in the game, which require glitches both minor and major, are unintended.

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CE_gonna_CE
11/07/21 3:37:13 PM
#4:


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Quorthon109
11/07/21 3:39:06 PM
#5:


Devs intended path for first time players is different than devs providing a reward for breaking the rules/thinking outside of the box imo. Id still call it sequence breaking.

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FurryPhilosifer
11/07/21 3:39:23 PM
#6:


What about if it's an unintended possibility or oversight that they choose to leave in when discovered?

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Nemu
11/07/21 3:41:09 PM
#7:


Only if you want to be absolutely literal to a specific definition of it.
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lilORANG
11/07/21 3:50:57 PM
#8:


Musourenka posted...
Early Grapple/Bombs is not a sequence break then.

But I'm pretty sure other breaks in the game, which require glitches both minor and major, are unintended.


Correct. Glitches are sequence breaking. Going a different direction than most other players is just exploration.
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Notti
11/09/21 6:44:11 AM
#9:


Once we start going esoteric, things start looking closer and closer to glitches and they become harder and harder to tell apart.
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DuneMan
11/09/21 6:50:23 AM
#10:


Reminds me of the key starting gift in Dark Souls. You can just unlock the Valley of Drakes and wander through to other zones while never exploring the Undead Burg.

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"I'd rather betray the world than let the world betray me." -Cao Cao
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Kloe_Rinz
11/09/21 7:05:07 AM
#11:


Having an intended first player sequence and an ability to play through a different sequence intentionally programmed in by the devs is not a sequence break. Its only sequence breaking if you are playing in a sequence the developer never intended or envisioned. Playing through all the upstairs paintings in super Mario 64 first because you used a backwards long jump to get up there is a sequence break. Getting all the stars in whomps fortress before bombomb battlefield is not a sequence break
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