Current Events > Can CE ELI5 these gaming terms to a casual millennial gamer like me?

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St0rmFury
07/30/21 1:49:00 AM
#1:


I usually don't tinker much with the graphic settings and pretty much use default 95% of the time.

What do these mean and what does it do?

V-sync
FSR
Super sampling
Anti-aliasing

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"Average Joe" is a trolling term since it's completely an opinion. "Overachieving" is also an opinion. - SBAllen (Hellhole: 52458377)
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St0rmFury
07/30/21 4:09:48 AM
#2:


Bump
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"Average Joe" is a trolling term since it's completely an opinion. "Overachieving" is also an opinion. - SBAllen (Hellhole: 52458377)
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Doe
07/30/21 4:17:04 AM
#3:


St0rmFury posted...
V-sync
Your monitor is tuned to flash image frames a certain number of times a second, eg 60. If a game flashes 55 frames a second you could get 'tearing', which is where say 1/3rd of the screen will be the previous frame and 2/3rds the next frame, due to a quirk of how frames are shown. V-sync tells the game to cut that shit out and stop tearing.

St0rmFury posted...
FSR

AMD alternative to DLSS that isn't very good. It tries to save computing power by taking low resolution images and guessing what they look like at higher resolution and presenting that.

St0rmFury posted...
Super sampling
Anti-aliasing
AA is a variety of techniques to make jagged edges and corners look smoother. Basically it's different ways of messing with certain groups of pixels on the screen to make the image look more natural

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Naysaspace
07/30/21 4:32:06 AM
#4:


St0rmFury posted...
V-sync
FSR
Super sampling
Anti-aliasing

FWIW I am a wheelhouse millennial

V-sync --- sync's the games (often very dynamic) framerate with your monitors (very static) refresh rate, which is like;y 60hz.

So if a game goes above that, say, to 76 FPS, the game will "lock" it to 60fps to sync with the 60 hz of the monitor..

Basically, without getting too deep, enable v-sync unless it's a super old game or a brand new game.

Anti-aliasing. Rounded lines in games will be a series of jagged "steps", like a staircase. The higher the Anti-Aliasing (2x,4x,8x), the smoother the edge. Zero Anti-aliasing makes rounded edges look like stair cases. 8x AA (or even more advanced aliasing techs, which some modern games offer) are even more effective.

dunny what FSR or supersampling is

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