Current Events > Isaac Repentance drops tomorrow

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Garioshi
03/30/21 11:31:16 AM
#1:


Get fuckin HYPED

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HaVeNII7
03/30/21 11:37:39 AM
#2:


Oh shit! I need to get back into Isaac. I 100%d the base game and Rebirth, but havent played since.

This is the final expansion isnt it? Excited to jump back in and see all the new content.

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Garioshi
03/30/21 12:08:17 PM
#3:


HaVeNII7 posted...
Oh shit! I need to get back into Isaac. I 100%d the base game and Rebirth, but havent played since.

This is the final expansion isnt it? Excited to jump back in and see all the new content.
Yep. Bum-Bo also got a pretty big patch, so I'd recommend checking it out as well.

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FF_Redux
03/30/21 12:08:51 PM
#4:


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Graycap
03/30/21 12:09:24 PM
#5:


Oh, thought that was vaporware. >_>
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Jagr_68
03/30/21 12:10:14 PM
#6:


Is it something brand new or just another Rebirth-like release?

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#7
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Bad_Mojo
03/30/21 12:16:38 PM
#8:


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MC_BatCommander
03/30/21 12:19:01 PM
#9:


Jagr_68 posted...
Is it something brand new or just another Rebirth-like release?

Massive expansion, incorporates a shit load of new stuff and changes to existing stuff.

I'm pretty hyped for it, BoI is one of my most played games so new content is always welcome

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#10
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WrkHrdPlayHrdr
03/30/21 12:27:26 PM
#11:


Only on the PC correct? The other versions are at a late date?

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Graycap
03/30/21 12:28:47 PM
#12:


WrkHrdPlayHrdr posted...
Only on the PC correct? The other versions are at a late date?

Supposedly PS4, PS5, and Switch are getting it later this year. RIP other platforms.
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Garioshi
03/30/21 12:32:22 PM
#13:


Graycap posted...
Supposedly PS4, PS5, and Switch are getting it later this year. RIP other platforms.
My poor 3DS never even got Afterbirth :(

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WrkHrdPlayHrdr
03/30/21 12:33:40 PM
#14:


Garioshi posted...
My poor 3DS never even got Afterbirth :(

Bro, I have that abomination of a game too. I haven't played since the day after launch day on it because it was bad.

I've bought this on PC, PS4, Switch and 3DS. I love this game so much.

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Garioshi
03/30/21 2:05:25 PM
#15:


WrkHrdPlayHrdr posted...
Bro, I have that abomination of a game too. I haven't played since the day after launch day on it because it was bad.
I dropped about 200 hours on it.

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Master Kazuya
03/30/21 2:07:04 PM
#16:


I'm done with Isaac and Edmund completely

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LordFarquad1312
03/30/21 3:04:21 PM
#17:


I'm getting POGGED out of my gourd!

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#18
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Bad_Mojo
03/30/21 6:25:55 PM
#19:


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Seaman_Prime
03/30/21 7:02:24 PM
#20:


Bad_Mojo posted...
Why the hate for the creators now?
I dont get the hate for Edmund but its probably due to his association and friendship with the company Nicalis which has a bad reputation in the indie community.
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Xerun
03/30/21 7:13:55 PM
#21:


I only have the Ultra Hard and Keeper completion marks to get To finish my 100% file and I just dont have the care to continue. Both are incredibly unfun to play.

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MC_BatCommander
03/30/21 7:14:54 PM
#22:


Oh yeah Keeper is a trash character

At least the Forgotten was a fun addition

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Xerun
03/30/21 7:53:54 PM
#23:


MC_BatCommander posted...
Oh yeah Keeper is a trash character

At least the Forgotten was a fun addition
Loved Forgotten and The Lost was some of the funnest Isaac with Holy Mantle.

Keeper just sucks. And from what Ive heard from Edmund interviews breaking the game and other things that help are getting reworked so I feel I need to complete him before I get the dlc.

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#24
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Master Kazuya
03/30/21 9:24:15 PM
#25:


Bad_Mojo posted...
Why the hate for the creators now?

Edmund is a lil bitch.

Binding of Isaac Wrath of the Lamb was a little like Smash Bros Melee. There was a base game but there were so many cool mechanics and exploits and whatnot that actually created a new layer of meta to the game. Once people understood this meta, everyone overall got better but it's not like the game was a cakewalk, it still required skill and whatnot, you just had more options available and could turn runs around with proper min maxing.

Edmund saw this and he hated it. He hated that people were exploiting it, hated that people could get good builds, and he insisted that Isaac should be a hard game all the time. It sickened him to see people develop a deeper understanding of the engine behind the surface. He tried to tell people, that's not the way YOU should play MY game.

Rebirth came out with this in mind. Which was fine; Rebirth was actually really good on release. But he saw people were eventually good at Rebirth (which guess what, will happen with pretty much any game) and nerfed items. And then nerfed more items. And then nerfed items. And then buffed items. Haha jk, he nerfed more items. Then he saw people were still good (mind you, like the TOP 1% of players), and decided to add in certain bosses that didn't care how powerful you were and had health equivalent to your damage.

Which defeats a huge reason Isaac is fun. It's fun to be OP sometimes. It's fun to turn runs around. It's fun to see bosses that gave you trouble on a previous run just melt like butter because your build is so ridiculous this time. It's fun having a bunch of random items work together to make you a uniquely powerful build.

I just can't get behind his mentality of punishing players for making their own fun with the game by adding boring ass bosses, items that are complete filler or a waste.

And get this. He actually went back and nerfed the old game. I couldn't believe it. Someone so petty about people understanding their game that he actually went to a previous version of the game waay after the sequel already came out, just to nerf the people who hadn't bought Rebirth yet.

Finally, he created some super secret unlockable meant for the community to figure out, something like latitude and longitude coordinates in a desert with a capsule buried in the sand or something. I forget exactly what but it was something like that. That info was there to unlock a hidden character in the game....except that hidden character was already in the game's code. People datamined it and Edmund threw even more shame on his own community. Most likely as a way to not feel so dumb to have a "super secret" unlockable poorly hidden.

He's a game dev that pushes away his community for making their own fun with the game because it goes against his overly self important vision of why his game should be fun to everyone else.

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#26
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Master Kazuya
03/30/21 9:31:17 PM
#27:


Also the community is annoying because they eat all his shit up. It's almost like the community is Isaac and Edmund is Mom. So many of the new items are so fucking boring. This one is HP+1 and Strength+1, but it slows you down. This one is HP+1 and Range+1. This one is Range+1 and Speed+1. These are boring items. Isaac has so many weird and cool items that work together in interesting ways and half the time the community gushes over an item that's like, Oh shit this one is HP+1 AND 10% chance of shooting poison tears! OMG!

Also XL rooms and floors just feel so incredibly grindy on the first stages of the game and honestly I don't like them anywhere else. Just takes forever to kill everything.

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LordFarquad1312
03/30/21 9:31:58 PM
#28:


Master Kazuya posted...
Finally, he created some super secret unlockable meant for the community to figure out, something like latitude and longitude coordinates in a desert with a capsule buried in the sand or something. I forget exactly what but it was something like that. That info was there to unlock a hidden character in the game....except that hidden character was already in the game's code. People datamined it and Edmund threw even more shame on his own community. Most likely as a way to not feel so dumb to have a "super secret" unlockable poorly hidden.
You're mixing stories.

The first hidden character in Rebirth had an extremely convoluted method to unlocking it that required dying in a certain way, with a certain item in your possession, only for a very small fragment of one of 3 puzzles vaguely telling you how to unlock it. This one got datamined because it was dumb af and everyone and their mom had unlocked the character soon after release, which made Ed throw a hissy fit.

Then in Afterbirth, he made an AR metagame which is more akin to what you described. Only after people solved it did they implement the character into the game.

Which imo was still stupid af. I hate cryptic shit like that, more so if it requires you do to stuff in real life and it shuts down 99.99% of your audience from experiencing it.

In recent interviews he's stated that the changes will make the game more fun now since another person took charge of most of them. Guess we'll see in 5 and a half hours. I just hope the system requirements aren't straight up lies and memey like Bumbo's.

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Axiom
03/30/21 9:33:58 PM
#29:


Creator sounds weird but I don't care. I enjoyed Isaac and all the expansions and will get this one too
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Master Kazuya
03/30/21 9:35:36 PM
#30:


LordFarquad1312 posted...
The first hidden character in Rebirth had an extremely convoluted method to unlocking it that required dying in a certain way, with a certain item in your possession, only for a very small fragment of one of 3 puzzles vaguely telling you how to unlock it. This one got datamined because it was dumb af and everyone and their mom had unlocked the character soon after release, which made Ed throw a hissy fit.

Then in Afterbirth, he made an AR metagame which is more akin to what you described. Only after people solved it did they implement the character into the game.

Ah, I see

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LordFarquad1312
03/31/21 1:10:57 AM
#31:


Official patch notes:

https://newtextdocument.com/f072e8cd1e

-The Guppy transformation now grants a 50% chance to spawn a blue fly upon attacking enemies (previously 100%).
Fuck you, Ed!

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#32
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Master Kazuya
03/31/21 1:20:02 AM
#33:


LordFarquad1312 posted...
The Guppy transformation now grants a 50% chance to spawn a blue fly upon attacking enemies (previously 100%).

It's just like, why? Why nerf a chance of a chance of a chance of a chance's reward to a chance?

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Garioshi
03/31/21 1:21:33 AM
#34:


LordFarquad1312 posted...
Official patch notes:

https://newtextdocument.com/f072e8cd1e

Fuck you, Ed!
What the fuck

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Xerun
03/31/21 1:55:32 AM
#35:


Some positive changes for Keeper in there. Might leave his marks until I have the DLC.

But damn there are some absolutely horrible changes in there. Specifically the D20 nerf, The Lost Devil Deal nerf and the Boss Rush/ Devil/Angel room item duplication nerf

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LordFarquad1312
03/31/21 1:57:41 AM
#37:


Xerun posted...
Some positive changes for Keeper in there. Might leave his marks until I have the DLC.

But damn there are some absolutely horrible changes in there. Specifically the D20 nerf, The Lost Devil Deal nerf and the Boss Rush/ Devil/Angel room item duplication nerf
The one that hit me the hardest was boss challenge rooms only opening at 1 heart total. Sure, they now have a boss item in them guaranteed, but you're never gonna be at 1 heart with most characters and if you are, you're unlikely to be wanting to take any risks.

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Xerun
03/31/21 2:01:58 AM
#38:


LordFarquad1312 posted...
The one that hit me the hardest was boss challenge rooms only opening at 1 heart total. Sure, they now have a boss item in them guaranteed, but you're never gonna be at 1 heart with most characters and if you are, you're unlikely to be wanting to take any risks.

yeah I only flicked through so I didnt read all the notes. That makes them entirely useless unless youre the Lost basically.

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dancing_cactuar
03/31/21 2:06:10 AM
#39:


>Those Keeper buffs
Holy shit Keeper might now go from one of the least fun characters I've ever played in any videogame to something slightly tolerable.

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LordFarquad1312
03/31/21 2:08:07 AM
#40:


Someone should make a general once it drops lol

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ZMythos
03/31/21 2:37:01 AM
#41:


-Removed the "special item" system.
-Sacrifice room spikes, curse room doors, spiked chests, Kamikaze, Sharp Plug, and the Bad Trip pill no longer compromise devil/angel room chances if they damage red hearts. These sources also no longer count as damage for scoring purposes.
-Boss challenge rooms now always contain a boss pool item. Isaac must be at one heart or less total to enter, including soul/black hearts.

Okay this is pretty huge.

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#42
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LordFarquad1312
03/31/21 4:23:09 AM
#43:


So far the best thing I can say is that the game feels fresh. New assets and sound effects are a little distracting at first, but a welcome addition.

No idea how to progress past the door that spawns after Mom.

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Bad_Mojo
03/31/21 6:19:47 AM
#44:


Ah, good, it's out. I don't know when I'll play it, though. I've been having a hard enough time finding the time to play FFT for my YouTube channel.

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DeadlyNinjaBees
03/31/21 6:27:40 AM
#45:


Is it Switch release as well? Do I just update my existing copy or it is a brand new DL?!?!
Wait, is it really coming or is this an Aprill Fools thing?

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MC_BatCommander
03/31/21 9:19:09 AM
#46:


DeadlyNinjaBees posted...
Is it Switch release as well? Do I just update my existing copy or it is a brand new DL?!?!
Wait, is it really coming or is this an Aprill Fools thing?

It's dlc, not available for console yet


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Garioshi
03/31/21 1:02:14 PM
#47:


Imagine if curses didn't exist

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Garioshi
03/31/21 1:07:28 PM
#48:


Man, remember how you could actually see both items in Antibirth item rooms? That was too fun, so now you only know what one of them is!

Fuck off.

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sutree
03/31/21 1:15:00 PM
#49:


Played a lot of Isaac WotL, I own Rebirth but only have like 15 hours into it. Should I try Antibirth?

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MC_BatCommander
03/31/21 1:26:22 PM
#50:


Garioshi posted...
Imagine if curses didn't exist

easily my least favorite mechanic. All of them are mildly inconvenient and curse of the blind is just plain obnoxious.

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WrkHrdPlayHrdr
03/31/21 1:31:38 PM
#51:


sutree posted...
Played a lot of Isaac WotL, I own Rebirth but only have like 15 hours into it. Should I try Antibirth?

If you like the game it's just more of it. I wouldn't see why not.

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