Current Events > The 16-bit era aged so much better than 8-bit and 32/64-bit eras

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DarkRoast
02/24/21 6:59:29 PM
#1:


The pinnacle of 2D game design >>>>>>>>>>>> Early 3D


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#2
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Doe
02/24/21 7:00:49 PM
#3:


16-bit era is not the pinnacle of 2d game design. The pinnacle of 2d game design is the present day.

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YourLovelyTina
02/24/21 7:01:09 PM
#4:


and yet, I find myself going back to 8 and 64 bit games more often

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Balrog0
02/24/21 7:01:47 PM
#5:


Doe posted...
16-bit era is not the pinnacle of 2d game design. The pinnacle of 2d game design is the present day.


True

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#6
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ledbowman
02/24/21 7:03:54 PM
#7:


it's because they stopped using blast processing after 16 bit

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DarkRoast
02/24/21 7:03:55 PM
#8:


Doe posted...
16-bit era is not the pinnacle of 2d game design. The pinnacle of 2d game design is the present day.

I disagree, there's really nothing now that isn't just variations of what was done back then. Particularly metroidvania.

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Balrog0
02/24/21 7:04:39 PM
#9:


DarkRoast posted...
I disagree, there's really nothing now that isn't just variations of what was done back then. Particularly metroidvania.

The vania part didn't even come around until the next era dude

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MushroomMuncher
02/24/21 7:04:43 PM
#10:


5th gen is definitely the most aged generation

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Gwynevere
02/24/21 7:05:55 PM
#11:


Doe posted...
16-bit era is not the pinnacle of 2d game design. The pinnacle of 2d game design is the present day.
This

Hollow Knight is one of the nicest looking 2D games I've ever played

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nfearurspecimn
02/24/21 7:07:23 PM
#12:


I agree, but I think early 3D games did so much right like Ocarina of Time and Mario 64 right out of the gate which is impressive.

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ROOTFayth
02/24/21 7:09:16 PM
#13:


yes, yes it did

I could play 16 bit games for the rest of my life without any problem, games like Cross Code or even Timespinner that I played recently were really fun
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PiOverlord
02/24/21 7:16:28 PM
#14:


16-bit bores me more than 8-bit for some reason to look at. Don't know why.

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