Current Events > Project Triangle Strategy Demo Discussion *spoilers*

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Jeff AKA Snoopy
02/17/21 8:32:44 PM
#1:


Kinda freaky that they ramped UP the difficulty apparently.

Super excited still!

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#2
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Jeff AKA Snoopy
02/17/21 8:36:50 PM
#3:


It starts up Chapter 6... in the middle of war.

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Jeff AKA Snoopy
02/17/21 8:42:31 PM
#4:


Sheesh, it starts off super heavy. Like FF Tactics type heavy. I love it!

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LightHawKnight
02/17/21 8:44:05 PM
#5:


When I have the time, I gotta try the demo. Really reminds me of Tactics Ogre the Knight of Lodis, cept with the fun option of melting ice and using lightning magic on the water.

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Jeff AKA Snoopy
02/17/21 8:46:05 PM
#6:


Serenoa's VA is not very good. Everyone else is pretty solid thus far.

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xue1
02/17/21 8:47:37 PM
#7:


Does the demo have English language voice acting? Not Japanese voices?
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Jeff AKA Snoopy
02/17/21 8:51:31 PM
#8:


English VA, at least if you download it here in North America.

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Jeff AKA Snoopy
02/17/21 8:59:24 PM
#9:


Going into my first battle. Let's Go!!!

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Jeff AKA Snoopy
02/17/21 9:23:36 PM
#10:


Oooof, I set up one of my guys too close to the edge of the bridge and got knocked off.

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Jeff AKA Snoopy
02/17/21 9:54:46 PM
#11:


Did a second attempt at the battle and it went well. Definitely taking the time to really plan out moves and think it all through is worth it.

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RadiantJoyrock
02/17/21 9:56:45 PM
#12:


Jeff AKA Snoopy posted...
Oooof, I set up one of my guys too close to the edge of the bridge and got knocked off.
YOU CAN KNOCK THEM OFF?

ok now I have to play the game so much different lol
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Esrac
02/17/21 9:58:34 PM
#13:


If it plays as well as Final Fantasy Tactics or Tactics Ogre, then this game is right up my alley. I'll have to check out the demo later.
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Kisai
02/17/21 9:58:43 PM
#14:


xue1 posted...
Does the demo have English language voice acting? Not Japanese voices?
Change your system language to Japanese.

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Jeff AKA Snoopy
02/17/21 10:02:00 PM
#15:


Esrac posted...
If it plays as well as Final Fantasy Tactics or Tactics Ogre, then this game is right up my alley. I'll have to check out the demo later.

So far I am getting some FFT vibes for sure. I've never played Tactics Ogre but apparently it might be closer to that?

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Jeff AKA Snoopy
02/17/21 10:17:35 PM
#16:


The story beats are definitely FFT/Game of Thrones type stuff.

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Jeff AKA Snoopy
02/17/21 10:26:29 PM
#17:


Man, Serenoa is REALLY lackluster in his performance.

His father is dying and he sounds more like he's bored.

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Jeff AKA Snoopy
02/17/21 11:08:30 PM
#18:


Fucking love the voting mechanic.

"The path of the story will be determined by the consensus of your party, as played out through voting scenes. Each of your allies will cast their vote according to their own convictions. As the player, you may cast a single vote, but yo will be bound to the decision of the majority

Furthermore, before voting commences, you may speak to others to persuade them to change their mind. Whether or not your attempt is successful, however, will not be known until the votes are cast.

The key to successful persuasion is gathering necessary information beforehand. Head into town and see what knowledge you may glean from the people"

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Jeff AKA Snoopy
02/18/21 12:00:39 AM
#19:


Pffft, lame. I enclosed on an enemy on all 4 sides and yet they still could "retreat".

It is nice to know I didn't have to end that fight using all the mechanics they wanted me to.

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Jeff AKA Snoopy
02/18/21 12:13:41 AM
#20:


I have completed the demo. It was EXCELLENT. It was also substantial as I played for around what like... 3 hours?

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Jeff AKA Snoopy
02/18/21 1:09:00 AM
#21:


Nobody else is trying it out?

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mech dragon
02/18/21 1:12:35 AM
#22:


I loved Octopath Traveler but Im not too fond of these types of strategy games. Ill try it another time.

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Tyranthraxus
02/18/21 1:25:13 AM
#23:


That Icewall ability really saves my ass holy shit.

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Jeff AKA Snoopy
02/18/21 1:47:17 AM
#24:


Tyranthraxus posted...
That Icewall ability really saves my ass holy shit.

It is an excellent ability for sure.

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Aysander
02/18/21 1:52:39 AM
#25:


Downloaded it yesterday but hadn't gotten around to playing it.

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Kisai
02/18/21 3:16:26 AM
#26:


I'm noticing something very familiar from Three Houses.

Game developers. STOP. Fucking putting in enemy reinforcements everywhere in tactics games. It was bad enough in Three Houses, and I would have preferred thinking it was mostly exclusive to that game, but after seeing the same thing in this game, I'm hoping this doesn't become a trend for tactics games.

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legendarylemur
02/18/21 4:03:09 AM
#27:


I wouldn't be too sold on the story quite yet though. Octopath let you freaking start with Primrose, who basically had the only decent start to a story but ends kinda shitty.

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Blue_Dream87
02/18/21 5:01:02 AM
#28:


They got a demo out already? Gonna download that when I get home

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Tyranthraxus
02/18/21 9:43:50 AM
#29:


Jeff AKA Snoopy posted...
Man, Serenoa is REALLY lackluster in his performance.

His father is dying and he sounds more like he's bored.
Yeah the VA in this game needs improvement. I hope some of those lines get rerecorded for the full release.

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Jeff AKA Snoopy
02/18/21 12:52:31 PM
#30:


Tyranthraxus posted...
Yeah the VA in this game needs improvement. I hope some of those lines get rerecorded for the full release.

Some of the performances are pretty good. Others are.... bleh.

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LightHawKnight
02/18/21 2:04:17 PM
#31:


Jeff AKA Snoopy posted...
So far I am getting some FFT vibes for sure. I've never played Tactics Ogre but apparently it might be closer to that?

The tactics ogre feeling I get mostly is cause of the height advantage lets your archers shoot farther. And shooting at an enemy above you wont work well if at all due to dropoff. If you were high enough up, you could shoot across the map, which was fun. Though you tended to be the one fighting from the low ground...

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Tyranthraxus
02/18/21 2:37:33 PM
#32:


It's definitely more tactics ogre. The fact that there's different choices that change the story & who joins your team is very much a TO thing. FFT was really linear with the choices you make not really changing much.

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Jeff AKA Snoopy
02/18/21 6:24:37 PM
#33:


Tyranthraxus posted...
It's definitely more tactics ogre. The fact that there's different choices that change the story & who joins your team is very much a TO thing. FFT was really linear with the choices you make not really changing much.

Mmmkay. I've never played TO so this is interesting for sure.

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Cobalt_Wasps
02/18/21 6:26:08 PM
#34:


i just watched the trailer and holy macaroni this game was made for me
i absolutely adored Octopath Traveler and its got the same art style but now with TACTICS!!
im beyond hype

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Scarecrow17
02/18/21 9:50:19 PM
#35:


The gameplay is pretty good. Really unfortunate we have to wait a year because I would love to get my hands on the game now.

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Dakimakura
02/18/21 9:51:23 PM
#36:


Is this game named after the FFXIV arcanist guild quests?
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Tyranthraxus
02/18/21 10:06:24 PM
#37:


For the second map I had to only deploy 6 units out of my permissable 9 because the AI is dumb and would rather just idle for 14 turns in front of ice walls instead of try to go around, so in order to bait them properly I had to cut my team so they had less targets.

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Tyranthraxus
02/19/21 11:31:43 AM
#38:


I honestly just wish tactics games would do away with levels and shit. "Grind xp here for 20 levels" should just not be a legitimate strategy.

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Jeff AKA Snoopy
02/19/21 12:04:20 PM
#39:


Tyranthraxus posted...
I honestly just wish tactics games would do away with levels and shit. "Grind xp here for 20 levels" should just not be a legitimate strategy.

That is more a mechanic of RPG's in general. Arguably you might be able to get away with less of it in a Tactics RPG as your use of the mechanics might be able to outdo pure numbers.

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Tyranthraxus
02/19/21 12:14:43 PM
#40:


Jeff AKA Snoopy posted...
That is more a mechanic of RPG's in general. Arguably you might be able to get away with less of it in a Tactics RPG as your use of the mechanics might be able to outdo pure numbers.
Well in regular RPGs it makes more sense since those games are about becoming stronger so that you can overcome the next challenge.

A strategy focused game should focus on strategy and not character growth.

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Jeff AKA Snoopy
02/19/21 12:56:09 PM
#41:


Tyranthraxus posted...
Well in regular RPGs it makes more sense since those games are about becoming stronger so that you can overcome the next challenge.

A strategy focused game should focus on strategy and not character growth.

I think any RPG is going to allow for users to power level if they want to. What strategy RPG are you talking about in regards to HAVING to level as opposed to knowing the mechanics?

Beyond a couple solo fights in FFT for example there is no need to power level at all.

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Tyranthraxus
02/19/21 1:10:35 PM
#42:


Jeff AKA Snoopy posted...
I think any RPG is going to allow for users to power level if they want to. What strategy RPG are you talking about in regards to HAVING to level as opposed to knowing the mechanics?

Beyond a couple solo fights in FFT for example there is no need to power level at all.
It's not about power leveling it's about some units falling so far behind they're essentially unusable for the whole game.

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Jeff AKA Snoopy
02/19/21 1:15:17 PM
#43:


Tyranthraxus posted...
It's not about power leveling it's about some units falling so far behind they're essentially unusable for the whole game.

Wouldn't that be due to people not using them properly? In most strategy RPG's you have to make use of the unit to level them up.

Arguably there are some guest characters and classes that are overpowered compared to the others so if people want to rely on them, that is their choice. Again, using FFT as my main reference there.

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Tyranthraxus
02/19/21 1:25:50 PM
#44:


Jeff AKA Snoopy posted...
Wouldn't that be due to people not using them properly? In most strategy RPG's you have to make use of the unit to level them up.

Arguably there are some guest characters and classes that are overpowered compared to the others so if people want to rely on them, that is their choice. Again, using FFT as my main reference there.

There's still the issue that you're only permitted a limited number of deployments and have far more units than you can ever deploy at once.

Tactics Ogre: LUCT got around this by assigning levels to jobs. If your Archer was level 20, any character you made an Archer became level 20, for example. It took only a few battles to bring a newly unlocked job to level parity.

In FFT levels scaled based on the highest level character in your formation so regardless of what was happening you're always rewarded by using your lowest level characters.

Triangle isn't doing either of those things. Not only do the levels seem to be fixed but every character is unique and has to be leveled individually. This means either 1) grinding or 2) some characters just won't ever get used.

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Kisai
02/19/21 4:12:59 PM
#45:


Tyranthraxus posted...
Triangle isn't doing either of those things. Not only do the levels seem to be fixed but every character is unique and has to be leveled individually.
I'm kinda used to this from Fire Emblem and Shining Force.

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pikachupwnage
02/19/21 4:16:15 PM
#46:


Jeff AKA Snoopy posted...
Oooof, I set up one of my guys too close to the edge of the bridge and got knocked off.

As in an enemy shoved him off and he died?

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Balrog0
02/19/21 4:17:59 PM
#47:


Kisai posted...
I'm kinda used to this from Fire Emblem and Shining Force.

I prefer unique characters to faceless minions, personally, generally speaking.

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Tyranthraxus
02/19/21 5:21:10 PM
#48:


Kisai posted...
I'm kinda used to this from Fire Emblem and Shining Force.
Fire emblem characters are hardly unique. I mean people will argue who makes the best what until they're blue in the face but at the end of the day you can just play your favorites and give them whatever classes you want.

This is closer to what shining force did though I also remember that game being really easy.

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Tmaster148
02/19/21 5:23:13 PM
#49:


Tyranthraxus posted...
Fire emblem characters are hardly unique. I mean people will argue who makes the best what until they're blue in the face but at the end of the day you can just play your favorites and give them whatever classes you want.

This is closer to what shining force did though I also remember that game being really easy.

Older FE games didn't have the class changing that exists in the newer titles. And 3H is the only FE that basically allowed any character to be any class.

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Jeff AKA Snoopy
02/19/21 5:25:25 PM
#50:


pikachupwnage posted...
As in an enemy shoved him off and he died?

Yuppers. Took fall damage and died.

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