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Bio1590 12/14/20 12:39:07 PM #1: |
https://www.ubisoft.com/en-us/game/assassins-creed/valhalla/news-updates/7adnHZYiIKWGI9U9rhBwfv/assassins-creed-valhalla-title-update-110
Tweaked the NPC power level behaviour. *sigh* --- ... Copied to Clipboard!
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Hexenherz 12/14/20 12:40:09 PM #2: |
that was my favorite part of odyssey
lol jk --- FFXIV: Lucius Hexenseele (Brynhildr) | RS3: UltimaSuende . 99 WC/Fish/Cook/Fletch/Div/Mining/Smithing/Thieving/Crafting/RC https://letterboxd.com/BMovieBro/ ... Copied to Clipboard!
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Gobstoppers12 12/14/20 12:40:22 PM #3: |
...Why?
I've never played the newer style of AC game, but was there some kind of farming exploit that took advantage of lower level bosses to circumvent a mandatory time-sink? --- I write Naruto Fanfiction. But I am definitely not a furry. ... Copied to Clipboard!
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Damn_Underscore 12/14/20 12:40:33 PM #4: |
isn't this why games have difficulty modes lol
--- Shenmue II = best game of all time Shenmue = 2nd best game of all time ... Copied to Clipboard!
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Proto_Spark 12/14/20 12:41:11 PM #5: |
Is this more than the level scaling that was done in Odyssey? Because it wasn't like you could go back to the early game and just wreck stuff then either.
IDK I haven't played valhalla yet ... Copied to Clipboard!
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Flockaveli 12/14/20 12:42:59 PM #6: |
I used to think it was stupid in Odyssey then I played the game for an hour and realized it wasnt a big deal. Its fine.
--- I'm in Chicago, I'm shaking my head. ... Copied to Clipboard!
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lww99 12/14/20 12:44:06 PM #7: |
... Copied to Clipboard!
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ScazarMeltex 12/14/20 12:44:22 PM #8: |
I mean.....ummm....why? Like who asked for this?
--- "If you wish to converse with me define your terms" Voltaire ... Copied to Clipboard!
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Bio1590 12/14/20 12:48:10 PM #9: |
ScazarMeltex posted...
I mean.....ummm....why? Like who asked for this? This is what I mean. I haven't seen a SINGLE PERSON asking for this on here or on Reddit. Let alone one that you can't even turn off. --- ... Copied to Clipboard!
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nothanks1 12/14/20 12:50:03 PM #10: |
... Copied to Clipboard!
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Cobra1010 12/14/20 12:50:36 PM #11: |
probably to make people buy their cash shop gear for an easier time
--- Now is the hour! Riders of Rohan! Oaths you have taken, now fulfill them all, to lord and land! ... Copied to Clipboard!
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TendoDRM 12/14/20 12:54:23 PM #12: |
Flockaveli posted...
I used to think it was stupid in Odyssey then I played the game for an hour and realized it wasnt a big deal. Its fine.This doesn't seem like it'll be a big deal, either, if I'm reading it correctly. 51 power level difference is pretty massive, especially against the AI being the lower level. --- Cel Damage! Tonight at 8:00! ... Copied to Clipboard!
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spanky1 12/14/20 12:55:03 PM #13: |
Good change honestly.
--- ... Copied to Clipboard!
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Bio1590 12/14/20 1:19:53 PM #14: |
TendoDRM posted...
Power Level doesn't mean as much for you as it does for the enemies. Like I'm currently like 120 power levels over the area I'm in and I still don't actually feel overpowered. The base level enemies still take like 3 hits to kill and the "elites" are still legitimately dangerous. --- ... Copied to Clipboard!
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The_Yahtz09 12/14/20 1:21:30 PM #15: |
Not a big deal. 51 power difference is still massive. Guess you can't overlevel to make Zealots and beasts easier, but those are supposed to be more challenging anyways.
--- Arkansas Razorbacks || Oklahoma City Thunder || Cleveland Sports ... Copied to Clipboard!
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SquirtleSkwad 12/14/20 1:22:14 PM #16: |
Bio1590 posted...
-World bosses will match the player's power level when the power exceeds the world bosses base level. (also applies to: Alpha animals, Zealots)This is some bullshit. The Zealots are hard enough. --- "If you cannot explain it simply, you do not understand it well enough."-Albert Einstein ... Copied to Clipboard!
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SquirtleSkwad 12/14/20 1:22:33 PM #17: |
The_Yahtz09 posted...
Not a big deal. 51 power difference is still massive. Guess you can't overlevel to make Zealots and beasts easier, but those are supposed to be more challenging anyways.Then there's no point in grinding, then. --- "If you cannot explain it simply, you do not understand it well enough."-Albert Einstein ... Copied to Clipboard!
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The_Yahtz09 12/14/20 1:34:35 PM #18: |
Then don't grind. Grinding sucks. If they are still too hard, lower the difficulty level or get better.
--- Arkansas Razorbacks || Oklahoma City Thunder || Cleveland Sports ... Copied to Clipboard!
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Hexenherz 12/14/20 1:36:04 PM #19: |
The_Yahtz09 posted...
Then don't grind. Grinding sucks. If they are still too hard, lower the difficulty level or get better.The problem with Ubisoft games as of late is that "hard" enemies aren't hard because they are technically challenging. They're hard because they become bullet sponges and you have to waste an hour just jumping around and hacking at them. It's just an unnecessary time sink. --- FFXIV: Lucius Hexenseele (Brynhildr) | RS3: UltimaSuende . 99 WC/Fish/Cook/Fletch/Div/Mining/Smithing/Thieving/Crafting/RC https://letterboxd.com/BMovieBro/ ... Copied to Clipboard!
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viewmaster_pi 12/14/20 1:40:00 PM #20: |
slo-mo bow ability invalidates 90% of the enemies in the game anyway.
--- Rain in the meadow beats the river to the ocean ... Copied to Clipboard!
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Awesker002 12/14/20 1:43:57 PM #21: |
I am currently playing the game on normal difficulty. Using Hunter bows and the Parry system I have been able to fairly easily beat enemies that were 200 levels above me in combat, including bosses.
--- Detroit Lions 5-8 Keep calm and Kerryon https://imgur.com/EhXehEc ... Copied to Clipboard!
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Hexenherz 12/14/20 1:44:29 PM #22: |
How many fucking levels are in this game that someone is 200 levels above you
--- FFXIV: Lucius Hexenseele (Brynhildr) | RS3: UltimaSuende . 99 WC/Fish/Cook/Fletch/Div/Mining/Smithing/Thieving/Crafting/RC https://letterboxd.com/BMovieBro/ ... Copied to Clipboard!
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RiKuToTheMiGhtY 12/14/20 1:46:40 PM #23: |
..............No one asked for this garbage, and to not have the option of turning it off is why people complained to all hell about Odyssey.
What compels them to ruining these games with things like this no one asked for and people clearly hated in the game before Valhalla. --- doa-plus.com - We Press Forward. . . By Pressing Back. ... Copied to Clipboard!
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Awesker002 12/14/20 1:47:47 PM #24: |
Hexenherz posted...
How many fucking levels are in this game that someone is 200 levels above youHighest level area is around 350. --- Detroit Lions 5-8 Keep calm and Kerryon https://imgur.com/EhXehEc ... Copied to Clipboard!
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SquirtleSkwad 12/14/20 1:48:18 PM #25: |
Hexenherz posted...
The problem with Ubisoft games as of late is that "hard" enemies aren't hard because they are technically challenging. They're hard because they become bullet sponges and you have to waste an hour just jumping around and hacking at them. It's just an unnecessary time sink.This is precisely my gripe. They're not "hard". They're just time consuming with little payoff. --- "If you cannot explain it simply, you do not understand it well enough."-Albert Einstein ... Copied to Clipboard!
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viewmaster_pi 12/14/20 1:48:26 PM #26: |
Hexenherz posted...
How many fucking levels are in this game that someone is 200 levels above youit's not quite like normal RPG leveling. you get two skill points per level, some things give you 1 without leveling, and each point you use contributes to your overall "power" level, which balances things out behind the scenes to slowly match you with enemies it's... not interesting, frankly. i can't think of even one thing in this game that odyssey didn't do better --- Rain in the meadow beats the river to the ocean ... Copied to Clipboard!
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SquirtleSkwad 12/14/20 1:48:52 PM #27: |
Awesker002 posted...
I am currently playing the game on normal difficulty. Using Hunter bows and the Parry system I have been able to fairly easily beat enemies that were 200 levels above me in combat, including bosses.Bows are OP as hell in this game. --- "If you cannot explain it simply, you do not understand it well enough."-Albert Einstein ... Copied to Clipboard!
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Awesker002 12/14/20 1:53:37 PM #28: |
I would also like to point out there is an option in the game to make assassinations guaranteed kills. So if you are good at stealth you could wipe out an entire level 350 compound at level 1.
--- Detroit Lions 5-8 Keep calm and Kerryon https://imgur.com/EhXehEc ... Copied to Clipboard!
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Bio1590 12/14/20 1:54:55 PM #29: |
Hexenherz posted...
How many fucking levels are in this game that someone is 200 levels above you The leveling system in this game honestly makes zero sense, don't worry. Leveling up doesn't even necessarily increase your stats. --- ... Copied to Clipboard!
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Jiggy101011 12/14/20 2:08:47 PM #30: |
Hexenherz posted...
How many fucking levels are in this game that someone is 200 levels above you 400 is the max level and then you can master after that. Cobra1010 posted... probably to make people buy their cash shop gear for an easier time I have a feeling this is the reason. I've finished the game and in one hand I have Excalibur which you can get around power lvl 320 or so depending on how much you have been exploring tombs, and in the other hand I have Mjolnir which can only be gotten at the end of the main story. I've had 0 incentive to buy any outfits or gear because after lvl 320 there's nothing really left that is challenging. Theres one Daughter of Leoric fight that is difficult as she is lvl 320 I think but yeah after that the game is no longer challenging. --- XBL: F1RE v2 PSN: F1REx ... Copied to Clipboard!
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viewmaster_pi 12/14/20 2:14:33 PM #31: |
the loot system is a problem in general. sooooo many things just aren't good, and there are like... 6 armor sets in the whole damn game. randomized stuff with a chance of being good was worlds better than unique stuff that's garbage, AND you could change how things looked in Odyssey...
--- Rain in the meadow beats the river to the ocean ... Copied to Clipboard!
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Awesker002 12/14/20 2:21:19 PM #32: |
viewmaster_pi posted...
the loot system is a problem in general. sooooo many things just aren't good, and there are like... 6 armor sets in the whole damn game. randomized stuff with a chance of being good was worlds better than unique stuff that's garbage, AND you could change how things looked in Odyssey...Honestly you can just go to the 6 bureau's and get the best armor in the game shortly after starting it. You can also sneak through the higher level areas and steal the high quantity loot to power level the armor and weapons pretty early. --- Detroit Lions 5-8 Keep calm and Kerryon https://imgur.com/EhXehEc ... Copied to Clipboard!
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Bio1590 12/14/20 2:22:21 PM #33: |
It's funny how the community is actually pretty split on whether the loot/gear system in this game is better or worse than it was in Odyssey lol.
I mean for me I've literally worn the armour you get at the beginning of the game the entire time (the Raven Clan set) and also the shield. I only stopped using Eivor's dad's axe when I realized it was Bear-alignment and same with the bow I was using. I also still have no idea how the stat system actually works. --- ... Copied to Clipboard!
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SquirtleSkwad 12/14/20 2:27:11 PM #34: |
viewmaster_pi posted...
the loot system is a problem in general. sooooo many things just aren't good, and there are like... 6 armor sets in the whole damn game. randomized stuff with a chance of being good was worlds better than unique stuff that's garbage, AND you could change how things looked in Odyssey...Eh. It's better than constantly having to break down worthless items that clutter your inventory. --- "If you cannot explain it simply, you do not understand it well enough."-Albert Einstein ... Copied to Clipboard!
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viewmaster_pi 12/14/20 2:27:21 PM #35: |
everything just seems pointless. odyssey had so much variety, you were always getting things, the weapon types were diverse, and distinct, the weapons and armor were numerous and varied
besides the one in reda's shop, i have found ONE flail at the beginning of the game, and that's it... and i will never stop questioning what the fuck they were thinking when they added shields and dual wielding, but removed swords... you know... the one fucking weapon you think of when you see a shield? and no, greatsword and shield ain't it --- Rain in the meadow beats the river to the ocean ... Copied to Clipboard!
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viewmaster_pi 12/14/20 2:30:02 PM #36: |
SquirtleSkwad posted...
Eh. It's better than constantly having to break down worthless items that clutter your inventory.not even, they were an important source of resources and money. now i seem to never have enough iron to upgrade and try different weapons, and no money because i'm using it to buy iron --- Rain in the meadow beats the river to the ocean ... Copied to Clipboard!
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SquirtleSkwad 12/14/20 2:39:08 PM #37: |
viewmaster_pi posted...
not even, they were an important source of resources and money.Resources were a bit too easy to get in Odyssey, imo. --- "If you cannot explain it simply, you do not understand it well enough."-Albert Einstein ... Copied to Clipboard!
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_Daydream 12/14/20 2:40:14 PM #38: |
Level scaling encounters are gross.
--- Ohhh. I don't know what to do. About this dream and you. I hope this dream comes true. ... Copied to Clipboard!
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viewmaster_pi 12/14/20 2:42:10 PM #39: |
i think if soldiers dropped iron in this one, it'd be a lot better. there are tons of animals just bursting with leather (even... raven leather?) and yet your only option for iron collection is in those rocks where like two spawn on a cliff somewhere in the middle of nowhere
--- Rain in the meadow beats the river to the ocean ... Copied to Clipboard!
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SquirtleSkwad 12/14/20 2:44:24 PM #40: |
Dudes over on the Reddit sub literally clapping over this because they've reached the end of the game and are bored.
Smh. --- "If you cannot explain it simply, you do not understand it well enough."-Albert Einstein ... Copied to Clipboard!
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hyperpowder 12/14/20 2:45:47 PM #41: |
I honestly never understood why developers do this. One of the funnest parts of any RPG I've enjoyed was over leveling and demolishing enemies.
--- Whoever beats my score I will give them a $10 PSN or Live card: https://www.youtube.com/watch?v=RpiorAx40GY ... Copied to Clipboard!
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SquirtleSkwad 12/14/20 2:45:53 PM #42: |
viewmaster_pi posted...
i think if soldiers dropped iron in this one, it'd be a lot better. there are tons of animals just bursting with leather (even... raven leather?) and yet your only option for iron collection is in those rocks where like two spawn on a cliff somewhere in the middle of nowhereI crack those things open every time I see them for this reason lol. They add up, though. A lot of chests give you substantial amounts, as well. --- "If you cannot explain it simply, you do not understand it well enough."-Albert Einstein ... Copied to Clipboard!
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Lordgold666 12/14/20 2:46:28 PM #43: |
Does valhalla have the x2 exp and $ boost mtx that odyssey has? That drove me nuts knowing i had to do twice the work bc of a paywall
--- "May the Father of Understanding guide you." http://error1355.com/ce/Lordgold666.html ... Copied to Clipboard!
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viewmaster_pi 12/14/20 2:53:34 PM #44: |
one nice thing about scaling to me is that it makes what basic builds you can put together more apparent when the enemies aren't dying in one hit and rendering every single perk pointless. the game just seems to struggle finding an identity to me. "real fans" don't like the RPG elements, so they tone them down, now you have these half-baked mechanics that don't synergize or add any diversity to the gameplay.
then you get weapon perks that are like "gain ranged resistance when blocking ranged attacks" ...what? if you blocked the ranged attack, which are few and far between as it is, you're not taking damage anyway... completely pointless --- Rain in the meadow beats the river to the ocean ... Copied to Clipboard!
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codey 12/14/20 2:59:29 PM #45: |
The world bosses matching your level is total bullshit considering they're just cheap bullet sponges already, and especially so if they've got a shield that's unbreakable unlike every other shielded enemy in the game. Encounters with them boil down to dodge-taptaptap-repeat forever. The only challenge comes from the encounters being so long that even a 90% success rate on your dodges could screw you.
Not to mention that this is an AC game and you can't even start the encounter with a sneak attack. I don't know what the hell they were thinking there. A series about assassin's, and I can't do a sneak attack on someone even though they don't see me!? --- *runs out of topic naked* ... Copied to Clipboard!
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viewmaster_pi 12/14/20 3:01:03 PM #46: |
ooh, a personal fave of mine is "heavy attacks on enemies on the ground poison them"
soooo... if the enemy's on the ground, you probably knocked him on his ass and he's already hurt. why would you go for the poison when the next attack will just kill him outright? better yet, why not stomp him? it's faster and absurdly strong. i hate to gas on and be annoying, but shit like this that makes no sense gets to me. you need talent and creativity to make perks, abilities and combat work together in a meaningful way, not a corporate focus group going over analytics... --- Rain in the meadow beats the river to the ocean ... Copied to Clipboard!
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Bio1590 12/14/20 3:04:33 PM #47: |
viewmaster_pi posted...
ooh, a personal fave of mine is "heavy attacks on enemies on the ground poison them" Isn't there an ability you unlock that makes poisoned enemies create a poison cloud around them when they die? --- ... Copied to Clipboard!
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viewmaster_pi 12/14/20 3:07:44 PM #48: |
Bio1590 posted...
Isn't there an ability you unlock that makes poisoned enemies create a poison cloud around them when they die?yes, that's nice, and a fire one, but there's an ability you can use to apply poison or fire whenever you want if you want to go that route. i can't think of a single practical use for the perk i described. i also don't know why the dopplehander greatsword does it. it's really like they picked ideas out of a hat without even thinking --- Rain in the meadow beats the river to the ocean ... Copied to Clipboard!
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viewmaster_pi 12/14/20 3:11:56 PM #49: |
now that i think about it, i can't even really recall a time where enough enemies are together and close enough that a stationary poison cloud even helps
and again, this is a game where most enemies die in a few hits, you don't even need crowd control stuff. by design, the combat just isn't intense or involved enough to get use out of these things when you could just be pressing RB or R1 or whatever and get faster results --- Rain in the meadow beats the river to the ocean ... Copied to Clipboard!
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codey 12/14/20 3:18:01 PM #50: |
Yeah the only time I've found fire and poison to actually be useful was against bosses, again because they're complete bullet sponges compared to regular enemies that go down in a couple of hits.
--- *runs out of topic naked* ... Copied to Clipboard!
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