Current Events > The previews for Paper Mario Origami King have been troubling

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DarkRoast
07/09/20 6:04:22 PM
#1:


They all universally can be summarized with "I wish they would do something different instead of trying to fruitlessly work with Sticker Star / Color Splash's limitations"

Which is not at all good

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MC_BatCommander
07/09/20 6:06:17 PM
#2:


I kind of expect Nintendo to get Paper Mario wrong at this point so I won't be surprised but I'll still be a little disappointed.

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EnragedSlith
07/09/20 6:07:42 PM
#3:


Are people still mad that Nintendo innovated instead of rehashing the same formula over and over?

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DarkRoast
07/09/20 6:08:20 PM
#4:


MC_BatCommander posted...
I kind of expect Nintendo to get Paper Mario wrong at this point so I won't be surprised but I'll still be a little disappointed.

It says a lot that pretty much all the Mario and Luigi games were at least pretty good, and then Mario and Luigi: Paper Jam turned out to be flaming garbage.

Paper Mario (64) was good
Paper Mario: TTYD was spectacular
Super Paper Mario was a mediocre game saved by some of the best writing ever put in a game
Paper Mario Sticker Star was absolutely horrible
Paper Mario Color Splash was pretty much just as bad as Sticker Star


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Solar_Crimson
07/09/20 6:08:37 PM
#5:


I never had high hopes for this game to begin with.

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Balrog0
07/09/20 6:09:25 PM
#6:


EnragedSlith posted...
Are people still mad that Nintendo innovated instead of rehashing the same formula over and over?

I don't understand this kind of response

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MC_BatCommander
07/09/20 6:10:34 PM
#7:


EnragedSlith posted...
Are people still mad that Nintendo innovated

Innovation typically implies creating something that's new AND good

No one wants something bad just cause it's new

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davyheinz
07/09/20 6:10:48 PM
#8:


Thats the main issue and one that doesnt make sense. They have to build a central gimmick for each new game instead of using a strong formula with some adjustments. Youd think they would want to have a good focus on the series by this point, but instead its a vehicle for how many nonsensical changes they can make. Its like their substitute for coming up with new goofy controllers since controllers have become relatively stale these days.

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EnragedSlith
07/09/20 6:10:52 PM
#9:


Balrog0 posted...
I don't understand this kind of response

People constantly dump on media corporations for releasing rehashed content instead of original ideas, but largely turn up their noses at original ideas while consuming rehashes en masse.

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DarkRoast
07/09/20 6:11:09 PM
#10:


EnragedSlith posted...
Are people still mad that Nintendo innovated instead of rehashing the same formula over and over?

Normally I'd agree with you, as Nintendo thinking outside the box often yields their best games (Majora's Mask, Wind Waker, Odyssey (at least in the sense of how subversive it is with its own characters and genre)), but Sticker Star was flat-out terrible, and they tried to double-down with Color Splash which was ALSO terrible. The fact that they tried AGAIN with Origami King is just... sad. Just can that whole system and start over with PM.

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DarkRoast
07/09/20 6:12:55 PM
#12:


EnragedSlith posted...
People constantly dump on media corporations for releasing rehashed content instead of original ideas, but largely turn up their noses at original ideas while consuming rehashes en masse.

But, see, that's the thing. Nintendo's at its best with new ideas. Mario Odyssey was so refreshingly bizarre and subversive, and that's what made it work.

But Paper Mario from Sticker Star onward isn't "original." It's the same thing with brainless modifications to the formula that add nothing to the experience.

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viewmaster_pi
07/09/20 6:13:44 PM
#13:


say it with me now!

JUST!
GET!
BUG FABLES!!!!

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creativerealms
07/09/20 6:15:15 PM
#14:


DarkRoast posted...
It says a lot that pretty much all the Mario and Luigi games were at least pretty good, and then Mario and Luigi: Paper Jam turned out to be flaming garbage.

Paper Mario (64) was good
Paper Mario: TTYD was spectacular
Super Paper Mario was a mediocre game saved by some of the best writing ever put in a game
Paper Mario Sticker Star was absolutely horrible
Paper Mario Color Splash was pretty much just as bad as Sticker Star
Color Splash had great writing too. Sadly the gameplay was the absolute worst.

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Blue_Inigo
07/09/20 6:15:23 PM
#15:


Just give us EXP you cowards

I want to make the number go bigger

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KamenRiderBlade
07/09/20 6:16:22 PM
#16:


https://www.youtube.com/watch?v=fsz0_nYRobA

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DarkRoast
07/09/20 6:20:04 PM
#17:


I kinda dig the OST and visuals, but that's about it

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Smashingpmkns
07/09/20 6:25:08 PM
#18:


Dunno, most I've seen were positive. Also, the coins as exp shit kinda just gives me Dark Souls vibes for lack of a better comparison.
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Axiom
07/09/20 6:26:04 PM
#19:


Game looks like a bigger Color Splash with Origami and a ring battle. no thanks
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viewmaster_pi
07/09/20 6:26:39 PM
#20:


i think they got carried away with the crafty visuals. it looks overdesigned and overshadows the simple charm of the first two. everything just looks fake and stupid. imagine places like the glitz pit with that realistic paper style. some might like it, but i think it overshoots its mark

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Metua
07/09/20 6:28:03 PM
#21:


Everything about the game looks good... except the battle system.

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TheGoldenEel
07/09/20 6:28:12 PM
#22:


EnragedSlith posted...
Are people still mad that Nintendo innovated instead of rehashing the same formula over and over?
Dumbing something down is not innovation

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creativerealms
07/09/20 6:30:12 PM
#23:


Every game in this series has had amazing writing, with the exception of Sticker Star due to executive meddling and there is no reason to believe the writing won't be amazing here too.

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Coloradough
07/09/20 6:32:59 PM
#24:


EnragedSlith posted...
Are people still mad that Nintendo innovated instead of rehashing the same formula over and over?

totally agree with you

I love Nintendo for experimenting. Not everything is a success but at least it's not the same fucking game you've played every year for 20 years


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Irony
07/09/20 6:33:27 PM
#25:


Coloradough posted...
totally agree with you

I love Nintendo for experimenting. Not everything is a success but at least it's not the same fucking game you've played every year for 20 years
Yes it is

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TheGoldenEel
07/09/20 6:35:27 PM
#26:


Coloradough posted...
totally agree with you

I love Nintendo for experimenting. Not everything is a success but at least it's not the same fucking game you've played every year for 20 years
Ok but now origami king is the same fucking thing for the third time in a row

a thing that was bad the first time they did it

lets not pretend the problem here is that Nintendo is innovating. Theyre not. They dumbed down the RPG mechanics of the series and simplified the game into a 1-1, 1-2, 1-3, etc level system

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Garioshi
07/09/20 6:35:55 PM
#27:


DarkRoast posted...
Paper Mario Color Splash was pretty much just as bad as Sticker Star
Yeah, no. Color Splash is significantly better than Sticker Star.

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Veggeta X
07/09/20 6:36:03 PM
#28:


OK Karens

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Blue_Inigo
07/09/20 6:37:08 PM
#29:


TheGoldenEel posted...
Ok but now origami king is the same fucking thing for the third time in a row

a thing that was bad the first time they did it

lets not pretend the problem here is that Nintendo is innovating. Theyre not. They dumbed down the RPG mechanics of the series and simplified the game into a 1-1, 1-2, 1-3, etc level system
This one doesnt have a level system though. It's got an overworld and a hub like the first two

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EnragedSlith
07/09/20 6:37:15 PM
#30:


DarkRoast posted...
But, see, that's the thing. Nintendo's at its best with new ideas. Mario Odyssey was so refreshingly bizarre and subversive, and that's what made it work.

But Paper Mario from Sticker Star onward isn't "original." It's the same thing with brainless modifications to the formula that add nothing to the experience.

You're right. Paper Mario was rad and it's understandable why people would want more of it.

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nemu
07/09/20 6:37:47 PM
#31:


Seems like it's a step in the right direction, but the SS formula is like a continent away from the old stuff. It doesn't seem absolutely disgusting like SS was, so I'll probably buy it.
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viewmaster_pi
07/09/20 6:40:57 PM
#32:


the original paper mario formula hasn't even really been touched on at all. they did ONE sequel years ago, tossed the whole thing in the garbage and tried something totally different with Super, which was fun, but signified the future of the series. like, no one was sick of the RPG style, people only gushed over it. my problem with nintendo is they THINK they're innovating when they're really throwing gimmicks at the wall too early after washing their hands of a great thing that was actually unique and not ripped off or rehashed 100 times

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DarkRoast
07/09/20 6:54:50 PM
#33:


viewmaster_pi posted...
the original paper mario formula hasn't even really been touched on at all. they did ONE sequel years ago, tossed the whole thing in the garbage and tried something totally different with Super, which was fun, but signified the future of the series. like, no one was sick of the RPG style, people only gushed over it. my problem with nintendo is they THINK they're innovating when they're really throwing gimmicks at the wall too early after washing their hands of a great thing that was actually unique and not ripped off or rehashed 100 times

Part of the problem is that they try to have it both-ways on the RPG thing. They want to keep a battle system but simultaneously think it's clever to remove leveling / progression. The problem is that leveling/progression intrinsically gives incentive to battle - Sticker Star in particular actively discouraged battling by making your attacks quite literally an expendable commodity that you can quite literally run out of. And for what? The battles don't actually get you anything useful. They're un-ironically a waste of time and resources.


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Frogles
07/09/20 6:55:45 PM
#34:


viewmaster_pi posted...
say it with me now!

JUST!
GET!
BUG FABLES!!!!
listen to this man folks

JUST!
GET!
BUG FABLES!!!!

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Smashingpmkns
07/09/20 6:57:07 PM
#35:


Seems like there is incentive to battle this time around though with coins being directly linked to battling and stat upgrades
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Blo
07/09/20 6:58:18 PM
#36:


It's not TTYD but I'm still interested in playing it

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Balrog0
07/09/20 7:00:43 PM
#37:


EnragedSlith posted...
People constantly dump on media corporations for releasing rehashed content instead of original ideas, but largely turn up their noses at original ideas while consuming rehashes en masse.

-those aren't necessarily the same people
-im not sure how another paper Mario game is original, whether it takes more inspiration from ttyd or one of the more recent ones as this one seems to

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BroodRyu
07/09/20 7:01:17 PM
#38:


EnragedSlith posted...
Are people still mad that Nintendo innovated instead of rehashing the same formula over and over?
Maybe this comment would work when Sticker Star was was the newest game. It was a new innovation for the series, but it was awful. But Color Splash and now by the day Origami King is looking like just a rehash of Sticker Stars core gameplay mechanics.
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Sonic23004
07/09/20 7:05:31 PM
#39:


viewmaster_pi posted...
i think they got carried away with the crafty visuals. it looks overdesigned and overshadows the simple charm of the first two. everything just looks fake and stupid. imagine places like the glitz pit with that realistic paper style. some might like it, but i think it overshoots its mark

Completely agreed. The whole aesthetic is honestly unpleasant to look at for me.

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Stalolin
07/09/20 7:08:35 PM
#40:


On one hand I love that Nintendo always do something different. That's how you get Majora's Mask, Wind Waker, Mario Odyssey, even things like the original Metroid Prime which we take for granted now. But sometimes they just need to get back to basics and not re-invent the wheel, particularly in situations where it's a 20 year old franchise.
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TheGoldenEel
07/09/20 7:09:51 PM
#41:


Smashingpmkns posted...
Seems like there is incentive to battle this time around though with coins being directly linked to battling and stat upgrades
from what I read the coins are just used to make the battles easier by buying toad assistance


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BroodRyu
07/09/20 7:11:12 PM
#42:


Sonic23004 posted...
Completely agreed. The whole aesthetic is honestly unpleasant to look at for me.
I agree and I really dislike how they overemphasize the paper aesthetic to the point where its lead to some of the issues that are present in the series today.

Also that white outline around Mario looks so dumb.
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Smashingpmkns
07/09/20 7:13:15 PM
#43:


TheGoldenEel posted...
Smashingpmkns posted...
Seems like there is incentive to battle this time around though with coins being directly linked to battling and stat upgrades
from what I read the coins are just used to make the battles easier by buying toad assistance


I read you use coins to buy permanent stat boosts. That could be wrong though.
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Balrog0
07/09/20 7:19:41 PM
#44:


BroodRyu posted...
I really dislike how they overemphasize the paper aesthetic to the point where its lead to some of the issues that are present in the series today.

I didn't even like the transformations in ttyd

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viewmaster_pi
07/09/20 7:49:04 PM
#45:


BroodRyu posted...
Also that white outline around Mario looks so dumb.
thank you! like no shit, we get it, he's paper. it's like they think being flat isn't enough to get it, they have to give him this fat white outline like he's a....

...a... sticker...

i'm gonna be sick

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I is smart
07/09/20 8:01:13 PM
#46:


At least they fixed my main gripe with the newer PM games and made it so your attacks are no longer consumables. Or at least the basic attacks anyway, haven't seen any special shit yet.
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The_Scarecrow
07/09/20 8:29:46 PM
#47:


Ill never understand why Nintendo cant just copy paste the formula of PM64 and TTYD into a new game. The formula already works extremely well and it could be probably be improved upon.


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CRON
07/09/20 8:30:17 PM
#48:


Forget about Paper Mario, I just want a really nice 2D Mario & Luigi RPG for the SWitch.

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BignutzisBack
07/09/20 8:34:04 PM
#49:


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