Board 8 > Phantom Brave vs. Makai Kingdom

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Raka_Putra
05/03/20 6:58:19 PM
#1:


Which one do you like better?




Two Nippon Ichi games that deserve more attention IMO. Makai Kingdom in particular. At least PB got Wii and PSP ports.

I enjoy how absurd the weapons get in PB - bushes, trees, gramophones, and more. I spent hours customizing them

Makai Kingdom had the meatier plot and more memorable characters though. Zetta Beam!

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JoshuaAstray
05/03/20 7:00:21 PM
#2:


I have heard of one of those.

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redrocket
05/03/20 7:01:16 PM
#3:


You forgot La Pucelle: Tactics.

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Grimlyn
05/03/20 7:03:33 PM
#4:


my first thought was santa made this topic

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SovietOmega
05/03/20 7:05:27 PM
#5:


Never played Makai Kingdom, but I never got too far in Phantom Brave. I remember at the time not liking the circles approach to movement vs standard squares, or the time limit a unit could be out.

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SantamBraveWii
05/03/20 7:29:19 PM
#6:


Phantom brave definitely felt more polished. Makai Kingdom is the kind of story I would have found entertaining at 18 but it's not really very interesting looking back. Phantom Brave's story impressed me more nowadays, since it feels a lot more sincere and dark.

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red13n
05/03/20 7:37:02 PM
#8:


I tried out Makai Kingdom and it never really hooked me. Phantom Brave was great though.

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ChaosTonyV4
05/03/20 7:47:16 PM
#9:


I see how it is, @Raka_Putra

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Raka_Putra
05/04/20 2:44:23 AM
#10:


redrocket posted...
You forgot La Pucelle: Tactics.
I did consider adding it but...I don't know, it just feels like it's doing its own thing than either MK or PB. It's a very likeable game that's easy to get into though.

ChaosTonyV4 posted...
I see how it is, @Raka_Putra
What.

SovietOmega posted...
Never played Makai Kingdom, but I never got too far in Phantom Brave. I remember at the time not liking the circles approach to movement vs standard squares, or the time limit a unit could be out.
Oh man I forgot about the time limit. That really makes things trickier and more annoying at times.


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