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AvantgardeAClue 06/19/19 3:48:10 PM #1: |
Look y'all, I'm not telling games to hold my hand and tell me to go in a straight line, but when there's no clear indication as to where I go next, resulting in me spending 20 minutes wandering around before I die from a random encounter, it's only natural that I haven't gotten far in any of the games.
Bloodborne was even worse about this, ugh. Needed a step-by-step guide just to go to the next boss. --- Sometimes I say things and I'm not voice acting. ... Copied to Clipboard!
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Schwarz 06/19/19 3:49:16 PM #2: |
Yeah, sorta.
Just like all games are about memorization, soulsborne is really about memorization. --- I'm a loner, Dottie. A rebel. ... Copied to Clipboard!
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Jagr_68 06/19/19 3:51:01 PM #3: |
... Copied to Clipboard!
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AvantgardeAClue 06/19/19 3:54:14 PM #4: |
Schwarz posted...
Yeah, sorta. Noooooo I don't mind memorizing combat patterns but I have too many games nowadays to devote a large quantity of time to getting lost --- Sometimes I say things and I'm not voice acting. ... Copied to Clipboard!
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MabusIncarnate 06/19/19 3:57:14 PM #5: |
Part of the fun is stumbling into an area you have no business being at yet and getting your ass handed to you.
--- Ten million dollars on a losing campaign Twenty million starving and writhing in pain ... Copied to Clipboard!
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Schwarz 06/19/19 3:59:58 PM #6: |
If it makes you feel any better, I think Dark Souls 1 and that first chunk of Yharnam in BB are the worst for where the fuck do I even go. Especially DS, cuz they're like ha ha, one bell is up and one is down so you're like oh right down here in this graveyard? Or right down here in ghost lake? >_> Fuckers.
Dark Souls 3 is probably the least confusing out of any of them. --- I'm a loner, Dottie. A rebel. ... Copied to Clipboard!
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MabusIncarnate 06/19/19 4:02:03 PM #7: |
Schwarz posted...
If it makes you feel any better, I think Dark Souls 1 and that first chunk of Yharnam in BB are the worst for where the fuck do I even go. Especially DS, cuz they're like ha ha, one bell is up and one is down so you're like oh right down here in this graveyard? Or right down here in ghost lake? >_> Fuckers. True, DS3 is sort of linear in a way, I never had that feeling if I was or wasn't ready to be in an area, it was more straight forward seeing where you are supposed to be next. --- Ten million dollars on a losing campaign Twenty million starving and writhing in pain ... Copied to Clipboard!
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Smashingpmkns 06/19/19 4:05:30 PM #8: |
Kinda actually. Think of it like a 3D Metroidvania.
--- Clean Butt Crew ... Copied to Clipboard!
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MeIon Bread 06/19/19 4:08:30 PM #9: |
Dark Souls is a sucky game.
At least, that's what I got after 10 hours playing it. --- Sunhawk's main alternate account. I'm just a little bit caught in the middle, life is a maze and love is a riddle. ... Copied to Clipboard!
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UnholyMudcrab 06/19/19 4:09:17 PM #10: |
MabusIncarnate posted...
Part of the fun is stumbling into an area you have no business being at yet and getting your ass handed to you. Accidentally going to the Catacombs after getting to Firelink is like a rite of passage for new players --- ... Copied to Clipboard!
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Hayame Zero 06/19/19 4:12:19 PM #11: |
I don't recall getting lost any more than in a Metroidvania game. Navigation isn't even that bad.
--- ...I think I'm done here... ... Copied to Clipboard!
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