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A_A_Battery 06/15/19 1:23:57 PM #1: |
RPG
Inventory Equippable Item: Shield Inventory has tabs for weapons, armor, potions, etc. Does the shield go under the armor tab or the weapons tab? ... Copied to Clipboard!
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a_riot04 06/15/19 1:25:23 PM #2: |
Armor
--- Reinforcements? I am THE reinforcements. ... Copied to Clipboard!
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Dragon239 06/15/19 1:25:59 PM #3: |
... Copied to Clipboard!
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sauceje 06/15/19 1:29:21 PM #4: |
Armor
--- He was born in a coop, raised in a cage, children fear him, critics rage, He's half alive, he's half dead, folks just call him Buckethead ... Copied to Clipboard!
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QuantumTheory 06/15/19 1:38:03 PM #5: |
Armour
--- Nothing is real. ... Copied to Clipboard!
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kirbymuncher 06/15/19 1:57:42 PM #6: |
depends which equip slot it takes up on the character but I think you would need a very good reason to put it anywhere other than armour
--- THIS IS WHAT I HATE A BOUT EVREY WEBSITE!! THERES SO MUCH PEOPLE READING AND POSTING STUIPED STUFF ... Copied to Clipboard!
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RoboLaserGandhi 06/15/19 2:04:07 PM #7: |
Weapons
You hold it in your hands, you don't wear it. ... Copied to Clipboard!
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AlisLandale 06/15/19 2:08:06 PM #8: |
Armor.
But if the sheild has an offensive ability, or is used in an off-hand slot that can also equip weapons, weapons is acceptable I guess. --- https://i.imgtc.com/8ePXf9B.gif If Yamcha would have brought his bat along he'd have blasted Jiren out of the ring like Ness in smash brothers. - Gids_goft ... Copied to Clipboard!
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QuantumTheory 06/15/19 2:08:08 PM #9: |
RoboLaserGandhi posted...
Weapons So which slot does a fleshlight go into? --- Nothing is real. ... Copied to Clipboard!
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MarqueeSeries 06/15/19 2:09:48 PM #10: |
QuantumTheory posted...
RoboLaserGandhi posted...Weapons Healing items --- Posted with GameRaven 3.5.1 ... Copied to Clipboard!
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Smashingpmkns 06/15/19 2:16:57 PM #11: |
If it takes up a weapon slot then it should be in weapons for convenience sake.
--- Clean Butt Crew ... Copied to Clipboard!
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FF_Redux 06/15/19 2:28:13 PM #12: |
Ring slot
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A_A_Battery 06/15/19 3:05:49 PM #13: |
AlisLandale posted...
Armor. That is the case, if the character can dual wield the shield slot doubles as a weapons slot. A complete bitch to program but that's just par these days. ... Copied to Clipboard!
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nexigrams 06/15/19 3:14:48 PM #14: |
It's hard to say from strictly a game dev point of view, it really depends on what you have for available memory and/or bytes and what the people who make aesthetic/systems decisions think. If you have the room for an additional offhand/shield slot and they want to add one, you can. If you think it makes sense to add an additional category, and there isn't one, it's probably because doing so would require adding additional memory they can't spare (or would otherwise be wasted. For example if it required another byte but the other 7 bits would go unused or some shit like that).
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AlisLandale 06/15/19 3:23:47 PM #15: |
A_A_Battery posted...
AlisLandale posted...Armor. Im curious, what is the difficulty? --- https://i.imgtc.com/8ePXf9B.gif If Yamcha would have brought his bat along he'd have blasted Jiren out of the ring like Ness in smash brothers. - Gids_goft ... Copied to Clipboard!
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A_A_Battery 06/15/19 3:54:56 PM #16: |
AlisLandale posted...
A_A_Battery posted...AlisLandale posted...Armor. The difficulty is that items can be equipped via two ways. Either you right click on the item in the inventory and it gets automatically equipped to the correct slot by itself, or you drag that item to the equipment slot and drop it in there. Now when it comes to the "shield" slot, two types of items can go in there. An armor type (shield) and a weapon type, but only if the character unlocked the dual wield skill. Now say you right clicked on a weapon, the setup as it is is that the weapon goes to the weapon slot and any weapon in there gets switched out. But, I have to add an exception whereby if the player has dual wield, the weapon goes to the shield slot and the shield returns to the armor tab if there is room for it in there. It's not the worst thing ever but I have to do that for both the right click case and the drag case. Kind of a B when most things are set up to automatically categorize and place things in the right slots without having to worry about that one slot that accepts two different kinds of things. That said, upon proceeding in this venture, I have found that it is more convenient to put the shield under weapons. And instead of the weapons tab icon displaying two swords crossing, it will display a sword and shield. ... Copied to Clipboard!
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