Current Events > Cancel your Fallout 76 pre-order right now (serious)

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Tyranthraxus
11/05/18 5:18:11 PM
#1:


The game is completely busted.

https://www.reddit.com/r/pcgaming/comments/9uh0i6/fallout_76_apparently_has_no_client_side_file/

Welcome to 5 reasons not to use an engine that you made entirely open and provided all the tools needed to mod that engine in an online game. Oh and how to entirely not secure anything for your users.

I am as much a Fallout and Bethesda fan as everyone else, I've sunk around 4000 hours into Fallout4 and have been making mods for about 2 years. So when I got into the PC Beta and it allowed me to download the client and files, I started playing with them.

Number 1: There are no server checks to verify models or file integrity. Want to make trees smaller, or player models bright colors to see them easier? Go right ahead, here are the tools to do it!

Number 2: Terrain and invisible walls/collision is client side! Want to walk through walls? Open up that beautiful .esm file and edit it. The server doesn't care or check!

Number 3: Want to save money on server hardware and make ping a little more manageable? Go ahead and open up client to client communication but don't encrypt it or obfuscate it in anyway. Open up Wireshark while playing and nab anyone's IP you want! Send packets to the server to auto use consumables, all very nicely and in plain text! Even get health info and player location, why waste time injecting the executable and getting nabbed by anti-cheat when you can get all info from the network!

Number 4: Want to grief people and be a God? Go ahead and keep looping the packet captured in Wireshark reporting you gave full HP. Why would the server care about something as little and not game breaking like this?!?! It's a great idea to let the client tell the server it's state and the server not check anything it's being told! The possibilities with this are endless and probably able to just give yourself items by telling the server you picked it up!

Number 5: Someone in your game being mean? Again have Wireshark? Well let's just forge a packet with the disconnect command in it and knock them offline!

In conclusion: Bethesda should not have just made Fallout76 by throwing mods on it from Nexus and sold it as a new game. Have fun in the wasteland gamers.


This game is basically about as secure as online Diablo 1.
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#2
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Tyranthraxus
11/05/18 5:22:06 PM
#3:


Goats posted...
Wasn't planning on getting it anyway.

Neither was I but I know lots of people here were
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Freddie_Mercury
11/05/18 5:22:56 PM
#4:


it just works
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RickyTheBAWSE
11/05/18 5:24:49 PM
#5:


well...
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X-Pac_Heat
11/05/18 5:26:38 PM
#6:


I've sunk around 4000 hours into Fallout4


...but why?

And yeah, this is gonna be a bigger cluster fuck than GTA Online lmfao
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Ivynn
11/05/18 5:26:41 PM
#7:


*smiles Todd Howardly*
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eggcorn
11/05/18 5:27:13 PM
#8:


wowzers
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Warning: This post may contain triggering or distressing content.
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AlecSkorpio
11/05/18 5:27:37 PM
#9:


Freddie_Mercury posted...
it just works


I T J U S T W O R K S
T
J
U
S
T
W
O
R
K
S

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SquirrelyDan
11/05/18 5:28:05 PM
#10:


That sounds awful. Is this going to cause problems for console gamers as well? I can't recall if they're doing cross-play with 76. I assume they are.
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LordRazziel
11/05/18 5:28:36 PM
#11:


A lot of that sounds like it's to allow modding.
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Tyranthraxus
11/05/18 5:29:48 PM
#12:


SquirrelyDan posted...
That sounds awful. Is this going to cause problems for console gamers as well? I can't recall if they're doing cross-play with 76. I assume they are.


Because the majority of the exploits can be done through wireshark, yes, this will affect all consoles.
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It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
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Eevee-Trainer
11/05/18 5:30:03 PM
#13:


Tyranthraxus posted...
Number 2: Terrain and invisible walls/collision is client side! Want to walk through walls? Open up that beautiful .esm file and edit it. The server doesn't care or check!

. . .

If there's ever been a reason to think Bethesda are incompetent as hell, this is it.
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clearaflagrantj
11/05/18 5:30:18 PM
#14:


Fallout 76 always sounded like a lazy cash grab to me
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Tyranthraxus
11/05/18 5:30:44 PM
#15:


LordRazziel posted...
A lot of that sounds like it's to allow modding.


Don't make an online-only game if you want to have modding. I don't know what's so hard to understand about that concept. Once you introduce an online-only component, other people's mods can fuck your day up.
---
It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
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Lost_All_Senses
11/05/18 5:31:43 PM
#16:


I picked Red Dead over it and decided to let it come out and see if it fails if it's going to before I commit
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Leanaunfurled
11/05/18 5:36:22 PM
#17:


Lost_All_Senses posted...
I picked Red Dead over it and decided to let it come out and see if it fails if it's going to before I commit

This. I made a really, really smart decision.
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LordRazziel
11/05/18 5:37:13 PM
#18:


Tyranthraxus posted...
LordRazziel posted...
A lot of that sounds like it's to allow modding.


Don't make an online-only game if you want to have modding. I don't know what's so hard to understand about that concept. Once you introduce an online-only component, other people's mods can fuck your day up.

That's why you don't go to crappy servers.
Not sure how they'll handle that on console.

That being said, this is a game you shouldn't pre-order.
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Tyranthraxus
11/05/18 5:43:05 PM
#19:


LordRazziel posted...
Tyranthraxus posted...
LordRazziel posted...
A lot of that sounds like it's to allow modding.


Don't make an online-only game if you want to have modding. I don't know what's so hard to understand about that concept. Once you introduce an online-only component, other people's mods can fuck your day up.

That's why you don't go to crappy servers.
Not sure how they'll handle that on console.

That being said, this is a game you shouldn't pre-order.


You don't necessarily have a choice here. Because it's online only, you play on whatever server Bethesda says you can play on.

It's not like Torchlight where if you mod in a broken item it only affects you and whoever invites you to their game.
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It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
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DoGCyN
11/05/18 5:44:12 PM
#20:


lol
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Slayerblade11
11/05/18 5:46:17 PM
#21:


That game looks like hot garbage and a cheap cash grab anyway.
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Turtlemayor333
11/05/18 5:46:25 PM
#22:


People always say, "X big developer could release poop on a disc and people would buy it!"

This game is actually testing it out
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specialkid8
11/05/18 5:48:46 PM
#23:


I'm gonna buy it a year from now when all this shit has been figured out and they have solo servers. I'll also be playing on Xbox so that won't be that big of a problem to begin with.
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DirkDiggles
11/05/18 5:49:34 PM
#24:


Day one purchase here. I will be a GOD.
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C_Pain
11/05/18 5:49:54 PM
#25:


I heard that the hacking and bugs and everything is because it's in beta.
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Veggeta X
11/05/18 5:49:58 PM
#26:


bump
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Don't like it? Don't watch it. It's that simple
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Tyranthraxus
11/05/18 5:50:01 PM
#27:


specialkid8 posted...
I'm gonna buy it a year from now when all this shit has been figured out and they have solo servers. I'll also be playing on Xbox so that won't be that big of a problem to begin with.

All the worst shit is done through wireshark so it doesn't matter if you're playing on a console.
---
It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
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DarthAragorn
11/05/18 5:50:03 PM
#28:


I never had any interest in this but I thought it would just be a poorly designed bad game and not completely broken
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LordRazziel
11/05/18 5:50:22 PM
#29:


Tyranthraxus posted...
LordRazziel posted...
Tyranthraxus posted...
LordRazziel posted...
A lot of that sounds like it's to allow modding.


Don't make an online-only game if you want to have modding. I don't know what's so hard to understand about that concept. Once you introduce an online-only component, other people's mods can fuck your day up.

That's why you don't go to crappy servers.
Not sure how they'll handle that on console.

That being said, this is a game you shouldn't pre-order.


You don't necessarily have a choice here. Because it's online only, you play on whatever server Bethesda says you can play on.

It's not like Torchlight where if you mod in a broken item it only affects you and whoever invites you to their game.

Aren't they letting ppl run their own servers?
I just assumed this was the case. If not, it's totally whack.
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Tyranthraxus
11/05/18 5:50:53 PM
#30:


C_Pain posted...
I heard that the hacking and bugs and everything is because it's in beta.


The game is less than 2 weeks away from release.

"Beta" lmao this is the full game the only thing they're beta testing is stress on the servers.
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It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
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specialkid8
11/05/18 5:51:19 PM
#31:


Tyranthraxus posted...
specialkid8 posted...
I'm gonna buy it a year from now when all this shit has been figured out and they have solo servers. I'll also be playing on Xbox so that won't be that big of a problem to begin with.

All the worst shit is done through wireshark so it doesn't matter if you're playing on a console.


The type of (nerds) who would be doing it to begin with will primarily be on PC.
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X-Pac_Heat
11/05/18 5:51:23 PM
#32:


C_Pain posted...
I heard that the hacking and bugs and everything is because it's in beta.


We're talking about Bethesda here

The beta is exactly what they are releasing.
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Vyrulisse
11/05/18 5:51:37 PM
#33:


I played the last two betas and I highly suspect this began as a spinoff single player Fallout and Bethesda wanted to get in on multiplayer memes so they hacked some shitty multiplayer that lacks basic features onto this single player game and are trying to push it as online.

It feels like a single player game and when other players show up around you they feel like a nuisance than adding anything to the experience.
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Tyranthraxus
11/05/18 5:51:55 PM
#34:


LordRazziel posted...
Aren't they letting ppl run their own servers?
I just assumed this was the case. If not, it's totally whack.

"your own server" is just a thread on Bethesda's servers.
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It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
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X-Pac_Heat
11/05/18 5:52:33 PM
#35:


How does it feel like a single player game when there are absolutely no NPCs?
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Vyrulisse
11/05/18 5:53:52 PM
#36:


X-Pac_Heat posted...
How does it feel like a single player game when there are absolutely no NPCs?

Because a lot of what's there could be tacked onto an NPC and feel the same. They just didn't feel the need once they shifted to multiplayer online focus and it shows.
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Tyranthraxus
11/05/18 5:53:58 PM
#37:


specialkid8 posted...
Tyranthraxus posted...
specialkid8 posted...
I'm gonna buy it a year from now when all this shit has been figured out and they have solo servers. I'll also be playing on Xbox so that won't be that big of a problem to begin with.

All the worst shit is done through wireshark so it doesn't matter if you're playing on a console.


The type of (nerds) who would be doing it to begin with will primarily be on PC.


Wireshark is constantly used on XBox to steal folks IP addresses and forward them to a DDOS service. You don't even have to know how to use it. A dude will write the script to do it for you and then all you have to do is run it.
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LordRazziel
11/05/18 5:54:31 PM
#38:


Tyranthraxus posted...
LordRazziel posted...
Aren't they letting ppl run their own servers?
I just assumed this was the case. If not, it's totally whack.

"your own server" is just a thread on Bethesda's servers.

Same thing, really. CS and stuff had all sorts of modded servers. Some sucked because of the mods and/or the community, others were great for the same reasons
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Tyranthraxus
11/05/18 5:56:39 PM
#39:


LordRazziel posted...
Tyranthraxus posted...
LordRazziel posted...
Aren't they letting ppl run their own servers?
I just assumed this was the case. If not, it's totally whack.

"your own server" is just a thread on Bethesda's servers.

Same thing, really. CS and stuff had all sorts of modded servers. Some sucked because of the mods and/or the community, others were great for the same reasons

Fuck no it's not the same thing. CS has a dedicated server that I run on my machine. I can do whatever the fuck I want in that case. It's a completely different thing.

This is a remote server that is required to authenticate online and needed for anything other than the most basic gameplay.
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It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
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LordRazziel
11/05/18 6:04:35 PM
#40:


Tyranthraxus posted...
LordRazziel posted...
Tyranthraxus posted...
LordRazziel posted...
Aren't they letting ppl run their own servers?
I just assumed this was the case. If not, it's totally whack.

"your own server" is just a thread on Bethesda's servers.

Same thing, really. CS and stuff had all sorts of modded servers. Some sucked because of the mods and/or the community, others were great for the same reasons

Fuck no it's not the same thing. CS has a dedicated server that I run on my machine. I can do whatever the fuck I want in that case. It's a completely different thing.

This is a remote server that is required to authenticate online and needed for anything other than the most basic gameplay.

Prolly a DRM measure. You'll still be able to run all the mods you want and kick/ban whoever you want. That's what makes the ability to have servers great, imo.
I guess you can't do LAN, but I was never really into that.
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Roxborough4Ever
11/05/18 6:05:28 PM
#41:


the game exists soley to rent wannabe admins private servers
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Vyrulisse
11/05/18 6:06:02 PM
#42:


Well 76 has the exact same file structure and setup as every other Bethesda game with Data files and ESM/ESP plugins and an ini you can edit freely.

If some genius finds a way to divorce it from Bethesda.net and Online it could be a salvageable single player game and a modders playground. That's the only hope it has for me personally.
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Tmaster148
11/05/18 6:06:49 PM
#43:


Tyranthraxus posted...
LordRazziel posted...
A lot of that sounds like it's to allow modding.


Don't make an online-only game if you want to have modding. I don't know what's so hard to understand about that concept. Once you introduce an online-only component, other people's mods can fuck your day up.


It's not like it's impossible to have mods in a game with server checks. I played a lot of Payday 2 and downloaded some mods to improve the UI.
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l Dudeboy l
11/05/18 6:07:10 PM
#44:


tag
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Lost_All_Senses
11/05/18 6:14:55 PM
#45:


@Leanaunfurled posted...
Lost_All_Senses posted...
I picked Red Dead over it and decided to let it come out and see if it fails if it's going to before I commit

This. I made a really, really smart decision.


:3. Even if it's good, I highly doubt Id enjoy it more than I enjoy Red Dead do far. Only thing about Red Dead is I can only play it when Im at my peak mentally. I really want to know Im gonna pick up on everything lol
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SquirrelyDan
11/05/18 6:15:34 PM
#46:


This really stinks, but it helped me decide which game to hold off on buying. Looks like I'll be getting Hitman 2 day one instead.
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Tyranthraxus
11/05/18 6:16:45 PM
#47:


Tmaster148 posted...
Tyranthraxus posted...
LordRazziel posted...
A lot of that sounds like it's to allow modding.


Don't make an online-only game if you want to have modding. I don't know what's so hard to understand about that concept. Once you introduce an online-only component, other people's mods can fuck your day up.


It's not like it's impossible to have mods in a game with server checks. I played a lot of Payday 2 and downloaded some mods to improve the UI.


even world of warcraft has UI mods. That's not really the issue here, which is the fact that the network traffic has no validation or encryption on it, and the server doesn't check to see if what you're currently doing with the client is a legal operation.
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RickyTheBAWSE
11/05/18 6:17:44 PM
#48:


Lost_All_Senses posted...
I picked Red Dead over it and decided to let it come out and see if it fails if it's going to before I commit

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hotcegaI
11/05/18 6:24:09 PM
#49:


Day one buy
I can ban sexist guys harassing me
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s0nicfan
11/05/18 6:29:19 PM
#50:


LordRazziel posted...
A lot of that sounds like it's to allow modding.


Honestly, it reads more like a company that is historically resistant to multiplayer in their games wasn't willing to hire the right kind of talent to do it properly for just one. This sounds like they threw the networking at a junior engineer who is putting everything together using stack Overflow threads.
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