Current Events > Literally every time Star Citizen shows off a new aspect to the game...

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SwayM
10/16/18 3:12:02 AM
#51:


Dash_Harber posted...
SwayM posted...
Does that really have any baring on the quality of the game though.

There are some people out there who have put literally thousands of dollars into a game like Overwatch. There are people out there willing to spend insane levels of money on a silly game. Does it actually have any baring on the game itself? Not really.


No, but most consumers don't want to set a precedent where games cost thousands of dollars.


It doesnt though? If you have such a boner for a game that youre putting thousands of dollars in it, great for you man.

But you can do that for pretty much any game released these days. Theyre all out there with their hands out waiting to take your money
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SpiralDrift
10/16/18 3:12:30 AM
#52:


The game can't get bad reviews if it never has an official release.

Once it's released and gets weak reviews people will stop funding it. Therefore, they have very little incentive to ever release it.
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rikasa
10/16/18 3:14:51 AM
#53:


you're just paying money to wait forever for a game. it's just a cognitive trick like gambling. if you enjoy it great. i actually like PLAYING video games though, like a gamer
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Dash_Harber
10/16/18 3:17:27 AM
#54:


SwayM posted...
It doesnt though?


If a game succeeds after getting people to literally pledge thousands? Yes it does.

SwayM posted...
Theyre all out there with their hands out waiting to take your money


Yes, but most games don't spend a decade in development and require players to pledge a $1000 dollars in some sort of video game release hostage situation.

I don't really have much more to say. You said people wanted the game to fail instead of having a great game. That's not the case. If you are invested at this point and what the game to be great, all the more power to you, but don't pretend like you don't understand why people might be apprehensive about this situation.
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SwayM
10/16/18 3:17:36 AM
#55:


rikasa posted...
you're just paying money to wait forever for a game. it's just a cognitive trick like gambling. if you enjoy it great. i actually like PLAYING video games though, like a gamer


Ive quite enjoyed the alpha
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SwayM
10/16/18 3:34:17 AM
#56:


Why do you continue to come at this with the angle that youre required to spend $1000s of dollars? Anyone can play the game for like $60.

And yeah there are a ton of people in this very thread who are giddy about wanting this game to fail. Thats how games are. Theyre cynical jackasses.
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Dash_Harber
10/16/18 3:35:20 AM
#57:


SwayM posted...
Why do you continue to come at this with the angle that youre required to spend $1000s of dollars? Anyone can play the game for like $60.

And yeah there are a ton of people in this very thread who are giddy about wanting this game to fail. Thats how games are. Theyre cynical jackasses.


So if not a single person pledged anything, would the game still get made?
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SwayM
10/16/18 3:48:15 AM
#58:


Dash_Harber posted...
SwayM posted...
Why do you continue to come at this with the angle that youre required to spend $1000s of dollars? Anyone can play the game for like $60.

And yeah there are a ton of people in this very thread who are giddy about wanting this game to fail. Thats how games are. Theyre cynical jackasses.


So if not a single person pledged anything, would the game still get made?


Obviously not because there would be no interest for it. But now were shifting goalposts here. Is it an issue of millions of people pledgethe base price of the game ($60) to fund it? Is it an issue if there are a few thousand with insane levels of disposal then, again, what does it really matter? Its not making me feel like Im not getting the same game they are.
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legendarylemur
10/16/18 4:01:53 AM
#59:


A quality of a game takes into account how long it took and how much it already cost to make on top of how much it's gonna cost just to play.

It's like this. One of the most delicious apple in the world can cost $1,000 per apple where say an individual apple might cost you $.50. There needs to be a taste value difference of $999.50 for the delicious apple to be worth the price in theory.

But in practice, you'd see that kind of apple sold for $1. To try to sell something of a higher cost, unless the item has a flexible price model, which goods like apples and video games do not in general, you can't escape a certain spectrum of price or the quantity demanded of that good will plummet drastically because of the thought that, wait... I can just lose out on a gratuitous surplus and just buy a significantly cheaper good. Star Citizen significantly exceeds that limit. You might find value in being a part of a community, and you might perceive that you're paying to be a part of that community. However, Star Citizen has long failed as a product categorized as a video game

In terms of fixed costs of games, of course you have DLCs and MMO subscription or in-app purchase services. But in such a case, you have to think about video games as service. As in if you're playing a video game for a whole month due to a stream of new content, you're paying to be a part of the video game experience over time, in which case we can look at the video game costing a certain amount per month to compare with the average. In which case, you actually don't stray very far from the standard $60
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Dash_Harber
10/16/18 4:24:31 AM
#60:


SwayM posted...
Dash_Harber posted...
SwayM posted...
Why do you continue to come at this with the angle that youre required to spend $1000s of dollars? Anyone can play the game for like $60.

And yeah there are a ton of people in this very thread who are giddy about wanting this game to fail. Thats how games are. Theyre cynical jackasses.


So if not a single person pledged anything, would the game still get made?


Obviously not because there would be no interest for it. But now were shifting goalposts here. Is it an issue of millions of people pledgethe base price of the game ($60) to fund it? Is it an issue if there are a few thousand with insane levels of disposal then, again, what does it really matter? Its not making me feel like Im not getting the same game they are.


No, you are moving the goalposts. You claim that no one has to pledge to get the game released, but then you claim they do.

Look, all I'm telling you is that it's completely understandable why people are apprehensive about the game, and if you say there isn't, you are either oblivious, or being willfully stubborn.
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SwayM
10/16/18 10:56:08 AM
#61:


Dash_Harber posted...
You claim that no one has to pledge to get the game released, but then you claim they do.


What on earth are you even talking about at this point

Where did I ever claim this??

Dash_Harber posted...
Look, all I'm telling you is that it's completely understandable why people are apprehensive about the game, and if you say there isn't, you are either oblivious, or being willfully stubborn.


And what I'm telling you is there is a far cry from apprehensive, which if you have been paying attention

SwayM posted...
I dont think theyre going for perfection. I think theyre just trying to make the most ambitious game they possibly can

Look I dont necessarily agree with it but Im not gonna be another negative Nancy in a sea of them.


I'm not 100% on board with every direction this game takes, but it's not a big investment of my time and money to see where it goes.

I'm not against anyone who is apprehensive but "apprehensive" is a sugar coated, unrealistic summary of how people act about this game. Not everyone. But a good chunk of them.

It's just toxic. It's all doom-saying. Look at this topic. How many people have a "Yeah let's wait and see" demeanor? And how many people are of the "It's a total bullshit scam" mindset?

Like I said in post #1. This game brings out the worst in people, and a lot of people just want to see it fail. It's sad how easily people are willing to throw it under the bus. There are systems in the game, as of the alpha build that is currently playable that are actually pretty mindblowing if you were to step back for 2 seconds to appreciate them.

Like it or not this game is doing very interesting things and the potential to be something amazing is very real.
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s0nicfan
10/16/18 11:01:38 AM
#62:


SwayM posted...
Like it or not this game is doing very interesting things


At this point, what's left that hasn't been done? At first announcement 8 years ago, many of said features (such as suborbital flight) WERE ambitious for a flight sim, but even Elite: Dangerous has that now. What do you believe is "very interesting" about SC?
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Dash_Harber
10/16/18 5:41:15 PM
#63:


SwayM posted...
Where did I ever claim this??


SwayM posted...
Why do you continue to come at this with the angle that youre required to spend $1000s of dollars? Anyone can play the game for like $60.


SwayM posted...
Obviously not because there would be no interest for it.


SwayM posted...
And what I'm telling you is there is a far cry from apprehensive, which if you have been paying attention


And you are moving the goalposts again. Alright man, continue being flabbergasted by why people are apprehensive about long range Kickstarter games.
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SwayM
10/16/18 7:23:50 PM
#64:


s0nicfan posted...

At this point, what's left that hasn't been done?


It really bothers me how reductive and narrow-minded gamers can be.

Yes, what in the entire spectrum of gaming is left that hasn't been "done." I mean honestly, why are we still making games. It's all been done before has it not?

Has Elite Dangerous has written the final chapter on space sims? There's literally nothing that could be improved or expanded upon?

Sarcasm aside this attitude is garbage. I mean one game has built their systems from the ground up to be utilized from a FPS perspective and mindset, which at this scope and scale is still beyond impressive. Since it was announced to present day, there's no game that comes close to what Star Citizen offers. Elite Dangerous is a very poor mans version of that with basic mechanics. The most interesting thing that game did was how it introduced alien life forms.

A game like ED just makes me want a game like Star Citizen more. I want to be able to run around my ship, physically maneuver my character through the ship, see visual representations of every aspect of gameplay. Physically get into a turret, have different stations for all the systems of the ship. Load and unload actual cargo into the cargo bay. Take that ship to another planet or space station, get into a dog fight in space, land it, get out of it. Pull out my rifle and get into a firefight, hijack another person ship. All of it.

What's impressive about Start Citizen can't be summarized in a few words on a message board. I don't mean to sound so grandiose but honestly. Like I keep saying, all of what I just mentioned in my previous paragraph is things I've done in the alpha build of the game. They're building a sandbox, and their attention to detail is mind boggling honestly. The toys in that sandbox are beyond impressive, and when you start interacting with them the organic gameplay that flows is just limitless.
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SwayM
10/16/18 7:27:51 PM
#65:


Dash_Harber posted...
SwayM posted...
Where did I ever claim this??


SwayM posted...
Why do you continue to come at this with the angle that youre required to spend $1000s of dollars? Anyone can play the game for like $60.


SwayM posted...
Obviously not because there would be no interest for it.


SwayM posted...
And what I'm telling you is there is a far cry from apprehensive, which if you have been paying attention


And you are moving the goalposts again. Alright man, continue being flabbergasted by why people are apprehensive about long range Kickstarter games.


Well you seem to be in a real bad tailspin right now. Having a real difficult time comprehending the things I'm telling you, and have lost any semblance of a point long ago.

Take care dear.
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Delirious_Beard
10/16/18 8:47:54 PM
#66:


man people really took this bait didn't they

nice job tc
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masterpug53
10/16/18 8:53:20 PM
#67:


Delirious_Beard posted...
man people really took this bait didn't they

nice job tc


He's practically the Star Citizen of CEmen.
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Irregardless
10/16/18 8:55:57 PM
#68:


The Duke Nukem Forever of indie crap
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SwayM
10/16/18 9:22:39 PM
#69:


Delirious_Beard posted...
man people really took this bait didn't they

nice job tc


Having a positive opinion of a game is trolling

Sure thing dear.
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SwayM
10/18/18 3:25:23 AM
#70:


https://clips.twitch.tv/SwissSincerePrariedogWOOP

The guy in the video is freaking out a little but this shit is actually insanely dope.
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Amuseum
10/18/18 4:27:36 AM
#71:


Didnt they recently had another fund raising event? Or some item selling for a million dollars?

Lmao this sounds more like a social experiment. To see how long they can stretch development time, and still have suckers periodically paying up the wazoo for unfinished product.
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SwayM
10/18/18 4:58:11 AM
#72:


Lets also take into consideration that Dan Houser just recently went on record and said his staff were putting in 100+ hour work weeks to get Red Dead Redemption 2 finished. A game which btw has been in development for 6 years. And we all know that game is going to be riddled with micro transactions, sell like gangbusters and still review ridiculously high. I know I have my preordered already.

And this is far from the first instance weve heard of ludicrous crunch times in the gaming industry. We know games AAA are an expensive behemoth that continues to grow every year.

You need a lot of fucking money to make a game these days and at the end of the day its a business. Im seeing SC starting to take shape into a legitimately interesting and promising game that isnt just pie in the sky promises and deadlines that never come.

Hell I remember when the crowdfunding stretch goal was like Reach this milestone and well hire a prominent celebrity Like it was a big deal it just get one. and now they have a cast including the likes of Mark Hamill, Gary Oldman, Gillian Anderson, Andy Serkis and Henry Cavil...to name a few. But it totally makes sense to waste everyones time and money hiring all them, putting them in hours of mocap work while the developers are probably laughing, tipping their margarita glasses together on a beach in Ibiza right? Come off it.
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solosnake
10/18/18 5:13:17 AM
#73:


008Zulu posted...
Here is a rare developer interview from a few years back

https://www.youtube.com/watch?v=Gf31MzNgnNk" data-time="

wow, how are these guys not in prison yet?
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SwayM
10/18/18 11:31:30 PM
#74:


Ooof lmao. Now THATS taking the bait
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soulunison2
10/18/18 11:32:11 PM
#75:


No mans sky 2
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SwayM
10/19/18 1:15:23 AM
#76:


soulunison2 posted...
No mans sky 2


First is doing quite well these days.
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