Board 8 > Mercenaries 5 Preseason Topic 1: Wartime Economy

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Gatarix
10/25/18 3:24:01 PM
#52:


I like both the winstreak and the spectator bonus mechanics. It makes sense to reward excellence, and also that a close loss shouldn't be as punishing as a shutout. Mercs mechanics can make sense, who knew

KanzarisKelshen posted...
I'm big on 'waiting for arguments' becoming standard voter culture even if you're 300% sure DANTE SOLOS, but we need something better than 'check timestamps before voting'.

agreed - I always wait to vote because I feel it's polite to the leader who might have worked hard on their argument. But if a voter knows the characters and is entirely confident in the result, I think they're entitled to vote off the bat.
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IfGodCouldDie
10/25/18 4:03:08 PM
#53:


Gatarix posted...
I like both the winstreak and the spectator bonus mechanics. It makes sense to reward excellence, and also that a close loss shouldn't be as punishing as a shutout. Mercs mechanics can make sense, who knew

KanzarisKelshen posted...
I'm big on 'waiting for arguments' becoming standard voter culture even if you're 300% sure DANTE SOLOS, but we need something better than 'check timestamps before voting'.

agreed - I always wait to vote because I feel it's polite to the leader who might have worked hard on their argument. But if a voter knows the characters and is entirely confident in the result, I think they're entitled to vote off the bat.

That's why I was thinking something more along the lines of an argument period during the match. A period where leaders present their arguments and debate each other, during this period spectators could ask questions regarding how each leader feels their team could handle certain aspects of the fight, abilities and things like that, instead of coming in and trying to shut down leaders arguments.
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Gatarix
10/25/18 4:08:17 PM
#54:


A lot of the time, spectators may know the mercs in the match better than the leaders. I've definitely bought mercs from games I haven't played, and been glad when other people could explain/provide feats/etc.
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IfGodCouldDie
10/25/18 4:10:54 PM
#55:


Gatarix posted...
A lot of the time, spectators may know the mercs in the match better than the leaders. I've definitely bought mercs from games I haven't played, and been glad when other people could explain/provide feats/etc.

And my suggestion isn't trying to do away with spectator input.
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Gatarix
10/25/18 4:13:11 PM
#56:


IfGodCouldDie posted...
Gatarix posted...
A lot of the time, spectators may know the mercs in the match better than the leaders. I've definitely bought mercs from games I haven't played, and been glad when other people could explain/provide feats/etc.

And my suggestion isn't trying to do away with spectator input.

No? You said you wanted to restrict spectators from arguing and only allow them to ask questions from the leaders.
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KanzarisKelshen
10/25/18 4:17:38 PM
#57:


I think the idea is to let the leaders fence for a bit and then open the floor, if I'm understanding better. Not that voters can't talk but that the leaders get to make their cases on their own for a bit before everyone else chimes in.
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IfGodCouldDie
10/25/18 4:18:17 PM
#58:


Gatarix posted...
IfGodCouldDie posted...
Gatarix posted...
A lot of the time, spectators may know the mercs in the match better than the leaders. I've definitely bought mercs from games I haven't played, and been glad when other people could explain/provide feats/etc.

And my suggestion isn't trying to do away with spectator input.

No? You said you wanted to restrict spectators from arguing and only allow them to ask questions from the leaders.

I guess I wasn't entirely clear, that was meant specifically for the argument period.

I'm not saying people can't continue to argue and try and convince each other after this designated period and that it should be voting only or anything like that.
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Gatarix
10/25/18 4:19:57 PM
#59:


Ehh that makes more sense but I'm still not in favor. Like I said, a lot of times spectators will have useful input, and it makes sense to get that on the table from the beginning instead of waiting. It's no good if voters already vote and leave the topic, and then only later a spectator is allowed to post a video that would've changed their minds.
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IfGodCouldDie
10/25/18 4:23:14 PM
#60:


Gatarix posted...
Ehh that makes more sense but I'm still not in favor. Like I said, a lot of times spectators will have useful input, and it makes sense to get that on the table from the beginning instead of waiting. It's no good if voters already vote and leave the topic, and then only later a spectator is allowed to post a video that would've changed their minds.

That happens already anyway.
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Gatarix
10/25/18 4:25:49 PM
#61:


IfGodCouldDie posted...
Gatarix posted...
Ehh that makes more sense but I'm still not in favor. Like I said, a lot of times spectators will have useful input, and it makes sense to get that on the table from the beginning instead of waiting. It's no good if voters already vote and leave the topic, and then only later a spectator is allowed to post a video that would've changed their minds.

That happens already anyway.

It'll be worse if we forbid people from posting useful information at the start.
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IfGodCouldDie
10/25/18 4:26:36 PM
#62:


Gatarix posted...
IfGodCouldDie posted...
Gatarix posted...
Ehh that makes more sense but I'm still not in favor. Like I said, a lot of times spectators will have useful input, and it makes sense to get that on the table from the beginning instead of waiting. It's no good if voters already vote and leave the topic, and then only later a spectator is allowed to post a video that would've changed their minds.

That happens already anyway.

It'll be worse if we forbid people from posting useful information at the start.

I think that's debatable.
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Gatarix
10/26/18 10:26:15 AM
#63:


"it's debatable whether people will vote on less information if we limit others from providing that information"

ok
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Gatarix
10/26/18 10:34:11 AM
#64:


But if you want a more detailed breakdown.

1. It's good to have robust discussion in topics. A conversation between, say, eight people is always better than just a back-and-forth between the leaders. Gives more perspectives and more info.

2. A lot of the time, spectator information is more valuable than leader information because it's less biased. Of course the leaders are going to say "My mercs are so good, plz vote" but if a neutral third party backs them up, it's a lot more credible.

3. Some leaders don't like to argue. It's unfair to them to require they be the only ones talking.

4. Limiting voter discussion is super-unfriendly to casual voters. Let's say SEP comes into the topic to give his two cents and everyone jumps on him like NO YOU'RE NOT ALLOWED TO TALK YET, COME BACK IN AN HOUR. That's rude and annoying and he may not come back (out of annoyance or just plain forgetting).
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IfGodCouldDie
10/26/18 10:49:30 AM
#65:


Gatarix posted...
"it's debatable whether people will vote on less information if we limit others from providing that information"

ok

Ok, completely misconstrue what I said for "reasons."

Gatarix posted...
But if you want a more detailed breakdown.

1. It's good to have robust discussion in topics. A conversation between, say, eight people is always better than just a back-and-forth between the leaders. Gives more perspectives and more info.

2. A lot of the time, spectator information is more valuable than leader information because it's less biased. Of course the leaders are going to say "My mercs are so good, plz vote" but if a neutral third party backs them up, it's a lot more credible.

3. Some leaders don't like to argue. It's unfair to them to require they be the only ones talking.

4. Limiting voter discussion is super-unfriendly to casual voters. Let's say SEP comes into the topic to give his two cents and everyone jumps on him like NO YOU'RE NOT ALLOWED TO TALK YET, COME BACK IN AN HOUR. That's rude and annoying and he may not come back (out of annoyance or just plain forgetting).

Again, this is not at all what I am proposing so I don't know why you are trying to argue against points I have not made.
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IfGodCouldDie
10/26/18 10:51:54 AM
#66:


The thing I have proposed is in no way going to take away from what existed in matches before.
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Kamekguy
10/26/18 11:06:55 AM
#67:


There are already topics for various games on-board that say "please do not start voting until x post", normally when an opening post would go longer than the initial 1 or 2 that would go on. If time is left for merc leaders to formulate some kind of argument after terrain and rosters are finalized, I feel as if the onus is on the leaders to allow their arguments to be constructed. You are not going to prevent the 'Dante SOLOS' voters from posting Dante SOLOS if you delay them an hour; you can, however, put arguments in place at the start of a topic so that casual voters will have access to that information immediately. This only works, of course, if both parties have their arguments in before the preset time, which would likely mean more rigidity in determining when a fight topic goes up so that both players have a defined start time to prep for. Which is not always possible, of course, if one party is busy or (in a worst case scenario) deliberately stalling, something non-provable but possible to recognize as a pattern over time (and something that would, in a majority of cases, be catchable before fight topic complexity expanded out of control with full mid-tier level mercs).

When I first voted in M3, I was viewing topics under the lens of MPFC contests, asking questions like "why doesn't Kirby have access to the Warp Star when he's soul linked to it?" Just look at the Link Vs Alloy topic and how much discussion it garnered from both our established community and casual voters alike. Nice, organic debate sprouted, respect was established for Link, and some people came away with respect for the loser, which would go on to play in other topics, and there was very little there at the opening. Adding in detail work can strengthen that, bottlenecking it at the beginning may damage overall growth, like if the current Character Battle only allowed votes from registered users for the first hour.

tl;dr , I feel the onus is on the players to get an argument up before the storm, as creating restrictions on the casual voter feels elitist from an outside perspective.
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Gatarix
10/26/18 11:23:42 AM
#68:


IfGodCouldDie posted...
The thing I have proposed is in no way going to take away from what existed in matches before.

Then I have no idea what your proposal even is.
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KanzarisKelshen
10/26/18 12:18:25 PM
#69:


Kamek kinda summed up why I don't like the idea of bottlenecking votes. While it's true Aloy lost that match decisively, it wasn't a stompy stomp anyway because people came away with good respect for both characters (I know I did at least - I was pondering if we wouldn't have to put Link and Aloy at 3/week, now I'm mostly pretty convinced that they can both land at 4 if given decent abilities). I think stopping 'X SOLOS' votes is an onus that is mostly on us the admins not allowing overly busted mercs (like that Dante build I set up to fight 2B) more than anything else.
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Gatarix
10/26/18 12:47:16 PM
#70:


I'm not convinced Aloy is worth 4. From the topic, it seemed like she's a primarily ranged character with good tracking skills, which worked in that terrain; but it was pretty much consensus that Link thrashes her in melee. Also her best range is heavy/clunky/limits her mobility, which is okay in a 1v1 when all you got to do is shoot the enemy off his bike, but less so in a teamfight where you got a lot of stuff flying around.
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KanzarisKelshen
10/26/18 12:50:45 PM
#71:


Gatarix posted...
I'm not convinced Aloy is worth 4. From the topic, it seemed like she's a primarily ranged character with good tracking skills, which worked in that terrain; but it was pretty much consensus that Link thrashes her in melee. Also her best range is heavy/clunky/limits her mobility, which is okay in a 1v1 when all you got to do is shoot the enemy off his bike, but less so in a teamfight where you got a lot of stuff flying around.


It helps that she's both mobile thanks to her mounts (so she's harder to catch than most) and tanky enough to actually take a licking while dueling people from range. She also has very strong anti-machine tools, including hacking, so between her mount giving her extra speed and melee power (because they can fight for her) and her weird utility moves she acquits herself pretty decently. I'd take Aloy over Lara Croft in a flash, and Lara isn't a slouch by any means anymore. If she's not a 4, she's at the very top end of what a 3 is allowed to be alongside Lloyd and the Hollow Knight.
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IfGodCouldDie
10/26/18 12:55:24 PM
#72:


KanzarisKelshen posted...
Kamek kinda summed up why I don't like the idea of bottlenecking votes. While it's true Aloy lost that match decisively, it wasn't a stompy stomp anyway because people came away with good respect for both characters (I know I did at least - I was pondering if we wouldn't have to put Link and Aloy at 3/week, now I'm mostly pretty convinced that they can both land at 4 if given decent abilities). I think stopping 'X SOLOS' votes is an onus that is mostly on us the admins not allowing overly busted mercs (like that Dante build I set up to fight 2B) more than anything else.

That's fine, I was just spit-balling ideas.
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Tom Bombadil
10/27/18 5:19:40 PM
#73:


rekt
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Tom Bombadil
10/28/18 11:23:07 PM
#74:


yep
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DeathChicken
10/29/18 11:52:47 PM
#75:


Nope
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KanzarisKelshen
10/30/18 12:10:31 AM
#76:


Still busy working on some new stuff (and also polishing up the old stuff)

should have something ready for release this weekend, hopefully!
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Tom Bombadil
10/31/18 1:09:20 PM
#77:


Good
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Tom Bombadil
11/01/18 2:31:47 PM
#78:


Please wait warmly until it is finished
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ScareChan
11/02/18 4:29:42 AM
#79:


Man that Smash direct video shit on Shulk's precognition

he seen shit go down and didnt say or do shit

bump that fool down to a five
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Tom Bombadil
11/03/18 8:40:34 AM
#80:


works on a Spirits merc
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Tom Bombadil
11/04/18 6:11:44 PM
#81:


works on a Grinch merc
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Tom Bombadil
11/05/18 10:21:56 PM
#82:


I am not sure why we have two topics
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ScareChan
11/06/18 6:42:04 PM
#83:


Because one is off season one is pre season

Duh
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ScareChan
11/06/18 6:42:44 PM
#84:


And I think this is more centered for mercs 5 and other topic is TV movie merc as well
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Tom Bombadil
11/07/18 10:05:11 PM
#85:


I see
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DeathChicken
11/09/18 4:28:27 AM
#86:


...
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ScareChan
11/09/18 7:21:25 PM
#87:


I havent played Fortnite, but its poppular enough that it should get a merc
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DeathChicken
11/11/18 1:40:54 AM
#88:


....
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GANON1025
11/11/18 10:42:23 AM
#89:


I wish this season 2 of Castlevania was around when I had Dracula!!
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Kamekguy
11/11/18 10:49:03 AM
#90:


Highly debating whether to make a Sypha model based on S2. Love my girl, but it feels disingenuous.
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GANON1025
11/11/18 11:55:29 AM
#91:


I assume every character in the Castlevania show will get feats/abilities from it for now on. I'm a bit inspired to make a new Dracula build.
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KanzarisKelshen
11/11/18 12:57:25 PM
#92:


GANON1025 posted...
I assume every character in the Castlevania show will get feats/abilities from it for now on. I'm a bit inspired to make a new Dracula build.


We discussed this actually

My gut is 'they honestly should have it, show's just a version of CV3 without the least interesting helper unburdened by the Castlevania Formula's limits'

Like...it makes a lot of little things from the videogames and canonical derivates make sense (Richter moving so fast in a drama CD other hunters can't even track him, Julius' Grand Cross making an entire castle tower crumble and fall away in the distance when it's used, Dracula being ridiculously overpowered and frightening when Shanoa faces him and basically going 'heh, nah, you don't win bb' as a final boss when you fight him unless you suckerpunch him with his own powers via Dominus). The question is, of course, do people even give a little bit of a shit about an anime? Because I know lots of players prefer to keep nongame materials to a minimum.
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DeathChicken
11/11/18 1:02:42 PM
#93:


I mean I haven't seen the show, but that's basically how it goes in Order too. Boss fight, second phase boss fight, Drac goes "Nah" and kills you unless you plot cheat him
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IfGodCouldDie
11/11/18 1:05:58 PM
#94:


I feel any media outside of game should be treated as if it were a cut scene in game, if it's considered canon. But that's just my opinion.
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Tom Bombadil
11/12/18 4:47:58 PM
#95:


hm
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DeathChicken
11/13/18 11:08:34 PM
#96:


...
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Tom Bombadil
11/14/18 1:39:24 PM
#97:


who bought the purge monster's ability upgrade
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Chaeix
11/14/18 1:54:07 PM
#98:


oh man mercs
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<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
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ScareChan
11/14/18 8:59:33 PM
#99:


Watched the grinch last night

All I could think of was wow he would be a good merc
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Tom Bombadil
11/15/18 6:17:48 PM
#100:


Tom Bombadil posted...
works on a Grinch merc

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ScareChan
11/15/18 6:30:00 PM
#101:


Tom Bombadil posted...
Tom Bombadil posted...
works on a Grinch merc


Seriously

His IQ and tech were amazing. His candy cane alone was like a 4 let alone all his other tech. And clearing all houses in a night was a huge speed feat

But most surprising was his strength feats. He was pushing the loaded sleigh all the way up the mountain and then literally holding onto it with the rope around him which should have ripped a dude In half.

Grinch was straight up cartoon strength but his tech was sick
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