Current Events > Girls Frontline General 1.0: Your Raifu is Trash

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Shotgunnova
07/18/18 4:20:40 PM
#201:


Still haven't gotten PKP.
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pogo_rabid
07/18/18 4:32:36 PM
#202:


Shotgunnova posted...
Still haven't gotten PKP.


I hate to brag but...

today I was able to get most of my SG/MG squad up. The super shorty is placeholder until I get an MG5, and the 1919 is there until my M2HB comes.
81MEibD
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pogo_rabid
07/18/18 4:33:36 PM
#203:


I also did a T3 Heavy Prod and got a fudging MP5, if it makes you feel any better though
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Shotgunnova
07/18/18 4:37:16 PM
#204:


Actually, I'd take any five-star MG at this point, but I favor those with passive skills so you can abuse 'em with bigger magazines. My production failures have given me several M2HBs, DP28s and LWMMGs though.
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fuzzylittlbunny
07/18/18 4:47:46 PM
#205:


YES :D

I did another pull and whats the timer? 4:45. And theres only one possible unit with that time :3
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Popcorn_Fairy
07/18/18 7:42:33 PM
#206:


NTWaifu-20!
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Shotgunnova
07/18/18 7:45:39 PM
#207:


In addition to not having PKP, I also don't have a single friggin' shotgun. I might have to just do some cheapo h-production to get that achievement shotty.
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Shotgunnova
07/18/18 8:15:24 PM
#208:


I've failed to get an Lee Enfield at the 5:00 slot about five times running now.
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Kelystic
07/18/18 8:42:45 PM
#209:


These worth to grind for?

AR 416
Gr MG5
AR Gr G41
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legendarylemur
07/18/18 9:00:57 PM
#210:


416's pretty good but pretty easy to get. Grenade skills are great for giant mobs. They'll have some ridiculous dmg% numbers against some of the enemy formation types. I'd say don't pine for it and you'll get one eventually.

MG5 is considered one of the better MGs because she's pretty flexible. If you wanna use her, try to roll for the MG equip that gives you one more round, because that puts her on 12+ round, which uses her skill well. Kinda want her >.> I don't have a 5* MG yet.

G41's active is pretty broken. 75% boost for 10 freaking sec is insane, though at the moment only the bosses will ever last 16 seconds on the board (adding initial cd), or hoards that come in droves which are pretty easy to deal with anyways. But yeah she's pretty great, too. If you match her with ROF boosting formations she should do some work
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Cookie Bag
07/18/18 9:07:37 PM
#211:


HK416 is a great AR if the enemy will still be alive for the time her grenade is up, since its a massive x15 damage multiplier. Her aura is not bad, 40% damage in front of her, but i feel its only good on already strong SMG's like SR-3MP (or shrimp for short), overall great AR to have, along with FAL and SOPMOD II being the other 2 AR's with grenades.

MG5 is just amazing and can't go wrong with her, 10% damage and armor in the top and bottom frontline for SG's is great, and her skill is awesome for data sampling runs, there's a meme team that's MG5, PK and M2HB and 2 damage buffers and they just melt the data pod.

Gr G41 is best doggo, and she's my fav after G36, as an actual unit she's another solid pure damage AR with a decent aura, given its a half X pattern, you're most likely gonna use her on middle top or middle bottom rather than center buffing your main SMG if you go for a 2 SMG, 3 DPS team instead of a SG team.
Also honorary mention on G41, she's one of the candidates for the "Fuck everything up with Shrimp" team since she gives the biggest accuracy buff to SMG's and god knows shrimp and her atrocious acc needs it.
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fuzzylittlbunny
07/18/18 9:24:18 PM
#212:


Whats funny is that this was the first non-KAR recipe I tried. Im low on manpower and rations and saw that she didnt take much of either so I figured what the hell lol
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Calwings
07/18/18 9:53:48 PM
#213:


Still no luck crafting M37 or G11...

I did beat the second Cube mission though. I think I'm gonna grind that one to get 6P62 before I move on to the next one. 26 days should be plenty of time.
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CapnMuffin
07/18/18 11:08:23 PM
#214:


How does the summoning work on this? Whats the benefit of spending more resources? What control do I have?
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legendarylemur
07/18/18 11:12:53 PM
#215:


CapnMuffin posted...
How does the summoning work on this? Whats the benefit of spending more resources? What control do I have?

https://en.gfwiki.com/wiki/T-Doll_Production

Depending on the combination of resources, you get 1 unit from a different set of pool. The most resource efficient ingredients are written on the bottom. You roll from the same % no matter how much more you put down on a single resource. All you have to do is put the absolute minimum you need to put the unit you want in the pool
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ProfessorKukui
07/18/18 11:20:41 PM
#216:


Yo, have we shared id's yet?
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legendarylemur
07/18/18 11:22:31 PM
#217:


You're Sr. Tortilla on GFL right? I have you added, unless you're talking to muffin or to the general
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fuzzylittlbunny
07/18/18 11:23:21 PM
#218:


"Summons" in this game aren't done with just a dedicated currency. What you use to get pull units is also what you use for other stuff like repairs and battle maintenance.

To elaborate: You put X amount of manpower/ammo/rations/parts into a summon, and you get a unit. Spending more resources doesn't always mean a better summon, also. Certain combinations have better chances of getting certain classes, so if you want a particular unit, then you should use this site

https://en.gfwiki.com/wiki/T-Doll_Production

It shows how much of each resources you need to spend to get the chance (emphasis on chance) to get a certain unit. Because there isn't a combination that will guarantee you someone; you just gotta roll and pray like hell to RNGesus :<
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fuzzylittlbunny
07/18/18 11:24:00 PM
#219:


Dammit, I got ninja'd because I got sidetracked looking at funny pictures on Facebook lol
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ProfessorKukui
07/18/18 11:27:39 PM
#220:


legendarylemur posted...
You're Sr. Tortilla on GFL right? I have you added, unless you're talking to muffin or to the general

Ye, Tortilla.
I meant it in general. I probably shouldn't have been vague. Hehe.

Edit - Possibly setting up a list would be ideal. Add & be added, akin to how Dragon's Dogma pawn sharing was done.
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Kelystic
07/18/18 11:35:20 PM
#221:


My id is: 271886
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Blue_Dream87
07/18/18 11:35:59 PM
#222:


So how's this for a HG/RF setup: Stechkin, Type92, PPK, SV-98, Springfield
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DirkDiggles
07/18/18 11:40:37 PM
#223:


Was going to give this game a try but the 500MB update failed quite a bit. I guess it doesn't want me to play. I don't get it. I have a S8+ with over 40GB free space.

Oh well.
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legendarylemur
07/18/18 11:43:47 PM
#224:


Yeah the initial dl gave me a bit of trouble too. I had S7 Active. Just try it a few times, wiggle it til it works tbh. If it's too much then I wouldn't bother. They probably need to fix something.

Basically if it seems like the bar is moving super slowly, it's probably not going through correctly
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Cookie Bag
07/19/18 1:13:43 AM
#225:


Blue_Dream87 posted...
So how's this for a HG/RF setup: Stechkin, Type92, PPK, SV-98, Springfield

3 handguns is a bit too much unless you're doing poverty runs since HG's use like no ammo and rations, or a really specific team.

The usual groups are:

2 SMG's, 3 AR
2 SMG's, 3 varied DPS's (AR/RF/MG)
1 HG, 2 SMG, 2 RF/MG
1 HG, 1 SMG, 1 SG, 2 MG/RF

There's a lot of variations really, all you need to know is that you want 3 dps, 1-2 tanks and a buffer.
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fuzzylittlbunny
07/19/18 1:31:18 AM
#226:


I hate SMG/MG. Are there other substitutions for tanks?
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legendarylemur
07/19/18 1:59:18 AM
#227:


I use 1 HG, 1 SMG, 2 AR, 1 MG/RF. It has a lot of damage and is flexible that it performs the same in morning and night. And if you manage your setup right, your SMG rarely ever comes close to dying.

If you wanna use MG, use that sort of setup, but your HG's buff needs to be pretty solid.

Otherwise wait til you get access to shotguns and do a SG/HG/MG build
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Cookie Bag
07/19/18 2:32:58 AM
#228:


fuzzylittlbunny posted...
I hate SMG/MG. Are there other substitutions for tanks?

Shotguns, but why do you hate SMG's? do you not like buffing your AR's?
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fuzzylittlbunny
07/19/18 2:37:19 AM
#229:


I just don't like how they burn through resources :<
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Cookie Bag
07/19/18 2:43:30 AM
#230:


... but they don't, at least not SMG's, MG's do burn through ammo but that's if, you're just fine using AR's and RF's as DPS, though you will want to level up a MG eventually to go along with your SG's.
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fuzzylittlbunny
07/19/18 2:57:32 AM
#231:


I thought I read that SMGs and SGs are high maintenance?
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GiftedACIII
07/19/18 3:04:24 AM
#232:


There was a gacha general?
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Cookie Bag
07/19/18 3:07:07 AM
#233:


fuzzylittlbunny posted...
I thought I read that SMGs and SGs are high maintenance?

Just MG's, but 1 in your team is manageable, its when you stack MG's and RF's that you start using more ammo

The thing goes like HG > SMG > AR > RF > MG when it comes to ammo consumption.
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fuzzylittlbunny
07/19/18 3:17:36 AM
#234:


Actually I just got 416 and I think I'll use her with Thompson. And wait, RFs use a lot of ammo? I always assumed they were pretty cheap :<
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Sputnik1337
07/19/18 3:36:26 AM
#235:


Cookie Bag posted...
The thing goes like HG > SMG > AR > RF > MG when it comes to ammo consumption.

Lowest to highest for ammo is HG, RF, AR, SMG, MG. Rations are HG, AR/SMG, RF/MG.

Dunno where shotguns land.
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Cookie Bag
07/19/18 3:43:15 AM
#236:


If SMG is behing MG then the jump from SMG to MG must be huge, because i burn more ammo with just 1 MG and no SMG's than with the countless runs of 4-3e, 5-2e and 0-2 with 2 SMG's

That or your list is wrong.
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fuzzylittlbunny
07/19/18 3:48:03 AM
#237:


God dammit snipers, why do you need so much food? You get to lie down and shoot shit :<
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Cookie Bag
07/19/18 3:50:11 AM
#238:


Although i can see SMG consuming more ammo in the long run, but they're way more efficient than MG's when it comes to that.
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Sputnik1337
07/19/18 3:56:43 AM
#239:


Cookie Bag posted...
If SMG is behing MG then the jump from SMG to MG must be huge, because i burn more ammo with just 1 MG and no SMG's than with the countless runs of 4-3e, 5-2e and 0-2 with 2 SMG's

That or your list is wrong.

Yeah the MG's are a huge step up from everyone else in terms of ammo.

At max link MGs carry 140 ammo vs SMGs carrying 85.
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Kelystic
07/19/18 6:15:09 AM
#240:


what is the best way to power level
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Cookie Bag
07/19/18 7:02:14 AM
#241:


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Popcorn_Fairy
07/19/18 8:26:42 AM
#242:


Started a heavy production. According to the timer, it's the one 5 Star rifle that I do not want at all, and the only 5 Star that will go straight to disassembly once she's done. M99.
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Shotgunnova
07/19/18 8:32:37 AM
#243:


Didn't get a PKP this morning, but did get a Mosin Nagant and PTRD. Time to visit Rifletown.
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Blue_Dream87
07/19/18 12:36:16 PM
#244:


Cookie Bag posted...
Blue_Dream87 posted...
So how's this for a HG/RF setup: Stechkin, Type92, PPK, SV-98, Springfield

3 handguns is a bit too much unless you're doing poverty runs since HG's use like no ammo and rations, or a really specific team.

The usual groups are:

2 SMG's, 3 AR
2 SMG's, 3 varied DPS's (AR/RF/MG)
1 HG, 2 SMG, 2 RF/MG
1 HG, 1 SMG, 1 SG, 2 MG/RF

There's a lot of variations really, all you need to know is that you want 3 dps, 1-2 tanks and a buffer.


I only got one good SMG and it's fucking Thompson. Not burning cores on her. What are good 2/3* SMGs? Or what comp works best with Type92 and SVD? No SG yet (running low on rations/manpower) and I got a few MGs, but again, ammo consumption sucks.
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Popcorn_Fairy
07/19/18 12:47:45 PM
#245:


Tommy is worth it man. The only SMG I need.
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Blue_Dream87
07/19/18 1:02:56 PM
#246:


Popcorn_Fairy posted...
Tommy is worth it man. The only SMG I need.


Totally would but l be in core hell if I do
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pogo_rabid
07/19/18 1:20:07 PM
#247:


DisgustingFlippantGalapagoshawk
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Cookie Bag
07/19/18 1:42:37 PM
#248:


Skorpion is a fucking solid SMG and she's 3*, she's actually on my main team too, the amount of evasion she has is ridiculous.

The UMP twins too but those are 4* i guess... doesn't stop me from having like a billion dupes...
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Popcorn_Fairy
07/19/18 1:49:55 PM
#249:


Shudder

cHUoAMn

VaCsCV3

Much better.
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Shotgunnova
07/19/18 2:08:21 PM
#250:


Why don't you like that rifle? The design or something?
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