Current Events > Huh. Bethesda's paid mods scheme is out already?

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Alucard188
08/30/17 6:13:15 PM
#1:


https://www.youtube.com/watch?v=h3wbvkrcJQM


This ought to go over like a lead zeppelin.
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Blue_Inigo
08/30/17 7:21:39 PM
#2:


But i love paying for simple recolors of armor!
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MrStabbath
08/30/17 7:32:38 PM
#3:


god jim is a fucking boss
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Turbam
08/30/17 7:48:34 PM
#4:


Imagine paying for mods in Skyrim.
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DarthAragorn
08/30/17 7:49:08 PM
#5:


Turbam posted...
Imagine paying for mods in Skyrim.

Soon you won't have to just imagine
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thompsontalker7
08/30/17 7:49:28 PM
#6:


Imagine still playing these games long enough for Bethesda to realize they can charge for them
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Alucard188
08/30/17 8:44:03 PM
#7:


Turbam posted...
Imagine paying for mods in Skyrim.


Imagine paying full retail price for a graphically inferior version of a 6 year old game.

Imagine.
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ZombiePelican
08/30/17 8:49:24 PM
#8:


The latest attempts from big game companies to try and monetize or monopolize parts of the industry this gen has been absurd. It shows the level of avarice infecting those at the top calking the shots
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BootyGif
08/30/17 8:51:15 PM
#9:


why would anyone pay when you can use NMM and get every mod made better than bethesda could?
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Hexenherz
08/30/17 8:52:19 PM
#10:


Bethesda's a garbage company.
Puts out a crap game with very little content.
Lets the mod community take over development to basically finish the game.
Starts generating revenue from the mods.

It's a smart scheme, just a crap deal for gamers.
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OEIO999
08/30/17 8:59:27 PM
#11:


Hexenherz posted...
Bethesda's a garbage company.
Puts out a crap game with very little content.
Lets the mod community take over development to basically finish the game.
Starts generating revenue from the mods.

It's a smart scheme, just a crap deal for gamers.


Yet still pumps out better games than most other developers these days, they put Japanese developers to shame and Westerners have to keep up. They are the only one making large and enrich games that cater to a wide range of audience, while we continuously lose other reputable developers to a number of BS. We lost Bioware, Rockstar is in love with MMOGTA, other than Rockstar and Naughty Dog I can't think of a single Western developer that actually tries to produce quality games and who even cares for the Japanese developers these days? They haven't been relevant since PS2.

As for these paid mods, you mean DLC which have existed for how long? You can get mods for free anyways from creators.
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Bad_Mojo
08/30/17 9:06:23 PM
#12:


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ZombiePelican
08/30/17 9:10:27 PM
#13:


OEIO999 posted...
, they put Japanese developers to shame

Lol no, Bethesda put in bare minimum effort with every new game

OEIO999 posted...
who even cares for the Japanese developers these days?

Most of the biggest relelases this year and most anticipated titles are Japanese.
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Ivynn
08/30/17 9:13:18 PM
#14:


Turbam posted...
Imagine paying for mods in Skyrim.


Imagine paying for mods at all
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glitteringfairy
08/30/17 9:14:11 PM
#15:


thompsontalker7 posted...
Imagine still playing these games long enough for Bethesda to realize they can charge for them

Well I can't help it they made Skyrim. It's not my damn fault
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CADE FOSTER
08/30/17 9:18:26 PM
#16:


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OEIO999
08/30/17 9:18:40 PM
#17:


ZombiePelican posted...
OEIO999 posted...
, they put Japanese developers to shame

Lol no, Bethesda put in bare minimum effort with every new game

OEIO999 posted...
who even cares for the Japanese developers these days?

Most of the biggest relelases this year and most anticipated titles are Japanese.


Considering this year hasn't really produced many great games for the PS4 and this gen as a whole has been lackluster, I agree.
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jumi
08/30/17 10:41:24 PM
#18:


OEIO999 posted...
Hexenherz posted...
Bethesda's a garbage company.
Puts out a crap game with very little content.
Lets the mod community take over development to basically finish the game.
Starts generating revenue from the mods.

It's a smart scheme, just a crap deal for gamers.


Yet still pumps out better games than most other developers these days, they put Japanese developers to shame and Westerners have to keep up. They are the only one making large and enrich games that cater to a wide range of audience, while we continuously lose other reputable developers to a number of BS. We lost Bioware, Rockstar is in love with MMOGTA, other than Rockstar and Naughty Dog I can't think of a single Western developer that actually tries to produce quality games and who even cares for the Japanese developers these days? They haven't been relevant since PS2.

As for these paid mods, you mean DLC which have existed for how long? You can get mods for free anyways from creators.


CD Projekt Red.
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Hexenherz
08/30/17 11:22:07 PM
#19:


OEIO999 posted...
Hexenherz posted...
Bethesda's a garbage company.
Puts out a crap game with very little content.
Lets the mod community take over development to basically finish the game.
Starts generating revenue from the mods.

It's a smart scheme, just a crap deal for gamers.


Yet still pumps out better games than most other developers these days, they put Japanese developers to shame and Westerners have to keep up. They are the only one making large and enrich games that cater to a wide range of audience, while we continuously lose other reputable developers to a number of BS. We lost Bioware, Rockstar is in love with MMOGTA, other than Rockstar and Naughty Dog I can't think of a single Western developer that actually tries to produce quality games and who even cares for the Japanese developers these days? They haven't been relevant since PS2.

As for these paid mods, you mean DLC which have existed for how long? You can get mods for free anyways from creators.


They don't pump out anything. Their release cycle is like every 3-5 years. Secondly, what they release isn't "better" than anyone else's product, it's just different. It fills a niche that admittedly takes a lot of money to fill, but at the same time they do a half-assed job of it and then rely on the community to fix their product. Because every single time a discussion about a Bethesda title comes up, within three posts the conversation switches to how great their games are... with mods. Because ultimately they're not high quality games, and there's a discernible downward trend in the depth of storytelling, dialogue, quality questing, and scope of their games - aka, the stuff that matters most in a "role-playing" game.
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OEIO999
08/30/17 11:30:11 PM
#20:


Hexenherz posted...
OEIO999 posted...
Hexenherz posted...
Bethesda's a garbage company.
Puts out a crap game with very little content.
Lets the mod community take over development to basically finish the game.
Starts generating revenue from the mods.

It's a smart scheme, just a crap deal for gamers.


Yet still pumps out better games than most other developers these days, they put Japanese developers to shame and Westerners have to keep up. They are the only one making large and enrich games that cater to a wide range of audience, while we continuously lose other reputable developers to a number of BS. We lost Bioware, Rockstar is in love with MMOGTA, other than Rockstar and Naughty Dog I can't think of a single Western developer that actually tries to produce quality games and who even cares for the Japanese developers these days? They haven't been relevant since PS2.

As for these paid mods, you mean DLC which have existed for how long? You can get mods for free anyways from creators.


They don't pump out anything. Their release cycle is like every 3-5 years. Secondly, what they release isn't "better" than anyone else's product, it's just different. It fills a niche that admittedly takes a lot of money to fill, but at the same time they do a half-assed job of it and then rely on the community to fix their product. Because every single time a discussion about a Bethesda title comes up, within three posts the conversation switches to how great their games are... with mods. Because ultimately they're not high quality games, and there's a discernible downward trend in the depth of storytelling, dialogue, quality questing, and scope of their games - aka, the stuff that matters most in a "role-playing" game.


They also publish, like Doom, TEW, NV e.t.c Their own release cycle complements the quality of their games, which considering the amount of adulation Skyrim has gotten, its well worth it.

The community mods everything. They have mods for Sims 2, GTA e.t.c doesn't mean the game itself didn't come with a complete project. GTASA had mods, that I downloaded a lot off, yet it was one of the best game ever made.

The general consensus with mods they complement an already rich and content pack product, by tweaking it.

Nearly every game ever played has bugs and glitches, nothing limited to Beth products and even more, they fix their own bugs, they have pumped out quite a few Skyrim patches. Fallout 4 was already a stable game, didn't need that many patches, other than to provide for the DLC's.

there's a discernible downward trend in the depth of storytelling, dialogue, quality questing, and scope of their games - aka, the stuff that matters most in a "role-playing" game.


That's completely opinionated and depends on how much time you spend on the game. I can write paragraphs about the depth in the Fallout games Beth has developed, the depth of story and dialogue, definitely the scope of their game.
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DarthAragorn
08/30/17 11:31:37 PM
#21:


Insert link comparing New Vegas and fallout 4 here
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Ulyanyx
08/30/17 11:36:04 PM
#22:


there's nothing like buying the skyrim double released enhanced edition 6 years after it came out on a current generation console for full price!
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F1areaGaman
08/31/17 12:18:37 AM
#23:


I will not buy one damn Beth made, paid- worse- than- the- free- mods- the- community- makes- mods.


I imagine this is mostly for console cucks.
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Alucard188
08/31/17 12:37:59 AM
#24:


OEIO999 posted...
That's completely opinionated and depends on how much time you spend on the game. I can write paragraphs about the depth in the Fallout games Beth has developed, the depth of story and dialogue, definitely the scope of their game.


@OEIO999 Please do. I would like to hear your thoughts on the depth of story and dialogue as it relates to Fallout 3 and Fallout 4. Note that you're not allowed to include Fallout New Vegas in this, because that was developed by Obsidian, and not in-house by Bethesda.
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Axiom
08/31/17 12:59:03 AM
#26:


It's almost like Bethesda has made a conscious decision to become the new EA
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OEIO999
08/31/17 1:01:24 AM
#27:


Axiom posted...
It's almost like Bethesda has made a conscious decision to become the new EA


If they released Fallout and TES more frequently, we'd all be rejoycing.
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marc55
08/31/17 1:02:51 AM
#28:


lol

so people are angry and afraid off moders out there wanting to earn some money and sell their work instead of doing it for free !
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OEIO999
08/31/17 1:18:03 AM
#29:


Alucard188 posted...
OEIO999 posted...
That's completely opinionated and depends on how much time you spend on the game. I can write paragraphs about the depth in the Fallout games Beth has developed, the depth of story and dialogue, definitely the scope of their game.


@OEIO999 Please do. I would like to hear your thoughts on the depth of story and dialogue as it relates to Fallout 3 and Fallout 4. Note that you're not allowed to include Fallout New Vegas in this, because that was developed by Obsidian, and not in-house by Bethesda.


Do you mean interlinking the two games? In that case you can look at secluded characters like Macreedy, who have matured through experience, family responsibilities and age, by becoming more than that brat from LL.

Doctor Li who just wanted to work alongside intellectuals, through the benefit of technology. Who abandons the comfy and safe lifestyle of the Institute to assist the BoS, whom she presumes only want to prevent the Institute from committing scientific atrocities, but in turn she shows nothing but distaste towards the outcome of the BoS ending.

I think Li is a very undervalued character, whose sentiment towards the barbaric and destructive attitude of the BoS and the world as a whole is overlooked.

And then there is the main transition, the BoS. Once a seemingly benevolent fraction, seeking to bring order and stability in the chaotic wasteland. But they too feel prey to the corruption that plagues the wasteland, robbed of both the Lyons. Young Maxson's leads his faction, by first reconciling with the outcasts and then providing them with a goal, much like the NCR was to Caesar, for Maxson it was the Institute and their misuse of technology. Trying to find the balance between dictatorship and justice, he too is a reminder of a boy, who was once naive and fool of thoughts of romance (he had a crush in Sarah), plunged into the role of leading the BoS. Considering the fate of the NV BoS, you can see that failure is not an option.
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Alucard188
08/31/17 1:28:56 AM
#30:


marc55 posted...
lol

so people are angry and afraid off moders out there wanting to earn some money and sell their work instead of doing it for free !


No one is angry at the modders for wanting to make money off of their work. What they're angry at is Bethesda seeking to muscle in on that racket and effectively curate a marketplace where you can buy stuff you could get for free elsewhere. The logistics behind it make no sense on the PC, where 99% of the modding community resides. This only makes sense for the console players.
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CADE FOSTER
08/31/17 1:30:04 AM
#31:


it makes sense on ps4 because of sonys no external asset rule these mods skirt that rule
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OEIO999
08/31/17 1:36:29 AM
#32:


Alucard188 posted...
marc55 posted...
lol

so people are angry and afraid off moders out there wanting to earn some money and sell their work instead of doing it for free !


No one is angry at the modders for wanting to make money off of their work. What they're angry at is Bethesda seeking to muscle in on that racket and effectively curate a marketplace where you can buy stuff you could get for free elsewhere. The logistics behind it make no sense on the PC, where 99% of the modding community resides. This only makes sense for the console players.


As a PS4 user, that's fine by me. You're only looking at this from a Pc user PoV.

If Beth created a market on the modding. They could overpower Sony's restriction on mods, while also implementing security and stability for said mods. Maybe this practise allows mods makers to make money to, giving people incentive to make more mods for PS4.

At the end of the day, this is all like DLC'S. Which already exist.
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Alucard188
08/31/17 1:56:09 AM
#33:


OEIO999 posted...
As a PS4 user, that's fine by me. You're only looking at this from a Pc user PoV.

If Beth created a market on the modding. They could overpower Sony's restriction on mods, while also implementing security and stability for said mods. Maybe this practise allows mods makers to make money to, giving people incentive to make more mods for PS4.

At the end of the day, this is all like DLC'S. Which already exist.


A few problems with this:

1) All of the mods will be developed in-house, along with a few specially selected modders to "maintain quality". Will the percentage of the profits to the modder outweigh the amount they'd get via donation? How much of a slice is Bethesda getting? Making mods for the PS4 will be irrelevant if you can't even get signed on to the Creation Club's roster.

2) They need to offer a better selection than re-skinned textures of existing equipment, as well as lowering the cost of them. Paying $5 for power armour? $4 for Chinese Stealth Suit? $3 for a slice of self-aware humour (while ignoring the irony of it)? $1 for a coat of paint? 50 cents for a new Pipboy skin? These are all freely available on the Nexus. Yes, we're talking about modding on consoles, but these ideas came from somewhere. You could argue that Bethesda created the Hellfire Power Armour themselves in Fallout 3, and therefore aren't really copying the offering on the Nexus, but when the Nexus offering looks better than the official one...

3) DLC. Downloadable Content. In a sense, mods are just a faction of DLC, but the term 'mod' in this context has existed far longer than 'DLC' has. Back then, they differentiated between mods and what were known as 'expansion packs', which usually offered far greater content than the few KB of data a mod would supply. To me, 'mod' means modifying existing content to create a certain aesthetic - the key point there is "existing content". DLC is something that's built completely from scratch using the existing framework; you're adding something to the game, not altering it. So far, all Bethesda has done is create mods for Fallout 4 - mods that are freely available and not worth spending money on. I won't support this.
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Alucard188
08/31/17 6:33:20 AM
#34:


https://www.youtube.com/watch?v=hcldh21R40M


Here's a video that goes into the technical aspect of the Creation Club. If what he says is true, and it doesn't change on Bethesda's end, it's going to automatically download mods to your game that you didn't pay for. Not only is this going to eat up a lot of space (the 13 items available are up 680MB alone), but now it's ostensibly acting like disc locked content, where you pay a nominal fee to get a key to unlock the content. GG console users who only have 500GB HDDs.

Oh, and according to this guy, every time new content is downloaded from the creation Club to the game, it changes the executable. That means things like the script extender will be very difficult to use, and will have to be patched and updated frequently. A lot of the beefy mods use the script extender to operate. This is going to break a lot of mods.
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Alucard188
08/31/17 2:18:46 PM
#35:


Bump.
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CookieMarvin
08/31/17 2:30:22 PM
#36:


idk if this is a spicy take or anyting, but my opinion of Bethesda has really cooled off lately. Their rpgs feel so dang hollow. fallout 3, fallout 4, and skyrim are entirely void of personality, and I'm slowly losing love for them. combine that w the fact that they're still publishing new ports of skyrim 6 goddamn years after release and trying to make me pay for mods which had previously been free to me, and you start lookin real EA-y.

They don't send publications their games until a day before they release so people can't read reviews before they buy them now too, which is extraordinarily skeevy.

I haven't played any of their fps, like doom, wolfenstein, and prey, though. It seems like that's where the quality Bethesda content may be these days.
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Alucard188
08/31/17 2:53:54 PM
#37:


CookieMarvin posted...
I haven't played any of their fps, like doom, wolfenstein, and prey, though. It seems like that's where the quality Bethesda content may be these days.


Those are only Bethesda published games, though. They don't develop them.
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CookieMarvin
08/31/17 4:51:58 PM
#38:


Alucard188 posted...
CookieMarvin posted...
I haven't played any of their fps, like doom, wolfenstein, and prey, though. It seems like that's where the quality Bethesda content may be these days.


Those are only Bethesda published games, though. They don't develop them.


Well, that's why new vegas was good too. goddamn, Bethesda blows.
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Tryhaptaward
08/31/17 7:33:58 PM
#39:


Creation club won't bomb, how much do you think it honestly costs Bethesda to do shit like this? The return on just a few handful of people buying everything(yes this will happen) makes it all worth it along with hurting the modding community for future similar practices
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CADE FOSTER
08/31/17 8:31:06 PM
#40:


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OEIO999
09/01/17 5:26:53 AM
#41:


CookieMarvin posted...
Alucard188 posted...
CookieMarvin posted...
I haven't played any of their fps, like doom, wolfenstein, and prey, though. It seems like that's where the quality Bethesda content may be these days.


Those are only Bethesda published games, though. They don't develop them.


Well, that's why new vegas was good too. goddamn, Bethesda blows.


Is that why their games are universally celebrated and their company is on top of the world, capable of developing and publishing at their leisure?

You don't know what blows mean.
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DarthAragorn
09/01/17 10:30:18 AM
#42:


Popular does not mean good
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DreadedWave
09/01/17 10:34:03 AM
#43:


Axiom posted...
It's almost like Bethesda has made a conscious decision to become the new EA

They're trying to be Valve but without Steam.
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OEIO999
09/01/17 7:19:55 PM
#44:


DarthAragorn posted...
Popular does not mean good


Sometimes it can, in Beth's case it does.
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DarthAragorn
09/01/17 7:22:45 PM
#45:


OEIO999 posted...
DarthAragorn posted...
Popular does not mean good


Sometimes it can, in Beth's case it does.

It doesn't

Their writing has devolved as their popularity has grown and the gameplay has been dumbed down as well
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OEIO999
09/01/17 8:50:16 PM
#46:


DarthAragorn posted...
OEIO999 posted...
DarthAragorn posted...
Popular does not mean good


Sometimes it can, in Beth's case it does.

It doesn't

Their writing has devolved as their popularity has grown and the gameplay has been dumbed down as well


Everyone knows and says the gameplay is one of the strongest aspect of Beth games, Fallout 4 capitalized on it with great gameplay. Aside from an ensemble of weapons, it also introduced sprinting, flying and improved enemy designs and difficulty. Skyrim has insane diversity, there is one handed fighting, two handed fighting, dual wielding, archery, magic, vampire, lycanthropy e.t.c You're the only person who has ever claimed their gameplay is 'dumbed down', when its generally revered as one of their strongest aspect.

Their writing is how one interprets it and it's entirely opinion based, for example I can't stand Harry Potter or Twilight, but I am sure their fans can elucidate the depth of those franchises. I have already written a post in this topic detailing the depth of the storyline for Fallout 4, linking it to Fallout 3. You may see it differently, but I don't.
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DarthAragorn
09/01/17 8:56:40 PM
#47:


Lmao
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OEIO999
09/01/17 8:58:56 PM
#48:


Another one bites the dust.
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DarthAragorn
09/01/17 9:07:11 PM
#49:


The writing example you gave is not exactly depth, and I don't know how you can say the gameplay hasn't been getting dumbed down when their latest game you literally only had perks and starting SPECIAL
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CADE FOSTER
09/01/17 9:08:14 PM
#50:


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OEIO999
09/01/17 9:17:46 PM
#51:


DarthAragorn posted...
The writing example you gave is not exactly depth, and I don't know how you can say the gameplay hasn't been getting dumbed down when their latest game you literally only had perks and starting SPECIAL


It was depth within the specific topic TC was addressing, the transition of F3 asset in F4.

Fallout is about perks and SPECIAL, they also introduced sprinting and flying. They renovated enemy designs to allow the more mobile PC and they managed difficulty well, by giving incentives to play on higher difficulties.
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